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Posts tagged ‘IOS 5’

17
Sep

Apple is taking its e-book price-fixing fight to the Supreme Court


Winnie-the-Pooh Book was freely available on the Apple iPad when released. The iPad's main selling point was as a book reader.

Apple’s long-running court battle over manipulating the pricing of e-books is getting even more dramatic. Next stop, the Supreme Court, Fortune reports. Back in June, Apple failed to get a Manhattan appeals court to overturn a 2014 ruling that would have it pay $450 million dollar settlement over the scandal. So Apple basically has no choice but to go to a higher authority if it wants to fight the case. A quick recap: The company was found guilty of fixing e-book pricing with publishers for the launch of iBooks on the original iPad, a move meant to raise prices from the low standard set by Amazon. Apple has argued that it didn’t do anything wrong, and indeed it maintains in a filing today that “dynamic, disruptive entry into new or stagnant markets — the lifeblood of American economic growth — often requires the very type of” behavior it exhibited. Apple obviously can afford to pay the settlement, but at this point the legal battle seems to be more about principles than anything else.

[Photo credit: John Baran/Alamy]

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Tags: apple, e-books, iBooks, mobilepostcross

20
Aug

Apple Disables Dashboard by Default in Latest OS X El Capitan Beta


Apple has quietly disabled Dashboard by default in the seventh beta of OS X El Capitan, an unsurprising move given the ten-year-old widget feature on Mac has not been updated in over four years and looks increasingly poised for retirement. Dashboard was similarly disabled by default on OS X Yosemite.

Dashboard

While a few websites claim that Apple has removed Dashboard from OS X El Capitan entirely, the feature can be re-enabled by opening System Preferences > Mission Control and choosing “As Space” from the Dashboard drop-down menu. Then, tap on the Dashboard key on your keyboard to bring up the window.

Dashboard was introduced on OS X Tiger in 2005 and acts as a secondary desktop for widgets such as a calculator, calendar, clock, weather, stocks, sticky notes, mini games, dictionary, flight tracker and more. Widgets can be added or removed from Dashboard by clicking on the plus or minus buttons in the bottom-left corner.


20
Aug

Apple Seeds 7th OS X 10.11 El Capitan Beta to Developers, Re-Seeds 5th Beta to Public Testers


Apple today released the seventh beta of OS X 10.11 El Capitan to developers for testing purposes, two weeks after releasing the sixth El Capitan beta and two months after unveiling the new operating system at its 2015 Worldwide Developers Conference. Apple has also re-seeded the fifth public beta of OS X El Capitan to public beta testers.

The update is available through the software update mechanism in the Mac App Store and through the Apple Developer Center.

os_x_el_capitan_roundup
In recent weeks, Apple has been pushing rapid updates for OS X El Capitan, all of which have focused on under-the-hood performance improvements and bug fixes to optimize the operating system ahead of its public debut. Few design changes have been made in the most recent betas.


OS X El Capitan is designed to improve features introduced with OS X Yosemite, focusing on performance and user experience. A number of apps and processes on the Mac are much faster with El Capitan, and the introduction of Metal for Mac brings system-level graphics rendering that’s 40 percent more efficient.

As for user experience, El Capitan includes a new systemwide San Francisco font, a revamped Mission Control feature, a new Split View feature for using two full-screen apps at once, deeper functionality for Spotlight, and several new features for Safari, including Pinned Sites for housing frequently visited websites and a universal mute button that quiets all tabs.

OS X 10.11 El Capitan is available to both registered developers and public beta testers. Apple plans to release El Capitan to the public in the fall.


26
Apr

The Early Word On Apple Watch Gaming


Apple Watch

Apple Watch is available and selling like crazy, and we’ve already revealed a list of must-have apps for the device, compiled by Apple itself. The list featured some fairly standard utilities and a few apps specifically useful for the small wearable device, but curiously absent was the mention of any sort of gaming on Apple Watch.

For those who never expected game developers to bother adapting titles to fit on the Apple Watch’s tiny screen, this probably isn’t a surprise. However, the exclusion of games from the list of essential apps wasn’t actually due to the fact that there aren’t any. There just isn’t a huge selection just yet. The fact is, developers are making efforts to come up with new ideas and shrunken versions of existing games that users will want to play on the watch. In a matter of time, there will likely be hundreds of gaming titles to choose from.

But for now, here’s a look at some of the most interesting gaming concepts we’re reading about for the Apple Watch.

Probably the most interesting game to have been announced is Runeblade, an upcoming title from Everywear Games that’s making a bold effort to define RPG gaming for wearable tech devices. It looks to be a fairly standard RPG, set in a fantasy world and putting players in the role of the “High Priestess” out to save the land from various evil characters. But according to Touch Arcade, the game is designed to be played only in 10-15 second bursts. From the sound of things, attacks require recharging time. Delays of this nature will cause players to open up the game, make a move, and then simply wait a while before playing the game again. Whether or not this will work with gamers remains to be seen, but it’s certainly an interesting way to adapt an RPG for a watch.

There have also been some light mentions of potential casino gaming (for fake money of course), with an article in Mac World claiming that Robot 5 Studios is working on a Blackjack Mini experience for the watch. This is a good idea in that it would reach an extremely large market of card and casino gamers. However, one wonders how much the experience has to be cut down in order to work for a phone, particularly given that online casinos have made the experience bigger—not smaller—in recent years. Many digital blackjack games involve player graphics and background settings. At the InterCasino platform, players can actually join blackjack games with live video dealers. Even the simpler options at this site show graphics of entire card tables with chip stacks, opponent positions, dealer cards. This contrast presents an interesting question with regard to casino games on the Apple Watch, and likely other genres as well: will players accept simplified versions of games when online sites and mobile apps have been seeking to make more involved versions?

Another interesting idea making the rounds in conversations about Apple Watch gaming is Spy_Watch, a brilliant idea that got a brief write-up from Kotaku. Developed by Bossa Studios, the game seeks to capitalize on the basic gadget appeal of a smart watch as it relates to spy films like those in the James Bond franchise. Its objective is to basically use your watch to control a secret agent, as if you’re the boss running missions from your wrist. We’ll have to wait and see how well the game performs, but it’s a fascinating concept that could open the door to a whole new genre if it’s successful.

And finally, there’s puzzle gaming, which appears to be the main focus of developers delving into Apple Watch entertainment. USA Today did a write-up of early gaming titles to expect for the device, and the majority of them can be classified in the puzzle genre: LetterPad (a letter-based puzzle game), Rules! (a memory game), BoxPop (something USA Today compares to chess), Trivia Crack (a smartphone trivia game being adapted to the watch), and Peak (a brain training game), just to name a few. At this stage, it appears developers have decided that these sorts of games may be the easiest to produce for the watch’s small screen.

That’s about it, for now. There are a few other titles that have been announced, but these are the ones that should define the early stages of game development for the Apple Watch. Seeing which games stick, and where developers go from here, should be fascinating.

8
Jun

iOS 5 jailbroken


 

 

See those Cydia and iSSH icons? How about the Reminders and Newstand apps, see those? What you’re looking at is the harmonious coexistence of hacks and Apple’s virgin iOS 5 beta release running on a 4th generation iPod touch. In other words, MuscleNerd and Co are letting us know that iOS 5 presents few surprises so far when its comes to closing the existing holes exploited by the tethered limera1n jailbreak.

via iOS 5 jailbroken — Engadget.

7
Jun

Apple iOS 5 hands-on preview



iOS 5 won’t be ready for the masses until this Fall, but lucky developers — and eager tech bloggers — are able to get in on the action right now. We just got done downloading the 730MB BETA, and have decided to turn our iPhone 4 and iPad 2 into guinea pigs for all the newness. Apple says that there are over 200 new features baked into the updated OS, and we’ve run through the biggies from Notification Center to Twitter to that oh-so-convenient split keyboard for you — all you need to do is click after the br

via Apple iOS 5 hands-on preview — Engadget.