Skip to content

Posts tagged ‘Gaming’

28
Jan

BBC Radio 1 will broadcast a monthly gaming show


Slowly but surely, BBC Radio 1 has expanded beyond radio and into social and video. It now has its own iPlayer video channel, for instance, which hosts original shows, Live Lounge recordings and interviews with musicians and celebrities. MCV reports that for its next trick, Radio 1 has commissioned a new gaming show, titled The Radio One Gaming Show, which will launch in March be hosted by games presenter and YouTuber Julia Hardy.

According to Joe Hardland, BBC’s head of visual radio, The Radio One Gaming Show will primarily target “young gamers across the UK” and focus on a specific title each month. It will also include segments on upcoming games, exclusive first looks at new titles and launch previews. It comes after the station commissioned a one-off gaming show, also fronted by Hardy, in December 2015.

Radio 1 is one of the most popular national radio stations, attracting around 6 million listeners each week. However, with YouTube now the default destination for many young gamers, the station may find it hard to compete with an almost unlimited source of entertainment.

Source: MCV

28
Jan

Bungie has a new CEO


While Bungie is trying to keep its head down and focus on development of its Destiny sequel, a management reshuffle has thrust the company’s operations back into the spotlight. After more than 15 years at the studio, president Harold Ryan has stepped down. Long-time COO Pete Parsons has been chosen to lead the company forward, but will do so as Bungie’s new chief.

In a short statement, Parsons wasted no time in addressing Destiny fans: “I want you to know my number one priority, and Bungie’s, is and always has been to deliver great games that we can all share together,” he says. “I also believe you have yet to see our studio’s best work. My new role here at the studio will be entirely focused on fulfilling that promise.”

After an unconfirmed Kotaku report claimed that Destiny’s next instalment has been pushed back from its September launch and the recent rollback on matchmaking changes to fix multiplayer lag, Parsons is understandably focusing on placating frustrated players. There’s currently no word on whether Ryan will remain at the company now that he’s left his post, but we have contacted Bungie to find out what will happen next.

Via: GamesIndustry

Source: Bungie

28
Jan

‘Minecraft’ creator wants you to go on a kaleidoscopic trip


Markus “Notch” Persson, the creator of Minecraft has something to show you, but you might not be ready for it. Okay, “your browser might not be ready for it” is probably the more accurate statement. The project? A kaleidoscopic “ray marching fractal generator” that’ll run in virtual reality on certain browsers, or just plan old 2D on basically everything else. Spotted by Road to VR, the mesmerizing geometry project (dubbed Unmandelboxing) apparently only weighs about 3.5 KB.
And it seems like that was intentional. Road to VR notes that in the source code you’ll find that the image size is a paltry 426×240 pixels and the whole thing uses the relatively limited RGBA332 color palette. Despite Notch’s interest, then disinterest and then indifference toward Oculus, he’s made Unmandelboxing playable in WebVR with the second Oculus RIft development kit:

Road to VR also writes that currently includes a “properly installed and configured” version of Mozilla Nightly but not much, if anything, else. If you think it’s worth the effort to see it for yourself, hit the source links below.

Via: Road to VR

Source: Markus Persson (Twitter)

27
Jan

Def Leppard uses ‘Guitar Hero Live’ to debut new music video


Def Leppard is still crankin’ it to 11 in 2016, on the heels of a new self-titled album released in October. To debut its latest music video, though, the band is taking a rather interesting approach. The video for the track “Dangerous” will first appear in the game Guitar Hero Live as a playable track. If you missed the revival of Guitar Hero last year, the latest installment pairs gameplay with “live” visuals of artists playing gigs. It includes everyone from Carrie Underwood to Avenged Sevenfold.

“The way our fans discover and listen to our music has evolved so much throughout the years,” said Def Leppard singer Joe Elliot. “Whether they’re playing on vinyl, streaming the songs online or playing along to our music video in Guitar Hero Live, it’s amazing to see how interactive music has become.”

The new video will debut inside the game this week under the Def Leppard: On Through The Ages Premium Show section. That show also includes classic and newer versions of videos for the songs “Let’s Go” and “Rock of Ages,” so you can relive the glory days of ’80s rock. Of course, you’ll have to level up and complete challenges to gain access, or you could just hand over some cash if you don’t want to work for the goods.

Via: The Verge

27
Jan

Google’s AI is the first to defeat a Go champion


Google’s DeepMind division has pulled off an impressive milestone. It’s AI has beaten a top ranked Go player five matches to zero. While computers winning chess matches against professional players has been old hat for a while, the computational power needed to master the Chinese game is astronomical. According to Google, there are more possible moves in a game of Go than there are atoms in the universe.

The company built a system called AlphaGo just to tackle the game’s nearly infinite possibilities. Instead of just trying to determine all the possible combinations of a game like it would with chess, the team feed the system’s neural network 30 million moves from professional players then had it learn how to create its own strategies by playing itself using a trail and error process called reinforcement learning.

All that training took up huge amounts of processing power and had to be offloaded to the Google Cloud Platform.

It then invited reigning three-time European Go champion Fan Hui to its office to play against AlphaGo. The computer defeated him. Google was quick to point out that beating a human at Go is, “just one rung on the ladder to solving artificial intelligence.”

AlphaGo is now slotted to take on world champion Lee Sedol in March.

Source: Google

27
Jan

‘The Witness’ causes motion sickness in some players


Some first-person games — including Skyrim, Fallout 4 and The Talos Principle — trigger motion sickness and nausea in certain players, and The Witness is the latest addition to this list. The Witness is Braid creator Jonathan Blow’s latest game, and it’s a vast, introspective puzzler populated with pastels and intricate, physical riddles. While the puzzles are designed to induce figurative headaches, some players have taken to the game’s Steam page, NeoGAF and Reddit complaining of queasiness and dizziness while playing.

“So, really interesting game, but I can’t play it for long or I feel ill,” Steam player theegravedigger explains. “I think it’s a motion sickness/FOV thing, but I haven’t had this experience since Wolfenstien.”

Blow is aware of the issue and he says in a tweet that he’ll implement a potential fix “really soon.”

Motion sickness is a tricky problem. On Reddit, one player said that both The Witness and The Talos Principle (a similarly puzzle-filled, first-person experience) induced nausea. Another player reported no issues with The Witness, even though The Talos Principle gave that person “so much motion sickness.”

The Talos Principle, which came out in 2014 and shares some gameplay aspects with The Witness, has since been updated with a “motion sickness” game mode. It appears to work well for many players, though there are still some nauseated outliers.

Via: Geek

Source: NeoGAF, Steam, Reddit

27
Jan

Ride along with Apollo 11 astronauts on launch day


David Whelan, lead developer for the kickstarted Apollo 11 VR Experience, announced on Wednesday that the game will be a launch title for three upcoming VR systems: the Oculus Rift, HTC Vive and PlayStation VR. The team is also reportedly working on a version for the Oculus DK2 dev set, however they have no current plans to port the game to the Samsung Gear.

“We are working very hard to ensure that we hit the submission deadlines and quality checks for each platform,” Whelan wrote on the project’s Kickstarter page. “But we are now getting to a place with development where we feel quite confident that we should hit these targets barring any changes requested from the main platform providers.”

[Image Credit: Getty]

Via: VR Focus

Source: Kickstarter

27
Jan

Vertical scroller ‘Downwell’ fires its way to Android


Downwell is finally coming to the Play Store. The vertical scroller where your character falls down a well (hence, the name) while battling enemies was only available via Steam and for iOS devices. Its creator Ojiro Fumoto has been developing the Android version for quite a while, and he’s just announced on Twitter that it’s coming out on January 27th, 12nn PT/3pm ET. He didn’t mention how much the Devolver-published game would cost you, but it’s priced at $2.99 on iTunes. We don’t see it on Google Play yet, though, so you’ll just have to try searching for it later.

Downwell, if this is the first time you’ve heard of it, has garnered many positive reviews during its lifetime. Metacritic gave it a score of 91 and Polygon reviewer Douglas Wilson said it’s the best game he played in 2015.

Source: Ojiro Fumoto

27
Jan

Photo contest awards $10,000 for finding ‘everyday heroes’


Attention class, it’s time to get your submissions ready for Mr. Jefferson’s “Everyday Heroes” photo contest. Well, not really, but Life is Strange publisher Square Enix is bringing the sweepstakes from its tale of a time-traveling teen into the real world. Unlike in the game, you aren’t competing for a trip to San Francisco to showcase your work. Here you’re vying for a $10,000 scholarship while you hopefully “discover and capture how normal people make the world a better place,” as a post on the Square Enix blog puts it.

The team at Dontnod will print, frame and sign a trio of finalist’s photos, in addition to sharing them across Square Enix’s social accounts. The rules state there’s only one grand prize winner taking home the $10,000 earmarked for art school tuition, art classes or art supplies (at the winner’s discretion), however. What’s more, you’ve only got one shot at your chance for glory. So maybe the Polaroid of the blue butterfly you saw land in the girl’s bathroom at Blackwell Academy may not be the best option. But, you might want to hurry considering the contest is only open through February 16th of this year.

Via: Square Enix

Source: Everyday Heroes

27
Jan

AMD wants to open up PC graphics chips


AMD isn’t just depending on ever-faster chipsets to boost graphics performance — it thinks coders can lend a hand, too. The company’s new GPUOpen effort gives developers the kind of open source code and documentation they need to use low-level PC video card features, port apps and otherwise understand GPU aspects that are normally kept hush-hush (outside of game consoles, at least). If everything goes smoothly, you’ll see games that look nicer on current hardware, and general computing tasks that lean more on GPUs to crunch numbers.

It’s potentially an important effort, and AMD is promising to accommodate multiple platforms. With that said, AMD isn’t necessarily doing this purely out of generosity. It’s being squeezed at the high end by NVIDIA (which rules the dedicated video card market), and the low end by Intel (whose processor sales lead gives it the de facto lead in integrated graphics). To some degree, GPUOpen is about making AMD’s Radeon graphics chips more attractive to developers, giving the company a better chance in a tough market.

Via: Slashdot

Source: GPUOpen