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Posts tagged ‘Apple Watch’

9
Sep

Apple Seeds WatchOS 2 Golden Master to Developers


Apple-Watch-Midnight-Blue-250x299Apple today seeded the golden master (GM) version of watchOS 2 to developers, which is the version of watchOS 2 that will be released to the public on September 16 alongside iOS 9.

watchOS 2 requires iOS 9 and can be downloaded over-the-air through the Apple Watch app on the iPhone by going to General –> Software Update.

Today’s golden master release follows five developer betas of watchOS 2, which were seeded to developers from June 8 to August 6, when the fifth and final beta was released.

watchOS 2 is the first major update to watchOS, the software that runs on the Apple Watch. watchOS 2 introduces several new features developers can use to improve their apps, including more efficient native apps that run on the watch itself instead of the iPhone. The new software also allows developers to access the Taptic Engine and sensors like the heart rate monitor, microphone, and accelerometer.

Thanks to the new tools for developers, Apple Watch apps will be more complex, full-featured, and faster. Other features in watchOS 2 include photo and time-lapse watch faces, third-party Complications, a longer screen activation time, Time Travel, and a Nightstand mode that’s activated when the Apple Watch is charging.


2
Sep

Apple to Debut New Apple Watch Sport Bands at September 9 Event


At its upcoming iPhone-centric event on September 9, Apple will debut new Apple Watch Sport bands in a variety of new colors, MacRumors can confirm. News of the new bands was shared by 9to5Mac this morning, and we’ve also been hearing similar rumors about Apple’s plans to introduce additional band options.

It is not clear what colors Apple is planning to introduce, but it’s possible the company will focus on darker colors to complement the neon-like shades of the existing Apple Watch Sport bands, which come in bright pink, green, and blue, along with black and white.

Apple has already produced Sport Bands in additional colors, which were initially shown off by Jony Ive at the Milan Design Week in April shortly before the Apple Watch launched. At that event, he displayed a selection of bands in red, orange, yellow, blue, and several nude shades.

customapplewatchbandsImage via Umberta Gnutti Beretta
Apple has also provided several celebrities with custom Apple Watch Sport bands in unique colors. Former professional rugby player Will Carling received a red Apple Watch Sport band, while director J.J. Abrams was given a custom navy blue Sport band.

Along with introducing new Apple Watch bands, iPhones, and the revamped Apple TV, Apple may also announce sales of the Apple Watch in additional countries, including Austria, Denmark, and India. We’ll also hear more about watchOS 2 at Apple’s iPhone event, with Apple providing a launch date for the new operating system update.


21
Aug

Questionable Rumor Points Towards Upcoming ‘Smart Bands’ For Apple Watch


Apple is working on next-generation Apple Watch bands that will be equipped with new health sensors, according to a questionable report from Czech site Letem Svetem Applem [Google Translate]. Citing an unnamed source, the site says Apple is planning on creating smart bands that include sensors for detecting blood oxygen levels, respiratory rate, blood pressure, and body temperature.

The bands are said to be able to plug into the diagnostic port on the Apple Watch, making them compatible with the current-generation device. Letem Svetem Applem suggests that all of the health monitoring functions above could not be built into the Apple Watch itself, a supposition that may not be accurate.

diagnosticport1
When the diagnostic port was first discovered ahead of the Apple Watch’s release, TechCrunch speculated it could be used for smart band accessories with additional sensors or external batteries, but there has thus far been no solid indication that Apple is working on such technology at this point in time.

It continues to be unclear what exactly the diagnostic port is capable of, but based on Apple Watch setups in retail stores and information discovered by third-party band makers, it looks like it’s able to be used to charge the Apple Watch and relay data.

There are a number of reasons that Apple might be hesitant to embed multiple sensors in bands, including price concerns and durability issues. Apple would also need to consolidate bands or embed sensors into every band type, something that could be difficult with bands made of widely varied materials.

Letem Svetem Applem has accurately shared information gathered from resellers and other third-party sources in the past, but it does not have a known track record for sharing highly sensitive rumors that could only be sourced from a well-positioned insider within Apple. Because the site does not have a reliable track record, this rumor should be viewed with some skepticism for the time being.


14
Aug

Apple Introduces New Apple Watch Link Bracelet Kit, L/XL Sport Bands to Fit Larger Wrists


Apple today introduced a new Link Bracelet Kit, which is equipped with six additional stainless steel links to make the 42mm Link Bracelet able to fit wrists that exceed 205mm. The six links expand the band by up to 40mm, for a maximum size of 245mm.

The Link Bracelet is Apple’s only modular band, with size that can be adjusted by adding or removing links. That makes it the only band that can be expanded in this way, and with six additional links, it’ll be the band best suited for wrists larger than 215mm, which is where the Classic Buckle maxes out.

linkbraceletkit
Apple has also introduced new sizing options for the Apple Watch Sport Band, introducing an L/XL sizing option for 42mm Apple Watches. Apple Watch Sport Bands are now sold in two configurations: S/M & M/L, and M/L & L/XL. The new L/XL size option is available in black or white and expands the size range of the Sport Band to 245mm.

apple_watch_band_lxl
While Apple Watch bands were initially designed to fit a range of wrist sizes from 135mm to 215mm, there have been complaints that the Apple Watch bands are not large enough for bigger wrists. Quite a few people on Apple’s support forums have requested XL-sized bands, and Apple’s effort to introduce a kit for the Link Bracelet and new sizing options for the Sport Band is its first move towards offering an wider range of sizes.

Apple’s Link Bracelet Kit is priced at $49 and available for purchase immediately through the company’s online site. It ships out in 5 to 7 business days


14
Aug

Apple Begins Taking Orders for Standalone Modern Buckle Apple Watch Bands


Apple today began selling the 38mm Modern Buckle band on a standalone basis, marking the first time the Modern Buckle band has been available for purchase since the Apple Watch launched on April 24.

Over the course of the last several months, all other bands have become readily available, but the Modern Buckle bands in all sizes and colors has continued to say “Currently unavailable,” with no prospective ship date given. The only way to get a Modern Buckle band prior to this morning was to purchase it alongside an Apple Watch.

modernbuckleband
The Modern Buckle is made from Granada leather sourced from a single small tannery in France, which may explain why it has been available in such limited quantities. The Modern Buckle also includes a unique magnetic buckle closure and the leather of the band is reinforced with Vectran weave to keep it from stretching.

All sizes and colors of the Modern Buckle band — including Brown, Black, Soft Pink, and Midnight Blue — are in stock. Orders placed today will deliver between August 24 and September 1, with in-store pickup being unavailable at this time.


6
Aug

Apple Seeds Fifth WatchOS 2 Beta to Developers


Apple-Watch-Midnight-Blue-250x299Apple today seeded the fifth watchOS 2 beta to developers for testing purposes, more than two weeks after seeding the fourth watchOS 2 beta and nearly two months after announcing the new operating system update at its 2015 Worldwide Developers Conference.

watchOS 2 requires the iOS 9 beta to be installed and can be downloaded over-the-air using the Apple Watch app on the iPhone by going to General –> Software Update. Caution should be used when installing this beta, as downgrading the software on the Apple Watch is not possible.

watchOS 2 is the first major update to watchOS, the software that runs on the Apple Watch. watchOS 2 introduces several new features that developers can use to improve their Apple Watch apps, including native apps that run on the watch itself instead of the iPhone. The software also allows developers to access the Taptic Engine and other sensors like the heart rate monitor, the microphone, and the accelerometer for the first time.

With the new tools for developers, Apple Watch apps will be more complex and full-featured. Other features in watchOS 2 include new watch faces (photo albums and time-lapse), third-party Complications, Time Travel, and a Nightstand mode that’s activated when the watch is charging, displaying the time.

watchOS 2 is currently only available to registered developers who have also installed iOS 9 on their iPhones. Apple plans to release the software to the public in the fall.


1
Aug

Apple Supplier Numbers Suggest Apple Watch Sales Are Below Analyst Expectations


We’re all curious about how many Apple Watches Apple has sold, but with the company opting not to break out its Apple Watch sales numbers, all we have to go on are analyst guesses, information distilled from third-party sources, and tidbits of data that Apple has provided.

The latest data that hints at how the Apple Watch has fared comes from The Wall Street Journal, citing shipment information provided by analyst Mark Li from Taiwan’s Advanced Semiconductor Engineering Inc. (ASE) most recent earnings call. ASE is the company that builds the S1 package housing the many chips and sensors used in the Apple Watch.

SB LL MB Apple Watch
An ASE subsidiary reportedly failed to meet its “break-even volume” of two million units shipped per month during the second quarter and does not believe it will meet that target in the third quarter, either. The company’s failure to meet this target suggests the Apple Watch “is not selling nearly as well as some analysts expected,” says The Wall Street Journal.

“The shortfall of Apple Watch is a disappointment,” Mr. Li wrote in a note to clients. “We came in with a low expectation but below break-even still surprised us.”

In an interview, Mr. Li said it is unusual for a company like ASE not to reach break-even volume during a typically busy period like the third quarter, especially when dealing with a new product.

He said that he now expects ASE to fall short of his forecast of shipping 18 million units this year, peaking in June.

Ahead of Apple’s recent earnings call, analyst estimates of Apple Watch sales during its first quarter of availability ranged from 2.85 million to 5.7 million, averaging out to 4.07 million. After the call, many analysts adjusted their estimates, with the consensus largely changing to between 2.2 and 3 million units sold. Estimates continue to vary, however, with Strategy Analytics suggesting Apple sold 4 million units in a recent report.

During the call Apple CEO Tim Cook said Apple Watch sales “exceeded [Apple’s] expectations,” despite supply continuing to trail demand at the end of the quarter. “We feel really great about how we did,” he said. Apple CFO Luca Maestri hinted current revenue from the Apple Watch was “well over” $952 million, but he also did not provide insight into sales.

In the past, Tim Cook has warned against attempting to infer information from single data points from the company’s supply chain due to its complexity.


28
Jul

Apple Debuts Three New Apple Watch Videos Highlighting Music, Fitness and Travel Apps


Apple today introduced three new Apple Watch videos on its YouTube channel, highlighting third-party apps designed for the wrist-worn device. Each of the three videos focuses on a different subset of apps, covering music, fitness, and travel.

The videos all depict a single Apple Watch that displays a series of apps on the screen, with a selection of app icons in the surrounding space. Icons are enlarged to denote which app is on the screen. In the “Music” video, for example, music discovery app Shazam, DJing app Pacemaker, and ticket-purchasing app Stubhub are shown in quick succession.


The “Fitness” video highlights the Nike+ running app, the WaterMinder hydration tracking app, and sports scores provided by the MLB.com app.


The third and final video, “Travel,” gives a brief glimpse of travel app Expedia, transportation requesting app Uber, and recommendation app Yelp.


Apple’s newest short advertisements are the company’s first that put third-party apps for the device directly in the spotlight. Previous ads have focused on showing off the different use cases for the device, including four videos released last week that depicted the Apple Watch being used in daily life while traveling, working out, and communicating with friends and family.


24
Jul

The Watch just made Apple over $1 billion. Why hasn’t Android Wear been as successful?


Gold Apple Watch Edition

As good as gold: the Apple Watch has earned its maker as much as $1,000,000,000 in the span of three months.

It’s official: Apple has a license to print money. In what may be the most unprecedented financial return ever for a new product category, the company’s quarterly guidance report has numerous analysts concluding it may have sold over $1 billion worth of Apple Watch devices in the three months the wearable has been on sale.

Despite what some might call success, the figure is ironically well below the almost $2 billion+ that some had expected, a issue that was likely fostered by supply shortages or long waits. Still, this approximated figure means the wearable earned more money than either the iPad did, or the original iPhone, when they first launched.

The earnings come at a period of absolute prosperity for Apple, which for Q1 2015 reported the most profitable financial earnings in history for a publicly traded company. More recently, The Wall Street Journal published a piece that took a deeper look into those results and found that, while Apple sells only 20% of the world’s smartphones, in Q1 2015, it managed to earn 92% of the profits.

_____________________________62__1024 The Verge

All about Apple (and Google)

Android-Wear-Vs-Apple-Watch-10-710x473

Watch out not to fall: Investors will no doubt be eager to see how the Apple Watch performs in Q3.

Apple itself is not giving specifics. The figure everyone is throwing around has been deduced from reported earnings on “Other Products” sold, and assumes there was no growth with respect to iPod, Beats, or other items. Additionally, because Apple has deliberately chosen not to provide any information about which models of the Apple Watch sold what numbers, we can only speculate. For reference, some had initially predicted the wearable would have sold 3 or 4 million units by this point.

For the sake of argument, if Apple sold nothing but Watch Sport devices (each roughly $400), that would mean approximately 2.5 million units were sold. In reality there are countless factors involved given that the device comes in two sizes (each having a slightly different price) and arguably the more desirable of the “cheaper” two versions (“Apple Watch”) does, itself, come in several different band offerings that separate the price in terms of hundreds of dollars. And then of course the Apple Watch Edition is present, for those customers which ASUS has determined must be insane.

For the sake of argument, if Apple sold nothing but Watch Sport devices, that would be approximately 2,500,000 units, far FAR more than the meager 750,000 Android Wear saw in all of 2014.

For the sake of this piece, and for the sentiment it seeks to share on the whole, it ultimately doesn’t matter how many of which model Apple sold. Any way you run the figures, Tim Cook & Co. have indisputably eclipsed the roughly 720,000 Android Wear devices that estimates say Google managed to ship in all of 2015. For reference, Android Wear launched on June 25th, which means that figure takes into account 6 months and six different products: the Samsung Gear Live, the LG G Watch, the Sony Smartwartch 3, the Motorola Moto 360, the Asus ZenWatch, and the LG G Watch R. And Samsung’s Tizen-based Gear S for reference? First day sales were just 10,000 units whereas Apple managed to net over 1,000,000 for its Watch on the first day of pre-orders, a number that didn’t even take into account non-US based figures.

Android Wear

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Apple’s offensive

Apple Tim Cook

The Apple Watch represents Tim Cook’s first big initiative, and he must be quite happy that it has proven successful.

To understand why the Apple Watch has been seemingly so successful, naturally it has less to do with the product itself than it does the lifestyle it represents. To understand the sentiment, one need only to look at the endless number of professional reviews of the Apple Watch, very few of which were actually glowing or implying the device – as it stands today – is somehow going to change one’s existence. Even with a novel user interface and creative use of the “digital crown” to achieve zoom functionality, there is very little the Apple Watch does that existing Android-compatible products didn’t already offer. Granted as more apps become available this has the potential to change, as it does with software updates, but looking at even Samsung’s Tizen-based Gear S, it has several novel features that are impossible on the Apple Watch, the most obvious being SIM card support.

Apple sold its Watch in no small part because its user base responds well to marketing, to cachet, to social factors, and to image. As is often argued, Apple customers tend to have more money, or are willing to spend more of it, hence the large profits the company enjoys and greater app-generated revenue than Google’s Android. These customers are more likely to want to show off their new trinket, and more likely to want it to begin with even if they don’t know how or why they would use it. Apple is, in a sense, “cool”, and most everyone wants to be cool. Apple esentially found a way to get people to buy a time piece for wrist, even when their phone already serves the same purpose.

Google’s main problem is… Google

Lollipop statue Android Google logo close

Unfortunately Android Wear is nowhere near as “sweet” on open source as its big brother (seen here, with Lollipop in hand).

Indeed the problem here, if one exists, is really one of Google’s subdued, almost apathetic consideration of the wearable market as a whole. Given how much brouhaha was made about Glass when it was first announced, it’s all the more surprising, though it’s also likely the ultimate fate of the expensive wearable also served as a wake up call: general consumer interest is hardly present at best, and even among the more tech-oriented price is still a factor for a product that is still “unfinished.” These days, talk of its successor refer to a product that will have a much more niche, much more focused use rather than the mainstream consumer device that was once envisioned.

When Android first stepped into the market, arguably the biggest need Google had was getting vendors and OEMs alike to accept  the fledgling OS while the world was smitten with a certain Cupertino-cropped crop. Android has certainly taken off, but the same can not be said about Android Wear, a platform that has seen substantial improvements in the year since its release, yet severely lacks the momentum and attention that Apple has garnished. Google has, in a sense, failed to “sell” the idea that consumers need to wear a watch to complete their lives whereas Apple has.

There are many reasons for such a conundrum, though arguably decisions to lock down the wearable OS in a manner (and fashion) that couldn’t be further from the mainstay Android device ecosystem is certainly at the top of the list.

Instead of allowing for choice and creativity, Google has opted for a divisive strategy not unlike that which Microsoft attempted with Windows Phone 7. WP7 phones were unable to include things such as fast CPUs, or even large or high resolution displays, a feature that wasn’t added until Windows Phone 8 Update 3. One of the core mistakes Microsoft eventually realized was that it couldn’t keep up the charade, and one need only look at the non-existent line-up of Windows Phone 10 launch devices to see what’s become of this sordid situation.

The man with the iron fist

LG Watch Urbane LTE 9

Regardless of how many people actually want the extra features, products like the LG Watch Urbane LTE (seen here) or the Samsung Gear S have key functions that Android Wear can never hope to compete with as it currently exists today.

Perhaps the largest reason Android Wear has truly failed to excite or take off with the mainstream is due to the way Google has exerted complete control over its functionality and form. No cameras. No cellular modems. No modifications. You can literally buy any random Android Wear product and be met with the same experience across the board.

What’s the end result then? Maybe one has a few extra watch faces. That’s about the limit to which OEMs can “work their magic” and instead are confronted with making the most out of the outside. First we had square faces, now round is sound. But just how different does the Huawei Watch actually look from the LG Watch Urbane? There are only so many ways you can make a watch, and due to the way Google has stymied development the choices are even fewer.

The point really hits home when taking a look at just why it is customers needs are better met when there are choices. If someone wants a smartphone with a great camera, Sony is usually mentioned among the top choices. If someone wants a smartphone with a beautiful, vibrant display, Samsung is usually the first choice. If someone wants a low price, perhaps Huawei or ZTE. With the sheer diversity among Android devices, there is truly something for everyone. With Android Wear however, there is not.

Variety is the zest that’s missing

Asus on Apple Watch Edition

ASUS is quick to diagnose insanity yet can’t see the “madness” in Android Wear’s current condition.

Those customers who want to make calls on their wrist a la Dick Tracy must run to Samsung. People who want a robust fitness experience might look to Fitbit. And what about design; time pieces are all about design, and what then, for those customers on Android who do have cash to burn, and who would be willing to pay “Apple Watch money”? Well at the moment, they are flat out of luck. This is truly bizarre when considering just how outlandish some of the Android devices of the past have been: Google the company that once encouraged thinking outside the box is now living in it?

With the sheer diversity among Android devices, there is truly something for everyone. With Android Wear however, there is not.

It makes sense why a company like Samsung has made dedicated efforts to provide Gear wearables that offer experiences which can not be had with Android Wear. Take the Gear Fit, which has a curved, rectangular display. Doesn’t meet Google’s requirements. What about the Gear S which has an embedded cellular antenna for voice calls? No go for Android Wear. And what of its upcoming Gear A, once known as “Project Orbis“? It’s allegedly going to use a ring-based navigational system and that is definitely not kosher with Google.

Still, trouble is abound when you look around: to date Samsung has six different Gear Watches, only one of which uses Android Wear. LG has three that support it, but has already released the Urbane LTE which runs WebOS instead, and has far more form and functionality with three working hard buttons on the side and an embedded cellular radio. Perhaps most importantly, it doesn’t require formatting the device to pair it with another phone. Are these devices making a killing? Obviously not, but they indicate their respective OEMs are willing to make concerted efforts to break out of Google’s shadow.

Price competition

Another issue to consider is that of Android at-large, namely the lack of profitability for basically anyone but Samsung and Google itself:

BT-AD014_SMARTP_16U_20150712190305-840x1504

Last week’s report by The Wall Street Journal pointed out just how profitable Apple is, and how irrelevant 99% of Android OEMs are when it comes to profits.

As mentioned earlier in this piece, and as covered last week, Apple is the undisputed winner when it comes to earning money. Despite selling just 20% of the world’s smartphones in Q1 of this year, it managed to capture 92% of the profits. Samsung, in turn, the largest Android OEM, had but 15% (because the research takes losses into account, the total of the shares is higher than 100%).

Of course, there is a company who is making cash hand-over-fist with Android: Google. Every single one of the billions of Android products in the market that have access to Google Play Services means that Google earns money from ad revenue and data mining framework. Of course Android OEMs are keen on using the OS because it alleviates them from having to create their own mobile OS and fuss around with developers and support. Samsung is no stranger to this problem, as can be readily seen with the trials and tribulations associated with its Tizen platform.

At the end of the day, this lack of profits means potentially less resources to actually develop and release Android Wear devices. HTC for example, has been having financial troubles off-and-on for years now, and the fact that budget-friendly products are selling so well means it will continue to in the future. If said company is having enough trouble as is selling flagships like the One M9, where is it supposed to find the cash to spare on a wrist-worn-wearable? The sheer amount of money needed for a project like this, even on a small budget, is immense: the R&D costs, the labor costs, the manufacturing costs, the marketing costs… when dealing with products that are aimed at developed countries and markets where you have Apple or Samsung to contend with, it’s just not possible to go small, you just don’t go at all.

Fragmentation, perhaps in part

To an extent, the tired-and-true claim of fragmentation can be addressed, though the true nature of its fostering this situation is arguably a small one at best. Android Wear is only compatible with Jelly Bean 4.3 and up, and unfortunately there is still a large minority of the population that is unable to use it, even if they wanted to. Consider the following:

スクリーンショット (52)

As added emphasis, consider this as well:

スクリーンショット (53)

Android Jelly Bean (4.3) launched on July 24, 2013 and it – or any build released after – is required for Android Wear compatibility. As the first visual mentions, at the time of the wearable platform’s launch on June 25, 2014, “only 24% of Android devices were compatible”. This is a major limiting factor, especially when compared to the 50% of iOS phones that were compatible a week before Apple Watch hit stores.

The second visual would serve to indicate Jelly Bean itself is running on almost half of all Android smartphones, but with respect to Android Wear the situation is more complicated. Jelly Bean was the name given to three different builds: 4.1, 4.2, and 4.3, and as the first visual indicates, 33.7% of JB’s 39.2% share is not compatible. When you combine this with percentages running even earlier versions of Android, you arrive at 45%. Of the billions of devices running Android in the world today, 45% of them can not, and arguably will never be able to, run Android Wear. In the case of Gingerbread in particular, it has been almost half a decade since the OS became outdated yet lo and behold 5.7% of the world is still using it.

While it is easy to argue that customers who want wearables would be the same ones who have the latest-and-greatest devices at all times, this is not necessarily the case. Consider the situation with the LG G Flex and Japan, for example, wherein the one carrier that sold it, KDDI au, utterly failed to update the device past Android 4.2 despite LG itself having long since made 4.4 KitKat available for the model elsewhere. Thus for anyone who bought this phone, which released about less than 18 months ago, they are squat out of luck. Consider this situation on a global scale and it becomes quite clear just why so many devices are still running pre-4.3 builds of Android.

Going back to the Microsoft/Windows parallel discussed earlier, this parrots the very same conundrum that existed with Windows 8’s native “Metro” apps: There was, and has never been, any incentive for developers to make “Modern UI” programs simply because only those running Windows 8 or 8.1 can even use them. What’s the point when the vast majority of the world is still on Windows 7, XP, or even Vista? This is arguably the exact reason Apple has never deemed it worthwhile to make a “modern” iTunes.

Let’s reason it out

While it’s easy to attack Google for “heavy-handedly” managing Android Wear, there are a number of very clear reasons why it has chosen to.

Fragmentation

android-fragmentation-visual

This. Is. Literally. Fragmentation: a visual look at just why Google doesn’t want Android Wear to be open source.

Arguably the largest reason Google doesn’t want Android Wear to be an open free-for-all lies in the very nature of what Android-proper is: a teeming, tangled mess of fragmentation, though ironically almost none of it is Google’s doing. The very core of Android’s existence allowed for companies like Samsung, HTC, LG or Motorola to skin everything in the old days. It is the issue that allows the new wave of OEMs, Huawei, Xiaomi, Oppo and others to continue to “mess with” the user experience even now, as companies like Samsung finally got the hint.

By holding the keys to the castle, Google is able to exercise total control over what goes on in its courtyard, and in doing so can make sure that certain standards are adhered to. While Google has more recently taken to moving functionality to the Play Services framework, instead of relying on OS updates – which may never come depending on the OEM –  the same can’t be said about third party developers. Truth be told it is a major burden for software engineers, to manually check each and every build and possible configuration of Android to ensure their software will work on the device of your choice. This has become even more pronounced given that budget products might still be running on Jelly Bean, Ice Cream Sandwich, or even Gingerbread.

This chart shows Samsung's 47.5% share of Android.

Open Signal This chart shows Samsung’s 47.5% share of Android.

By locking down Android Wear to Google’s Android and not AOSP, it also ensures that all wearables make full use of Google Play Services, something that cannot be said of smartphones released in China. Android Wear is heavily dependent on Google Now, and thus by requiring KitKat, it thereby ensures all compatible handsets will support it.

China trouble

china android

The very fact that Google Play Services are still banned in China is another reason to lock down Android Wear. As we saw with the Chinese Galaxy Note 4, products designed for China ship without Google apps installed and are unable to use any of the framework that makes them run. Of course there are ways around this, but for the general public who will never miss their presence, it only furthers China’s agenda.

If Android Wear were to be open, and if it were to catch on in China’s rapidly expanding mobile market, it would mean that countless local OEMs could be creating products, and that is downright infuriating for Google, who is thus not able to earn any money from use of its infrastructure, services, and advertising models. China has over a billion people, and yet as things stand now, Google is – in theory – not getting a single yuan from any of them. In a sense, it would be tantamount to thousands of Kindle Fire variants. Google worked hard to create the OS, and it definitely wants to get something back in return.

 Quality control

Another key benefit, Google can ensure quality control standards, even if only indirectly. Think for a moment just how many Android devices there are. Consider all the budget ones that are sold at extremely low prices. There is no guarantee of anything whatsoever. Apple, paradoxically, is able to justify it’s high price point for the Apple Watch in part because consumers trust Apple, and because Apple itself has brand value. When one considers the current crop of Android Wear offerings, they are all sold by legitimate, established companies that have their own sense of trust among consumers. Just imagine what would happen if “random brand x” were to start selling an Android Wear smartwatch.

With Android you can put the OS on everything, from a price-defiant Vertu to a bottom-barrel budget product, and the differences couldn’t be more astounding. One phone might have support for a specific sensor, yet another doesn’t. One device might have insufficient RAM to properly run its skin, yet the other has too much. Apple has never had to deal with qualms about consistency and cohesiveness with its devices, but Google (inadvertently) has. By standardizing everything and specifying the exact requirements, Google is therefore ensuring all users regardless of price or product, that the experience will be uniform. Think of it as a Starbucks that must adhere to a specific company-wide recipe for mocha coffee as opposed to hundreds of different restaurants that may blend the beverage differently.

Conclusion: mad money to be made

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While Apple’s success might be good news for the folks over in Cupertino, it’s of a far more mixed blessing to those working with Android. Google’s own wearable OS has been available for over a year now, yet there is not a shred of evidence from the company’s own PR team to suggest it’s even successful.

Google is essentially taking a very careful, leisurely approach to Android Wear. This might be in part because the market for wearables is in and of itself limited in scope. It might be a result of the general consensus that Glass was a failed experiment. It might be a desire to keep things under stricter control to prevent OEMs from going crazy with the functionality. Whatever the true reason is, be it one, several, or all of the possibilities above, Google is once again going to play second fiddle to Apple, something that is decidedly uncomfortable, given that Android Wear launched almost an entire year before Apple Watch. Google should be calling the shots, not dodging the bullets.

The Bad

In one sense, Google’s wearable OS can be considered a failure as far as widespread adoption goes. Unlike its smartphone and tablet platform which has devices of all shapes, sizes, and prices from almost a thousand OEMs, Android Wear has been a platform key manufacturers have either deliberately ignored (see Samsung’s Gear S), chosen to start ignoring (see LG’s “test” device the Urbane LTE), or else ignore entirely (see HTC for example). Meanwhile, Motorola drew attention last year with the Moto 360 but has yet to announce a followup, and Huawei’s eye catching offering has yet to materialize months after it was announced.

The Good

Despite the general malaise confronting Android Wear, there is a potential silver lining: if Apple can sell over $1 billion worth of smartwatches in a scant three months, there is an untold amount of money it can make within a year, or with a new, updated product. By that reasoning, Google itself, along with partner OEMs, are also poised to earn major money with Android Wear. Despite the rather humble beginnings, now that the cash cow is out in the field, one would hope that Team Android gets its act together and starts putting some serious effort into the wearable platform.

Now that we have weighed in, we want to hear from you! What’s your take on the whole Android Wear situation? Is Google doing enough? Is the wearable platform just not worth the effort? Leave your comments below!// <![CDATA[ (function () var opst = document.createElement('script'); var os_host = document.location.protocol == "https:" ? "https:" : "http:"; opst.type = 'text/javascript'; opst.async = true; opst.src = os_host + '//' + 'www.opinionstage.com/polls/2284393/embed.js'; (document.getElementsByTagName('head')[0] ()); // ]]>

23
Jul

10 Things the Digital Crown and Side Button Do on Apple Watch


Other than touch-based screen gestures like tapping and swiping, the Digital Crown and Side buttons are the Apple Watch’s only control mechanisms. You can use the Digital Crown to scroll through lists and zoom into pictures and maps, plus it can be used to control slider bars like volume and font size. The Side button is the Apple Watch’s one-step access to contacts on your favorites list who you can then call, write a text, or even send your heartbeat.

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The Digital Crown and Side buttons have a few additional uses that you may not already know about. We’ve got a list of 10 important actions that the Apple Watch’s external controls activate.

Activate Siri

In addition to saying “Hey Siri,” you can activate the personal assistant by holding down the Digital Crown until you see “What can I help you with?” You will also feel a tap on your wrist, acknowledging that Siri is listening.

Siri on Apple Watch

Trigger Apple Pay

When near a supported terminal, you don’t have to open the Apple Pay app on Apple Watch to activate it. Simply double-tap the Side button to bring up your card information. Then hold it near a terminal to make the purchase.
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