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Posts tagged ‘Gaming’

27
Sep

The Philadelphia 76ers just bought a pair of eSports teams


The Philadelphia 76ers’ ownership group announced on Monday that it has acquired two eSports teams, Team Apex and Team Dignatas, and will merge them into a single organization under the Dignatas banner. The team will compete in League of Legends, Counter Strike: Global Offensive, Overwatch and Heroes of the Storm while the 76ers will handle the day-to-day operations including player recruitment, marketing and sales.

This marks the first time that a North American sports franchise has bought into eSports, unlike in Europe where a number of top football clubs — including Vfl Wolfsburg, West Ham United, Manchester City and Valencia CF — all own their own digital sports teams. A few NBA owners like Mark Cuban, Dan Gilbert and Steve Kaplan have invested in teams and leagues, none have flat out bought one. The closest we have to that is retired NBA star Rick Fox, who purchased team Gravity Gaming before renaming it Echo Fox.

Via: The Verge

Source: NBA

26
Sep

PlayStation 4 Slim review: Wait for the PS4 Pro if you can


After selling over 40 million consoles, Sony is refreshing the PlayStation 4. That starts with the PlayStation 4 Slim, available now for $299, along with the PlayStation VR headset (out next month) and the higher-powered PS4 Pro, which comes out in November. Sony has said that the PlayStation 4 Slim will become the new standard PS4, replacing the tried-and-true model that launched in 2013. So how does it compare?

Hardware

As its name suggests, the Slim is indeed a more compact version of what came before. The Slim drops over 2 pounds in weight, down to 4.63 pounds from 6.17, and it measures 10.43 x 11.34 x 1.54 inches, versus 10.83 x 12.01 x 2.09 inches on the older model. From the front, the PS4 has always looked like a sandwich cut at a funny angle. Both pieces of “bread” were an inch tall. That changes with the Slim. The bottom piece of “bread” is 7/8ths of an inch, and the top is 7/16ths of an inch. The Slim is 25 percent lighter, according to Sony, but it manages not to feel cheap or hollow. All of which is to say that the console is even more portable than its predecessor.

Much like the original PlayStation 3 and the PS3 Slim, the PS4 Slim retains the overall shape of the PS4 and drops its glossy black plastic in favor of a textured matte finish. This makes it much less prone to collecting dust, fingerprints and scratches. Meanwhile, sharp corners have given way to softer, rounded ones. It’s up front where you’ll notice the biggest changes.

ps4slim-slide.jpgps4-slide.jpg

The touch-sensitive power and eject buttons have been replaced with physical buttons. The power key is physically larger, while the eject button is a cute circle. Both are slightly recessed, but differentiating between them in the dark shouldn’t be a problem. The power button also acts as a replacement for the color-changing LED strip that adorned the top of the original PS4. Ten pin-size LEDs glow white when the system is powered on and orange when it’s in standby. They turn off completely when the system is powered off. I always thought the launch model’s strip was a little much; meanwhile, the new power button conveys the same information in a less obnoxious way. I’m a fan.

Above those buttons is a slot-loading Blu-ray drive. The system’s two USB 3.0 connections are now spaced roughly 6 inches apart, with one next to the optical drive and the other sitting next to the console’s right edge. Along the right side where the “meat” of the sandwich is, there’s a threaded hole halfway between the front and back where you can screw in a stand for setting up the console vertically. Around back are ports for the power cable, PlayStation Camera, an HDMI 2.0a socket and an Ethernet jack. If you have an older A/V receiver or are using certain types of gaming headphones, the lack of an optical audio port is going to sting quite a bit.

When I asked Sony about this omission, a spokesperson said the decision was based on “market trends and the needs of the audience we’re targeting with the new standard PS4.” Basically, Sony is saying that you should upgrade your other A/V gear to accommodate its cost-cutting measure.

There’s also a flimsy L-shape piece of plastic covering the hard-drive bay, granting easy access for future storage upgrades. Seemingly it’s an admission on Sony’s part that the pack-in 500GB hard drive is much too small. Usually, the underside of a video-game console doesn’t warrant any sort of attention (who even looks there?), but the Slim’s is kind of neat. The rubber feet at each corner are triangles, circles, squares and Xs in a nod to the platform’s face buttons, with a PlayStation logo in the center.

Any internal changes here should have minimal impact on day-to-day performance, but Sony says power consumption has been reduced an impressive 34 percent. That’s a significant change, yet you aren’t likely to notice any differences in performance. Load speeds on Doom and Uncharted 4: A Thief’s End are still lethargic, but even with some of the more-demanding sequences from each, I didn’t hear the fan kick into overdrive the way it does on my launch model. And yep, I blow the dust out of that once a year, so this isn’t a case of my console overheating due to dirty innards.

One of my biggest gripes with the original PS4 was its reliance on aging wireless standards. Sony has addressed that with the Slim by stepping up to an 802.11 a/b/g/n/ac Wi-Fi and Bluetooth 4.0. Finally. Connected to my 5GHz network, I’m getting similar download speeds on both WiFi and Ethernet, but as you’d expect uploads over 802.11ac still aren’t as fast as on a wired connection. That will matter if you’re planning to jump into Street Fighter V or maybe some Star Wars: Battlefront online, but if all you need to do is download a few games and aren’t physically near a router, you shouldn’t have to sacrifice much speed, if any.

The controller

The DualShock 4 is one of my favorite gamepads ever, but its battery life is absolutely awful. When images of a revamped controller started surfacing along with leaks of the Slim console itself, I hoped we’d get a more-power-efficient gamepad, or at least one with a bigger battery. The product label on the controller’s underside reveals that there’s an 800mAh battery tucked away, the same capacity as on the original. That’s a huge missed opportunity on Sony’s part, especially when you consider that with the Xbox One S, Microsoft retooled its standard gamepad to address shortcomings on the original controller.

That’s not to say there aren’t a few differences here, though — it’s just that they’re mostly cosmetic. The thumbstick pods feel a little smoother in motion, while the share and options buttons aren’t as stiff. The spaces where the face buttons and D-pad sit have changed, and have a matte, not glossy, finish. Oh, and all the touch-points, save for the touchpad and PlayStation/home button, are a carbon gray color versus monochrome black on the original.

Speaking of the touchpad, you can now see what color the controller’s lightbar is without flipping the gamepad over. That’s because the TV-facing distraction has been given a narrow window at the top edge of the touchpad. It’s subtle enough that in play it didn’t distract me from slaughtering hordes of demons in Doom. When the controller is turned off, you can’t even see where the top light would come through.

Perhaps the biggest change, though, is that the DualShock 4 will now transmit data over USB. For folks who count animation frames in Street Fighter or do competitive gaming, this is a big deal because it eliminates lag between the controller and the console. But if you’re casually playing single-player games like Darksiders 2 or Deus Ex: Mankind Divided, you probably won’t notice a difference.

The competition

At this point, it’s impossible not to compare the PS4 Slim to the Xbox One S. The revamped Xbox One went on sale last month starting at $299, with an Ultra HD Blu-ray drive and support for HDR gaming. In terms of pure specs, the Xbox One S is a much better value. That UHD drive future-proofs you, making it hard to dismiss even if you don’t currently have a 4K TV.

Movies are one thing, though — it’s the games that make or break a game console. If you want to play Gears of War, Forza Motorsport and Halo, or catch up on a raft of Xbox 360 backward-compatible titles, the Xbox One S is the console for you. But if Uncharted 4, Until Dawn, The Last Guardian or virtual reality are more your speed, then buy a PS4 Slim. That is, unless you’re waiting until next month for the PS4 Pro, which boasts 4K output (but no UHD Blu-ray drive), more power and HDR gaming. Just keep in mind that the Pro will set you back $399 versus $299 for the Slim.

Wrap-up

The PS4 Slim is a great console. It’s smaller, quieter and less obtrusive than the PS4 that launched in 2013. The addition of 5GHz WiFi is incredibly welcome, but no UHD Blu-ray drive makes it a tough sell against the comparably priced Xbox One S. The only reason to buy the Slim is if you need a new console right this minute and have a hard budget of $299. If you can hold out until November and sock away another $100 for the PS4 Pro, though, you absolutely should.

26
Sep

‘Minecraft’ novel in the works by ‘World War Z’ author


With Microsoft’s billions behind it, Minecraft’s momentum is showing no signs of slowing. The game now supports VR and has lets players fine-tune their worlds with Add-Ons, the movie has a release date (although it is in 2019) and soon it’s going to have its very own official novel. Mojang has confirmed that the new book, titled Minecraft: The Island, is being written by none other than Max Brooks, the scribe behind the apocalyptic zombie novel World War Z.

“Think cuboid Robinson Crusoe, but madder: a hero stranded in an unfamiliar land, with unfamiliar rules, learning to survive against tremendous odds,” says Mojang’s Marsh Davies. “I’ve peeked at an early draft and it’s entirely amazing, just as we knew it would be.”

It’s not yet known when the book will be released or if it will have ties to the movie but it does appear that it will be the first of many. Publishing house Del Rey — the science fiction offshoot of Penguin Random House — is overseeing everything and the company has already remarked that it’s “fortunate to have someone of Max’s incredible talent and passion on board for the launch of the series.”

While parents will likely be on the hook for more money, some will be thankful that the Minecraft brand is extending its reach into education. Minecraft: Education Edition will help teachers from November 1st and the release of the upcoming novels can only further childrens’ love of reading.

Source: Mojang

26
Sep

GOG adds ‘Hotline Miami’ and other Steam games to your library


GOG is extending its efforts to liberate your games from Steam’s copyright protection. Alongside a back-to-school sale, the online game store is expanding its GOG Connect effort to cover 17 more games, including Hotline Miami, the 2013 Shadow Warrior remake and the space exploration title X Rebirth. It’s the same drill as before: connect your Steam account and you can grab DRM-free copies of those games at no charge, helping you back them up or move them without hassles. The focus remains on indie games, but it’s still good news if you’re worried that you’ve put too many eggs in Steam’s basket.

As for the sale? The newly-launched promo will have discounts on more than 300 games, at least some of which are big names like Dragon Age: Origins, Day of the Tentacle Remastered and Dying Light: The Following. Much like a Steam sale, you probably won’t get the best deals (up to 90 percent off) on the hits. History suggests that these will be so-so games that didn’t sell well even while new. Nonetheless, now might be a good time to go shopping if you’re looking for new things to play and don’t want to either spend a lot or send money Valve’s way.

Source: GOG Connect

26
Sep

A ‘Fruit Ninja’ movie might really happen


Now that the Angry Birds movie has proven to be a financial success, other studios want in on the mobile-games-as-movies trend. New Line Cinema has secured the rights to a Fruit Ninja movie already in development by game creator Halfbrick Studios and producer Tripp Vinson (of San Andreas and Journey to the Center of the Earth). Not surprisingly, this will involve a lot more than watching an off-screen assassin cut produce into pieces — the project is currently envisioned as a live-action comedy that sees a ragtag group becoming Fruit Ninjas to, naturally, save the world.

We wouldn’t count on the as-yet undated movie being a critical smash. On top of Vinson’s notable-but-not-exceptional pedigree, the writing team is best known for penning an Emmy Awards show and the TV series Anchorwoman. However, it’s doubtful that New Line is expecting something Oscar-worthy in the first place. This is really about capitalizing on one of the most popular mobile games in history before a rival studio gets a chance. At this rate, we’re half-expecting a Crossy Road flick to materialize any day now.

Via: The Verge

Source: Hollywood Reporter

26
Sep

‘Minecraft’ October updates are big deals for tweakers and VR


Minecraft is close to some updates that could seriously alter how you play if you like to mess with game mechanics… or simply immerse yourself in a virtual world. An upgrade arriving October 18th for Minecraft’s Windows 10, Pocket and Gear VR editions will introduce Add-Ons, which let you change how characters and objects behave by tweaking text files. Want giant chickens, or Creepers that trigger huge explosions? It’s now relatively trivial. Think of it as an entry point into the world of game mods without having to learn programming.

VR users, meanwhile, get more advanced controller support. You can use the Bluetooth-equipped Xbox One gamepad (like the one that ships with the Xbox One S) in the Windows 10 or Gear VR editions of the game, and PC players with an Oculus Rift can use Oculus Touch hand controllers. If Minecraft in VR still feels like a conventional PC or mobile game at the moment, it should be a more distinctive experience following the update.

The new software also introduces boss battles to the Windows 10, Pocket and Gear VR versions.

Console users won’t have to wait until the 18th to have something new, though. Microsoft and Mojang are releasing a Chinese Mythology Mash-Up that, as the name suggests, introduces a world and characters inspired by China’s culture. You’ll also find banners and more logical biomes, such as polar bears and igloos in arctic climates. Xbox and Wii U gamers get this update on October 4th, while the PlayStation crowd gets it on the 5th.

Source: Xbox Wire, Mojang, PlayStation Blog

25
Sep

Ben Heck’s Pokémon Go survival kit


The Ben Heck Show - Episode 255 - Ben Heck's Pokemon Go Survival Kit

The team responds to the Pokémon Go craze, taking your suggestions to create an improved Pokémon Trainer experience. Ben, Felix and Karen join forces to design and build a smartphone wrist mount for your iPhone or Android handset that will help you to catch ’em all. Thanks to Autodesk Fusion 360, designing a 3D model of the smartphone carriage is easy. Felix builds the battery charging and power management to ensure your phone has enough power on the go since the app otherwise drains the battery rather quickly. But, this extra hardware needs somewhere to sit. Karen steps in to help, with Ben using her as a hand model to demonstrate the design for the battery holder, phone carriage and blinking lights (an important detail for showing everyone which team you’re affiliated with). Still, working with fabrics isn’t as easy as it may seem. Want to make your own? You can find the build files at the element14 Community, where you can suggest your own project and interact with the team.

24
Sep

Xbox controller support is coming to Samsung’s Gear VR headset


Last month, Microsoft announced plans to bring Xbox Wireless tech to PCs and other gaming accessories starting with Lenovo’s IdeaCentre Y710 Cube. Today, the company went a step further with controller support for Samsung’s Gear VR headset. That’s right, the Xbox Wireless Controller will soon work with Samsung’s phone-driven virtual reality device. Minecraft: Gear VR Edition will be the first game to make use of the feature, but eventually you’ll be able to use it on any Gear VR title with controller support.

While the Gear VR version of Minecraft is already available, an update next month will flip the switch on the controller compatibility. You’ll also need to make sure you have the latest update for the Xbox accessory as well, which is already available. When the game update arrives in October, all you’ll need to do is download it and connect the controller via Bluetooth to start playing. Microsoft says it’s working to bring Xbox controller support to both existing and future Gear VR games and promises more details “in the coming months.”

Source: Xbox Wire

23
Sep

YouTube Gaming to air weekly live show with Geoff Keighley


Video game journalist and presenter Geoff Keighley is teaming up with YouTube for a new live show. It’ll be broadcast every Thursday at 8pm ET/5pm PT under the YouTube Gaming banner (presumably, you’ll be able to watch it through regular YouTube too.) Rather like Keighley’s E3 show, it’ll have trailers, gameplay footage and developer interviews, all wrapped up in a professional studio environment. Popular YouTubers Nadeshot, iJustine, MatPat and iHasCupQuake will be popping up too (this is a YouTube show, after all) no doubt to raise interest and awareness.

YouTube Gaming is far from the first to tinker with a live show format. IGN hosts Up at Noon, Gamespot has The Lobby — the list goes on and on. YouTube is in a unique position, however, because it’s a service provider first, content producer second. If nothing else, it can ensure the new show is visible to the millions of people that access its site and apps every day. Keighley is a big name, and will bring a level of credibility to the show — but it’s the YouTubers that have the biggest potential to grow its audience. That’s important if YouTube Gaming — the platform, rather than this programming push — is to ever grow into a true Twitch competitor.

Source: YouTube Gaming (Twitter)

23
Sep

Put your little Guardians to sleep with the ‘Destiny’ children’s book


Days ago, Bungie released its third expansion, Rise of Iron, for its popular MMO shooter Destiny. A new short single-player campaign, multiplayer mode and six-person raid should keep players busy killing enemy aliens, and each other, for months. Undoubtedly, some of those gamers are parents, and while they pummel and gun down foes in-game, they might look wistfully at their kids sitting on the couch next to them. How can my progeny engage in this rich, bloody, grim universe with me, they’ll ask? The answer, obviously, is a children’s book.

The rhyming alphabet book, D is for Destiny, was envisioned to be the kind of bedtime story read to the game’s last human children huddled in Earth’s only remaining city. “A is for Adventure,” parents will say. “B is for Be Brave,” the City’s rallying cry, an aspiration when the kids depicted on the page are an endangered species. “C is for Cabal,” the alien goombas on Mars with those huge hitboxes that are joyfully easy to headshot. “G is for Grind. Forever.” And so on.

Perhaps this is unjust. Popular science fiction has a delightful history in watering down vicious antagonists for a young audience, best seen in Darth Vader’s transition from galactic butcher and child-killer to asthmatic mascot appearing on kids’ backpacks and lunchboxes. Fittingly, the 40-page D is for Destiny was first made as a holiday gift in 2013 given to parents at Bungie, and the pages are well-illustrated. The book will be released on October 4th and retail for $15.

[Photo credit: Polygon]

Source: Polygon