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Posts tagged ‘Google’

28
May

A taste of something great: five days with NVIDIA’s Shield Android TV


A taste of something great: five days with NVIDIA's Shield Android TV

I wanted to watch The West Wing, so I asked for it. I wanted to play Asphalt 8 on my TV, so I downloaded it. I wanted people to see me playing a copy of Street Fighter X Tekken I didn’t (strictly speaking) own, so I broadcasted it. All of these little interactions — some mundane, some seemingly strange — are what make using NVIDIA’s Shield Android TV box such a tantalizing experience. At its very core, it’s not all that different from the Nexus Player we saw last year, with an added veneer of NVIDIA gamer-friendliness. It’s that extra dose of ambition, though, that makes the Shield the most interesting Android TV box you’ll find out there right now. I’ve had the thing hooked up to my TV for five days and haven’t completely put it through its paces yet, but read on for a taste of what it’s like having a Shield-powered living room.

We can zip through the broad strokes pretty quickly. With sharp, angular lines and a pulsating green light (I think of it as an eye) etched into its side, the Shield would be downright imposing if it weren’t the size of a paperback. Setting up the Shield for the first time? Dead simple. Its back is festooned with connections: three full-size USB ports, one micro-USB, an HDMI-out, a Gigabit Ethernet jack and a slot for a microSD card. That last bit will come in handier for some of you than others, since the Shield comes in two flavors: a $199 version with 16GB of internal storage and a $299 model with 500GB of space. Once everything’s connected, you’ll be prompted to log in with your Google account, et voilà: you’re all set.

If I’m being honest, Android TV hasn’t changed all that much since we first saw it last year — your apps, content and settings are laid out in rows you can navigate with the included Shield controller, but the magic really happens when you thumb the green NVIDIA logo. Once you do that, it’s time to search for something, anything using your voice, and that’s where Android TV seriously shines. Oscar winners from 1995? Recent movies starring Chiwetel Ejiofor? Game Sack? Shield picked up on every one of those requests with ease and brought up a slew of content cards related to those requests. If anything, it seemed a little more accurate than when we mucked around with the Nexus Player, which would occasionally throw in a few off-the-wall cards for reasons we couldn’t quite crack. We have, however, figured out how some errant bits fit into the TV experience.

Remember that “Live Channels” Android TV app that popped up in the Play Store late last year? The one that basically promised to route actual, live television through your tiny Android box? Well, if you hook a TV tuner like the ones made by SiliconDust up to a Shield, the app will become accessible and you’ll be treated to a sleek, blue interface showing off what’s playing. What’s more important, you’ll actually be able to watch those shows live — some people figured out the right tuner would kinda, sorta unlock that functionality on the Nexus Player, but it couldn’t properly decode high-definition broadcast video. If you’re like me, though, you’ve got a pricey cable contract and little need for a standalone TV tuner setup.

If we take a step back from there, we’re left with my major Shield sticking point: In order to squeeze the most out of the thing, you’ll need some extra hardware. The Shield, for instance, is the first Android TV box to support 4K video streaming thanks to working relationships with companies like Netflix. Hook up a Shield to a 4K television, fire up Netflix, and you’ll see certain titles highlighted with an UltraHD badge — one quick click from there and you’re watching House of Cards in glorious super-high resolution. (Other UHD content providers, like Amazon, haven’t made their stuff available here yet). Thing is, I don’t have a 4K television. Most people in the US don’t, though we’re finally getting to the point where you can buy one without melting your credit card. All the videos I tried in a hotel suite with NVIDIA reps floating around looked gorgeous, but it’s not something many of us will be able to immediately appreciate. I don’t have one of NVIDIA’s GTX-series graphics cards either — again, like most people — so the finer points of streaming games straight from my PC to an Android set-top box were lost on me. Even the excellent Shield remote control, which feels really sturdy and has a great microphone, will set you back an extra $50.

I’ll be putting those features through the wringer in our full review (coming soon!), but I was still pretty pleased with the out-of-box gaming experience Shield brings to your TV stand. Titles like SoulCalibur, Asphalt 8 and even Doom III ran great on my 47-inch LG thanks to the Tegra X1 chipset and the 256-core Maxwell GPU thrumming away in that angular body. The number of games optimized to run with this sort of horsepower on screens this large is still modest, though graphically intense games like Metal Gear Rising: Revengeance and Half-Life 2: Episode 2 are currently slated for summer launches. At this point, it’s honestly hard to say if the Shield has the chops to depose full-blown game consoles, but it’s sure as hell trying.

The biggest gaming question mark for me was whether or not I’d be able to use NVIDIA’s Grid cloud gaming service, which promises to let you play games powered by remote hardware at full HD and at 60 frames per second. My home router — a mostly new Apple Airport Extreme — definitely wasn’t one of the models NVIDIA recommended for Grid use. A bit of on-screen griping later, and I still managed to play through several rounds of Street Fighter X Tekken without too many dropped frames, though I spent most of my time laying down Hurricane-Kick-to-Hadouken-to-Dragon-Punch combos on computer opponents. We’ll see what happens when we drag other humans into the mix, but I was a little shocked at just how well everything worked considering my subpar setup.

It’s been less than a week, but I’m utterly intrigued by this new Shield. The original was a clunky portable that turned out to be a seriously hardy gaming companion. Its successor of sorts wound up being one of our favorite Android tablets. I’m withholding final judgment for just a little while longer, but it feels like the third time for NVIDIA really might be the charm, and that’s saying something.

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28
May

Developer Preview build of Android M will be available for Nexus devices later today


Android M - Google IO 2015

Google is announcing many new things at I/O 2015 such as Android Pay, HBO NOW‘s imminent arrival on Android and Chromecast and statistics such as how many Chromecast customers it has. But, if you are the owner of a Nexus 5/6/9 or Nexus Player device, there’s probably only thing you are truly interested in hearing – whether there will be a developer preview build available for Android M.

Nexus 5, 6, 9 and PlayerWell, you are in luck. Google has posted a page with all the details pertaining to the Android M Developer Preview build. To get started, you need to follow these steps:

  • Update to Android Studio v1.3+ Preview
  • Visit the M Developer Preview site for downloads and documentation
  • Explore the new APIs and App Permissions changes
  • Explore the Android Design Support Library and Google Play Services APIs
  • Get the emulator system images through the SDK Manager or download the Nexus  device system images
  • Test your app with your supported Nexus device or emulator
  • Give us feedback

The Android M Developer Preview build download links aren’t live yet, although they should be available for download after the keynote finishes, just click the source link for them. You can follow the rest of our Google I/O 2015 coverage right here.

Source: Android Developers Blog

Come comment on this article: Developer Preview build of Android M will be available for Nexus devices later today

28
May

Brillo, Google’s operating system for the Internet of Things


brillo_io15_picture1

Android has been a phenomenal success for smartphones and tablets. Last year, we saw the introduction of Android Wear, Google’s first foray into a type of device that doesn’t pack as much computing power as our larger smart devices. Google, obviously, had to strip down Android in order to not bog down our electronic timepieces; however, even the most budget friendly smartwatch is still much more “smart” than let’s say a blender or a lamp. So back to the drawing board Google went in order to get Android to its barest essentials.

With that in mind, Google just announced Brillo at I/O 2015, a bare-bones Android designed to tidy up the Internet of Things (IoT).

brillo_io15_picture2

Brillo will support WiFi, Bluetooth, among a few other things one might find in the Android operating system. Most importantly, Google introduced a new language for all of these devices, from microwaves to Android tablets and to the internet in general, to talk to one another: Weave. A great, self-explanatory name!

brillo_picture3

Photo: The Verge

Expect all of this to begin rolling out in Q3 and Q4 of this year!

Source: Google I/O and The Verge

Come comment on this article: Brillo, Google’s operating system for the Internet of Things

28
May

Android M Developer Preview officially coming to Nexus 5, 6, 9, and Player


Google I/O is well underway and one of the big headlines to come out of the conference is the inevitable announcement of Android M.

Google have announced that the Android M Developer Preview is officially available and will be coming to the Nexus 5, Nexus 6, Nexus 9, and the Nexus Player.

Android M will have a strong focus on “quality end-to-end,” with a strong emphasis on improving the user experience, according to Dave Burke.

Amongst the features in Android M are granular permissions, doze mode for enhanced battery life, enhanced fingerprint support, and a whole load more.

As soon as the Android M preview site goes live, you’ll be able to pick up the images to flash on your device.

The post Android M Developer Preview officially coming to Nexus 5, 6, 9, and Player appeared first on AndroidGuys.

28
May

HBO Now is coming to Android and Chromecast this summer


That Apple-exclusive streaming window is ending — Google exec Sundar Pichai just announced that HBO Now is coming to Android too. Whether you use Android, iOS or a web browser, Google Cast support is coming too — for the 17 million or so Chromecasts out there — although there weren’t exact details on when. HBO says it’s coming “this summer”, and Pichai mentioned it will be in time for the upcoming True Detective season which premieres June 21st. There weren’t any details on how, but it sounds like Google Play will offer subscriptions in the same way Apple (and Cablevision) have so far. Finally, whether you have cable or are a cord-cutter, HBO confirmed that HBO Now and HBO Go are both coming to Android TV soon. HBO VP Bernadette Aulestia says “We have seen through social media that there is great demand for the service among Android and Chromecast users and we’re excited to deliver HBO Now to them”, so it looks like someone has been reading your posts.

Don’t miss out on all the latest news and updates from Google I/O 2015. Follow along at our events page.

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28
May

Google debuts Android M, which is all about ‘polish and quality’


Like clockwork, Google lifted the veil on Android M at its I/O developer conference today, an event that’s traditionally served as the company’s launchpad for its mobile OS updates. No, we don’t yet know what the “M” stands for (we’d love to see Android Marzipan), but as usual that’s not stopping Google from divulging details. After the bold redesign that was Android Lollipop, M is more focused on refining the entire Android experience. “For [Android] M we’ve gone back to the basics,” said Google SVP Sundar Pichai. “We’ve really focused on polish and quality, we’ve literally solved thousands of bugs.” While there’s still no firm release date for Android M, developers can give it a spin today with a special preview release for the Nexus 5, 6, 9 and Player set-top box.

Better permissions

Those improvements start with more granular app permissions, breaking them down into categories like location, camera and contacts. And rather than dealing with permissions before you install an app, you’ll be prompted as the apps require specific features (yes, a lot like iOS). David Burke, VP of engineering at Google, showed off the new permissions on stage by having WhatsApp request microphone access. The new permissions should make it a lot clearer what exactly apps are doing on your phone — they’re certainly a lot more informative than the dump of security information we’ve seen on Android up until now.

Android M will also let developers improve the web experience inside of their apps by using Chrome Custom Tabs. Pinterest, for example, now pops up speedy little web windows whenever you tap on a link. Basically, developers will be able to make their in-app web experiences feel just like the apps themselves. Google’s also making deep linking between apps a core feature of Android M, which allows apps to point to specific screens in other apps. (Think of it like being linked to a specific web page, rather than just a home page.)

Android Pay

Naturally, Android Pay, Google’s revamped mobile payments offering announced earlier this year, will also play a big role in Android M. It’ll let you buy things at NFC equipped retailers with your phone, and it should be even more secure than traditional credit cards since it creates virtual card numbers for every purchase. Google says more than 700,000 locations will support Android Pay, and it’ll also work with Visa, MasterCard, AmEx and Discover cards. As for carriers, it’ll be supported on AT&T, Verizon and T-Mobile.

Google’s also standardizing fingerprint authentication with Android M. It’ll support Android Pay transactions, both in stores and in apps, and of course it supports unlocking your phone with your fingerprint.

Battery

Android M sports a new feature called “Doze” which uses your phone’s sensors to tell when it’s not being used and conserve power. Google says Doze doubled the battery life of Nexus 9s that they tested — it’ll be interesting to see how it’ll impact phones, which get moved around much more than tablets. Not surprisingly, Android M will also support USB-C cables, which should allow for faster charging. Since they’re bi-directional, you’ll also be able to charge other devices from your phone over USB-C.

The takeaway

Overall, there aren’t many surprises with Android M. Google’s focus on polish makes plenty of sense now, though it’s hard not to notice that it’s playing catchup with Apple with Android Pay, app permissions and fingerprint authentication. That’s not necessarily a knock against Google — Apple’s also lifted plenty of concepts from Android — but it shows how much further ahead Apple is in new technologies like mobile payments and biometric security. Google’s likely not done yet though — I wouldn’t be surprised if we see plenty more new Android M features announced over the next few months.

Don’t miss out on all the latest news and updates from Google I/O 2015. Follow along at our events page.

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Source: Google

28
May

Google’s Inbox email app is now open to (almost) everyone


Google Inbox

You no longer have to cajole your friends into giving you an invite to Google’s smarter, task-oriented Inbox app. As of today, it’s available to everyone with a standard Gmail account — you just have to grab the Android or iOS app, and you’re off to the races. There are a few new features coming along for the ride, too. Inbox now bundles all your trip-related email in one place, and will both show your Google Keep reminders and suggest adding them if someone sends you a to-do list. You also get options to take back outgoing emails, add custom signatures and open reservations directly in apps like Eat24 or HotelTonight. Workers who need Google Apps support won’t get to use the normal Inbox app just yet, but Google is opening the early adopter program to anyone who wants to get in.

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Source: Official Gmail Blog, Google Inbox

28
May

Android Pay will arrive with Android M, handle payments via NFC


Google SVP Sundar Pichai may have tipped the company’s hand on mobile payments back in Barcelona, but he offered little detail on how the system would work. At I/O 2015, though, the folks in Mountain View served up a wealth of details on the matter, including the announcement that Android Pay would be part of the Android M release. Just like Apple Pay, transactions are sorted via NFC and your actual card number isn’t shared with merchants. Instead, it’ll use “a virtual account number” to handle payments. When it arrives, the system will be employed by over 700,000 retailers (sounds familiar) like Macy’s, Whole Foods, Walgreen’s and many more. It’ll also be used for in-app purchases, so if you’re ordering food from Chipotle or paying for an Uber ride, you’ll be able to use Android Pay there as well. And yes, web sellers can leverage the system, too.

In terms of security, the payment tech will employ your phone’s fingerprint scanner — if it has one — to pay for items from a linked MasterCard, Visa, AmEx or Discover card. What’s more, Google says it’s still working on expanding the list of banks that support Android Pay and with AT&T, T-Mobile and Verizon to make sure that when you but a new device, it’ll be ready to work with the system out of the box. There’s no mention what’ll happen to Google Wallet just yet, but reports surfaced yesterday that it would handle sending money between individuals as the folks in Mountain View completely overhaul Android phone-driven payments. That same report mentioned loyalty programs being lumped into Android Pay, but there hasn’t been any talk of that yet either.

Don’t miss out on all the latest news and updates from Google I/O 2015. Follow along at our events page.

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Source: Official Android Blog

28
May

Google standardizing fingerprint IDs across Android devices


At its I/O conference, Google’s just revealed that it will standardize fingerprint ID security across Android M devices, so that manufacturers like Samsung don’t need to build their own. That means developers will be able to use an open system that lets you unlock your device, buy with Google Pay, pay at Google’s Play store and perform other common functions with your digits. The system will also be bundled in its API to help developers integrate it into third-party apps. In other words, it’ll work much like Apple’s fingerprint system already does.

Don’t miss out on all the latest news and updates from Google I/O 2015. Follow along at our events page.

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28
May

Project Brillo is Google’s platform for the ‘internet of things’


Google wants to be everywhere in your home, not just hiding inside your thermostats and smoke alarms. That’s why, as rumored, it’s just announced Project Brillo, a super-slim operating system that’s designed specifically for devices collectively known as the internet-of-things. If you’re feeling a sense of deja vu, don’t — the company has already dipped a toe or two into this market before, with 2011’s quietly-abandoned Android@Home project. As expected, Project Brillo is based on Android, but pared down enough to operate on a wide variety of day to day (and traditionally dumb) objects — doorbells, baby cameras, ovens and so on that speak to each other via Bluetooth and WiFi.

If you were hoping for juicy, consumer-friendly details about what Project Brillo means for you, then sadly we didn’t get much — this is a developer conference after all. Sundar Pichai, Senior Vice President at Google, spent most of the allotted stage time discussing Weave — the way these connected devices will communicate. Weave will allow your smart objects to define events such as unlocking or locking a door and let other devices understand what that event is, or means (door locked? Turn off the oven, etc.). There was one blessing for us regular folks though, Brillo includes tools for understanding voice commands “make me some coffee” could be all you need to do to get a cup of joe, soon(ish). How soon? Well, the developer tools for Project Brillo won’t be available until Q3 this year. Weave (for you developer types) will follow a month or two later.

Don’t miss out on all the latest news and updates from Google I/O 2015. Follow along at our events page.

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