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Posts tagged ‘Gaming’

19
Jul

Original ‘Dead Rising’ will shamble on to PC, PS4 and Xbox One


Dead Rising 4 isn’t the only place folks with current-gen consoles will see photojournalist-turned-mall-savior Frank West (he’s covered wars, you know) this fall. A Eurogamer report notes that developer/publisher Capcom will be bringing revamped versions of its other zombie-slaying franchise to PC, PlayStation 4 and Xbox One. Capcom confirmed the write-up — previously based on a leaked set of PS4 trophies — but didn’t have much to offer by way of details.

“Capcom will be bringing Dead Rising to Xbox One, PS4 and PC. In addition, Dead Rising 2 and Dead Rising 2: Off the Record will make their way onto Xbox One and PS4. We will have more news to share soon,” a spokesperson told Eurogamer. Hopefully it isn’t just a bare bones port.

Dead Rising 2 proper didn’t feature Mr. West in its Las Vegas-themed climes, but the Off the Record expansion did, replacing protagonist Chuck Greene with him. Clearly, Capcom has some nostalgia to peddle this year in more ways than one.

Via: Eurogamer

Source: Exophase

19
Jul

‘Pokémon Go’ helps Nintendo break major stock market record


Nintendo continues to make headlines, all thanks to Pokémon Go. Now the video game giant had the biggest daily turnover of any company on the Tokyo stock market this past Friday, July 15th.

Nintendo traded 476 billion yen in one day ( $4.5 billion), according to Bloomberg, breaking the record previously held by energy company Tokyo Electric.

While this wasn’t the largest volume of Nintendo stock traded on the market (which happened on July 11th, a day after Pokémon Go’s first weekend), it was the highest value. Also, at $33 Nintendo’s stock price is still below the $70 high it hit in 2007 during its Wii days.

Pokémon Go has already added billions to Nintendo’s market value since its release. Though with all the success the game has been enjoying, there have been a few problems. Developer Niantic had to delay its international launch due to server issues caused by unexpected high demand. There have been a few security concerns as well involving Google accounts, and a Holocaust Museum in Washington DC wants to see the craze come to an end.

Source: Bloomberg

19
Jul

Server capacity delayed Japanese ‘Pokémon Go’ launch


Pokémon Go may be a smash hit in the US, Canada, UK, New Zealand and about 20 other countries — but did you know that nobody is playing the game in the Japan? It’s not for want of trying. Despite being the franchise’s homeland, Pokémon Go still isn’t available to Japanese users. What’s the deal? According to Niantic’s CEO, Japan’s servers just aren’t good enough to handle the game.

“At present, the server capacity in Japan is not powerful enough,” Niantic’s John Hanke told Forbes. “We are working hard with our partners in Japan to enable the servers to keep up with demand once the game goes online there.” That should sound familiar to players who already have access to the game. Pokémon Go has dealt with server issues ever since day one, and international expansion was slowed to ensure that new markets were able to handle the popular augmented reality title.

Even so, it’s a bit odd to think that Japan, of all places, is having to do without a Pokémon game — at least for now. Niantic says it expects to launch the title in its home country by the end of the month.

Via: Siliconera

Source: Forbes

18
Jul

Microsoft’s 2TB Xbox One S arrives on August 2nd


You don’t have to wait much longer to get Microsoft’s higher-end 2TB Xbox One S. Microsoft has confirmed that the capacious console will reach both pre-order customers and retail shelves on August 2nd. As before, the $399 you’ll pay largely reflects that 2TB of storage. You’ll get 4K (and HDR) video playback, the Bluetooth-capable controller and that more compact design on all Xbox One S models, including the more affordable 500GB and 1TB versions arriving sometime later this year. There’s a bigger question looming, though: do you buy this and enjoy it right away, or wait for the supercharged Project Scorpio late in 2017?

Source: Xbox Wire

18
Jul

‘Kerbal Space Program’ arrives on Xbox One


Squad teased that Kerbal Space Program was reaching the Xbox One when it announced the PS4 launch, and it made good on its word just a few days later. The spacecraft construction and exploration game is now available through the Xbox Store. As with the PS4 version, this port preserves the challenge of designing and flying ships across the Kerbals’ star system, often with unintentionally hilarious results — the biggest change is simply adapting KSP to the realities of playing with a gamepad. There’s no mention of when the promised Wii U edition will arrive, but it might not be far behind given that Squad aimed to ship that title at the same time as the PS4 and Xbox One versions.

Source: Xbox Wire, Xbox Store

18
Jul

Twitch is taking auditions for an internet-wide talent show


Twitch may have started as a broadcasting service laser-focused on beaming your gaming exploits out to the world, but it certainly isn’t staying that way. Now, the Creative banner has been expanded to include comedy, music, theater, voice acting and illusions magic tricks.

“One of the things we heard loud and clear was that there are many other ways streamers would like to share their passion, which is why we are expanding the Twitch Creative category to allow streamers to not only create but perform their art,” a post on the Twitch blog reads. Basically, the platform has turned into a gigantic open-mic night.

And if you want, you could even land a gig performing at this year’s TwitchCon in San Diego. To do so, you need to have streamed for at least four hours with material related to your act and then submit an audition video that’s not to exceed five minutes in length. If picked, you’ll have to figure out your own way to SoCal. Twitch will waive the cost of getting in the door and hook you up with a badge. On the FAQ page, the company stresses that this is a talent show — not a contest.

Between this, live-streaming eating, hosting the Democrat and Republican National Conventions, in addition to all of the service’s music activities, Twitch’s game-only streams are becoming a distant memory. Is this a good thing? That’s up to the viewers to decide.

Via Giphy

Source: Twitch (1), (2)

17
Jul

Gaming headset review roundup: Five options, one favorite


As much as we’d all love surround sound in every room where we have a TV, it isn’t always feasible. Be it budgetary reasons or living in an apartment with roommates who don’t share your enthusiasm for late-night explosions, sometimes 5.1- or 7.1-channel audio is out of reach. Luckily, there are plenty of headphones to pick from. But that too comes with its own set of conundrums: Where does one even begin in that sea of choices?

We’ve rounded up five options at a variety of price points to help make your decision a little clearer. With this edition, we’re looking at the PlayStation Gold wireless headset, the Xbox Wireless Stereo Headset, the Astro A30 and A40 and, finally, the Blue Lola as a wildcard.

PlayStation Gold ($100)

The PlayStation Gold is extremely simple to set up: Plug the included USB receiver into an open spot on your PlayStation 4, power the headphones on and that’s it. Overall, the build quality is a little flimsy (one of the trim pieces on the headband fell off when I was unboxing the unit), and the hinges on the foldable portion of the band aren’t very firm. Add in the stiffness of the volume rocker and chat/audio rocker — not to mention the garish blue accents on the band — and it’s clear that the Gold won’t be winning any design awards.

Downloading the companion app from the PlayStation Store gives you access to custom presets for a smattering of games including Uncharted 4: A Thief’s End, Destiny, Batman: Arkham Knight and Ratchet and Clank. There are also some generic presets for shooters and fighting games, along with options for custom equalizer settings, movies and music.

The headset itself only has room for the built-in preset and one custom setting. That makes it cumbersome to swap from one game-specific setting to another. First you need to quit your current game, open the app, then wire the headset to the PlayStation 4 to transfer the new preset. It’s clunky, and honestly, the presets feel a little gimmicky anyway. Sure, some have more bass than others, or gunfire sounds a little different, but for me it wasn’t worth going back and forth. If there were room for more than one user-chosen EQ curve, it’d be a different story, but as it stands, I used the “Custom 3” setting for the majority of my testing.

How does the Gold actually sound? Pretty good. The virtual surround was plenty convincing, but at the highest volume, the ear cups were rattling on my skull. It was uncomfortably loud, even to my concert-deafened ears. The good news is that the sound field was detailed and there wasn’t any white noise at high volumes — an issue with other, more expensive headsets. As far as voice chat quality goes, my friends said I sounded distant, even though the built-in mic was only a few inches from my mouth.

My favorite feature is that the headset automatically turns off with the PS4 itself as a battery-saving measure, which is perfect for late-night gaming sessions when I fall asleep with the controller in my hands. The headset basically requires this: After two four-hour sessions I had to recharge it. It’s very much like the DualShock 4 controller in that respect.

Xbox One Stereo ($60)

Of all the headphones I tested, the Xbox One Stereo Headset surprised me the most. They’re the cheapest of the bunch, at $60, but for the money they offer well-balanced sound and solid build quality. Sure, they’re only two-channel, but a vast majority of (if not all) headsets boasting “surround sound” use software to simulate a 5.1- or 7.1-channel sound field from a few drivers. That’s because it’s tricky to cram multiple drivers into each ear cup while keeping the size, price and weight down.

Insert the relatively lightweight headset into the 3.5mm jack on your controller (or use the included headset adapter for older paddles) and you’re good to go. Unlike plugging a headset directly into the PS4’s DualShock 4, there are no momentary audio cutouts when onscreen action gets heavy. What’s more, the Xbox’s headset volume is incredibly loud.

I didn’t expect this amount of bass either. I’ll almost always ask for more, of course, but as I plumbed the depths of the research facility in Inside, the lab groaned pretty convincingly. Was the sound as deep as what my 12-inch Klipsch subwoofer reproduces? Of course not. But for a cheap pair of headphones, the Xbox One Stereo is impressive.

If I have one gripe, though, it’s that the highs sound clipped. In Forza Horizon 2, that makes squealing tires sound cheap and not nearly as distinct against the game’s rock and dance-music radio stations.

Astro A30 ($160) and Astro A40 TR ($250)

Astro has long made my favorite gaming and media headphones. The problem is price. With the home-theater-replacement A50s running $300, the number of people spending as much on headphones as they would on an Xbox One S is likely pretty low. For $160, though, you can get the A30 on-ear model with a Mixamp Pro. Or, for $250, the new A40TR and matching Mixamp Pro TR — which uniquely has a few streaming-specific audio options. These Mixamps are essential to Astro’s gear, as they’re an inline amp for the headset. They provide the power and sound processing and are basically what makes Astro’s gear sound the way it does. To bypass the Mixamp and plug either pair of headphones into a gamepad would be missing the point of why you bought Astro stuff in the first place.

As much as I love my pair of battle-worn MLG Edition A40’s from 2011, they had one problem that Astro still hasn’t solved: Each Mixamp or base station supports only one digital optical input apiece. The input situation is the lone caveat affecting anyone with more than one console, because switching between a PlayStation and an Xbox while retaining full audio fidelity means getting up and swapping fiber-optic cables. This quirk persists with the A30 and A40 kits I tested as well. Not only that, but the amps are powered via USB, which halves the number available on the PS4. This also means you’ll be stretching cables across the living room if you want to use either system from your couch.

The build quality on both headsets is top-notch, as always. But I had a hard time keeping the A30 from sliding off the back of my head unless I was sitting up straight. The ear cups also felt tight on my admittedly large skull. The bass response here never felt overbearing; rather, it complemented whatever was happening on-screen. Bass notes are deep and help round out the soundscape. Running around the Scottish countryside in Uncharted 4 with enemy dynamite exploding somewhere off in the distance sounded great, with tons of ambient detail standing out against thunderous booms.

Same goes for spelunking around a pirate cave full of dripping water and creaking suspension bridges in Uncharted 4. Both the A30 and A40 share another trait in that, in the Battlefield 1 alpha, the high-pitched brap at the end of a machine gun’s fire sounds a little crispy. Fully automatic weapons in Uncharted 4 sounded fine, however.

The over-ear A40 uses a different Mixamp that has an altogether unique sound versus that of the A30. Everything is deeper, with impressive dynamic range. For an A/B comparison, at one point I swapped the A30 into the TR amp and got an altogether different sound than I did with the stock Mixamp. Expectedly, they took on characteristics present in the A40, albeit a little less clear and defined. When plugged into their respective inline amps, both headsets sound great, and effectively block out the sounds of early-morning bird chirping and the fountain outside my window.

Neither is a bad choice; it’s just a matter of how much you want to spend.

Blue Lola ($250)

One of the best aspects of new video-game consoles is that you can simply plug a pair of normal headphones right into your gamepad. My coworker Billy was a big fan of the Blue Lola headphones, so I figured I’d give them a shot as a gaming headset. The biggest problem here is that on the PS4 the max volume level out of the controller is actually pretty low. That isn’t an issue with the Xbox One, however. The Lola accurately picked up subtle details like a hiss of white noise coming from behind a newly opened door in Inside, for instance. Meanwhile, the honk of a goose passing over France in Battlefield 1 alpha was distinct among the sounds of tanks, biplanes and other weaponry.

The plush over-ear design means that the relative quietness doesn’t detract from keeping ambient noise from polluting the onscreen action. Even better, the design and relatively light weight make the Lola comfortable for extended sessions. If you already own a pair, don’t hesitate to plug them into your gamepad of choice. That said, there isn’t a compelling reason to buy it specifically as a gaming headset — especially without a built-in mic for chat.

Wrap-up

Picking a “best headset” here is hard. That’s because the decision mostly comes down to how much you’re willing to spend. Each headset performs well and has its idiosyncrasies, but none are what I’d call bad. The Xbox headset happens to be my personal favorite, due to its sheer simplicity. But as you might expect, it’s at its best when paired with the Xbox One.

The overall crown ultimately goes to the Astro A30’s, on account of how versatile they are. Their lightweight, understated design makes them easy to wear outside of your living room, and at $160 you’re getting access to the best-in-class audio quality that Astro is known for.

17
Jul

‘The Solus Project’ is Xbox One’s sci-fi exploration game


We’ve seen a few games graduate from the Xbox Game Preview program and become full-fledged Xbox One titles, but perhaps none as intriguing as The Solus Project. Earth is a goner, so humanity takes to the stars, with what’s left of the human race hanging out near Pluto. From there you’re shipwrecked on an even more distant planet while looking for a suitable colonization site.

“You are completely and utterly alone on the deserted planet Gliese-6143-C,” a post on Xbox Wire reads. “You will have to unravel the mysteries surrounding the disappearance of an ancient alien race, survive the harsh and hostile environment of the seemingly deserted planet and find a way to send a signal home, to finally save humanity.”

Developer Grip Digital’s marketing manager Petr Ciesarik describes The Solus Project as a narrative-based exploration experience with touches of survival game elements (think Don’t Starve or Rust). The rude among us would likely dismiss it as a “walking simulator,” but how many of those featured rooms ripped straight out of Prometheus? Everybody’s Gone to the Rapture certainly didn’t. It lacked a huge otherworldly tentacle and didn’t equip you with a crowbar, either. Don’t believe me? There’s a trailer below.

If you’re an Xbox owner feeling jealous of the PlayStation faithful finally getting to play No Man’s Sky next month, this might be the closest thing you’ll get to that sci-fi exploration game without buying a PS4. At the present, The Solus Project is available for $15 on the Xbox Store.

Source: Xbox Wire

17
Jul

Ben Heck tears down the legendary Nintendo PlayStation


We got a good, close look at the Nintendo PlayStation last year and even talked to Sony veteran Shuhei Yoshida about it, but have you ever wondered about everything inside the ill-fated game console? Ben Heckendorn, aka Ben Heck, is happy to show you. The homebrew gadget expert has conducted an extensive teardown of the cancelled system (the same one we saw, even) that shows exactly what it’s made of. While it’s evident that Sony had the largest role in the machine, this was very much a collaboration — you’ll find a mix of both Nintendo and Sony chips in this prototype, on top of the occasional third-party component.

Ben also suspects that this PlayStation wouldn’t have fared well even if Nintendo and Sony had put their differences aside. Although it would have had a much faster CD drive than the Sega CD (a whopping 2X!), it otherwise wouldn’t have been any more powerful than the cartridge-only Super Nintendo. That would have put it on par with Sega’s rival unit, or even slightly behind.

This isn’t the end of it. Ben believes he knows enough that he might have a shot at repairing the console (the CD drive wasn’t working when we saw it). If so, it raises the possibility that you’ll witness a fully functional device before long. You might not ever see it play native CD titles, but it’ll bring new life to an important part of video game history.

Source: The Ben Heck Show (YouTube)

17
Jul

‘Pokémon Go’ expansion marred by a possible cyberattack


Good news! Pokémon Go is available in 26 more countries… if you get a chance to play, that is. Trainers can now grab the mobile game across a wider swath of European nations (such as the Netherlands and Sweden), but temporarily went down amid reports of a possible distributed denial of service attack. The internet collective PoodleCorp claims to have flooded Pokémon Go servers worldwide with enough traffic to effectively render them useless.

We’ve reached out to the developers at Niantic for its take on the claims and will let you know if it can shed light on the situation. However, it’s hard to know how much of this was due to the self-proclaimed attackers. As many players can tell you, Pokémon Go has had periodic issues since launch. Although it’s unlikely that numerous servers would fail on their own at the same time, there’s no firm evidence of a denial of service attack beyond the alleged perpetrators’ say-so.

PokemonGo #Offline #PoodleCorp

— PoodleCorp (@PoodleCorp) July 16, 2016

Via: Gizmodo

Source: Pokemon Go (Facebook), PoodleCorp (Twitter)