Xbox 360 game-streaming is coming to Windows 10
As if backwards compatibility on the Xbox One wasn’t enough, Microsoft’s also going to let you stream and play those older games on Windows 10 PCs. In a private demo of the recently announced Xbox One updates, the company confirmed to Engadget that users will have access to this functionality when the new features roll out during the holiday season. (If you’re a member of the Preview Program, though, you should have access to it already.) Microsoft also revealed that Xbox 360 titles relying on the original Kinect, or any other hardware accessories, won’t work with the Xbox One. A spokesperson said the Xbox team wanted to have backwards compatibility on Xbox One from launch day, but it turned out to be a difficult task because of the different system architecture. For your sake, at least it’s here now.
Check here for everything happening at E3 2015!
[Image credit: Thomas Hawk/Flickr]
Filed under: Gaming, Home Entertainment, HD, Microsoft
Microsoft’s Cortana coming to Android in July
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icrosoft’s version of Google Now, Cortana, is on its way to Android. We reported last month that Microsoft had stated that Cortana would be available for Android sometime this year. Well, today Microsoft officially revealed that the beta version of Cortana for Android would be available in July.
Cortana for Android will be a standalone app and should work like almost every other voice assistant. Here is the catch though, it will not offer as much functionality as the Cortana app for Windows. It will only work as a companion app for your Windows PC.
“Some features require access to the system that aren’t currently possible with iOS or Android, so things like toggling settings or opening apps won’t initially be available in the Cortana companions for those platforms“
Although the official announcement has been made, there is no word on a release date yet. Microsoft’s move to bring Cortana over to Android is quite understandable, as the company is extending it’s reach to rival platforms and we have already seen the presence of Microsoft Office in the Play Store.
Source
The post Microsoft’s Cortana coming to Android in July appeared first on AndroidGuys.
Microsoft’s supersized Lumia 640 XL comes to AT&T
Microsoft might have given the boot to device leader Stephen Elop, but it’s still going full steam ahead with its Windows phone launches. AT&T has announced that it will carry the Lumia 640 XL, giving the carrier its first gigantic Windows handset (5.7 inches, to be exact) since the Lumia 1520 quietly left the roster. This isn’t a high-end phone by any stretch — the Snapdragon 400 chip, 8GB of expandable storage and 720p display were old a year ago. The 13-megapixel rear and 5-megapixel front cameras are nothing to sneeze at in the budget class, though, and the 3,000mAh battery should last a long while with this low-powered hardware. More importantly, the price is right. AT&T’s version of the 640 XL will arrive on June 26th for free on a two-year contract, $12.50 per month on a 20-payment Next plan and $250 up front. If you’re just interested in getting a giant screen at a tiny price, this might hit the spot.
Filed under: Cellphones, Mobile, Microsoft, AT&T
Source: AT&T
E3 Streams: ‘Divinity: Original Sin’ and ‘Cosmic Star Heroine’
We’re at the halway point of E3 2015 and the hits keep coming. We’ve got an awesome interview with Sony’s Shuhei Yoshida covering everything from Morpheus to Shenmue 3. We even chatted with Keiji Inafune about ReCore, his new Xbox One exclusive. That’s cool and all, but wouldn’t you like the chance to talk to the creators at E3? JXE Streams has your back. Join us starting at at 2:30PM ET on Twitch.tv/Joystiq for a chance to chat with the developers behind Divinity: Original Sin and Cosmic Star Heroine.
Where can you watch these streams? Right here in this post! Want to chat with us? Go to Twitch.tv/Joystiq.
If you want to follow along with our E3 streams, here is our complete schedule for Wednesday, June 17th:
2:30PM ET/11:30AM PT: Divinity: Original Sin with Larian Studios. Larian’s RPG was a cult hit on PC in 2014. It’s making its way to PS4 and Xbox One this year.
3PM ET/12PM PT: Cosmic Star Heroine with Zeboyd Games. Zeboyd’s been making classically styled RPGs for years, but Cosmic Star Heroine looks like its most ambitious work yet.
[We’re playing all games in 720p via OBS.]
I got Holo-briefed on ‘Halo 5’
Typically E3’s vision of the future is pretty shortsighted. But this year when I stepped into a war room for a Halo 5: Guardians mission briefing, that’s when I knew that the gaming trade show’s look at what’s ahead extended beyond just games that are months or sometimes years off.
The space’s middle was dominated by a hexagonal table roughly four feet across, and floating a scant few inches above its surface was a slowly rotating, azure hologram of a massive starship. It was familiar and I’d seen it somewhere before, but it took a moment for me to identify: It was the UNSC Infinity from the Halo universe, courtesy of Microsoft’s HoloLens augmented reality headset sitting atop my skull. With the few moments I had alone in the room, I circled the dais. The hologram remained on its deliberate arc while I peered from every angle, looking for flaws that’d break the 3D illusion. Those came later, but not where I expected them.
“This is ridiculous,” another attendee said as I returned to my spot at the table. He was right.
But let’s back up a bit. Before this, I’d been waiting in line outside of Microsoft’s booth at the Los Angeles Convention Center. A bespectacled man in a white United Nations Space Command lab coat approached, measured my pupillary distance with a pupilometer (for headset-tuning purposes) and scurried off. A bit later, I was sitting on a bench inside a room decorated like one of the series’ Pelican dropships, and was fitted with an AR headset not unlike what was onstage during Redmond’s media briefing on Monday.
This HoloLens prototype was much different from the development kit with exposed circuit boards we’d tried before. It didn’t require a computer hanging from my neck, either — the headset was light and seemed pretty refined in terms of fit and finish. A lab coat-clad attendant helped with putting the device on, but then I was left alone.
I walked down a short corridor toward a familiar sight, blue light filtering through the metal grating beneath my feet. Several meters ahead was a cerulean waypoint beckoning me forward, its distance value decreasing as I approached — just like in a Halo game. Once I reached it, another beckoned me to turn left and peer through a window at a hangar where a Pelican resided. I leaned left and got a view beyond the window’s borders. Same thing happened when I peered to the right. Cool. Fact of the matter is that there wasn’t a window at all, nor was it an LCD screen tucked behind glass. It was another hologram and for a moment, I was genuinely tricked.

The planning table inside the adjacent room looked like the one I’d seen countless times during cutscenes from Halo 4‘s campaign, except now it was right in front of me. More than with any game I’ve played in the series, here I truly felt like Master Chief, like I was actually in his world.
At 6 feet 3 inches, I’m tall, but I’d still have a hard time measuring up to Spartan 117’s 7-plus-foot frame. Even though I stand in his shadow, though, once the hologram switched to a 3D overview of the map where I’d play Halo 5‘s new multiplayer mode, Warzone, HoloLens’ magic shattered a bit.
Between the wall behind me and the planning table there was about six feet; the recommended standing distance was somewhere in the middle. For me to see the entire map, with its central tower jutting into the air, I had to have my back against the wall. From there the view was fine and getting mission objectives and mission-critical locations pointed out to me was really slick. But if I leaned too close to see a highlighted spot on the map, I couldn’t see everything at once given HoloLens’ relatively narrow field of view.
Unlike the provided video below, the quality of the visuals wasn’t flawless either. There were some jagged edges in a few spots and it all looked a bit grainy. The thing is, those imperfections sold me on the tech being “real” and attainable. If it’d been impeccable, I’d have immediately thought I was being sold a bill of goods or that this was all many years from actually becoming reality. And honestly, the grain felt appropriate for a dirty war zone setting. Sort of like director Steven Spielberg’s use of hand-held shaky cameras for Saving Private Ryan‘s infamous D-Day opening scene to convey mayhem.
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HoloLens’ audio sort of emanates from the headset rather than coming at you from attached headphones like Oculus Rift, and that spatial separation sold the illusion even more. It didn’t feel like the voice-over was pumping directly into my ears. The war room was an extremely controlled (read: very quiet) environment and the audio seemed like it was softly coming out of a helmet — again, it sold the illusion of being the Chief incredibly well. The experience lasted an all-too-brief 15 minutes before I had to remove the HoloLens and go back to the “regular” reality around the corner of actually playing new, competitive Halo.
The truth of the matter is that hardly anyone is going to set their living room up to look like a battle-planning station. I still feel like this could be pretty effective on a coffee table, though. Was it intrinsic to be better at Halo 5 multiplayer? Oh hell no. My negative kill:death ratio is enough evidence for that. Did it feel like I was looking into the future? That’s an easier answer: Absolutely.
Check here for everything happening at E3 2015!
Filed under: Gaming, Home Entertainment, HD, Microsoft
Microsoft watched gamers at home to design the new Xbox Elite controller
By now, if you’re an Xbox One gamer, you know that Microsoft has a pretty badass controller on the horizon. But what’s truly interesting about the new Elite controller, announced at the company’s major E3 press event this week, is that it’s the product of several in-home research sessions. According to Xbox Hardware Project Manager David Prien, the company realized that today’s gamers are all about “customization and personalization.” And so Prien’s team enlisted pro-gamers picked from leaderboards on the company’s own Xbox titles to help mold this new modular controller design.
But if you thought that the Elite controller was just for gaming’s cream of the crop players, you’d be mistaken. Prien assured us that it’s “not just for the pro-gamer. The idea here is that everyone can benefit from this.” He also said that the hardware team had a “laundry list of over 100 feature sets,” though, understandably, not all of that made it into the final design. We had an opportunity to get some close-up time with the new Elite controller here on the showfloor, so be sure to watch our interview with Prien below.
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Stephen Elop out at Microsoft as it merges OS and device teams
Stephen Elop, the former Nokia CEO who helped engineer Microsoft’s acquisition of that company’s mobile arm, will soon be leaving Microsoft. The software giant announced a management restructuring this morning which lists Elop as one of three executives who will be out the door after a “designated transition period.” At Microsoft Elop served as the executive vice president of the Devices and Services group, but now operating system head Terry Myerson will be leading that division as part of a new Windows and Devices Group. The company says it’ll be “focused on enabling more personal computing experiences powered by the Windows ecosystem.” It makes sense for Microsoft to unite its OS and devices teams, especially since the company is banking on Windows 10 being a platform for just about every device. While Elop talked big once he rejoined Microsoft, Windows Phone is still a struggling platform that’s mainly thriving in the low-end arena. Perhaps with new management, Microsoft can figure out a way to make more people pay attention to its mobile offerings.
[Photo credit: Pau Barrena/Bloomberg via Getty Images]
Filed under: Microsoft
Source: Microsoft
‘Gears of War: Ultimate Edition’ and ‘Killer Instinct’ will come to PC
Microsoft hasn’t offered a whole lot of affection to PC gamers in recent years, but it’s making some reparations for that today: the company’s Phil Spencer has revealed at the PC Gaming Show that both Gears of War: Ultimate Edition and the 2013 version of Killer Instinct will come to Windows 10. He didn’t have much to say about when these ports will show up, or whether or not they’ll have any new tricks up their sleeves. However, Iron Galaxy Studios’ Dave Lang has confirmed Spencer’s hint that KI will have Fable Legends-style cross-platform play that lets you brawl with your Xbox One-toting friends.
This isn’t the same as bringing a truly new Gears of War or other cutting-edge Xbox titles to the PC. Still, this and Windows 10’s gaming features are welcome signs that Microsoft’s perception of computer gaming is improving. And hey, Hello Games also mentioned at the show that No Man’s Sky will launch on the PC at the same time as the PlayStation 4 version — if you don’t like Microsoft’s offerings, you’ll have at least one other hotly anticipated title waiting in the wings.
[Thanks, Kristy]
Check here for everything happening at E3 2015!
Just announced at the @PCGamer E3 Briefing… Gears of War: Ultimate Edition will be coming to Windows 10! #GearsPC pic.twitter.com/tv64N1VmAH
– Gears of War (@GearsofWar) June 17, 2015
We’re so excited to share that KI is coming to Win 10 at E3 – but we don’t have any more to share at this time. pic.twitter.com/parhAY0uSd
– Killer Instinct (@KillerInstinct) June 17, 2015
Filed under: Gaming, Software, Microsoft
Via: PC Gamer
Cortana for Android will be arriving as a beta in July
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We were extremely surprised (pleasantly so) when Microsoft announced that Cortana, Microsoft’s personal assistant, would be coming to Android and iOS devices to link them to the Microsoft ecosystem. Microsoft has given more details about this, saying that a beta of Cortana for Android will be available come July to act as a companion to Windows 10 – for the record, Windows 10 launches on July 29th.
For those not aware, Cortana takes its name from the artificial intelligence featured in Microsoft’s Halo video game series, and in many ways, its personal assistant software aims to be a similar companion in as many ways as currently possible. The fact that Cortana syncs across multiple Windows 10 devices means that you can input tasks on your phone and be reminded to do it while you’re on your Xbox One or Windows PC. It’s a very interesting concept, one that even Google‘s competitor product, Google Now, has struggled to breach and output in a meaningful manner. Now if we just take a moment to imagine what a smartwatch running Cortana would be like…
What do you think about Cortana for Android coming out as a beta in July? Let us know your thoughts in the comments below.
Source: Microsoft via Phone Arena
The post Cortana for Android will be arriving as a beta in July appeared first on AndroidSPIN.
Cortana for Android beta set to launch in July
Microsoft earlier announced that its digital assistant, Cortana, would be coming to Android and iOS platforms. Now, the Redmond-based company has revealed a timeline for when the Cortana beta for Android will begin.
In July, Microsoft will launch the Cortana digital assistant beta for Android. But, we’re not exactly sure when in July, though we’re leaning towards the day when the company officially launches its Windows 10 operating system on July 29.
Keep in mind that the digital assistant won’t have nearly as many features as it does on Windows Phone 8.1 and Windows 10. Aside from that, and similar to the Hound digital assistant, probably the most impressive thing about Cortana is being able to talk to the digital assistant in natural language over weird technical commands. Microsoft says:
“On your Android phone you can ask Cortana to remind you to walk the dog at 8pm in the evening, and then when you’re watching a movie your Xbox will interrupt playback to let you know it’s time to take the dog out.”
Microsoft is working hard to focus on Windows 10 as a service, and the quote above demonstrates that its trying to accomplish that across all of its services, even on products it doesn’t own, such as Android and iOS.
Are you trying out the Cortana beta come July? I know I am. Sound off in the comments!
source: Microsoft
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