Ascend Mate 7 running Lollipop shown off on video

Huawei isn’t known for updating its handsets to the latest Android OS but the company is trying to change this and its flagship Ascend Mate 7 phablet looks set to be updated to the goodies that Android Lollipop. A new video has shown off exactly what the update to Lollipop will bring for Ascend Mate 7 owners and although it doesn’t confirm when the update will land, it’s nice to see that Huawei hasn’t forgotten about its customers.
The video shows that the Mate 7 will gain a new split-screen multitasking mode – similar to the feature offered by LG and Samsung – which allows you to run two applications side-by-side (or on top of each other depending on the orientation of your device). Other notable additions include the ability to quickly minimise the display and improvements to the one-handed interface mode, which makes it easy to use the large 6 inch display in one hand.
The Ascend Mate 7 was expected to be the first of Huawei’s existing devices to be updated to Android Lollipop last month but the update was seemingly delayed. One possible reason for the delay is that Huawei have skipped Android 5.0 and gone straight to Android 5.1 from Android 4.4 KitKat. However, the other reason could be the issues that have plagued the company’s Huawei P8 flagship, which is also running on Android Lollipop with Emotion 3.1 UI on top.
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In its flagship – which hasn’t been released yet so the company has time to fix the issues – Huawei have used Google‘s latest OS but failed to adopt material design properly so there are several interface features that don’t quite work (such as the status bar being a different color to material design in applications). Other notable issues include Android Wear not working with the flagship and problems with the display of notifications but the company should have fixed these as part of the Android 5.1 update.
It’s unknown exactly when Huawei will begin rolling out the update to Mate 7 users but the video suggests its nearing rollout; like most devices, the update rollout is likely to be staggered across regions and carriers. We’ll keep an eye out for the update and let you know when it begins rolling out.
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‘Radical Rappelling’ debuts in Play Store
Classic mobile game developer and creator of popular titles like Fruit Ninja, Jetpack Joyride and Colossatron, Halfbrick Studios has debuted a new game, Radical Rappelling, in the Google Play Store. A new fast-paced, endless vertical descent game, Radical Rappelling puts you in control of the character to rapidly descend down a mountain.
The gameplay is fairly simple, requiring you to rappel down a mountain avoiding obstacles and collecting bonuses. There are several power-ups and upgrades available for you to try on. To level up, the player has to collect XP. Accessories can be brought with the help of in-app purchases or trading it for coins you collect.
The game is free-to-play and it’s fairly easy to progress without doing any in-app purchases. The graphics look decent and Radical Rappelling seems like a good way to kill some time while waiting in queues or travelling. Give it a go and let us know what you think!
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Facebook Messenger revamps location sharing system
Facebook is rolling out an improved version of location sharing in Facebook Messenger app. We had seen earlier that Messenger allowed location to be sent along with every chat message in the conversation. This was not such a useful feature as we could only know the general area from where the message was being sent and not the user’s actual location.
There was no way to share your location in Facebook Messenger if ever one wanted to convey their whereabouts. Resorting to a maps application like Google Maps for location sharing had become common for regular users of Facebook Messenger.
Facebook has taken this into consideration and now we have a new way to share location in Messenger. Just tap on the more button in a conversation and select the location option. Telling a friend where to meet or just sharing your location with a friend to tell them you are running late.
With this update, Facebook gives you the right to share your location how you want it, and will no longer embed it into messages. The new option gives the user, choice to share their location as a separate message.
It’s odd that this feature comes just days after the Facebook Messenger location tracking scandal. Is it just a coincidence or just a desperate cover up?
What do you think? Let us know in the comments.
The post Facebook Messenger revamps location sharing system appeared first on AndroidGuys.
Huawei’s all metal Honor 7 images leaked
Huawei has been all over the news this week. First, the company launched the Huawei P8 lite, and this time it’s the honor 7. There were rumors about the honor 7 in the tech industry for a while now. Recently the phone made its appearance at TENNA, ahead of its launch on June 8.
The images reveals a big fingerprint sensor just below the camera module.While the leaks do not confirm any specifications, they only confirm the fingerprint sensor and 4G LTE network connectivity. The network bands supported by the phone are TD-LTE, FDD-LTE, TD-SCDMA, WCDMA, CDMA2000, CDMA 1X and GSM.
According to previous rumors, the phone is said to come in two variants. The phone is supposed support a 5-inch full hd(1920*1080) screen resulting in screen density of 440ppi and is housed in a full metal-body. Similar to other variants from Huawei, this phone also supposed to be run on the company’s own Kirin 935 processor. The lower-spec’d variant will feature 16GB of internal storage paired with 3GB of RAM. The higher-spec’d variant will feature 64GB of internal storage paired with 4GB of RAM. Both of the variants of the Huawei honor 7 will support a non-removable 3280mAh battery which should be sufficient to provide a full day’s use.
As for now the pricing has not been confirmed by Huawei, but hopefully they stick to lower pricing to compete outside of China. Are you considering buying a Huawei device? Let us know in the comment section down below.
The post Huawei’s all metal Honor 7 images leaked appeared first on AndroidGuys.
Android’s deviant identities
Google’s Android Open Source Project (AOSP) rolled out in 2007 with the goal of creating a unified framework for mobile operating systems and, in turn, expediting the development of mobile products. The core of the code was open to everyone, but to help guarantee quality products — and promote its own services in the face of Apple’s iOS — Google also organized the Open Handset Alliance (OHA). Companies who pledged allegiance to this group effectively committed to certain standards of quality for any resultant Android hardware and software. Membership in the OHA, however, is not a requirement for AOSP and so numerous forked (read: compatible and non-compatible) versions, like Amazon’s Fire OS, have been developed over the years. We’ve pinpointed just a few of these to highlight the vibrant — and often political — undercurrent of Android’s alternate identities.
You take the good, you take the bad, you take them both and there you have: the forks of Android life.
Filed under: Cellphones, Mobile, Google, Amazon, Acer
‘Final Fantasy Tactics’ hits Android
Final Fantasy players, lovers and haters, come together and rejoice: Final Fantasy Tactics: The War of the Lions has finally launched on Android. It hit iOS back in 2013, but now the playing field is leveled. This is a port of the 2007 PSP game War of the Lions, which was in turn based on the 1997 original PlayStation game, Final Fantasy Tactics. It’s $14 on Android, so cancel your weekend plans and enjoy.
Filed under: Gaming, HD, Google
Source: Google Play
Chrome on Android finds relevant info for any word you touch
Arguably the biggest announcement to come out of Google I/O last week was the Now on Tap feature that lets you search within apps. Well, a new update for Chrome on Android dubbed “Tap to Search” looks like it could be pretty similar: it lets you search about a term on a web page for information without leaving the page. The example Google gives is that say you’re on The Hollywood Reporter and you do a touch-and-hold on the word “America.” Not only will it scroll up a search window, instead of stuff about the country, it populates a bunch of information about the flick Captain America: Civil War like pictures, news and casting information. Pretty cool, right? It’s in the process of rolling out right now, with Asian language support coming soon and you can see it in action in the GIF after the break.
[Image credit: AFP/Getty Images]

Filed under: Cellphones, Internet, Software, Mobile, Google
Source: Google Chrome Blog
How To: enable Touch to Search on Chrome for Android
Users of Google Chrome on Android have stumbled across a new feature which allows them to start a new search without leaving the current page. Touch to Search, as it is being called right now has started rolling out to devices courtesy of a server-sided update from Google.
Touch to Search allows users to highlight a part of text and they can see additional search results in nice card style popup. Google gives the description of this new feature rather ‘plainly’:
“Touch to Search sends the selected word and the current page as context to Google Search. You can turn it off in Settings.”

Touch to Search looks very much similar to Google’s Now on Tap feature which was unveiled at Google I/O 2015 as a part of Android M. Touch to Search works only inside Google Chrome for now as opposed to the Now on Tap which is a system wide feature.
Android user Blake Bryant recently discovered this feature and posted it on his Google+ page. To check if it works in your phone just highlight a word on any webpage in Chrome and see if the magic happens. Didn’t work? Well don’t be sad now, its fairly simple to turn it on.
Here are the steps to enable Touch to Search for your phone:
- Open a new tab in Chrome and navigate to this url: chrome://flags#contextual-search
- Under ‘Enable Contextual Search’ tap on the box that says ‘Default’
- Change to ‘Enabled’
- Scroll down and select ‘Relaunch Now’
That’s it! Now enjoy this new feature.
If you want to disable it, then just navigate to Chrome’s ‘Privacy Settings’ and you will see an option there to turn off Touch to Search.
Nonetheless, it’s a much faster, simpler, and cleaner alternative to opening a new tab every time you want to search.
Have you tried Touch to Search feature on your phone yet? Let us know your thoughts in the comments.
The post How To: enable Touch to Search on Chrome for Android appeared first on AndroidGuys.
Organize your life with Centrallo, a fresh look
Just about eight and a half months after my original Centrallo review, Centrallo has released a material design update. I am going to take a fresh look at the app with its updated design!
Centrallo is an organizational app that aims to add order to your life.
It is actually an ingeniously simple concept. You can add lists and notes. Each list can contain more lists and notes.
Usage
The Good
The simplicity of the app is the real attraction here. Centrallo has the easiest to use interface. Everything is intuitive to use, but some of the glyphs for images are a bit tough to decipher. After playing around, it is very easy to use.
Centrallo is perfect for organizing projects or thoughts.
As stated in the previous review, the cross platform usability is also a nice plus. It works on desktop, iOS and Android devices. Another thing being done right is each app has been specifically designed for the particular platform.
The Android app isn’t an iOS port, it is a full fledged app with material design and all things that Android users love.
The Middle Ground
Sharing capabilities could be better still. While people can now view lists or notes without a Centrallo account, the in-app sharing is a bit buggy. This will most likely be fixed in future builds.
Actually, sharing doesn’t work at all. I have to copy the link provided and share that to others. It isn’t a bad thing, it is just that there is an option for sharing to things like Facebook or Google Plus, but they don’t actually work. Yet.
Update: The sharing functionality now works as it would be expected to! Once again, the Centrallo team is very quick when it comes to user concerns and suggestions..
The Bad
There really isn’t anything that bad. The only thing I miss is a checklist type function. You can make lists, but there is no real way to make it a checklists.
In order to make a checklist, I have to use lists and notes. From there, I change all items that are done to one color and the items not done to another color. It is a crude but effect solution.
You can always archive or delete items that are done, but I prefer to keep them so that I know what I have and haven’t accomplished.
Interface
The Good
Material design! Really, is there anything else to say about it? A year after Android L previews and material design debuted, material design is still hard to come by. Only two of my daily apps have material design implemented excluding Google apps and including Centrallo.
The interface is snappy and beautiful. It actually makes the app even more enjoyable to use.
The Middle Ground
There really isn’t middle ground to be had about material design. Some love it, some hate it. Some really don’t care. It is just kind of like “Tada, I’m pretty now!”, and Centrallo is definitely that, pretty.
The Bad
The update to material design removes the ability to change the color scheme. That isn’t a big deal though because the current look is amazing and has no need to change.
Only other thing I have to complain about is the timing. Really? An entire year? Oh well, I guess it takes time to look this good.
The post Organize your life with Centrallo, a fresh look appeared first on AndroidGuys.
Going Android: How Nintendo could learn from Amazon
Nintendo may have quashed rumors that its next-generation “NX” console will run Android, but that isn’t enough to stop the speculators. After all, the company has a history of denials that weren’t entirely forthright. Remember how the console maker downplayed talk of a supersized 3DS in early June 2012, only to announce that very device weeks later? Yeah. Whomever you believe, the scuttlebutt raises a big question: Just what would Nintendo do with Android? Would it see much of a benefit versus handling everything in-house? If Amazon’s experience building a heavily customized version of Android is any indication, the answer is yes — but it wouldn’t be the cure-all that you might hope for.
More games, but not always better

Nintendo’s Satoru Iwata (right) announces mobile game partnership with DeNA.
If you’re a long-time gamer, you know that one of Nintendo’s ages-old challenges has been getting third-party developers to make games for its TV-based consoles. Big-name brands either skip the platforms entirely or jump ship after deciding that the low sales aren’t worth overcoming the technical hurdles of Nintendo’s frequently eccentric hardware. And there’s no doubt that Nintendo could use some help from outside. It’s so heavily dependent on its own titles that its profits are frequently linked to its flagship games’ release schedules — if there isn’t a new blockbuster on store shelves, it loses money. In theory, a richer library would prevent that financial roller coaster ride.
That’s precisely why Nintendo would embrace Android with open arms, according to the Nikkei rumor. There are already legions of developers writing Android apps for mobile devices, so it wouldn’t be a big stretch for them to either port existing apps or write new ones. Moreover, it would open the doors to developers who hadn’t even considered living room apps before. Make a few tweaks and that phone app potentially reaches millions more people.
Amazon’s experience with its Fire TV media hub would suggest that there’s some wisdom to this strategy. Although it launched primarily as a media player with a very Amazon-centric interface, its use of a modified version of Android (Fire OS) opened the door to 1,600 apps and services that, in many cases, are adaptations of mobile titles. The device is likely more flexible than it would have been, especially when it comes to gaming; witness the big-screen versions of Minecraft Pocket Edition and Candy Crush Saga if you need proof. Could Amazon have persuaded at least some of these firms to write apps for a completely proprietary Fire TV? Probably, but Android meant the company didn’t have to. A seasoned studio can release Fire TV apps without investing a ton of development time and taking on additional risks.

Amazon’s heavily skinned Fire OS runs on Android.
However, that same virtue has also been something of a vice for Amazon. Android might make it easier to write apps for a device, but it offers no guarantees that you’ll get better apps. In fact, it frequently encourages quick-and-dirty conversions that do little to take advantage of hardware. The Fire TV version of Game of Thrones isn’t really different from what you’d get on a good Android tablet with a gamepad. Even on NVIDIA’s Shield devices, some of the biggest releases are straightforward conversions of older PC games like Portal. About the only advantage is playing in your living room instead of your home office.
For Nintendo, these straight-up ports probably wouldn’t cut it. The company might appreciate filling in some of the gaps in its catalog, but what’s the likelihood that an Android developer would go the extra mile to make a game that shines on the NX? Not high. Although set-top boxes like the Fire TV and OUYA certainly prove that Android games can work on the big screen, there are few compelling reasons to get them if you can afford a higher-powered console or a decent computer. Nintendo won’t get you to forgo a PlayStation or Xbox with the same game catalog you could play on your phone, and a title that truly does justice to a system will take a lot of special code. That’s certainly possible with Android, but there isn’t much incentive to using a ready-made platform if studios still have to bend over backward to offer support.
Tie-ins with other devices

Nintendo’s New 3DS and 3DS LL (XL outside Japan) portable consoles
Of course, it’s important to remember that Nintendo, Amazon and other big companies don’t make just one gadget; they have whole ecosystems, and that’s where a common platform like Android can come in handy. Amazon’s Fire lineup is strong evidence. Even if you don’t like Fire OS, it’s safe to say that its take on Android produces a consistent, yet distinctive experience as you hop from device to device. There’s no mistaking that the Fire HD 7 tablet comes from the same company that made the Fire Phone and Fire TV, and there are shared features like ASAP instant streaming or Second Screen sharing. If you like one product, chances are that you’ll like the others… most of the time, anyway.
For Nintendo, that consistency is all-important. Although the 3DS and Wii U are wildly different in some ways, they share the same kid-friendly experience. Android’s support for heavy customization would let Nintendo preserve that whimsical look and feel, not to mention device-independent features, without giving up Android perks like the broader app library, smarter networking and touch support. Whether or not this hypothetical NX was directly compatible with older games, you’d know who made it.
Let’s not forget the elephant in the room, for that matter: Nintendo has already committed to making mobile games. Basing a console around Android, however customized it might be, would make it far easier to bring those games to your TV. Just as the Fire TV gives you reassuringly familiar apps from your phone, you wouldn’t have to completely reset your expectations when picking up the NX edition of something you’ve already played. Cross-platform features would get a lift, too. You could see PlayStation-style continuity where you stop playing on one system and resume on the other, or Windows 10-like universal games that you buy once and run on different device types. In that sense, going Android would be as much about catching up on the kind of synergy that Microsoft and Sony have sought for years.
The Google Play problem: missing services

Modified Android could mean an off-limits Google Play store.
Unfortunately, there’s a price to pay if you modify Android as heavily as Nintendo would likely want. While Android is very flexible, only the core operating system and a handful of basic apps actually have open-source code that you can tailor to your liking. If you want Google’s official apps, you have to get a license and meet certain compatibility requirements (such as app support and branding) that limit what you can change. Without those, you lose access to not only key apps like the Chrome browser and Hangouts messaging, but also the entire Google Play Store. Just like that, about 1.5 million apps (as of June 2015, according to AppBrain) are off the table — you have to either create your own store or use someone else’s if you’re going to provide a one-stop software shop.
If you want to see the problems this can create, you just have to ask Amazon, whose Fire line gave up that Google licensing. The Amazon Appstore took years to amass a relatively modest 250,000 titles, and while you’re going to see a lot of familiar apps these days (think Instagram, Netflix and Spotify), the odds are still high that something you use on another Android device is missing. And as good as 1,600 apps may be on a video-centric device like the Fire TV, that still limits your entertainment options. You’ll get YouTube, but you won’t be streaming your Google Play Music collection or playing that hot new game. Amazon mostly counts on its own services, such as Music and Instant Video, to fill in the gaps.
Nintendo would run into a similar app deficit with an Android-powered NX, and might even face worse troubles growing its catalog. Although it has years of experience with online services thanks to the eShop and Nintendo Network, it’s new to the mobile world — it’s only just building its first mobile apps and the service that will link them together. You’re not likely to see Nintendo-made music and video services, and the console maker might not lure in as many Google Play Store developers as an internet giant like Amazon. Nintendo’s trouble adapting to the online space could work against it. Case in point: Consumers can’t simply re-download 3DS or Wii U content if they change consoles and must, instead, resort to a system transfer or juggling SD cards.
Whether or not you’d miss most Google services on this potential machine (you’re probably not going to check Gmail on your TV), you would likely notice the absence of many Google Play apps, and even some of the offerings on Fire TV. In other words, an Android-based Nintendo console probably wouldn’t be the app paradise you’d like it to be. You might get more software than you would if Nintendo went its usual proprietary route, but not nearly as much as you’re used to in the mobile realm.
So would Android make sense?

Mario Kart 8 for Wii U
It’s possible that Nintendo could pull off an Android-powered gaming system. As you’ve seen through Amazon’s example, though, it would be far from a guaranteed hit. Satoru Iwata and crew would have to work overtime not only courting app developers, but also making sure that at least some of them produce games that are a cut above what you can find on your phone. Amazon managed the former, but has frequently tripped up on the latter. And Nintendo would definitely have to emulate at least some of Amazon’s interface approach, introducing its own flourishes and taking advantage of Android’s internet-savvy code.
The biggest danger for a Nintendo/Android mash-up would be complacency. Amazon’s overall success with the Fire range came through years of fostering a unique, complete ecosystem that gives you at least a few reasons to buy one of its devices versus a run-of-the-mill Android gadget. If Nintendo does indeed pursue the Android route, it can’t just resort to putting a friendly face on Android and then expect the apps to come flooding in. If it did, it would risk repeating the problems we’ve seen with Android consoles so far, where there’s precious little to draw you in. Android would merely be the launching pad for bigger and better things — Nintendo would still need to build the rocket.
[Image credits: Bloomberg via Getty Images (DeNA/Nintendo); Amazon (Fire TV); Google (Google Play); Nintendo (Mario Kart 8)]




















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