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Posts tagged ‘Microsoft’

11
Sep

Leaked Windows 9 screenshots hint at a redesigned desktop


Leaked Windows 9 screenshots hint at a redesigned desktop

Slowly but surely, we’re starting to get a clearer idea of what the next version of Windows will look like. Microsoft already teased a classic-style Start Menu, while ZDNet‘s usually-reliable Mary Jo Foley has reported that the Charms Bar might be removed. Today, we’re sifting through what might be the biggest single leak yet — a collection of 20 screenshots from the German sites ComputerBase and WinFuture. In these images, reportedly from the “Windows Technical Preview” expected to arrive this fall, we can see not just the Start Menu, but a refined Taskbar, with a new search icon located next to the Start button.

Alongside the search button there’s another new icon — what appears to be a shortcut for the rumored virtual-desktop feature. Indeed, a few of the screenshots here show a pane along the bottom of the screen that you can use to toggle between different desktops. Finally, one of the screens includes the new notification center, which apparently lives in the System Tray in the lower-right corner. Based on the images we have here, though, it remains unclear how exactly these notifications will work.

On that note, it’s worth a reminder that these images almost certainly don’t represent a final version of the software — again, not even the preview version has been released yet. In the meantime, we’ve asked Microsoft to confirm whether these screenshots are authentic, and will update this post if we learn more.

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Via: The Verge

Source: Computer Base, WinFuture

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11
Sep

OneDrive takes cues from Dropbox to make file-sharing easier


Looking for some OneDrive news? Good, because we’ve got it. First up, now you can upload files as big as 10GB using the Mac and Windows desktop apps, and all of the mobile applications, according to Microsoft. Redmond says that its also increased the amount of simultaneous uploads and downloads which allows for faster syncing as well. Perhaps the biggest new bit, though, is the ability to get shareable file-links directly from Windows Explorer without the hassle of going to the web client and copying the file-address that way. It sounds a whole lot like what Dropbox has been doing for awhile now, and Microsoft says that this was a top feature request. Last but not least, the outfit says that it’s worked to bring dragging and dropping folders directly into the OneDrive website via browser, specifically namedropping Chrome, into the fold too. If there’s anything else you want to see in the app, drop Redmond a line — it seems like those requests don’t fall on deaf ears.

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Source: OneDrive Blog

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11
Sep

Skype on Windows Phone now lets you share where you are


Location sharing in Skype for Windows Phone

Out on the town with your Lumia and eager to hook up with friends? It shouldn’t be too hard to socialize after today. Skype has upgraded its Windows Phone app with a location sharing feature that lets you send your position to whoever you’re chatting with, making it a bit easier to meet at the pub. The update is potentially important if your pals are overly talkative, too, since you can switch off notifications for individual conversations. Map sharing certainly isn’t a new concept in the smartphone world, but it’s hard to knock something that could liven up an otherwise dull weekend.

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Source: Skype, Windows Phone Store

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11
Sep

Microsoft will reportedly end Nokia, Windows Phone branding


We’ve been wondering how Microsoft would coordinate Nokia and Lumia branding after purchasing the phone maker earlier this year. Well, according to an internal document obtained by GeekOnGadgets, we’ll see changes take place soon. For starters, Nokia will be dropped from upcoming gadgets, but the Lumia moniker will remain. The report states that the Lumia 830 and 730 will be the last two handsets to feature Nokia’s livery. What’s more, it seems Windows Phone stands to be trimmed down to just Windows, bringing the mobile and desktop operating systems under the same designation. The decision to omit “Phone” isn’t too much of a surprise though, as the recent HTC One (M8) for Windows already did just that.

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Source: GeekOnGadgets

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10
Sep

Stephen Elop wants to put the ‘entirety of the Microsoft experience’ in your hands


“Our new CEO is taking us through a transformational phase,” said Stephen Elop of Satya Nadella, Microsoft’s recently crowned leader, to a rapt crowd at CTIA earlier today. In a talk given during an afternoon keynote session, Elop wanted to convey to the audience of wireless industry press and professionals that Microsoft’s not standing still in the face of innovation.

Elop, who’s currently Microsoft’s lead of Devices and Studios, plans to do so by zeroing in on what makes Microsoft unique. “At our core, Microsoft is a productivity and platform company,” he said. And in a mobile-first and cloud-first world, this means reinventing and building new productivity experiences and platforms. “That’s what we know best,” Elop said, pointing out that Microsoft has a long history of helping individuals and city governments be successful and productive.

But it’s not all work and no play. Sure, Microsoft has strength in enterprise, but that’s simply insufficient in today’s world. “Our work and personal lives are increasingly intertwined,” Elop said, pointing out that more and more people don’t separate work email from casual texts from colleagues. “It’s incredibly important that we appeal to every person, not just work but at home … a virtual business meeting and a meeting with your daughter should be done the same way. It should be simple; it should be Microsoft.”

That, in essence, is the game plan behind all of Microsoft’s products. From a unified cloud operating system, to an intelligent assistant like Cortana, to the Surface Pro 3 and of course to its line of Lumia phones, Elop wants Microsoft to be in every facet of your life. “Within my team, we have a clear mandate to help people do more. We want to showcase the finest digital life experiences … It is only the totality of that experience that’s most powerful.” Indeed, at one point in the talk, Elop said that he wants to “put the entirety of the Microsoft experience in people’s hands.”

Of course, Microsoft has a ways to go. The Surface Pro 3 has recently landed in 25 more countries, and its sales numbers have yet to be proven. Windows Phone still lags behind iOS and Android. Still, the company’s trying. It recently introduced an affordable Pureview camera in the form of the Lumia 830 (which will be available for AT&T) and Elop has said he’s very proud of the Xbox One, which appears to be doing well.

“We must appeal to people in our lives,” said Elop. “Innovation is anything but business as usual.”

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10
Sep

Engadget Daily: The best non-Apple news all in one place!


So, even aside from the bevy of news that came out of Apple’s iPhone 6 and Watch event today, there was still a ton of pretty interesting reads from the past 24 hours: Destiny developer Bungie spilled on what truly separates the game from its previous work, Stephen Hawking made a plea for a connected wheelchair and much, much more — it’s all in the gallery below!

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10
Sep

Microsoft’s mid-tier Lumia 830 is coming to AT&T


Lumia 830

Right now, AT&T doesn’t offer much diversity in Windows Phones. You’re either choosing between the tiny and thrifty Lumia 635 or a decked-out behemoth like the Lumia 1520. Thankfully, the network has heard the calls for a mid-tier option — it just announced that it’s carrying the Lumia 830 sometime later this year. While you’ll have to wait a while for launch details, it’s reasonable to expect pricing that slots neatly between the 635 and 1520. No, it’s not the straight-up 1020 sequel that many are clamoring for, but it’s hard to disagree with a wider choice of Microsoft-powered devices in the US.

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Source: AT&T

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10
Sep

Microsoft is reportedly buying ‘Minecraft’ developer Mojang for $2 billion


Well, this is rather surprising: Microsoft is in talks to buy Minecraft‘s developer, Mojang, according to a few different sources. The Wall Street Journal says that the ever loose-lipped “person familiar with the matter” has noted the deal is valued at over $2 billion, while reps for both Redmond and the Swedish developer remain mum on the subject.

Developing…

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Source: Wall Street Journal, CNBC

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9
Sep

Bungie’s leap forward with ‘Destiny’ isn’t gameplay: it’s social


“Waffles. Waffles with Swedish fish in them!” Destiny developer Bungie’s community manager Eric Osborne is telling me about his crew’s Halo LAN-party ritual. Lugging bulky CRT TVs everywhere (“You didn’t have a 36-inch [Sony] Trinitron Wega?” he asks), snaking ethernet cable around a possible stranger’s house, sipping Mountain Dew in the kitchen between games of capture the flag, eating lots of cheap pizza. Or, in Osborne’s case, breakfast food sprinkled with candy. “That was my experience!” It’s easy for him to chuckle at how ridiculous his go-to game fuel sounds in retrospect.

Back then, host advantage wasn’t having non-lagging bullets – it was knowing where the bathroom was and not having parents home. Times were a lot simpler.

When Halo 2 released in 2004, though, that all stopped. Mostly because Bungie more or less made LAN parties obsolete by taking them online with a sort of “virtual couch” that let you keep playing with the same buddies all night long in a, err, party. Fast forward ten years and much of the groundwork that the team laid for Halo 2 is boilerplate for any successful online game regardless of genre. Hell, much of Bungie’s conventions for online play (party chat, ranking systems, game invites) are baked directly into the online infrastructure of modern consoles.

Our interview with Destiny publisher Activision’s CEO Eric Hirschberg
The leap in social interactions between Halo: Combat Evolved and its sequel was nothing short of a paradigm shift, but where does Osborne see the change between its last game, Halo: Reach and its latest, the just released Destiny?

“I don’t know if you call it community or social play; I’ve heard some people call it ‘mingleplayer.’ I’m in a world, it’s my story, it’s my character. All the gear is mine; I’ve earned it in a bunch of different story missions,” he says. “I encounter some random people and we do a lot of stuff together and it’s super fun. But, I’m not bound to them in any way. I don’t need to lug a TV or even send them a friend request.”

He’s speaking of course about Destiny‘s unique take on traditional single-player campaigns in shooters. Though Bungie hasn’t quite come out and said the game is a massively multiplayer online title (MMO) like World of Warcraft, at its core that’s what the game is. When you start a new character, you drop into a world, quickly find an assault rifle and start shooting at aliens. In pretty short order, it becomes apparent that you aren’t alone. There are hundreds (if not thousands or even millions if pre-order numbers are to be believed) doing the same thing as you, and some are even doing it right alongside you. Should you desire, you can jump into their pick-up group – or, as they’re called in Destiny – a fire-team, and fight through scads of aliens together without much effort.

“In previous games, sending a friend request took you out of the flow of gameplay,” Bungie’s server software engineering lead Roger Wolfson says. He describes meeting someone online, then backing out of the actual game and wading through layers of menus and a massive list of recent players, just to interact with someone that you just met. It’s a hassle.

“And then you find out they’re a racist later,” Osborne says. He’s joking, but unfortunately that situation is’t far from the truth.

It’s why I, and most people I know, choose to not play online with anyone but a carefully curated group of friends. For me it helps preserve a shred of that LAN experience.

“A lot of times, you want to have a multiplayer experience where you don’t want to have to send a friend request,” Osborne says. “It can take a lot even in person to say, ‘Oh, I’ll give that person my phone number.’ Or, ‘I’ll give that person my email address.’ We’re cognizant that these types of things need to be lightweight and positive – that’s where the term ‘mingleplayer’ comes from.”

This, more than anything, is what Bungie thinks sets Destiny apart from any of its previous games: it’s taking all of the knowledge of how people interact online and how people want to interact online, that its gleaned even since launching Minotaur on the Mac in 1992, and putting it into motion. It’s what the team refers to as “lightweight social connections” that make the difference in Destiny. Stuff like walking up to a warlock with bad-ass armor and emoting a salute at him or her. Or, just kicking a ball around in The Tower, the in-game social plaza, with another player while she waits for her fire-team member to grab a new rifle or armor piece.

“You can choose to have positive interactions and you can choose to have negative interactions,” Wolfson says. “The most pestering a person can be is just running up to you and emoting a lot.”

That’s a far cry from tea-bagging the corpse of the flag carrier you just pistol-whipped from behind. What the team is trying to do at its core is eliminate a lot of the barriers that make it hard for people to have fun together.

“It’s so important to remember that what we’re doing is making a game, and a game is just a rule-based system that allows people to have fun and challenge themselves, share victory and social connections,” he says. “I think we’re celebrating that with Destiny.”

We’ll fire up the waffles.

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9
Sep

Microsoft’s next Xbox One update makes it act more like the 360


We weren’t lying in our review when we said that the Xbox One felt like a work in progress. From the sounds of it, though, the system’s next update will add features and functionality that frankly should have been in the box last fall. For starters, once the patch rolls out to everyone in October, double-tapping the Guide button on the Xbox One controller will act an awful lot like pressing the Guide button on the Xbox 360 controller does: it’ll give options to bring up your friends list, achievements and messages. Finally! The update is also supposed to make recording video without Kinect voice controls a lot easier by letting you save the last 30 seconds of game-video by double-tapping the Guide and then hitting the X button.

The Xbox One is also beating its competition to the media punch again by adding DLNA support so you can stream videos (yes, including MKV files) from your computer to the console. There are a ton of other smaller, but no less noteworthy, features in the upcoming patch, so be sure and hit Larry “Major Nelson” Hyrb’s blog post for the full details.

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Source: Major Nelson

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