LG launches Watch Urbane-exclusive LG Call app to Google Play

LG has just released a new app to the Google Play Store that allows you to place calls on your phone from your watch. But unless you own an LG Watch Urbane, you won’t be able to use it. So far, the app is sitting at a measly 1.5/5 star rating on Google Play, and for good reason. Unfortunately, LG doesn’t make very clear the app’s exclusivity to the Watch Urbane in the app description, and that’s certainly upsetting a ton of G Watch and G Watch R owners.

However, if you do happen to own a brand new Watch Urbane, you now have the option to initiate phone calls from your wrist. With the LG Call app, you’ll be able to scroll through your recent calls, favorite contacts, and take advantage of the interesting rotary phone UI LG has selected for this app.
.rvs_wrapper
width: 335px;
.rvs_wrapper.align_left
float: left;
.rvs_wrapper.align_right
float: right;
.rvs_wrapper.align_center,
.rvs_wrapper.align_none
width: 100%;
.rvs_wrapper.align_center
text-align: center;
.rvs_wrapper.align_center.cbc-latest-videos ul li
float: none;
display: inline-block;
vertical-align: top;
.rvs_wrapper.cbc-latest-videos:not(.align_none) ul li:nth-child(2n+1)
clear: both;
.rvs_title
font-weight: 600 !important;
margin: 0 !important;
.rvs_wrapper.align_right .rvs_title
padding-left: 20px;
.rvs_title a
font-family: ‘Roboto Condensed’;
color: #3a3a3a;
.rvs_wrapper.cbc-latest-videos ul
padding-top: 10px;
.rvs_wrapper.align_left.cbc-latest-videos ul li,
.rvs_wrapper.align_none.cbc-latest-videos ul li
padding: 0 15px 0 0;
.rvs_wrapper.align_right.cbc-latest-videos ul li
padding: 0 0 0 15px;
float: right;
.rvs_wrapper.align_center.cbc-latest-videos ul li
padding: 0 7px;
.rvs_wrapper.cbc-latest-videos ul li > a
font-weight: 400;
.rvs_wrapper.cbc-latest-videos ul li > a .yt-thumbnail
margin-bottom: 0;
@media only screen and (max-width : 480px)
.rvs_wrapper
width: 100%;
text-align: center;
#page .rvs_wrapper.cbc-latest-videos ul li
padding: 0 7px;
display: inline-block;
float: none;
vertical-align: top;
It’s possible that LG is limiting the number of supported devices because the app is still in the testing process. But in any case, we’ll have to wait and see if the company decides to expand compatibility to more devices. If you’re interested, head to the Google Play link below.
Finally, a Meerkat app for Android you’ll actually want to use
The temptation to write off Meerkat — the live-streaming app that sort of blew up at SXSW — is tough to resist. After all, Twitter wasted no time releasing a competitor (with a cleaner interface, no less) that slowly seems to be eating Meerkat’s lunch. For now though, Meerkat’s got one leg up on its bitter new rival: The team released an Android version of the app that actually works the way it’s supposed to. You see, Meerkat technically beat Periscope to Android by launching a closed beta app in mid-March, but you could only watch live streams, not start your own. In other words, it was almost completely pointless. Not so anymore!
The app still carries that pesky “beta” badge, but the sailing has been surprisingly smooth so far, even (or should I say especially) over T-Mobile’s LTE connection in midtown Manhattan. Thing is, it’s the very same streaming experience you’ll get from the iOS version of the app, and that means plenty of visual cruft to clutter up the stuff you actually meant to tune in to. With any luck we’ll see the Meerkat team get more comfortable with the ins and outs of Android — a Material Design-y look could work very nicely here — but their priority’s got to be to dial down the amount of junk vying for your attention on-screen. A blogger can dream, right? In any case, Meerkat should try to enjoy this lead while it lasts. Twitter’s already said that Periscope is Android-bound too, at which point this whole crazy race should just heat up all over again.
Filed under: Mobile
Source: Product Hunt
Ford explains why Sync supports Apple and Google car apps
With both Apple and Google wrangling to become the infotainment center of your next new car, Ford will be choosing neither. Or both, depending on how you look at it. During an interview with Re/code, Ford CEO Mark Fields provided some details on how his company will be leveraging its in-house designed Sync system to act as middleman between smart devices and vehicles.
Like many other carmakers, Ford will equally support both Apple’s CarPlay and Google’s Android Auto services, but Sync is still the primary system. The reason is simple, Ford CTO Raj Nair explained to Re/code, “We want to make sure you are not pushed into a decision on a $40,000 car based on your $200 smartphone.” And since neither Apple’s or Google’s offerings can do everything that the other can, Sync will be able to leverage the features of either regardless which OS drivers use. As such, Ford is touting a high level of flexibility with Sync — like letting drivers navigate with Google Maps through their phone but still play Sirius stations using the in-dash receiver.
When the Sync 3 platform debuts this summer, it promises a better touchscreen than its predecessor, new apps and the ability for future updates to occur over Wi-Fi, not just via the OBD-II port or USB. Ford is also working on adding cellular capabilities to its vehicles, and has its own tech for btoh semi- and fully-autonomous driving, though there’s no word on when those features will actually roll out.
[Image credit: Andrew A. Nelles/Associated Press]
Filed under: Displays, GPS, Transportation, Internet, Apple, Google
Source: Re/Code
‘OK Google, Shazam this song’
Siri started handling song queries when iOS 8 arrived, and now Google’s voice commands recognize Shazam as a prompt to do the same on Android. That’s right, Android devices now recognize the “Shazam” command, in addition to “recognize” or “name” for “track,” “song” or “tune” identification. It’s not the only one either, as a few other apps like NPR One, TuneIn, Zillow, Flixster and TripAdvisor (a complete list is here) are also enjoying early access to the Custom Voice Actions feature. Previously you could search apps that way, but with this access developers can get more specific. It seems like the perfect kind of feature to use along with something like Android Auto, just when your phone is slightly out of reach.
With Shazam, after you’ve spoken the phrase the app will launch, do the heavy lifting and save the results for listening later. We tried it out, and the app only launched for commands that included “Shazam,” as in “OK Google, Shazam this song.” Phrases like “OK Google, name this song” kept the process inside the confines of the voice search interface. As you might expect, the music-searching software is one of the many third-party apps that display info cards in Google Now, and there’s easy access to listen, stream and purchase from Google Play Music. Other devs that want in are encouraged to apply here, and explain what kind of commands their apps will need.
Filed under: Internet, Software, Mobile, Google
Source: Shazam, Android Developers (G+)
California ACLU chapter unveils police-monitoring video app
In an effort to reduce police abuses that have occurred with frightening regularity throughout the US, the Southern California branch of the ACLU has just released a new smartphone app designed to securely record your next interaction with law enforcement. Sure, you could simply snap photos and take video using your onboard camera. But what happens when the cop smashes your phone (as one did in South Gate, California) or tries to delete the data (as another attempted in Virginia Beach, Virginia)? Instead of simply saving a copy to your local drive, the Mobile Justice CA app automatically forwards a copy of your video directly to the ACLU for review. Not only that, but it also alerts nearby users that also have the app installed that an incident is going down. The app is available on both iOS and Android, but is only for California residents. ACLU chapters in Oregon, Missouri and New York have already released similar apps.
Filed under: Cellphones, Wearables, Wireless, Internet
Source: The Hill
These surrealist games melt more than clocks
Some say surrealism was the most influential art movement of the past century and, perhaps unsurprisingly, it’s had an effect on video game developers too. The games you’ll find below weren’t made by Salvador Dalí or M.C. Escher, but the influence those mind-bending artists had is unmistakable. And it’s not just limited to endless staircases or clocks melting off the side of a ledge (although those make appearances) in indie games, either. Dream-like visuals and landscapes have dotted the world of blockbuster games too — not even God of War 3 was immune when it released in 2010. Let’s take a mind-bending trip together in the gallery below, shall we?
Living with Samsung’s Galaxy Note Edge in an S6 world
I was torn this past winter. I knew the Galaxy S6 was imminent and that there’d likely be a model with a curved screen, but I was dying to see what it was like to live with its bigger precursor, the Galaxy Note Edge. Would I feel a twinge of regret when the shiny new Samsung handset arrived, even if the older phone still had some advantages? There was only one way to find out. I spent a few weeks with the Note Edge to see not just whether I would enjoy that uniquely shaped screen on its own terms, but whether it would still hold its own against the faster, curvier Galaxy S6 Edge.
Things didn’t look good for the Note Edge at first — the S6 Edge has a nicer design, hands down. While I prefer the texture of the Note’s leather-like plastic back over the S6’s glass, that’s offset by an asymmetrical shape that’s awkward to hold no matter which hand you use. When you combine that with the larger size, it’s hard to get a firm grip on the Note without grabbing the screen. There were more than a few times when I worried the device would fly out of my hands, like when I was taking a bumpy bus ride or walking on a less-than-dry sidewalk. The S6 Edge may have two curves instead of one, but its smaller dimensions make it decidedly easier to keep in my palm.
As you probably know, though, the Note Edge has an ace in the hole: expansion. I didn’t have a burning need for either microSD storage or a removable battery, since I stream a lot of music and have an external battery in case I need a top-up. Still, it was hard to deny the appeal of adding more storage down the road, or swapping batteries during a long workday. And of course, I can’t talk about a Note without mentioning the pen. I only used it once in a blue moon, but it was nice to have for sketching an idea or copying an image.
Performance was a tougher call. The Note Edge may no longer be the most powerful phone in Samsung’s roster, but it was still exceptional. The interface was typically glass-smooth, with only the very occasional stutter. And this is the first Samsung camera that I’ve truly been happy with. Unlike the Galaxy S5, the Note Edge snaps low-light photos I’d be glad to show to friends; I could count on good photos in most conditions. Don’t pick up an S6 Edge in hopes of getting a major camera upgrade, then. About my only performance-related gripe with the Note is a battery that doesn’t last much longer than a day, which is disappointingly mediocre given the 450mAh capacity improvement over the smaller phone.

Unfortunately, the Note Edge falls down in terms of software — you know, the one area where it most needs to excel. There’s technically more functionality than you get on the S6 Edge, such as alerts, news tickers and shortcuts, but it isn’t much of a time-saver in practice. For example, the playback controls are frequently less convenient, not more. I had to swipe the strip two or three times to take a look at music in Sonos or Spotify, while either is just a single flick from the status bar. And sometimes, those edge screen features actually worked against me — notifications partly obscured running apps, and it was too easy to snap photos by accident with the awkwardly placed shutter button.
It’s this clunkiness that ultimately left me disillusioned with the Note Edge, as much as I wanted to like it. Simply put, it felt like the experiment that it is, an exploration of what works (or in this case, doesn’t work) with curved screens. The S6 Edge wins out not just because it’s easier to hold and has newer components, but because it’s more honest about why you’d want curves in the first place: It’s about cool looks first, and any extra functionality is merely icing on the cake. While the Note Edge is still very capable, I’d rather get the plainer Galaxy Note 4 or “settle” for the smaller S6 Edge.
Filed under: Cellphones, Mobile, Samsung
Microsoft Windows 10 will allow for Android apps
Microsoft is determined to stay relevant in a world that is run almost completely by Android and iOS devices, with over 96% of the mobile market under their combined belt. That unfortunately only leaves about 4% for Microsoft and other manufacturers Well, Microsoft is not one throw the towel and give up, as today they have announced that they will be releasing some new tools that will help developers port over their existing apps for Android and iOS with as little work as possible.
Android developers will be given the ability to use Java and C++ code on Windows 10, so they won’t have to rewrite their entire apps code from the ground up to get it to work on Windows 10. iOS developers will be able to continue to use their existing Objective-C code, so they will have a little less of a hard time. All welcome addition for those few that may have been dying to port their apps over to Windows from either platform.
Microsoft is hoping that by easily allowing developers from both rival competitors to easy port their code over to Windows, they will be more willing to do so, since they will no longer be looking at having to either rewrite the entire apps code or have to learn a complete new programming langue to start development on Windows.
While this idea, in theory, sounds like it could be a great boon for Windows, reality is that there will likely not be many devs that are going to want to make the move over, no matter how easy the move may be. With Android and iOS holding such a major share of the mobile market, it would make more sense for devices to instead focus on improving their apps on their current platform instead of wasting resources to port it over to Windows.
Only time will tell of course as to whether this move will indeed help propel Microsoft back to the forefront of the mobile industry.
Source: The Verge, Digital Trends
The post Microsoft Windows 10 will allow for Android apps appeared first on AndroidGuys.
Android’s official texting app offers replies from notifications
Hangouts may be Android’s star messaging app at the moment, but Google is still willing to show its original Messenger client a little TLC. The company has updated its basic Android texting app with support for quick replies from notifications. While the feature isn’t quite as slick as what you get in iOS’ Messages (where the notification itself has a reply box), it’ll save you from constantly switching apps when you’re juggling a rapid-fire conversation alongside your usual phone tasks. Grab the upgrade today if you want some of Google’s latest bells and whistles without having to use Hangouts as your SMS software of choice.
Filed under: Cellphones, Mobile, Google
Via: 9to5Google
Source: Google Play
Android applications will be able to run on Windows 10

During the company’s Build 2015 developer conference, Microsoft announced that both Android and iOS applications will be able to run on the upcoming Windows 10 platform. Using the new Project Islandwood (iOS) and Project Astoria (Android) development kits, developers will be able to port their applications and games to Windows universal apps. Microsoft is letting Android developers use Java and C++ code on Windows 10, allowing applications to be quickly and easily compiled for the platform. Since the majority of the code being used by Android devs is being recycled, this will save app makers a ton of time and money in the long run.
Microsoft is urging developers to bring their code to Windows 10 with only minor changes at the start. Once the bulk of the app is built, the devs are encouraged to take advantage of some key integration points to build in Windows-specific features like Cortana, Live Tiles, Xbox Live, Holograms and more, which are all included in the Project Astoria dev kit. Microsoft has been testing its new APIs out for the past few months, specifically on the popular puzzle game Candy Crush. In fact, the Candy Crush version that’s currently on Windows is converted from iOS code using Microsoft’s new Windows APIs.
To clarify, this doesn’t mean you’ll be able to install any APK on Windows 10. This is simply just Microsoft making it much easier for Android devs to convert their applications. Microsoft has struggled over the years to keep up with the number of apps available for both Android and iOS, so for the end user, this is certainly great news. The Google Play Store will never come pre-loaded on any Windows 10 devices, but rest assured many more applications will soon make their way to the platform.
We’ll be sure to update you as we learn more.











