‘MOS Pack’ Backpack Features a Built-In Power Strip for Hassle-Free Charging of All Your Devices
The MOS Pack, available now on Kickstarter, is a backpack that includes a built-in power strip and cable management system that allows all of the devices inside to be charged by a single power cord without taking anything out of the backpack.

Ideal for travel, the MOS Pack can hold charging cables for a MacBook, an iPad, and an iPhone all at once, with each one plugging into an included MOS Reach power strip. The MOS Reach includes two USB charging ports for iOS devices (or other USB-powered electronics) and a standard port that can accommodate a MacBook’s Power Adapter.

Cords are cleverly routed through cable management sleeves to keep them organized and out of sight, and the small power strip is concealed at the bottom of the backpack and kept in place with magnets. The MOS Pack includes a padded laptop sleeve, a tablet sleeve, an iPhone pocket, a waterproof water bottle pocket, a passport pocket, a hard glasses case, and slots for pens and pencils.

The MOS team has produced and shipped several other products via Kickstarter, including the original MOS Magnetic Organization System, the MOS Spring, and the MOS Reach, establishing itself as a reliable manufacturer.
The MOS Pack can be pre-ordered via Kickstarter for an early bird pledge of $120. When the early bird units have sold out, the price will be $140. MOS plans to begin shipping backpacks in March of 2016.
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Apple Watch Sales Estimated at 3.9 Million in Third Quarter
The latest data from market research firm IDC estimates Apple Watch sales totaled 3.9 million worldwide in the third quarter of 2015, making it the second most popular wearable device behind Fitbit fitness trackers during the three-month period ending September 30.

Apple posted a slight increase from the previous quarter, mostly the result of additional markets and channels coming on line. End-user attention has been going toward its entry-level and least expensive Sport line, to which Apple responded by introducing gold and rose gold models. In addition, Apple released watchOS 2, bringing native third-party applications to the device.
Fitbit shipped an estimated 4.7 million fitness trackers for 22.2% market share in the third quarter, compared to Apple’s estimated 18.6% market share. Apple Watch shipments grew over IDC’s second quarter estimate of 3.6 million, but both Apple and Fitbit ceded some market share to Xiaomi and other vendors.
Chinese rival Xiaomi remained in third place with an estimated 3.7 million wearables shipped in the quarter, representing 17.4% market share. Garmin and BBK rounded off the top five with 900,000 (4.1%) and 700,000 (3.1%) wearables shipped respectively, while all other vendors accounted for a combined 7.3 million shipments and 34.6% market share.

IDC estimates that wearable shipments totaled 21 million worldwide in the second quarter, growth of 197.6% compared to the 7.1 million units shipped in the year-ago quarter. IDC said the average smartwatch price was around $400, while basic bands and trackers averaged $94. China continues to be the fastest-growing wearables market, especially for lower-priced fitness trackers.
Apple has not disclosed Apple Watch sales numbers since the device launched in April, instead grouping the wrist-worn accessory with iPod, Apple TV and Beats Electronics accessories under an “Other Products” category in quarterly earnings reports. But when asked, Apple CEO Tim Cook and other executives consistently remain upbeat about current sales.
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Apple makes its Swift programming language open source
Earlier this year, Apple said it would be making its programming language Swift open source. And now the company’s making good on that promise to developers, specifically those who want to make apps for OS X, iOS and watchOS. Swift, which Apple describes as powerful and easy-to-use, will be open source under the Apache License, giving devs access to a full set of tools to create anything from 3D games to social networking apps. More importantly, Swift was built to play nice with Objective-C, allowing developers to create projects that blend existing code with Apple’s new programming language. If you’re interested in playing around with it, Apple’s Swift.org site has more information — although it appears to be down right now.
Source: Apple
Uber Begins Testing Color-Coded Rider Pickup System ‘SPOT’ in Seattle
Uber yesterday announced SPOT, a new initiative to make sure drivers and riders experience less hassle finding one another in dark or crowded areas. The technology will allow someone calling for an Uber to designate a specific color so that their driver can easily spot them when arriving at the pickup location.

SPOT is the latest experiment in our ongoing effort to make Uber pickups as seamless as possible. When riders and drivers can easily find each other, we’re able to trim down wait times, which is a win for everyone. We hope you’ll have a chance to experience SPOT in the coming weeks.
Beginning exclusively in Seattle, the new program will give Uber drivers a small “SPOT Device,” attached to their windshield. When a user requests a SPOT-enabled vehicle, they’re asked to pick a specific color within the app while waiting. When the app prompts the rider that the vehicle is driving up, they can take the app out and display their color to the driver, or simply look for their chosen color in the windshield of the car.
The company didn’t give any mention if, or when, SPOT would make it to other cities after its test run in Seattle. Those that have yet to do so can download Uber from the App Store for free [Direct Link].
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Apple’s Swift Programming Language Now Open Source
As promised, Apple has officially made its Swift programming language open source, making the project available through Swift.org.

We are excited by this new chapter in the story of Swift. After Apple unveiled the Swift programming language, it quickly became one of the fastest growing languages in history. Swift makes it easy to write software that is incredibly fast and safe by design. Now that Swift is open source, you can help make the best general purpose programming language available everywhere.
Announced at WWDC 2014 and launched alongside iOS 8 and OS X Yosemite a few months later, Swift marks a significant step forward from the Objective-C previously favored by Apple.
On December 3, 2015, the Swift language, supporting libraries, debugger, and package manager were published under the Apache 2.0 license with a Runtime Library Exception, and Swift.org was created to host the project. The source code is hosted on GitHub where it is easy for anyone to get the code, build it themselves, and even create pull requests to contribute code back to the project. Everyone is welcome, even just to file a bug report. There are excellent Getting Started guides available here on the site as well.
The project is governed by a core team of engineers that drive the strategic direction by working with the community, and a collection of code owners responsible for the day-to-day project management. Technical leaders come from the community of contributors and anyone can earn the right to lead an area of Swift. The Community Guidelines includes detailed information on how the Swift community is managed.
With the open sourcing of Swift, Apple has also released a Linux port to expand access to the language. Apple has also begun sharing design guidelines related to the upcoming Swift 3, setting the stage for “a more cohesive feel to Swift development.”
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iPad Pro Launches in Philippines, South Korea and Taiwan
iPad Pro launched in the U.S. and 40 total countries in November, and this week the 12.9-inch tablet became available in the Philippines, South Korea and Taiwan through the Apple Online Store and select authorized resellers.

Pricing for the 32GB Wi-Fi base model in the three Asian countries starts at ₱42,990.00 in the Philippines, ₩999,000 in South Korea and NT$27,900 in Taiwan. 128GB Wi-Fi and 128GB Wi-Fi + Cellular models are also available.
Apple’s website continues to list the iPad Pro as “coming soon” in Brazil, India, Indonesia, Israel, South Africa, Vietnam and select other countries. The large-sized tablet is now available in the countries and territories listed ahead. Read more 
ESPN Brings WatchESPN Live Video Coverage Into Main iOS App
ESPN today announced an update to its iOS app that will let users stream live sporting events from the separate WatchESPN service directly within the core app, a feature that would previously redirect users to a separate download of WatchESPN. Specifically concerning videos, the ESPN app before today’s update only allowed for short clips and game highlights.

“Offering the convenience of live streaming within one app reinforces the value of the multichannel subscription,” said Sean Breen, Senior Vice President of Affiliate Sales, Disney & ESPN Media Networks. “Even with WatchESPN’s recent record-breaking viewership, we continue to be aggressive in driving awareness to a large scale audience and to incentivize video subscribers to authenticate.”
ESPN representatives promised that logging into the new app will be the same process as before, and users can expect to see a simple “WatchESPN” tab at the bottom right of the screen. On the iPad, the app will also support multitasking with a picture-in-picture mode that keeps playback rolling even as users leave the app’s homepage.
The company noted that it will be keeping WatchESPN up on the App Store as a solo, “full experience,” for those who specifically want live streaming capabilities and none of the various other game-tracking features of the base app. To use WatchESPN in any capacity, users have to check for support from their cable provider and then link the two accounts within the app.
ESPN mentioned that the move to consolidate its two popular mobile apps comes after “record-breaking audience viewership” for its WatchESPN software across all platforms of its availability. September was its most-viewed month ever — excluding months the World Cup took place — with 11 million total viewers on the app that watched 2.2 billion minutes in total of ESPN content.
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T-Mobile Offers AT&T Customers 128GB iPhone 6s for $200 Off to Switch
T-Mobile has announced a third “Un-carrier Unwrapped” holiday promotion that offers AT&T customers a 128GB iPhone 6s for the same price as a 16GB model, which is a $200 savings.
The offer is valid for AT&T, GoPhone and Cricket postpaid and prepaid customers that switch a phone number to a T-Mobile Simple Choice postpaid plan between December 4 and December 13.
AT&T customers can combine the offer with T-Mobile’s Carrier Freedom promotion, which provides up to $650 towards a balance owing or to pay off early termination fees (ETFs) with an eligible device trade-in.
T-Mobile is also offering AT&T customers that switch up to half off its lineup of financed in-store accessories:
That could mean as much as a $125 discount on the hottest mobile gifts, like the latest smartwatches, UE Boom and JBL Bluetooth speakers, top-of-the-line headphones, Fitbit fitness trackers, Guitar Hero Live for iOS and more.
This limited time offer is part of T-Mobile’s monthlong “Un-carrier Unwrapped” holiday promotion that began with three months of free unlimited LTE data for all Simple Choice postpaid customers and a $200 bill credit for Sprint customers.
T-Mobile plans to unveil additional “gifts” over the next few weeks, with a new gift coming at least once per week. T-Mobile CEO John Legere recently confirmed on Twitter that Verizon customers will receive their “Un-carrier Unwrapped” gift soon.
T-Mobile also recently announced that Music Freedom now supports 11 new services: Aud.io, Dash Radio, DatPiff, Jango, KCRW, Noon Pacific, Radio Danz, SomaFM, Spinrilla, StreamOn and TuneIn Premium.
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Nuance Launches ‘Dragon Anywhere’ for iOS With Continuous, Cloud-Based Dictation
Nuance Communications today announced the launch of its voice dictation and productivity app, Dragon Anywhere, for iOS devices. Although the app includes a bevy of document management and enterprise-focused features, its main selling point is its continuous, cloud-based dictation that lets users create and edit documents without a time or length limit set in place.

“Expanding Dragon Anywhere to iOS further empowers the mobile workforce to more easily complete time-consuming documentation and achieve greater levels of productivity away from the office,” said Peter Mahoney, senior vice president and general manager of Dragon.
The company positions Dragon Anywhere as an ideal alternative for professionals often working outside of an office, since the software allows them full editing, formatting, and distribution tools right from their phone. Although it should be noted that even when out in the field, an internet or cellular connection is required at all times for the dictation software to function.
The app extends its voice dictation beyond document creation, as well, letting users navigate the UI or even share documents to Dropbox and Evernote using only their voice. The video below shows off Nuance’s voice dictation software in greater detail.
Dragon Anywhere also includes a customization suite for its dictation awareness, letting businesses enter personal and customized phrases to be sure the software picks up on everything said by the user. All saved settings will also sync between iOS and the company’s supported Mac and PC apps, as well.
Nuance offers Dragon Anywhere as a three-tiered subscription-based service, with 1 month ($15), 3 months ($40), and 12 months ($150) available as options to those interested, along with a one week free trial to test out its features beforehand.
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Authors Believe Apple’s Entry Into E-Book Market Wasn’t Anti-Competitive
A coalition of authors and well-known booksellers have come forth to back Apple in a petition to overturn a recent ruling that stated the company was liable in conspiring to fix the prices of electronic books when its iBooks store launched on the iPad in 2010 (via Cult of Mac).
Together, the Authors Guild, Authors United, the American Booksellers Association, and Barnes & Noble have filed a 37-page amicus brief that states Apple was in fact enhancing competition and benefiting its customers.
“We are pleased to lend our support in this matter, critical to anyone interested in a competitive and diverse literary marketplace,” said Mary Rasenberger, executive director of the Authors Guild, in a statement. “We fundamentally question the wisdom of the Second Circuit’s use of antitrust law to punish a business arrangement that demonstrably increased competition in the e-book marketplace.”
The brief falls in line with Apple’s petition of the Supreme Court to review the case this past October, after first being found guilty of conspiring to artificially inflate the prices of e-books back in 2013, when the case started. The amicus brief filed by the authors and booksellers backs up Apple’s attempts at overturning the ruling, stating that a positive outcome for the case is “critical to maintaining a healthy marketplace for the ideas and First Amendment-protected expression that authors and bookstores facilitate.”
The groups even mention Amazon as more of a “disruptive” force in the e-books market, with a “loss leader” strategy that led to domination over the digital bookselling marketplace. The groups use Amazon’s recent public battles with publishers like Hachette, where it essentially ceased selling any of their novels due to a price point disagreement, as a primary example. They also look at the market monopoly Amazon held before Apple entered with iBooks in 2010.
“With a 90% market share, nearly every customer who wanted to purchase an e-book had to do so through Amazon,” the brief states. “Amazon could exercise this power to suppress specific publishers, authors, or messages with which it disagreed, with impunity. It also could steer the culture toward the ideas it valued. Amazon controlled what e-books were promoted on its home page, what e-books were recommended to consumers, and what books appeared at the top of a consumer’s search results when she searched for e-books on the Amazon.com website.”
With no response yet from the Department of Justice regarding Apple’s filing for a review, the company still has an uncertain future in the two year-long case. All respondents have until January 4 to file a response in opposition to Apple’s petitioning of the Supreme Court, so the next leg of the case is just over a month away.
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