Japan gets Nintendo’s 2DS in limited-edition ‘Pokemon’ colors
Pokemon will soon be 20 years old. But before you reach for another egg-nog, here’s how Nintendo is really going to twist your arm with the strength of nostalgia and bright primary colors alone. It’s announced four different 2DSes (two that’ll be exclusive) to launch alongside its incoming Pokemon remakes (the Gameboy classics Red, Blue, Green and Pikachu Yellow) for the 3DS (and 2DS, of course). The red and blue see-thru models have already appeared in Europe alongside the launch of the last Pokemon title, but it’ll be the first time the 2DS has appeared in Japan at all. Cheaper Nintendo handheld and a Pokemon game bundled in? Sounds like a license to print money to me. Let’s just pretend that Yokai Watch doesn’t exist. The 2DS bundles will launch in late February.
Source: Nintendo (Japanese)
‘Pokken Tournament’ Wii U controller coming to US after all

When the Pokken Tournament Wii U controller from Hori surfaced earlier this month our excitement was quickly subdued when Japan seemed like the only place you’d be able to buy it when in launched in March. Well it’s time to get excited again because it’s going to available to a much wider audience at launch.
The Pokémon-infused fighting game controller popped up on Amazon for $24.99 with a launch date of March 18. First noticed on the online retailer by Destructoid, the controller is designed to mimic the arcade version of Pokken Tournament with the “ZL” and “ZR” buttons placed on its face instead of on the back like traditional Wii U controllers.
Via: Destructoid
Source: Amazon
[Deal] Save over 20% on the Phonejoy GamePad 2 Bluetooth Controller
Gaming on mobile devices has become increasingly more popular over the last couple of years. Obviously there’s a large gap between mobile gaming, and desktop or console gaming, however people are wanting better games on their mobile devices. Developers have noticed the trend and have started releasing full-fledged games that aren’t designed for 5 minutes at a time.
While playing these games, it can be difficult to get used to all the controls in order to play the game correctly. That’s where Bluetooth controllers come into play. Today’s deal is for one of the Bluetooth controllers that have taken the market by storm and started off through a KickStarter campaign.
The PhoneJoy GamePad 2 is one of the various Bluetooth controller models available for your mobile devices today. With a compact, portable mode, the GamePad 2 easily nestles away when you’re on the go and not playing on your devices. However, the GamePad 2 is also extremely convenient to take out of your computer bag when you’re in a position to start playing some real games.
- Expands to three times its original size
- Fits most any smartphone or tablet (iPhones & Androids)
- Includes 12 powerful stainless steel springs
- Packs three different navigation & play modes
- Delivers up to 14 hours of play time on one charge
- Charges quickly via USB cord
- Supports the ability to connect your smartphone or tablet to your TV via MHL to play on the big screen
Normally priced at almost $80, you can head over to the AndroidGuys Deals page and pick up the PhoneJoy GamePad 2 for only $59.99. While the GamePad 2 isn’t the cheapest Bluetooth controller on the market, try to remember and think about what you’re getting with this portable device.
You can find this, and many other great tech bargains through our Deals page. Backed by Stack Commerce, there are daily promos, giveaways, freebies, and much more!
AndroidGuys Deals Page: PhoneJoy GamePad 2 Bluetooth Controller
The post [Deal] Save over 20% on the Phonejoy GamePad 2 Bluetooth Controller appeared first on AndroidGuys.
Valve’s gaming platform is experiencing a Christmas disaster

Valve’s Steam platform is giving players access to people’s private accounts. As per reports, when players log into their accounts for details, they’re able to access someone else’s information including email addresses, credit card details and previous purchases. What makes this security lapse more critical for the gaming platform today is that the site was in the middle of its winter sale with a large number of people buying online.
While the problem hasn’t surfaced for all users on the website, many have reported being able to access random accounts this afternoon. The reason for the security blunder isn’t clear yet. But as per the most recent update on Reddit, the company is “working on it.”
Source: Kotaku
The fate of a Picasso is in the Internet’s hands
Each holiday, Cards Against Humanity runs a mystery gift club, in which subscribers pay $15 in exchange for… uh… mystery gifts. This year, the presents included socks, socks and socks, as well as a year’s membership to NPR and giving a week off to the employees of the factory where the cards are printed. The latest in the series of “Eight Sensible Gifts for Hanukkah,” however, asks the promotion’s 150,000 subscribers to decide the fate of a signed print of Picasso’s Tête de Faune. The people have a simple choice: either they can vote to donate the work to the Art Institute of Chicago, or slice it into 150,000 pieces.
https://player.vimeo.com/video/148548977
Picasso on the Laser from Max Temkin on Vimeo.
It’s not the first time that Cards Against Humanity has purchased an enormous asset and then divided it up amongst its members. Last year, the outfit purchased Birch Island in Maine, renamed it Hawaii 2 and divided it up into 250,000 one square foot plots. Before you worry about the priceless work of art that’s at risk of vandalism, the reports are that this isn’t Picasso’s original. Instead, Hyperallergic believes that it’s a 1/50 print of Tête de Faune that was signed by Picasso and sold last year for around $14,000 by a Swiss auction house. Still, it is the holidays, so lets not be asshats and vote for this to be sliced up when it could be put on display for the benefit of future generations.
Via: Hyperallergic
Source: Cards Against Humanity
Sony will ensure ‘The Banner Saga’ comes to PS Vita

Now that Sony has more or less given up on first-party support for the Vita, indie games have become the portable system’s lifeblood. It should come as no surprise, then, that when The Banner Saga developer Stoic announced it was putting its Vita port “on the back burner” due to budgetary concerns, Sony took note. It’s partnering with indie publisher Versus Evil to continue work on the Vita port, and assumedly absorbing some of the cost (and potential profit). The news comes from Sony’s Gio Corsi, who handles third-party developer relations for the company.
Great news! We’re partnering with @vs_evil to continue work on #BannerSaga #Vita. More news in 2016. Happy Holidays! pic.twitter.com/txbawVDqpb
— Gio Corsi (@giocorsi) December 23, 2015
The Banner Saga is a strategy RPG framed within a epic norse-inspired story. It launched to critical acclaim and commercial success on the PC, Mac and mobile in 2014, and is due to hit PlayStation 4 and Xbox One next month. It’s actually the first part of a longer story, with The Banner Saga 2 due for release on PC and consoles next year.
Via: Gamasutra
Source: Gio Corsi (Twitter)
‘Rock Band 4’ devs will wipe the leaderboards next month
In a sign of what’s to come for your favorite board game, Harmonix announced it’s fixed a “gnarly” Rock Band 4 bug, and next month will deliver a patch that ends a number of scoring exploits. The bad news for players? That also means the games leaderboards will be entirely reset. While players will still have their high scores saved locally, they’ll need to go again for online bragging rights. Speaking of online, in a recent blog post Harmonix said that bringing internet multiplayer to the new game is “very much on the table,” but it hasn’t committed to a timetable.
For the holidays, owners of the new game can finally import tracks from Rock Band 3 (for $15, provided you owned it before as detected by Harmonix’s automated system), and the ability to import tracks from 1, 2 and Lego Rock Band is on deck for January. The last update reworked calibration, added a new Brutal Mode that tests Expert players by tossing new challenges at them depending on how well they’re playing, and there’s an Activity Feed that lets rivals keep an eye on each other more easily.
Is that enough to make Rock Band 4 more than just a game for people to keep in their closet until company comes over? I’m not sure, but it certainly gives some incentives to play on a regular basis, and no matter how frequently one rocks out, I’m looking forward to fixes for a number of the issues and missing features the game launched with. In a Reddit AMA the team said this is the Rock Band game for this generation of game systems, and it seems to be moving more towards the game-as-a-service model with continuous rolling upgrades and expansions. Who knows, if they add enough features (old and new), maybe gamers will be leaving positive Amazon reviews too.
Via: Polygon
Source: Harmonix Blog
‘Super Mario Galaxy’ lands on the Wii U Virtual Console

Nintendo has ported Super Mario Galaxy, one of the most popular Mario Bros games of all time, to its Wii U Virtual Console and will release it on Thursday, December 24th for $20. SMG joins other gravity-defying 3D Mario platformers on the Wii U console including Super Mario 64, Super Mario Galaxy 2 and Super Mario 3D World.
[Image Credit: Getty]
Via: Venture Beat
Source: Nintendo
‘Rock Band 4’ and ‘Guitar Hero Live’ are basically board games

The puppies always get excited when I open the hall closet. As the heavy, wooden door slides open with a twist and a pop, my two tiny dogs run over, tails wagging, because opening that closet means one of three things: The pups are going for a walk, I need to sweep, or it’s time to play Rock Band 4. My boyfriend and I store the plastic guitars in that closet, and as I slide them out, brushing past jacket sleeves and cardboard boxes, even the puppies understand what’s going on. We’re having a party.
In my house, peripheral-heavy music games are more like board games than video games. I don’t play Rock Band 4 or Guitar Hero Live the same way I do League of Legends, Life is Strange or Fallout. I don’t regularly boot up Rock Band 4 and bang on the drums for a few hours by myself, largely because I don’t crave that experience when I’m alone. I enjoy playing music games exclusively with other people by my side, looking as ridiculous as I do.
2015 is the 10-year anniversary of Guitar Hero, the granddaddy of peripheral-based music games, and it signals the return of the genre after roughly four years of radio silence. When it released in October, Rock Band 4 earned the fourth-largest amount of money of any game on the market, according to the NPD. Guitar Hero Live, which launched two weeks later, came in sixth.
These stats aren’t bad for two franchises that fizzled out in spectacular fashion around 2011. After an avalanche of Guitar Hero and Rock Band iterations, spin-offs and tie-ins over the years, it seemed that peripheral-based music games had finally, truly died. Players were done with the rockstar genre. I certainly was, for a long while.
But now, I’m excited to break out a new music game the same way I’d happily throw Cards Against Humanity or The Lord of the Rings Trivial Pursuit on the table. I’m thrilled to play these games, but just as I’m never going to play CAH solitaire-style, I’m disinclined to play Rock Band 4 or Guitar Hero Live as solo acts.
And that’s just fine.
This is what the return of music games means to me. Most days, my Rock Band 4 instruments sit idly in the closet — except for the drum set, which migrates around the house, from a spot behind the couch, to an awkward corner of the bedroom, to the den, and eventually back to the living room. The drums don’t quite fit in that closet with the guitars, but one day we’ll clean out the boxes in there and the set will have a permanent spot… One day.
I love having Rock Band 4 close at hand, even if I don’t play it every day — and I’m not alone on this one. I conducted a highly unscientific Twitter poll on December 10th that asked, “If you bought Guitar Hero Live or Rock Band 4 at launch, are you still playing it? (Why / why not?).”
Some of the responses were familiar:
@JessConditt There needs to be a “Sometimes.” Choice. RB4 is great fun in a group, but the price for new guitars is absurd.
— Cody Lee Rhodes (@socialcody) December 10, 2015
@JessConditt Yup. @rockband is still a great party game, and the return of weekly DLC is a godsend.
— Lawrence Chubacca (@LoopyChew) December 10, 2015
@JessConditt bought RB4. Stopped playing until the exports are actually implemented. Still play a tiny bit here and there.
— Christmas Dan (@stevens_dan) December 10, 2015
Other responses were surprising (to me, at least):
@JessConditt Play RB4 at home at lest 5 times a week, and get together with other people who enjoy the Rock Band franchise
— Daniel Kennedy (@macdannyk1) December 10, 2015
@JessConditt GH:L – 120hrs played and no signs of stopping. Absolutely love the game and it’s DLC structure! pic.twitter.com/BghKB65vhi
— Kevin Weiler (@kevinsolecki) December 10, 2015
@JessConditt Great party game, great quality-time game with my SO, and great downtime game.
— Domenic Sherony (@DSherony) December 10, 2015
@JessConditt @joystiq Got RB4 day one and still playing it pretty much every other day or so because I find it helps me stay sharp.
— Ken Kringle (@ssj4raditz) December 10, 2015
And at least one response was revelatory:
@JessConditt — We play together almost every other weekend, have never stopped since RB 2/3 days, even after official new DLC stopped. —
— Jason Thanksoweenmas (@XaiaX) December 10, 2015
@JessConditt — oh shit. Oh no. Am I in a guild?!
— Jason Thanksoweenmas (@XaiaX) December 10, 2015
Music games are back, though that means different things to each player. To me, Rock Band 4 and Guitar Hero Live are board games. Other players use them as a nightly escape into a rockstar fantasy, or as a way to keep in touch with friends (and fellow guild members).
Whether you store your guitars in the hall closet or permanently propped against the couch, at least one thing seems certain: Puppies love music games.
@JessConditt Still playing Rock Band 4, though not as much because I have a new puppy who likes chewing the drums. Would play more w/ piano.
— Advent Calendarrett (@im_adam_barrett) December 10, 2015
If you own Rock Band 4 or Guitar Hero Live, do you play it regularly?
Explore a beachside desert in a new video for ‘The Witness’

The Witness‘ release date is coming in hot — the Myst-inspired exploration game is due to hit PlayStation 4 and PC on January 26th. That’s the launch date for digital distribution, though it’s “likely” that The Witness will be available as a physical boxed product, too, creator Jonathan Blow writes on his blog. Blow and his team have been in talks with a few companies about a boxed version, he says.
“We need all the time we can get up until the release date in order to get all the finishing touches into the game; but because of the lead-time involved in physical manufacturing and distribution, we would have to freeze the game right about now in order to have it on store shelves for the release date,” Blow writes. “Or we could delay the digital release date in order to wait for the physical. But I don’t see a good reason to do either of those things.”
Blow and company are using their final month to finish voiceovers and language support, alongside bug fixes and small gameplay tweaks. The Witness will feature an impressive list of languages supported at launch, including Hungarian, Arabic and Russian.
“Of all the languages, supporting Arabic took by far the most programming work, and as you can see from some gaps between the letters, and a couple of cases where letters are too close to each other, it’s not quite done yet,” Blow says. “I will be working on that as soon as I finish with this blog posting!”

Here are all of the languages The Witness will support at launch:
- English
- Italian
- French
- German
- Spanish (Spain)
- Spanish (Latin America)
- Portuguese (Portugal)
- Portuguese (Brazil)
- Arabic
- Russian
- Chinese (Simplified)
- Chinese (Traditional)
- Japanese
- Korean
- Polish
- Indonesian
- Hungarian
Source: The Witness



