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Posts tagged ‘Gaming’

11
May

NBA 2K celebrates Steph Curry’s MVP with a 99 rating


Today Stephen Curry collected NBA’s Most Valuable Player award for the second year in a row, and also became the first unanimous MVP in NBA history. To celebrate that achievement (and his epic return from a knee injury to score 40 points in a playoff win last night) NBA 2K will issue an update to its game on Thursday maxing out his overall rating at 99. It’s part of a promotion along with his shoe sponsor Under Armour and naturally the MVP colorway of his Curry Two will be available in-game. The 99 rating will be in place for 30 hours at 6PM ET (matching Curry’s jersey number) and for a little bit, should make it easier for the videogame to replicate the real-life player’s abilities.

Congrats @StephenCurry30 on back to back MVPs. @UABasketball & @NBA2K #BreakTheGame w/ 99 rating for 30 hrs starting THU 3PM PT to celebrate

— NBA 2K 2K17 (@NBA2K) May 10, 2016

Watch live video from 2K on http://www.twitch.tv

Source: Under Armour

11
May

The second ‘Witcher 3’ DLC adds 30 hours of gameplay


The Witcher 3: Wild Hunt made its debut a year ago with a massive open world, a dizzying amount of quests to complete and plenty of reasons to keep coming back. After its first DLC Hearts of Stone served up a massive chunk of new content late 2015, the latest expansion Blood and Wine is about to drop, with a breadth of new Witcher goodness for hardcore fans to devour.

Blood and Wine places players in the absolutely gorgeous land of Toussaint, where a bizarre beast lays dormant. It’s up to Geralt to take up arms against the creature who hides a secret, with over 90 new quests and 40 points of interest to discover as the narrative takes shape. A new dynamic system where eliminating enemies from their hideouts affects the rest of the world has been implemented as well. Topping it all off are an additional 14,000 lines of dialogue, nearly doubling the 8,000 featured in Hearts of Stone.

So there are plenty of enemies to decimate and land to do it within, but there are also 30 new weapons, 100 new pieces of armor and 20 new enemies to completely obliterate as well as 12 new mutations unlockable via New Game Plus. If you’ve already blown through everything The Witcher 3: Wild Hunt had to offer, there’s over 30 hours of gameplay here launching for PS4, Xbox One and PC on May 31. That’s also a ton more Gwent to play. You’re welcome for that reminder.

Source: Gamespot

11
May

Disney cancels ‘Infinity’ as it quits video games


So much for Disney remaining a big player in the video game world. As part of its second quarter earnings release, the media giant has revealed that it’s getting out of the self-published video game business… and canceling its Infinity game series in the process. Disney hasn’t said much about why it’s jumping ship, but it notes that “lower results” (read: poor sales) for Infinity prompted the move. It’s a fairly costly move: Disney is taking on a $147 million charge to axe the division.

This isn’t the first time Disney has bailed on in-house games. In 2013, it both closed Epic Mickey developer Junction Point and the legendary LucasArts studio. The interactive group has regularly struggled since then, too, leading to Disney cutting 700 jobs in 2014. In the second quarter, the segment’s operating income sank 8 percent year-over-year — an outlier for a corporation that’s riding high on the successes of Star Wars: The Force Awakens and endless Marvel superhero movies. The writing may have been on the wall when Disney dropped the Apple TV version of Infinity just weeks ago.

Disney will still have a toehold in gaming through licenses, but it’s evident that the era of direct involvement is over. That’s unfortunate if you’re a fan of its small but generally well-regarded output. With that said, at least some of the developers working on licensed games (such as EA and Respawn) are very capable. What’s left of Disney’s gaming strategy is likely in good hands.

Source: Disney (PDF)

11
May

BioWare confirms ‘Mass Effect: Andromeda’ delayed to 2017


BioWare has confirmed what we already knew: the next instalment in the Mass Effect franchise has been pushed back to next year. Publisher EA teased the bad news during an investor’s call in March, when CFO Blake Jorgensen said it was scheduled for a fiscal “fourth quarter” release. Still, today’s announcement is a useful confirmation — there’s no way to misinterpret BioWare’s new blog post, which states the game will “ship in early 2017.” The studio says the delay is due to the scale of Andromeda, which will provide players with “an unprecedented level of freedom.”

“We’ve been playing the game at the studio recently, it’s showing us that we’re taking the game in the right direction,” Aaryn Flynn, General Manager of BioWare explains. “But we also know we need the right amount of time to make sure we deliver everything the game can be and should be — that’s our commitment from all of us to you.” She also reiterates that the game will be running on EA’s Frostbite engine, delivering “visuals, story, and gameplay that have never been done in franchise history.”

There is one silver lining: the studio has confirmed that an “update” for Mass Effect: Andromeda will be shown at EA’s E3 press conference on June 12th. Fingers crossed that includes some gameplay footage.

Source: BioWare

11
May

Microsoft unlocks framerates for smoother gameplay on Windows 10


Microsoft wants folks to believe Windows 10 is a serious gaming platform and has showcased its capabilities with tech demos like its retooling of Forza 6 for powerhouse PCs. Today, they’re letting games designed for the Universal Windows Platform (UWP) unlock their framerates from the refresh rate of their monitors. This fixes a long-standing complaint from gamers and developers who want to play games at higher framerates on UWP but were prevented from doing so, even for recent releases like Quantum Break.
Framerate, measured in frames per second, is an important benchmark in graphical power: your high-resolution game might be gorgeous, but you’ll get flak if players can only run through it at a choppy 30fps. 343 Studios prioritized Halo 5’s consistent 60fps so much that the game sacrifices resolution on the fly and ditched splitscreen multiplayer entirely.

Microsoft also announced support for AMD Freesync and NVIDIA G-SYNC, which enables smarter refreshing of the monitor’s display. This and the framerate unlocking are exactly the granular support needed for computers to run titles to their maximum graphical capability. Other PC gaming platforms like Steam don’t lock framerates, so it’s strange for UWP to have set a framerate cap to begin with. Eliminating limits in graphical capability is a good way to win over the core computer gaming fanbase, which takes its visuals seriously.

Source: DirectX Developer Blog

10
May

‘Pokémon Sun’ and ‘Moon’ arrive on the 3DS November 18th


Earlier this year, Nintendo vaguely revealed that Pokémon Sun and Moon would hit its 3DS during the holiday season. But thankfully for die-hard fans of the franchise, we now have an exact release date. The new Pokémon titles are set to arrive November 18th in North America, while those of you in the UK will catch them a few days later, on November 23rd. As part of today’s announcement, Pokémon also introduced Rowlet, Litten and Popplio, the three adorable characters that’ll help you get started on your adventure. Seriously, they’re so cute.

me right now pic.twitter.com/lkrZynj9hX

— Nick Summers (@nisummers) May 10, 2016

Source: Pokémon

10
May

‘Final Fantasy X’ re-released again, this time on Steam


Final Fantasy XV finally launches this September, but publisher Square Enix wants you to take a look back in the vaults ahead of that. Final Fantasy X and its direct sequel X-2 got the HD remaster treatment on PlayStation 4 last year and now the double pack is headed to PCs by way of Steam. That means a remastered soundtrack, better-looking graphics and a few bits and bobs from the International Editions like a special boss fight mode for the first. No word on improved voice acting, though. However, there’s a quasi-Pokémon feature that allows for capturing and training enemy monsters to use as their own during battles — something first seen in the the second launch of FFX-2 in Japan. It’s confusing, okay?

Price hasn’t been announced just yet, but based on previous PC ports expect to pay between $12 and $20 come May 12th. You know, about how much the mobile ports cost.


Via: VG 24/7

Source: Steam

10
May

Play ‘Doom II’ on a Raspberry Pi-powered Painsaw


For a game as extreme as Doom II, you need an equally extreme piece of tech to play it on. Sure, you could fire up DOSBox to go a few rounds, or you could nab a Raspberry Pi Zero and get the game running on a toy chainsaw. But it’s not just any toy chainsaw anymore. It’s the Painsaw now.
Created by George Merlocco, this insane project came to fruition thanks to a Echo Junior Chainsaw toy, Adafruit PowerBoost 1000 Charger, Raspberry Pi Zero, and the Adafruit PiTFT 2.2″ HAT LCD screen.

The chainsaw toy itself started out with some pretty impressive working internals including a rubberized chain “blade” and sound effects as well as a trigger with working safety. Merlocco did away with those niceties since he had to, but the end result is still a grisly and totally sweet way to experience one of the greatest first-person shooters of all time.

There’s even a charmingly retro video showcase to give it a more realistic lilt, and even though it references the original release date for Doom (December 10th, 1993) it’s still very impressive.

Via: VG247

10
May

What’s on your HDTV: ‘Deadpool,’ ‘Uncharted 4,’ ‘Doom,’ ‘Chelsea’


There’s a lot to unpack this week, including the ongoing NHL and NBA playoffs and Drake taking over SNL. Of course, my favorite highlight is the arrival of Deadpool on Blu-ray and Ultra HD Blu-ray, following its record-setting digital download debut two weeks ago. Netflix will take its big leap into almost-live content this week, as it presents the first three episodes of Chelsea Handler’s new talk show, starting on Thursday morning. Of course for gamers the big attractions are Uncharted 4: A Thief’s End and Doom. Look after the break to check out each day’s highlights, including trailers and let us know what you think (or what we missed).

Blu-ray & Games & Streaming

  • Deadpool (4K)
  • Father of the Bride
  • The Manhattan Project
  • The Boy
  • Synchronicity
  • Killjoys (S1)
  • Where to Invade Next
  • The Girl Down the Lane
  • Uncharted 4: A Thief’s End (PS4)
  • The Binding of Isaac: Afterbirth (PS4, Xbox One)
  • The Book of Unwritten Tales 2 (Wii U)
  • Raiden V (Xbox One)
  • Rocket Fist (PC)
  • Super Meat Boy (Wii U)
  • Solar Shifter EX (Xbox One)
  • Doom (PC, PS4, Xbox One – 5/13)

Monday

  • Mike & Molly, CBS, 8 & 8:30PM
  • Reign, CW, 8PM
  • Gotham, Fox, 8PM
  • Dancing with the Stars, ABC, 8PM
  • The Voice, NBC, 8PM
  • WWE Raw, USA, 8PM
  • American Dad, TBS, 8:30PM
  • Houdini & Doyle, Fox, 9PM
  • 12 Monkeys, Syfy, 9PM
  • Bates Motel, A&E, 9PM
  • The Odd Couple, CBS, 9:30PM
  • Turn, A&E, 10PM
  • Hunters, Syfy, 10PM
  • Damien (season finale), A&E, 10PM
  • Blindspot, NBC, 10PM
  • Castle, ABC, 10PM
  • After the Thrones, HBO, 12:35AM

Tuesday

  • The Mindy Project, Hulu, 3AM
  • New Girl (season finale), Fox, 8 & 9PM
  • The Voice, NBC, 8PM
  • The Flash, CW, 8PM
  • NCIS, CBS, 8PM
  • Grandfathered (season finale), Fox, 8:30PM
  • Real O’Neals, ABC, 8:30PM
  • Containment, CW, 9PM
  • Deadliest Catch, Discovery, 9PM
  • Marvel’s Agents of S.H.I.E.L.D., ABC, 9PM
  • Chicago Med, NBC, 9PM
  • America’s Greatest Makers, TBS, 9PM
  • The Grinder, Fox, 9:30PM
  • Battlebots: The Gears Awaken, ABC, 10PM
  • Person of Interest, CBS, 10PM
  • The Night Manager, AMC, 10PM
  • Stitchers, Freeform, 10PM
  • Awkward, MTV, 10PM
  • Chicago Fire, NBC, 10PM
  • First Impressions: Steve Carell (series premiere), USA, 10:30PM
  • Faking It, MTV, 10:30PM

Wednesday

  • Chelsea (series premiere), Netflix 3AM
  • The Path, Hulu, 3AM
  • Survivor, CBS, 8PM
  • Rosewood, Fox, 8PM
  • Heartbeat, NBC, 8PM
  • Arrow, CW, 8PM
  • The Goldbergs, ABC, 8:30PM
  • Maron, IFC, 9PM
  • Catfish, MTV, 9PM
  • Empire, Fox, 9PM
  • Rogue, DirecTV, 9PM
  • Supernatural, CW, 9PM
  • Criminal Minds: Beyond Borders, CBS, 9 & 10PM
  • Black-ish, ABC, 9:30PM
  • The Real World/Road Rules Challenge, MTV, 10PM
  • The Americans, FX, 10PM
  • The Last Panthers, Sundance, 10PM
  • Nashville, ABC, 10PM
  • Underground, WGN, 10PM

Thursday

  • Chelsea, Netflix, 3AM
  • Grey’s Anatomy, ABC, 8PM
  • The Big Bang Theory (season finale), CBS, 8PM
  • Strong, NBC, 8PM
  • Bones, Fox, 8PM
  • WWE SmackDown, USA, 8PM
  • DC’s Legends of Tomorrow, CW, 8PM
  • The Odd Couple, CBS, 8:30PM
  • Live from Daryl’s House, MTV Live, 9PM
  • Scandal (season finale), ABC, 9PM
  • The 100, CW, 9PM
  • The Blacklist, NBC, 9PM
  • The Eighties, CNN, 9PM
  • Mom, CBS, 9PM
  • Alone, History, 9PM
  • 2 Broke Girls (season finale), CBS, 9:30PM
  • Inside Amy Schumer, Comedy Central, 10PM
  • Archer, FX, 10PM
  • Rush Hour, CBS, 10PM
  • The Catch, ABC, 10PM
  • The Real World, MTV, 10PM
  • Orphan Black, BBC America, 10PM

Friday

  • Chelsea, Netflix, 3AM
  • The Amazing Race (season finale), CBS, 8PM
  • Just Let Go – Lenny Kravitz Live, Showtime, 8PM
  • The Vampire Diaries (season finale), CW, 8PM
  • Beyond the Tank, ABC, 8PM
  • Adele Live in NYC, NBC, 8PM
  • iHeartCountry Festival, DirecTV, 9PM
  • The Originals, CW, 9PM
  • Shark Tank, ABC, 9PM
  • Hawaii Five-0 (season finale), CBS, 9PM
  • Michael Ian Black: Noted Expert, Epix, 10PM
  • Banshee, Cinemax, 10PM

Saturday

  • Outlander, Starz, 9PM
  • 30 for 30: Believeland, ESPN, 9:30PM
  • Party Over Here, Fox, 11PM
  • Saturday Night Live: Drake, NBC, 11:30PM

Sunday

  • Once Upon A Time (season finale), ABC, 7PM
  • Little Big Shots, NBC, 8PM
  • Call the Midwife, PBS, 8PM
  • Under the Gun, Epix, 8PM
  • The Girlfriend Experience, Starz, 8PM
  • Game of Thrones, HBO, 9PM
  • Anthony Bourdain: Parts Unknown, CNN, 9PM
  • House of Lies, Showtime, 9PM
  • Fear the Walking Dead, AMC, 9PM
  • The Family (season finale), ABC, 9PM
  • The Carmichael Show, NBC, 9PM
  • Wallander, PBS, 9PM
  • Undercover Boss, CBS, 9PM
  • The Last Man on Earth (season finale), Fox, 9:30PM
  • Crowded, NBC, 9:30PM
  • Dice (season finale), Showtime, 9:30PM
  • Penny Dreadful, Showtime, 10PM
  • Silicon Valley, HBO,10PM
  • United Shades of America, CNN, 10PM
  • Mr. Selfridge, PBS, 10:30PM
  • Girls, HBO, 10PM
  • Quantico (season finale), ABC, 10PM
  • Veep, HBO, 10:30PM
  • Last Week Tonight with John Oliver, HBO, 11PM

(All times listed are ET)

10
May

Why I don’t have the stomach for ‘Battlefield 1’


Battlefield is a tentpole AAA gaming franchise that has made its name by thrusting players into some of the world’s most brutal and deadly combat zones. So while it was a little surprising to learn that that Battlefield 1 would be set in World War I (few historical combat games have tackled this particular conflict), it’s still in keeping with the series’ history. In a more general sense, plenty of movies, games and books use war as a backdrop for storytelling, and plenty of those stories are quite violent.

So why did the violence on display in Battlefield 1’s trailer bother me so much?

It’s something I’ve been thinking about since I saw the game unveiled at an EA/Dice event last Friday. I play plenty of violent games myself, and while graphic executions occasionally make me cringe, I’m not going to say no to taking control of Nathan Drake in Uncharted 4 and gunning down hordes of attacking mercenaries.

But apparently, I find it easier to look the other way at the atrocities my character is committing when it’s in a made-up universe, or when I’m slicing up orcs in fantasy games. Real, up-close-and-personal, human-on-human violence — like crushing a soldier’s head with a mace — is a bit much for me. Particularly when the conflict in question remains one of the most deadly wars of all time, with 8.5 million dead combatants and 7 million civilian casualties. Not to mention, the events of WWI contributed to the rise of Nazi Germany and, by extension, the massive losses of World War II. It also helped shape a decades-long isolationist policy here in the US, something that kept America out of WWII until the Pearl Harbor attack.

It goes beyond the trailer, too. The vibe I got during a roundtable discussion with the game’s developers was that the studio chose to glorify a brutal war because they knew it would make for a great video game. There was lots of talk about how the vast scope of WWI allowed for incredible amounts and varied types of destruction to be carried out by the players. Indeed, the audience at the event hooted and hollered at every close-up mace kill and bayonet stabbing.

Lots of movies have used war as a backdrop to tell human stories — even if those stories contain plenty of violence — but Battlefield is purely about destruction. Yes, there will be a single-player campaign that may seek to tell a story, but it’s secondary to the massive multiplayer conflicts that define the series.

will battlefield 1 feature gas attacks where the death sequence takes hours and is unbearable for the player

— Josh Sawyer (@jesawyer) May 6, 2016

Part of what makes Battlefield 1 feel different is a greater emphasis on close-range, hand-to-hand combat. WWI was defined by a collision between old and new warfare tactics and techniques. Armored tanks and horses were both viable war tools, and bayonets were still in use. In fact, the game’s trailer showed a number of gruesome close-up deaths. Somehow, these were harder to watch than, say, the infamous chainsaw executions in Gears of War.

When I asked Dice’s multiplayer producer Andreas Morell how the studio justifies making a fun game out of a massive historical conflict that killed millions, he compared the medium to war movies. “Ultimately, we’re making a game: It’s an entertainment product just like any movie,” he said. “If players are able to dive into this, they’ll get an understanding of the horrors that were in this conflict, but the horrors are there in every war.” It felt a little bit like Morell was saying he’s giving the masses what they want, but Dice is hardly the first to use war as a backdrop for entertainment, and he won’t be the last.

It’s possible that I’m drawing too fine a distinction between violence based on real events and fantasy violence. Whether you’re playing Gears of War or Battlefield, the intentions and actions of the characters generally remain the same: to commit gory acts in the name of war. And I have to admit that The Great War is a particularly compelling conflict to explore. The collision of old warfare techniques with industrial-era technology like the tank makes for varied combat options; the global scale of the war provides a huge variety of different terrain to do battle in. It’s a fascinating era to use as a backdrop for a war game.

That said, I just don’t think it’s for me. I find little cause for celebrating war, and I can’t shake the feeling that these games minimize the sacrifices made by millions of humans. In short, I feel guilty enjoying a game like this. Don’t get me wrong, Battlefield 1 has the potential to be extremely fun, and I’d be lying if I said I wasn’t curious to see how Dice and EA manage to take advantage of this vast and varied war. But I suspect that in the back of my mind, every kill I made would make me think about the actual lives lost.

here’s what an accurate WWI game involves: being astonishingly frightened, being extremely confused.

— Jack (@notquitereal) May 6, 2016

I don’t judge anyone who enjoys these games — and given Battlefield’s success, that is clearly many, many people — and I don’t think that violence in video games is inherently bad. When I want to get my violent gaming fix, though, I prefer not to be reminded of actual historical atrocities. Now if you’ll excuse me, I have some nameless, faceless soldiers in Quantum Break to gun down.