The sun sets on Xbox’s ‘Project Spark’ game creation tool
Starting today, Project Spark, Microsoft’s quirky game creation game, is no longer for sale. And come August 12th, the servers will be shut down, Thomas Gratz of developer Team Dakota writes. As a consolation, anyone who bought the retail version “starter kit” will get a credit to their Microsoft account. If you redeemed the code inside after October 5th of last year (when the game went free-to-play) and prior to today, you’ll get a credit to use in the Xbox or Windows stores. Gratz says that the credits will be automatically applied for eligible customers.
There is some silver lining though. Gratz notes that no layoffs occurred as team members transitioned to other places within Microsoft after active development of the tool stopped last fall. Maintaining its behind the scenes aspects wasn’t possible with a small group, though, hence the shut-down. Farewell, Project Spark, and thanks for giving Xbox One owners a chance at playing a version of P.T. on their console.
Via: Kotaku
Source: Project Spark
Xbox One backward compatibility supports multi-disc games
Xbox has rolled out backward compatibility support for games that span multiple discs, starting with Deus Ex: Human Revolution Director’s Cut. This means players can look forward to even more classic Xbox 360 games hitting the Xbox One via backward compatibility (Mass Effect 2 and 3, anyone?).
“We know fans were asking for this feature and our engineers worked hard developing a solution to enable it so we could further expand the titles included in Xbox One Backward Compatibility,” an Xbox spokesperson said. “We’re continuing to listen to our fans on Xbox Feedback and work with our publishing partners to grow out library of Xbox One Backward Compatibility titles and will work to include more multi-disc games.”
The news broke in a Reddit post linking to a story on GamerHeadquarters — Xbox spokesman Larry “Major Nelson” Hyrb replied to the thread and corroborated the report of multi-disc functionality.
“I can confirm that the BC team has done work to support multi-disc scenarios,” he wrote. “Be sure to thank the BC engineers.”
That sounds like good advice. Thanks, Xbox backward compatibility engineers!
Source: Reddit, GamerHeadquarters
Windows phones will finally let you log-in with a fingerprint
We’ve know for a while now that Windows 10 would support for alternative log-in options like fingerprint, facial and iris recognition. Thanks to Windows Hello, unlocking a phone with facial recognition is possible, but using a finger to access your device hasn’t been an option. Well, that’s about to change. At the WinHEC conference this week, Microsoft announced that support for fingerprint scanners will be part of a Windows 10 Mobile update this summer.
Of course, that software feature will need hardware to support it. HP’s Elite X3, a phone that doubles as a laptop, has a fingerprint scanner but we’ll have to wait and see if other device makers adopt the Windows Hello tool. Microsoft says while some OEMs have experience with fingerprint components from FPC and Synaptics, using scanners from other companies may take a bit more effort to work alongside Windows 10. The Anniversary Update that will deliver the feature is in testing now, and it should arrive in July for both desktop and mobile.
Via: MSPoweruser, The Verge
Source: WinHEC Presentation (PDF)
Everything you love will die, especially in tech
A little over a year ago, Microsoft bought beloved calendar app Sunrise. For the past 14 months or so, things have been more or less business as usual… at least for customers. But this week, the other shoe finally dropped: August 31st will be the last day that Sunrise exists as a standalone app. Sure, you could use Outlook, which by now shares some of the same DNA, but it’ll never be the same. Indeed, some of us here at Engadget are pretty heartbroken about it. Which got us thinking about all of the other apps and services that we loved and relied on that ended up being unceremoniously shuttered.
Sunrise
My life runs on Google Calendar. I use it everyday, not just for work meetings, but also to manage my personal life — everything from my gym schedule, hair appointments and dinners out with friends. But for years now, I’ve been unable to make Google Calendar play nice on my iPhone. The default iOS calendar just doesn’t seem to work with all of Google’s multiple shared calendars. This is especially true of the calendars we have on our corporate Google Apps account, which wouldn’t show up at all. A few years ago, someone suggested Sunrise to me as an alternative. And my life was saved.
Sunrise was beautiful. The UI made so much more sense. I loved the ability to just look at the week’s calendar at a glance, and I loved that I could integrate my personal and work calendars in a single interface. Sunrise really was the perfect Google Calendar app for me. What’s more, because Sunrise also worked on Android and the desktop, I could switch up my devices and still keep all my settings. Oh, and the integration with Google Maps was a godsend; it saved me from getting lost several times.
So when I heard Sunrise would be going away, my heart shattered. I know, it’s now been phased into the new Outlook app, but it just doesn’t look the same. I could also just use the recently launched Google Calendar app, but I find it sluggish (it takes forever for my calendars to sync) and the design is garish. It feels weird to say this about a calendar app, but Sunrise will be hard to replace. It was one of the few reliable constants in my life. I guess I’ll just have to make do with the default apps for now.
-Nicole Lee, Senior Editor
Hopstop
Why did Apple have to buy Hopstop? Don’t answer that. I know why they did: to help make their crappy maps app better. But man, what a shame. I first heard about Hopstop, the website offering subway directions, back in 2006 — a time when the web itself was still quaintly referred to as “new media.” Even as a lifelong New Yorker, I found the site useful: Though I have a good idea of which lines cover which areas, I haven’t committed the exact schedules to memory, nor am I always aware of service disruptions. Even now, I need something like this to figure out exactly how late I can sleep in on a Monday morning and still make the subway for my 6:30am workout class. (Hashtag humblebrag.) Obviously too, I need subway directions when I’m traveling strange cities, though back in 2006, Hopstop’s selection was admittedly more limited.
After Apple bought the service in 2013, I could no longer use the app on my Moto X. The standalone website has been shut down too, which is a bummer when I’m using a desktop machine. (Using Maps for OS X is annoying, since it’s slow to recalculate my route when I plug in custom arrival or departure times.) I’ve since switched to the iPhone 6, but even now, there’s no standalone app; just Apple Maps, with transit directions built in. That’s a shame, because even after all the improvements Apple has made to its once-terrible maps program, it’s still not my go-to. Worse still, the transit directions in Apple Maps seem to offer less detailed information than I was accustomed to in Hopstop proper, especially where train timetables are concerned.
Fortunately, as a famous man once said, good artists copy, and great artists steal. Today, in the year 2016, Google Maps has detailed transit directions of its own — and I don’t need an Android phone to access them.
-Dana Wollman, Managing Editor
Glitch
Most of the staff here at Engadget was pretty pleased when we switched to Slack for our work chats. It has so many features baked in that I’m not sure that any of us could ever go back. And yet, there are moments where I’m nostalgic for a world without Slack, because it would mean we’d still have Glitch. Glitch was a browser-based MMORPG that eschewed combat in favor of exploration, crafting and just generally being a nice person. It made mundane tasks like mining and farming irresistibly adorable.
It was also super weird: You were living inside a giant’s brain. But there was a subway. And you could milk butterflies. You got butter by shaking the milk. Eventually you’d get cheese? Don’t ask me to make sense of the game’s world or mechanics; I just enjoyed wandering around planting and harvesting crops, shaking chickens for grain and just amassing massive piles of odd virtual crap. Alas, it wasn’t exactly the sort of runaway success developer Tiny Speck needed to stay afloat. So, it shut the game down and shifted its focus to a chat program the team created while developing Glitch. And, given how well Slack has worked out I don’t blame the company at all. But man, there are times when I really, really miss milking butterflies.
-Kris Naudus, Senior Database Editor
Google Reader
Nary a day goes by that I don’t mourn the loss of my beloved Google Reader. Sure, there are countless alternatives with annoyingly similar names — Digg Reader, AOL Reader, Inoreader, Old Reader, (just) Reeder — but none of them have really captured my heart the way Google’s RSS app did. There was something elegant about its simplicity. It was reliable, fast and made it easy to keep up on the hundreds of sites in my feeds (at its peak, somewhere around 480). I knew all the keyboard shortcuts by heart and could plow through thousands of articles, opening the interesting ones to read later in a background tab, in mere minutes. It was all just muscle memory.
But, Google didn’t love Reader the way I (or the rest of its fans) did. In July 2013 it died for good. In the aftermath those previously mentioned alternatives scrambled to pick up the pieces. I took my business to Feedly, but honestly it’s never felt like more than a rebound. I could never love it the way I loved Google Reader. It left me out in the cold and I’ve never really gotten over it.
-Terrence O’Brien, Managing Editor
Carousel
I loved Dropbox’s Carousel. Its auto-upload function spirited my photos from my phone once I connected to WiFi, and the app interface had a tantalizing dial that you used to literally roll back in time through your photos. It was far more visually appealing than the original Dropbox photo upload option — and so very scrollable. I already paid for plenty of storage and often used the app for work-based photo sharing. This just brought my world of ramen photography and karaoke videos into the same cloud space.
Long before Facebook made flashback pics a plague on all of our newsfeeds, Carousel would corral weekly selections of your snapshots from yesteryear. It launched on Android and iOS in September 2014 but, by mid 2015, Dropbox was already planning a funeral. The company said it was putting its energy into sharing and collaboration features in the primary app, as well as newer work collaboration-based apps like Paper. Dropbox could have left Carousel to stand on its own. It was less serious, less business-y than the company’s main app.
Whatever Dropbox’s reasons for ending the photosharing fun-fair, there’s was one rival that probably made the decision to pull the plug easier: Google Photos.
It offered free unlimited (with strings attached) photo storage, automagically backed up photos to your Google account, and crammed in a ton of sharing features that were easy to access — even on an iPhone.
Basically, it became a better Carousel. It pulled in geotag data, face recognition and other machine learning tricks to group your photos together. It wasn’t perfect, but it was pretty on-point. I didn’t have to scroll through my iPhone camera roll to find pics of my reclusive brother, Google Photo automatically pulled them all together. It would also auto-create gifs of burst photo sets.
They say imitation is the highest form of flattery. Well, Carousel was flattered to death.
-Mat Smith, Senior Editor
Windows 10 won’t let you share WiFi passwords any more
Remember Microsoft’s WiFi Sense? One of its cornerstones is the ability to share password-protected WiFi networks with contacts, saving them the hassle of logging in when they visit. Unfortunately, though, there weren’t many people enamored with the idea. Microsoft has pulled WiFi Sense’s contact sharing its latest Windows 10 Insider preview build after noting that it wasn’t worth the effort given “low usage and low demand.” It’ll remain intact on slower Insider builds and regular Windows 10 releases for now, but it should disappear for everyone when the Anniversary Update hits in the summer.
This doesn’t mean that all of WiFi Sense is going away. It’ll still automatically connect you to public hotspots based on crowdsourced data, so you’re safe if you primarily use the feature to get online at airports and coffee shops. Even so, it’s hard to avoid that bittersweet feeling: while it’s good to see Microsoft pruning features people don’t use, the decision makes Windows 10 a little more inconvenient.
Via: The Verge
Source: Windows Experience Blog
Sunrise shuts down its calendar app on August 31st
If you guessed that Sunrise’s calendar app wasn’t long for this world after Microsoft bought the company… well, you guessed correctly. Sunrise has revealed that it’s phasing out its fan-favorite software. The app itself will vanish from digital stores over the next few days, and it’ll stop working entirely on August 31st. Like it or not, you can’t keep it around for the sake of familiarity — you’ll either have to switch to Outlook (which has some of Sunrise’s DNA) or find an alternative.
The team describes the cutoff as a practical move. Simply speaking, it can’t support the Sunrise app going forward. There won’t be any more bug fixes or feature additions, and the developers would rather move on than give you a sub-par experience. That’s understandable, but there’s also no doubt that some fans will be miffed. Outlook just isn’t the same as Sunrise, and there will be some who’d rather try something entirely different when their old standby isn’t available.
Source: Sunrise Blog
Microsoft Research wants to pit you against virtual swimmers
You don’t need other people to swim, but a Microsoft Research project can spice up your swimming routine by putting you in or pitting you against virtual teams. Redmond’s research division is working with a team of researchers from Korea Advanced Institute of Science and Technology (KAIST) to develop SwimTrain. It’s a system consisting of an app, a waterproof case for your smartphone and a pair of underwater headphones that provides sensory/auditory feedback. SwimTrain puts you in a team of three swimmers — if you’re competing, it tells you how you’re doing against your two virtual opponents. If you’re in the same team, it helps you maintain your strokes so you can keep up with your virtual teammates.
The KAIST team created SwimTrain, because they wanted “a group fitness swimming game that allows a group of people to perform mediated synchronous interactions over a virtual space.” When they interviewed the 11 study participants who used the prototype they made, they found that the system “enriche[d] the social experience of swimming, motivate[d] swimmers to greater levels of exertion and allow[ed] swimmers to establish a strategy to win the game irrespective of their relative skill level.” Microsoft Research didn’t say whether we’ll ever get the chance to use the system, but you can know more about it through KAIST’s paper and the video below.
Source: Microsoft Research
Microsoft unlocks framerates for smoother gameplay on Windows 10
Microsoft wants folks to believe Windows 10 is a serious gaming platform and has showcased its capabilities with tech demos like its retooling of Forza 6 for powerhouse PCs. Today, they’re letting games designed for the Universal Windows Platform (UWP) unlock their framerates from the refresh rate of their monitors. This fixes a long-standing complaint from gamers and developers who want to play games at higher framerates on UWP but were prevented from doing so, even for recent releases like Quantum Break.
Framerate, measured in frames per second, is an important benchmark in graphical power: your high-resolution game might be gorgeous, but you’ll get flak if players can only run through it at a choppy 30fps. 343 Studios prioritized Halo 5’s consistent 60fps so much that the game sacrifices resolution on the fly and ditched splitscreen multiplayer entirely.
Microsoft also announced support for AMD Freesync and NVIDIA G-SYNC, which enables smarter refreshing of the monitor’s display. This and the framerate unlocking are exactly the granular support needed for computers to run titles to their maximum graphical capability. Other PC gaming platforms like Steam don’t lock framerates, so it’s strange for UWP to have set a framerate cap to begin with. Eliminating limits in graphical capability is a good way to win over the core computer gaming fanbase, which takes its visuals seriously.
Source: DirectX Developer Blog
‘Super Mario’ is coming to ‘Minecraft: Wii U Edition’
Minecraft is available on almost every platform known to man, so when the Wii U version launched last December, most people responded with a shrug. Heck, you couldn’t even use the GamePad for inventory management. To makes the console edition a little more attractive, Nintendo has teamed up with Mojang for some special Mario-themed content. It’ll be available as a free update in May and offer a bundle of character skins, item textures and music ripped from the portly plumber’s world. There will also be a pre-made Super Mario-themed map, just in case your thumbs aren’t up to the challenge of crafting one from scratch.
Nintendo says the new material is inspired by Super Mario World, Super Mario 64 and Super Mario Sunshine. As the player, you can choose to dress up as iconic characters including Mario, Luigi and Princess Peach, or mischievous foes like Bowser and Wario. My personal favourite is Toad in his delightful Treasure Tracker gear. With a flashlight on his bonnet, he seems perfect for some subterranean mining. The house of Mario will also be launching a retail version of Minecraft: Wii U Edition on June 17th, which will cost $29.99 and come with the Super Mario pack on the disc.
Such an addition won’t change the Wii U’s dwindling sales, but looking at the console’s lineup this year — which has little more than Paper Mario and Tokyo Mirage Sessions on it — this could turn out to be a real highlight. Unless Nintendo has some surprises planned for E3, of course.
Microsoft won’t bug you to upgrade to Windows 10 after July 29th
Now that Windows 10’s free upgrade period is nearly over, you’re probably wondering how soon those seemingly inescapable upgrade prompts will go away on Windows 7 and 8.1 PCs. According to Microsoft, you won’t have to wait too long. The developer tells WinBeta that it will start disabling the Get Windows 10 app after July 29th, when it’ll cost money to upgrade to Windows 10, and will eventually remove the app entirely. It’ll take time to wind things down, Microsoft says. The software could still pester you for a while, then, but you probably won’t feel quite so much pressure to upgrade after this summer.
Via: The Verge
Source: WinBeta



