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Posts tagged ‘IOS 6’

20
Aug

Apple Disables Dashboard by Default in Latest OS X El Capitan Beta


Apple has quietly disabled Dashboard by default in the seventh beta of OS X El Capitan, an unsurprising move given the ten-year-old widget feature on Mac has not been updated in over four years and looks increasingly poised for retirement. Dashboard was similarly disabled by default on OS X Yosemite.

Dashboard

While a few websites claim that Apple has removed Dashboard from OS X El Capitan entirely, the feature can be re-enabled by opening System Preferences > Mission Control and choosing “As Space” from the Dashboard drop-down menu. Then, tap on the Dashboard key on your keyboard to bring up the window.

Dashboard was introduced on OS X Tiger in 2005 and acts as a secondary desktop for widgets such as a calculator, calendar, clock, weather, stocks, sticky notes, mini games, dictionary, flight tracker and more. Widgets can be added or removed from Dashboard by clicking on the plus or minus buttons in the bottom-left corner.


20
Aug

Apple Seeds 7th OS X 10.11 El Capitan Beta to Developers, Re-Seeds 5th Beta to Public Testers


Apple today released the seventh beta of OS X 10.11 El Capitan to developers for testing purposes, two weeks after releasing the sixth El Capitan beta and two months after unveiling the new operating system at its 2015 Worldwide Developers Conference. Apple has also re-seeded the fifth public beta of OS X El Capitan to public beta testers.

The update is available through the software update mechanism in the Mac App Store and through the Apple Developer Center.

os_x_el_capitan_roundup
In recent weeks, Apple has been pushing rapid updates for OS X El Capitan, all of which have focused on under-the-hood performance improvements and bug fixes to optimize the operating system ahead of its public debut. Few design changes have been made in the most recent betas.


OS X El Capitan is designed to improve features introduced with OS X Yosemite, focusing on performance and user experience. A number of apps and processes on the Mac are much faster with El Capitan, and the introduction of Metal for Mac brings system-level graphics rendering that’s 40 percent more efficient.

As for user experience, El Capitan includes a new systemwide San Francisco font, a revamped Mission Control feature, a new Split View feature for using two full-screen apps at once, deeper functionality for Spotlight, and several new features for Safari, including Pinned Sites for housing frequently visited websites and a universal mute button that quiets all tabs.

OS X 10.11 El Capitan is available to both registered developers and public beta testers. Apple plans to release El Capitan to the public in the fall.


26
Apr

The Early Word On Apple Watch Gaming


Apple Watch

Apple Watch is available and selling like crazy, and we’ve already revealed a list of must-have apps for the device, compiled by Apple itself. The list featured some fairly standard utilities and a few apps specifically useful for the small wearable device, but curiously absent was the mention of any sort of gaming on Apple Watch.

For those who never expected game developers to bother adapting titles to fit on the Apple Watch’s tiny screen, this probably isn’t a surprise. However, the exclusion of games from the list of essential apps wasn’t actually due to the fact that there aren’t any. There just isn’t a huge selection just yet. The fact is, developers are making efforts to come up with new ideas and shrunken versions of existing games that users will want to play on the watch. In a matter of time, there will likely be hundreds of gaming titles to choose from.

But for now, here’s a look at some of the most interesting gaming concepts we’re reading about for the Apple Watch.

Probably the most interesting game to have been announced is Runeblade, an upcoming title from Everywear Games that’s making a bold effort to define RPG gaming for wearable tech devices. It looks to be a fairly standard RPG, set in a fantasy world and putting players in the role of the “High Priestess” out to save the land from various evil characters. But according to Touch Arcade, the game is designed to be played only in 10-15 second bursts. From the sound of things, attacks require recharging time. Delays of this nature will cause players to open up the game, make a move, and then simply wait a while before playing the game again. Whether or not this will work with gamers remains to be seen, but it’s certainly an interesting way to adapt an RPG for a watch.

There have also been some light mentions of potential casino gaming (for fake money of course), with an article in Mac World claiming that Robot 5 Studios is working on a Blackjack Mini experience for the watch. This is a good idea in that it would reach an extremely large market of card and casino gamers. However, one wonders how much the experience has to be cut down in order to work for a phone, particularly given that online casinos have made the experience bigger—not smaller—in recent years. Many digital blackjack games involve player graphics and background settings. At the InterCasino platform, players can actually join blackjack games with live video dealers. Even the simpler options at this site show graphics of entire card tables with chip stacks, opponent positions, dealer cards. This contrast presents an interesting question with regard to casino games on the Apple Watch, and likely other genres as well: will players accept simplified versions of games when online sites and mobile apps have been seeking to make more involved versions?

Another interesting idea making the rounds in conversations about Apple Watch gaming is Spy_Watch, a brilliant idea that got a brief write-up from Kotaku. Developed by Bossa Studios, the game seeks to capitalize on the basic gadget appeal of a smart watch as it relates to spy films like those in the James Bond franchise. Its objective is to basically use your watch to control a secret agent, as if you’re the boss running missions from your wrist. We’ll have to wait and see how well the game performs, but it’s a fascinating concept that could open the door to a whole new genre if it’s successful.

And finally, there’s puzzle gaming, which appears to be the main focus of developers delving into Apple Watch entertainment. USA Today did a write-up of early gaming titles to expect for the device, and the majority of them can be classified in the puzzle genre: LetterPad (a letter-based puzzle game), Rules! (a memory game), BoxPop (something USA Today compares to chess), Trivia Crack (a smartphone trivia game being adapted to the watch), and Peak (a brain training game), just to name a few. At this stage, it appears developers have decided that these sorts of games may be the easiest to produce for the watch’s small screen.

That’s about it, for now. There are a few other titles that have been announced, but these are the ones that should define the early stages of game development for the Apple Watch. Seeing which games stick, and where developers go from here, should be fascinating.

24
Apr

iOS 6 Users on Devices Able to Run iOS 7 Must Upgrade to Fix FaceTime


facetime_ios_iconApple today released a new support document, detailing the issue behind the recent problems some iOS 6 users have been experiencing with FaceTime. According to Apple, a bug resulting from an expired device certificate has rendered FaceTime unusable on older versions of iOS and the only solution to the problem is to update to the latest version of the operating system.

Devices capable of running iOS 7 must be upgraded to iOS 7.0.4 or later, while devices unable to run iOS 7, such as the fourth-generation iPod touch, must upgrade to iOS 6.1.6.

If you started to have issues making or receiving FaceTime calls after April 16, 2014, your device or your friend’s device may have encountered a bug resulting from a device certificate that expired on that date. Updating both devices to the latest software will resolve this issue.

If you’re using iOS 7.0.4 or later or iOS 6.1.6, this issue doesn’t affect you.

If you’re using these versions of OS X or FaceTime for Mac, this issue doesn’t affect you:

– OS X Mavericks v10.9.2 or later
– OS X Mountain Lion v10.8 with the latest security updates
– OS X Lion v10.7 with the latest security updates
– FaceTime for Mac version 1.0.5 or later for Mac OS X v10.6

While FaceTime does work with iOS 6.1.6, that particular update is not available to recent devices that are able to run iOS 7, which means iOS 6 users with newer devices who wish to access FaceTime must upgrade to iOS 7.

There’s a sizable contingent of iOS users who opted to stick with iOS 6 over iOS 7 due to the drastic visual changes introduced with the operating system update, so Apple’s upgrade suggestion is likely to be unpopular with those users.

Apple’s FaceTime issues first began on April 16, with many iOS 6 users reporting an inability to use the service. At that time, it was unclear whether Apple would implement a fix, but customer service representatives have been presenting iOS 7 updates as a solution since the problem was first uncovered, and it appears that Apple does not plan to offer another solution. The company did, however, release a FaceTime update for OS X users to fix the issue earlier this week.