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Posts tagged ‘Android’

2
Jun

Nintendo’s next console won’t run Android after all


Aside from its codename, we know little about Nintendo’s in-development “NX” console. Yesterday, however, Japanese publication Nikkei claimed to have hit upon a particularly juicy detail about the next-gen gaming system, with its sources stating the NX will run some form of Google’s Android OS. The rumor wasn’t exactly far-fetched, given Nintendo’s plans to get into mobile games this year; but alas, it appears to have been a blast of hot air. Today, a Nintendo spokesperson’s commented on the hearsay — or rather, shot it down in flames — declaring “There is no truth to the report saying that we are planning to adopt Android for NX.” Denials don’t get much clearer than that, but hopefully whatever platform Nintendo’s outfitting the NX with will be less Wii U, more 200cc.

Filed under: Gaming, Software, HD, Google

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Source: Wall Street Journal

1
Jun

Tag Heuer names its first Android Wear Device, the Carrera Wearable 01


tag_heuer_google_intel_partnership

Tag Heuer, the watch company famous for its high-quality (and very expensive) Swiss-made watches, has unveiled the name of its first Android Wear watch, the Carrera Wearable 01.

The watch, according to Tag Heuer CEO Jean-Claude Biver, will be upgradable “for a lifetime,” and will cost around $14,000. Powered by Intel silicon, the watch will run the latest version of Android Wear. As for the “lifetime” upgradability, we’re not so sure what this entails, but Biver says the watch will be upgradable as time goes on and technology matures. The goal is to have the watch “last a lifetime.”

Expect a Q4 release for the Carrera Wearable 01.

Source: Forbes

Come comment on this article: Tag Heuer names its first Android Wear Device, the Carrera Wearable 01

1
Jun

Nintendo plans to join the ranks of Android manufacturers


According to a report from news website Kotaku, Nintendo intends to join the Android world by either creating a new mobile device or powering their next generation console with Google’s most popular software in Android.  The codename for this unconfirmed project is NX and will supposedly be a “surprise” to the world.

With confirmed reports that Nintendo intends to have Android apps available by 2017, we can assume this rumor has some legitimacy.  As a former gamer, I always saw Nintendo as a console for kids, families, and for “casual” gamers.  The X-Box and Playstation, in my mind, exist for the more hard-core gamers and do not necessarily compete with Nintendo.  As iOS and Android expanded all over the world, Nintendo started to struggle as both platforms offered much more variety and cheaper games for the casual gamers.  Nintendo also struggled because they thought their product was good enough to survive on its own and their latest platform, the Wii U was highly limited in compatibility.

Rather than compete with Microsoft and Sony by building a high-end hardware gaming platform, which has never been Nintendo’s style, they will be joining the mobile world with a hardware device of their own running Android.   This should help Nintendo as Google already has a huge app store and should make the next console much more versatile.

If we see Nintendo produce an Android powered next generation home console, or an Android powered mobile device, all Android users are winners as Nintendo has offered some of the most popular games in history.  They may not be leaders in building hardware anymore, but Nintendo has always been a leader in developing games that span generations.  Come 2017, hopefully we will be playing the Legend of Zelda or Super Smash Brothers on our Android devices.

The rumor has not been confirmed by Nintendo.

Via – Kotaku

Source – Nikkei

The post Nintendo plans to join the ranks of Android manufacturers appeared first on AndroidGuys.

1
Jun

Get the low down on the new Asus ZenWatch 2


Earlier this morning, at the Computex Conference in Asia, Asus introduced the world to the latest iteration of their Android Wear smart watch. The Asus ZenWatch 2. Since it was in the wee-hours of the morning, we didn’t have all the details on the specs of the two different options of the ZenWatch 2. Now that everyone (on the East Coast) has been awake for awhile now, we have the specs for the two options.

As we noted this morning, Asus is bringing two different watches to the game with the ZenWatch 2. There will be a 49m model, and a new 45mm model. As for the specs for both, they are matching for the most part, with only two differences. The first difference is that the 49mm model will have a a 22mm strap width, while the new 45mm version will have a 18mm strap width. The other difference, one of which was briefly mentioned this morning, is that the 49mm rendition of the ZenWatch 2 will have the ability to act as a mobile power bank.

Now there are three different options for case colors for both models. The ZenWatch 2 will come in either Gunmetal, Rose Gold, or Silver. Asus has also added a metal crown to the side, which will change how users interact with and control some of the features included with the ZenWatch 2.

In regards to the straps that will be available, there is a special option through a partnership with Swarovski that will bring a diamond pattern, laden with crystals, professional leather strap. If you aren’t looking for the special order, bling-y Swarovski leather strap, Asus announced that there will be a total of 18 different watch/strap combinations.

It has been confirmed that both versions of the Asus ZenWatch 2 will run the latest version of Android Wear, version 5.1.1 Lollipop. This version was introduced, and released originally on the LG G Watch Urbane last month, but has been slowly rolling out to other Android Wear devices.

Now if you’re looking for the specific specs for each watch, here they are:

Asus ZenWatch 2 WI501Q

  • Processor: Qualcomm Processor
  • OS: Android Wear
  • Display: 2.5D curved AMOLED Corning Gorilla Glass 3
  • Charging: Magnetic Charging Cable
  • Water Resistance: IP67
  • Dimensions: 49mm x 41mm

Asus ZenWatch 2 WI50Q

  • Processor: Qualcomm Processor
  • OS: Android Wear
  • Display: 2.5D curved AMOLED Corning Gorilla Glass 3
  • Charging: Magnetic Charging Cable
  • Water Resistance: IP67
  • Dimensions: 45mm x 37mm

Something to take note of is the fact that Asus did not release the specifications for the battery, but we have seen some instances where it’s been mentioned that the ZenWatch 2 will be able to get up to 4 days of battery life. More than likely that’s just speculation, however, if that’s what ends up being the case, that’s huge for Android Wear, and puts the ZenWatch 2 at the top of the list for Android Wear devices to purchase.

Pricing and availability have yet to be announced, but we can expect there to be somewhat of a difference between the 49mm and 45mm options, as well as the option to get the Swarovski leather strap. We can also expect to hear more about the ZenWatch 2 in the third quarter of this year, more than likely around the beginning of the fall.

Source

The post Get the low down on the new Asus ZenWatch 2 appeared first on AndroidGuys.

1
Jun

ASUS unveils pocket-sized projector that can play videos from your Android device via USB


Asus+E1z+projector+fullbleed

ASUS has been extremely busy at the Computex event today. First it announced the ZenWatch 2, then a new Chromebox and just now, a pocket-sized projector that can play video from Android smartphones and tablets via a micro-USB.

Obviously, this isn’t the first time we’ve seen projectors for mobile devices that can fit in your pocket, but it is the first time we’ve seen one that is compatible with a USB cable as opposed to an HDMI, which makes it that little bit more portable as you don’t have to carry a second cable.

The unit itself features a whopping 6,000 mAh battery, which doubles as a portable battery pack, allowing you to charge any smartphone or tablet via its USB port, which is pretty useful if you’re mirroring a movie and don’t want your handset to die.

Unfortunately, there’s no solid information with regards to pricing or availability just yet, but some ASUS representatives have hinted that it may have a $200 price tag. Guess we’ll just have to wait and see.

 

Come comment on this article: ASUS unveils pocket-sized projector that can play videos from your Android device via USB

1
Jun

Nintendo’s new ‘NX’ console will reportedly run Android


Nintendo has already said that it won’t be talking about its new NX console until 2016, but that hasn’t stopped a few tantalising details from slipping out to the press. Nikkei reports that the new hardware will use the Android operating system, as Nintendo seeks a more open platform that’s already been embraced by third-party developers. We’re firmly in rumors and speculation territory here, but there’s some basis for the claim. Nintendo has hinted that the NX will be positioned alongside the 3DS and the Wii U, rather than as a direct replacement for either system. The Wii U has been a commercial flop, but that doesn’t mean the NX will be a traditional home console competing directly with the PlayStation 4 and Xbox One. It could be something completely different — fans have suggested a hybrid device that gamers could play both at home and on the go.

Portability would play to Android’s strengths, particularly if Nintendo wants to leverage its upcoming phone and tablet games. However, if the company does indeed use the platform, there’s no guarantee that it’ll look like the typical Android experience found on phones and tablets. The Wii U and 3DS suffer from sluggish operating systems, menus and apps — Nintendo could use a heavily modified version of Google’s platform to quietly offload the problem and focus on what it does best, which is making high quality games.

Filed under: Gaming, Nintendo

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Via: NeoGAF, IGN

Source: Nikkei

1
Jun

Diving into M: tablets get split keyboard and dynamic notification shade placement


Nexus-9-Android-M-Notifications-Left-5

We were all very excited by the new features and software upgrades released and announced at Google I/O 2015 this past week. Included was the release of the Android M developer preview for a short list of Nexus devices. Including the Nexus 9 tablet, which we just happen to be giving away for free this week.

As we dive into the new Android release, we’ve found a number of cool new features, including a split keyboard option for the Google keyboard on your tablet, and a three position dynamic notification shade drop down. Let’s take a look at those real quick.

Image credit: Duncan Adkins via Android Police

Image credit: Duncan Adkins via Android Police

The split keyboard functionality is not a new thing for Android, especially on tablet sized devices, however, this is a first for Google’s keyboard. The premise is simple, it can be a little difficult to extend your thumbs all the way across the screen of a tablet, so the keyboard splits into two and pushes the buttons to the sides to make it easier to reach when two thumb typing.

The dynamic placement of the new Android M notification shade for tablets is also not a new thing, we just haven’t seen it in a while. The idea for this is also very simple, Android on your tablet will now try to drop down the notification shade as close to your finger as possible, choosing from one of three set locations. The default location is dead center, as it has been for a while now on Android tablets. From there, the shade will shift left or right depending on your finger placement.

Nexus-9-Android-M-Notifications-Right-3

These are not ground breaking ideas or new tools, but it is great to see Google putting effort into fine tuning the Android experience, taking advantage of, or at least taking into consideration, the larger displays found on most tablets. It will be interesting to see if any of these features also roll out to phones that have near tablet sized displays themselves, like the Nexus 6.

What do you think, will having a split keyboard or multiple locations for the notification shade make your Android use any better or easier on your Android M powered tablet?

Be sure to follow along all of our Android M coverage in our Diving into M series.

1
Jun

ASUS ZenPad S 8.0 has a sharp screen, slim body and plenty of RAM


Just as we heard last week, ASUS is now launching a new family of stylish Android tablets dubbed ZenPads, which will replace the MeMO Pad series. These will come in 7-inch, 8-inch and 10.1-inch flavors with cellular variants; but it’s the light yet powerful ZenPad S 8.0 that’s caught our attention so far. For one, this 6.6mm-thick, 298g-heavy metallic slate comes with a sharp 2,048 x 1,536 (324 ppi) IPS display which has a 4:3 aspect ratio, so it’s going head to head with the iPad Mini here. And with Intel’s 64-bit Atom Z3580 chip plus 4GB of RAM, you needn’t worry about its performance. Better yet, you get front-facing stereo speakers that are enhanced by DTS for some virtual surround sound action. If you’re into handwriting or drawing on tablets, you can buy the optional Z Stylus which supports up to 1,024 levels of pressure sensitivity.

Additionally, there’s a regular ZenPad 8.0 that features a similar design to the ZenPad S 8.0. While the technical details are scarce at the moment, we do know that it’ll have a range of interesting and good-looking accessories: the Zen Clutch and Zen Case for protection, the Audio Cover for adding 5.1 surround sound, and the Power Case that extends the battery life to up to 15 hours. This tablet family also includes the low-end 7.0 model with a 1,024 x 600 screen resolution, and a larger 10.1 model with an optional keyboard (likely a Bluetooth dock); but again, we’ll have to get back to you on the detailed specs as well as pricing and availability for them all.

Filed under: Tablets, ASUS

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1
Jun

ASUS ZenFone Selfie is all about its 13MP cameras


Selfie. What a word. It became a thing as front-facing cameras on phones improved dramatically in recent years. Until now, the HTC Desire Eye is one of the first that comes to mind in this category, but it’s about to face a direct competitor who’s also from Taiwan. ASUS has just announced the ZenFone Selfie which, as you can tell, is all about taking selfies. Both its front and rear cameras feature a 13-megapixel resolution and dual-tone flash, though only the main f/2.0 camera has fast and low-light-friendly laser auto-focus (something that even the flagship ZenFone 2 lacks). That said, the front f/2.2 camera makes up for the loss with a wide 88-degree field of view, thus making it easier for group selfies (“wefies?”).

The rest of this Android phone looks almost identical to the ZenFone 2. You get the same 5.5-inch 1080p LCD (but with tougher Gorilla Glass 4 instead of its predecessor), the same backside volume rocker and the same curved body for a comfortable grip. The less obvious change here is the processor: ASUS has opted for Qualcomm’s mid-range, octa-core Snapdragon 615 over the chips from its close buddy, Intel.

Little else is know about the ZenFone Selfie, so stay tuned as we dig for more info at Computex.

Filed under: Cellphones, Mobile, ASUS

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30
May

Google’s Hiroshi Lockheimer on the present and future of Android and Chrome OS


Google's Hiroshi Lockheimer on the present and future of Android and Chrome OS

In 2005, software engineer Hiroshi Lockheimer got a call from Andy Rubin, his former boss at Danger Research, the creator of the Sidekick (aka Hiptop), the first truly web-savvy smartphone. Rubin was now at Google, which had recently acquired his new startup. Lockheimer was working on Internet TV software for Microsoft, after stops at Palm and Good Technology.

Hiroshi Lockheimer

“He knew my interest in consumer devices, and specifically wireless devices,” Lockheimer remembers. “He called me up and said, ‘Hey, you know, we’re doing this thing at Google now, we got acquired. I can’t really tell you what we’re doing, but I think you’re really going to be excited about it. You should come talk to us.’”

Lockheimer did talk to Rubin, and ended up joining Google in January 2006 to contribute to a new mobile operating system. It didn’t ship on a phone for nearly two years. But Lockheimer is still working on Android today as a Google VP of engineering, a position that includes oversight of both it and Chrome OS, the operating system that powers Chromebooks such as Google’s own Pixel.

Android as it appeared in 2007, long before the first Android phone shipped

On the eve of Google’s annual I/O developer conference, I visited Lockheimer at Google’s headquarters in Mountain View, Calif. to talk about the current state of Android and Chrome OS-and why Google thinks it’s logical, rather than inefficient, to have two operating systems.

A Billion Phones A Year, And More

The mystery project that Lockheimer joined Google to work on in 2006 is now by far the world’s dominant mobile operating system in terms of market share. Android shipped on more than a billion smartphones in 2014-and powers much of Google’s ever-expanding ambitions when it comes to consumer electronics of all sorts.

“I had no idea that this is where we would be nine-plus years later,” he says. “Maybe we should have been dreaming bigger dreams, but this has far exceeded my expectations, and it’s kind of really humbling, actually. I’m wearing a watch that’s running Android now. I have a TV set at home that’s running Android. I’m trying out cars that have Android running in them.”

Android TV running on a Sony HDTV

Even though Android still feels like it has plenty of new frontiers ahead of it, it’s also feeling increasingly mature: At this point, it’s an operating system without much in the way of glaring flaws or major missing features. You can see that in the slowing pace of big updates. The Cupcake, Donut, Eclair, Froyo, Gingerbread, and Honeycomb versions were released at breakneck speed over a total period of less than two years between 2009-2011. Today’s Android upgrades can still be substantial-last year’s Lollipop version introduced an extremely ambitious aesthetic makeover called Material Design-but they arrive at an iOS-like annual pace.

“As we’ve grown as a platform, we realize that to some extent predictability is important for the whole industry: developers, manufacturers, operators, and consumers, frankly,” Lockheimer explains. “So we’ve landed with sort of a yearly cadence of big releases, so, for instance, one year we release J, the next year we release K, and then the year after that L, and then this year we’ll launch M, and so you can predict what will happen next year.”

Android Wear in action

But he pushes back against any notion that it’s getting harder for Google to figure out how to improve Android. And its evolution isn’t just about putting it on new types of devices. “The trick is not to think about them in isolation,” Lockheimer says. “It’s really about thinking about these different screens, if you will, holistically. How do they work with each other? A watch, and a phone, and a TV, and a car, and a tablet, how can they coordinate, and how can they actually enrich our lives, and make things that were harder before more useful?”

He provides an example: “Before you get in your car, maybe you’re planning your trip, you’re planning whatever restaurant you’re going to, and you do this on your computer, at your home or at your office. Then you get into your car, and then you have to do that search all over again to find the address, and put it into your car.”

“Well, shouldn’t your car know that you just looked this thing up, and guess that that’s probably where you’re going to want to go? These are things that we can now enable by having a common platform.”

A Less Fractured Operating System

Android’s defining characteristic-as conveyed in its “Be together. Not the same” ad campaign-is that it’s available on a multitude of devices from hardware makers who can tweak it to their liking. For years, most of them did a lot of tweaking, not always to the operating system’s benefit. Recently, though, major phones such as Samsung’s Galaxy S6 have used it in something closer to its unvarnished state. I asked Lockheimer for his thoughts on this trend away from customization for customization’s sake.

Samsung’s Galaxy S6

“As part of my job, I do meet with many of our partners, including manufacturers and operators and so on, and silicon vendors and the whole stack,” he told me. “And I have noticed the same thing, which is that the manufacturers seem to have reached a new type of equilibrium around the customization that they do on top of Android. One of the core principles of Android has been, it’s open source, and amenable for manufacturer differentiation. We didn’t want to build an operating system where the manufacturers just didn’t have a way to differentiate, because we didn’t think that would help adoption. I’m talking about 10 years ago, nine years ago.”

Material Design-a defining aesthetic not just for Android but for Google products in general-has left hardware makers less inclined to put their own stamp on Android, Lockheimer says. “Manufacturers realize that design has a name, and it has a name because it’s a big, huge investment from Google and the developer ecosystem rallying around this one design guideline. We’ve worked very closely with their design teams and update them on roadmaps and take their feedback, so that they’re a part of the process, so that they feel invested in it. I think it’s been a huge success for us.”

New Bosses, New Responsibilities

Lockheimer was once part of a triumvirate that ran Android, along with Rubin and Hugo Barra. It was dissolved in 2013, when Rubin stepped down as the operating system’s chief and Barra left Google for Chinese smartphone kingpin Xiaomi. Now the OS falls into the large percentage of Google operations reporting to senior VP Sundar Pichai, along with search, Gmail, Chrome, Apps, Maps, Google+, and more.

When I asked Lockheimer about his working relationship with Pichai, he didn’t explicitly contrast it with the Rubin era. But he did describe an organization that isn’t siloed off from other Google offerings and corporate goals. “We don’t really talk about org charts, per se,” he says. “We talk about what are the products that we want to build, and then we get into the details-‘Okay, what is the best way in which to build those products’-but it always starts with the first principle, which is great user experiences.”

In October of last year, another round of reorganization put Lockheimer in charge of Chrome OS as well as Android, bringing Google’s operating systems closer together than ever before. The move led some observers to wonder if Google intended some sort of unification of the two OSes. Lockheimer, not surprisingly, isn’t talking about any such plan-which, with Android devices selling by the billion and Chromebooks doing well in niches such as K-12 education, doesn’t feel like an urgent matter in any case.

Google’s Chromebook Pixel

Instead, he emphasizes the value of having different platforms for different sorts of devices. “At some very base level, an operating system is an operating system,” he says. “There’s silicon and there’s software, and those two things need to talk to each other. But where they do start to diverge-or maybe specialize is a better word-is as you get closer and closer to the user experience.” Laptop-style Chromebooks, for instance, have always paid attention to keyboard shortcuts; touchscreen-oriented Android devices, not so much.

Still, with the OSes under joint management, it’s easier to share knowledge-which is helpful even in the case of keyboard shortcuts, now that more people are using Android tablets with Bluetooth keyboards. Implementing support for technology standards can be done with both Android and Chrome OS in mind: As Lockheimer puts it, “Wi-Fi is Wi-Fi.” And bringing the teams closer makes it easier to implement cross-platform features such as the ability to use an Android phone to unlock a Chromebook.

Toward the end of our conversation, I asked Lockheimer how much time he spent thinking about Android’s and Chrome OS’s future past the next release or two, and what they might look like a few years from now. I thought I was giving him an opportunity to wax eloquent on pie-in-the-sky stuff. Instead, he stayed practical, and said that developing operating systems can’t be done in isolation from the components they use and the devices they’ll run on. Running engineering for these two operating systems requires him to think about everything from chips to merchandising.

“It’s not just the technology,” he told me. “It’s about the go-to-market. It’s about the retail. It’s about the manufacturing. It’s about the chipsets. What are the capabilities of a display two years from now? Maybe there are new technologies that are in the roadmap for a display company, and maybe we can incorporate those things.”

“It’s a very wide view that we need to take, and I try my best to do that.”

Filed under: Software, Google

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