Like it or not, camera-equipped police drones will soon patrol the skies
DJI
You just robbed a liquor store and now you’re making a break for it, confident that you avoided being caught on any cameras which could be used to identify you in court. Things are looking good until suddenly there is the whir of rotor blade above you; too quiet to be a helicopter, but too loud and purposeful to be a ceiling fan in some nearby apartment. You glance upward and suddenly, bursting through the low cloud cover, a police drone bears down on you, using its 4K cameras to record incriminating video footage which is instantly streamed to all officers nearby.
OK, so we’re getting a bit ahead of ourselves — but maybe not quite as far as you imagine. Announced this week, world-leading drone company DJI and connected law enforcement company Axon have teamed up to sell DJI drones to law enforcement agencies around the globe. The Axon Air program offers international law enforcers DJI’s Phantom 4 Pro and Matrice 210 drones, alongside guidance on how these can be employed as a valuable crime-fighting or public safety tool.
“A lot of people have questions about what exactly a police department would want a drone for,” Adam Lisberg, North American corporate communication director for DJI Technology, told Digital Trends. “The uses are many, and many of them are quite remarkable — from monitoring large crowds to surveying traffic crash scenes to documenting crime scenes to search and rescue operations. [In the U.K., police recently used a drone to] spot a semiconscious man in peril on the edge of a cliff. Because of that, they were able to get him to safety. It’s an important tool for law enforcement, whose value is becoming more and more clear.”
DJI
Police drones aren’t a completely new thing. In the U.S. alone, more than 900 public safety agencies use drones as part of their job. What this partnership does, however, is to link DJI’s highly respected drone technology with Axon’s connected data network and Evidence.com services — a platform that is already used by law enforcement for data management, chain-of-custody controls, and more.
So does this mean that police drones will become more visible on a day-to-day basis? “That’s a good question, and it’s one I don’t think anyone knows the answer to yet,” Lisberg continued. “Is it something that you’ll only see, say, above a crime scene or major incident or will you see them constantly on patrol? I imagine that police departments will try a variety of approaches in using them and see what ends up working best in terms of resources. Departments will work with their local communities to [figure out the right approach] for their jurisdictions. We don’t know the answer, but we’re really excited to see what it turns out to be.”
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Valve will stop regulating Steam, save for illegal content, straight up trolling
Valve Software said it will stop regulating Steam to some extent. Valve is giving itself enough room to purge anything it deems as illegal and “straight up trolling,” thus freeing up time previously locked down to policing content to develop tools for filtering content on the customer end.
“We already have some tools, but they’re too hidden and not nearly comprehensive enough,” Valve said. “We are going to enable you to override our recommendation algorithms and hide games containing the topics you’re not interested in. So if you don’t want to see anime games on your Store, you’ll be able to make that choice.”
The move stems from discussions around how the Steam staff determines what flies and what dies during product submissions. Accusations stem from possible influence from outside interest groups, influence from payment processors, or an automated system that rejects submissions base on specific traits. That’s not the case, Valve says, but the complaints have pushed the staff to reconsider how they tackle product approvals.
That is where a new filtering system could come into play. Instead of a Steam Store that rejects games with adult or violent content, a better time-saving approach would be to offer a platform that serves an entire range of controversial topics. Even more, the staff wouldn’t be required to determine what actually defines a game and whether the product reached a level of quality that qualifies it for a commercial release.
“Even when we pick a single country or state, the legal definitions around these topics can be too broad or vague to allow us to avoid making subjective and interpretive decisions,” Valve said. “The harsh reality of this space, that lies at the root of our dilemma, is that there is absolutely no way we can navigate it without making some of our players really mad.”
The decision about what is and isn’t allowed on Steam is a controversial subject in the community as well as within Valve itself. Not everyone inside Valve agrees with the current policing of titles, thus the “really mad” statement extends to employees, their families, their friends, and their communities. To please the masses, Steam is going back to its roots: Freedom of choice.
That foundation means customers should have the freedom to purchase and play whatever game they want. Developers should have the freedom to create and sell anything that doesn’t break local laws. Moreover, Valve shouldn’t be making choices for the gamer and developer, but instead create tools for making choices and feeling comfortable with Steam.
Ultimately, customers will see games they absolutely hate along with those they believe are a perfect fit for Steam. The store will no longer reflect Valve’s values, save for the belief that everyone has the right to purchase and sell any game no matter the (legal) content.
“In the short term, we won’t be making significant changes to what’s arriving on Steam until we’ve finished some of the tools we’ve described,” Valve said.
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Scientists hope to unlock medical marvels with a 100-million fps camera
One-hundred million frames per second. That is the speed of one of the most sophisticated high-resolution video cameras, which is soon to be in development at the new Rosalind Franklin Institute for use in cancer treatment research.
The high-speed camera would enable researchers to capture video in unparalleled detail, exploring how light and sound can be used in innovative medical treatments.
“Understanding the mechanisms by which drugs can be efficiently distributed throughout a tumor may hold the key to developing effective treatments,” Eleanor Stride, an Oxford University engineer working on the project, told Digital Trends. “The camera will allow us to observe this microscopic and incredibly rapid processes for the first time.”
When it comes to studying how light and sound act upon human tissue, Stride said current high-speed cameras simply don’t make the grade in their combination of speed, resolution, and number of frames. “We needed to design a completely new system.”
The new system will be the first camera to capture 100 million individual frames per second at a one-megapixel resolution, while working across the spectrum, from infrared to ultraviolet. Current comparable cameras run at top speeds of 25 million frames per second.
The camera will consist of an approximately $2 million internal sensor, which will function like a hypersensitive version of what you would otherwise get in a digital camera, with another $4 million in optical components, electronic parts, and labor.
The researchers insist the price tag is worth the potential benefits.
“We are investigating multiple applications [for the camera],” Stride said. “For example, how drug-loaded particles that respond to ultrasound or lasers can be triggered to release and distribute their payloads to make sure that every cancer cell within a tumor is treated. How different wavelengths … of light can tell us whether an organ is receiving sufficient oxygen or not. Whether or not plaques are forming in a blood vessel to enable early-stage treatment of atherosclerosis and Alzheimer’s disease.”
Stride also pointed to applications outside of medicine, such as studying how to make materials stronger and “potentially even the initiation and control of nuclear fusion for clean energy generation.”
The project is a joint venture between multiple universities in the United Kingdom, including the University of Cambridge, University of Manchester, and Imperial College London.
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Here’s what we want to see from the Surface Studio 2
Bill Roberson/Digital Trends
When the Microsoft Surface Studio first came out, it seemed like a timely and ambitious project: An all-in-one, bendable desktop computer with a stunning screen and tons of designer-friendly features.
A closer look revealed some problems with this large addition to the Surface family, including an underwhelming processor and a few too many peripherals to keep track of. Fortunately, it looks like the Studio 2 is in the works, and we have some ideas on how Microsoft’s artist-friendly desktop could be a lot friendlier.
A more powerful processor, please
Sam Lionheart/iFixit
Let’s get this one out of the way early: The Studio 2 needs a far better processor if it’s going to be competitive. When the first Studio came out, it got some internal specs right. Storage options from 1TB to 2TB? That’s good (more on how it could be better below). RAM from 8GB to 32GB? Great. But then people took a look at the processor, and realized it was a 6th-gen Intel chip primarily intended for mobile computers… basically, the exact opposite of what the Studio should have had. The GPU was also an older generation, unimpressive model.
This was a drastic blow against the Studio right out the gate, and we’re still not sure why Microsoft made those horrible processor choices on a machine intended for top-tier professional work. The Studio 2 is the perfect chance to recover from this mistake and put in a processor that’s worth that giant screen and high price. Intel’s new Coffee Lake CPUs are a great opportunity to equip the Studio with what it deserves, and Nvidia has plenty of excellent graphics card lines that would be an excellent improvement. The Studio simply cannot disappoint a second time here.
Knocking that price down a bit
Bill Roberson/Digital Trends
The Studio had a tough time positioning itself in the market. Was it going to compete more directly against iMacs, or iMac Pros? Microsoft seemed to lean toward the iMac Pro comparison with a price tag that ranged from $3,000 to $4,200: Favorable when looking at the iMac Pro costs, but very high when looking at most everything else.
Microsoft may have better luck dropping the price a little to compete more against high-end iMac models, maybe starting in the $2,000-$2,500 range. Of course, it’s difficult to ask both this and that Microsoft improve the processors. Maybe the difference could be made up with a less-expensive display.
Moving from a hybrid drive to SSD
Sam Lionheart/iFixit
The first Studio had a hybrid drive, but it wasn’t the best: The SSD portion was used to manage the operating system, while the HDD portion was used to store all extra data. This essentially gave the Studio HDD speeds, which was another sore point for those expecting a particularly powerful desktop machine.
We would really like to see the next Studio embrace a full SSD drive for a big speed boost. The storage capacity could be lowered significantly from the 1TB threshold to help make up for the greater expense — we are, after all, more accustomed to using cloud services like OneDrive these days. It would be an easy win for Microsoft and a much needed upgrade for the computer.
Updated and more useful ports
Bill Roberson/Digital Trends
The Surface Book 2 was the first Microsoft computer to include a USB-C port, but the computer that really needs this option is the Studio. This would help fill in several gaps that the Studio has. First, a fully updated Thunderbolt 3 USB-C port could help people connect their external GPUs, making up for the lackluster Studio GPU (if this goes unchanged in the next model).
Also, such a port would be the perfect way to allow the Studio to connect to other 4K screens for bigger products, transfer large files faster, and of course, charge your extra devices. Microsoft has been hesitant to use USB-C in the past because their studies found that people didn’t understand how to charge laptops properly with USB-C ports (they kept trying to charge their phones in them). However, this wouldn’t really be a problem on the desktop-based Studio, so Microsoft doesn’t have an excuse here.
Make the Dial an onboard feature
Bill Roberson/Digital Trends
The Surface Dial was touted as the perfect companion to the Studio, a versatile, twist-happy dial that could be programmed for all kinds of design tasks to help make work easier no matter what you were doing. Unfortunately, the Surface Dial didn’t come with the Studio, so you had to buy it separately, a tall order for those who just spent thousands of dollars on a computer.
Microsoft should solve this problem by simply making the Dial a built-in feature of the Studio. Let’s face it, no one is using the Dial on any other device, and making it an extra accessory along with the Surface Pen is too much clutter. Instead, build it into the design of the Studio and let users program it themselves from there. It’s a tidier, more reasonable solution that works even when the Studio is vertical and doesn’t involve awkwardly stamping a big button onto the fragile screen.
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These U.S. carriers have updated the LG G6 to Android Oreo
Where are ya, T-Mobile?

The LG G6 was one of 2017’s most underappreciated phones, but despite its lacking popularity, it’s still important that LG updates the phone on a timely manner for those that did throw their cash down for it.
A lot of carriers in the U.S. have recently updated the LG G6 to Android 8.0 Oreo, and to help you keep track of which companies have committed to the update, here’s the list as it currently stands.
AT&T
According to numerous reports over on Reddit, the LG G6 on AT&T is being updated to Oreo. AT&T’s website isn’t updated to reflect these changes at the time of publication, but that should be fixed soon.
The update increases the G6’s security patch to April 2018 and has all of the Oreo features you’d expect — such as picture-in-picture, notification dots next to app icons, Google’s handy Autofill API, and more.
Sprint
If you purchased the LG G6 on Sprint, you’re also in luck!
Android 8.0 Oreo started rolling out to the Sprint G6 in late May, and it weighs in at a hefty 1808.5MB.
Interestingly enough, the G6 on Sprint gets a more recent security patch with an update to the May 2018 one.
Verizon
Last but not least, Verizon was actually the first carrier in the United States to start updating the G6 to Oreo.
Verizon’s update measures in at 1893.0MB, and like the Sprint variant, comes with the older April 2018 security patch.
Unlocked LG G6 finally gets Android 8.0 Oreo update
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Where to watch the BlackBerry KEY2 announcement
The KEY2 event will begin on June 7 at 10:00 AM ET.
The BlackBerry KEYone stood out as one of 2017’s most interesting and unique phones, and this year, BlackBerry’s going to follow it up with the KEY2. We’ve already come across quite a few leaks and rumors speculating about what the phone will come equipped with, but soon we’ll be able to lay the rumor mill to rest.
BlackBerry’s holding an event in New York to announce the KEY2, and while we’ll be in attendance, you can watch the entire thing without having to put a foot out the door. The company’s hosting a livestream on YouTube, and you can tune in by simply tapping/clicking the video above.
The livestream will begin at 10:00 AM ET on Thursday, June 7.
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I’m excited for the BlackBerry KEY2 because virtual keyboards are still terrible
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Destiny 2: Forsaken update for PlayStation 4 – Everything you need to know!
It looks like Forsaken may bring a lot to Destiny 2
Destiny 2 has been getting a lot of flack recently, well since it was released in some circles, and Bungie has been tworking hard to address the fans problems with the game. A lot of the issue with the last 2 expansions is there were largely already done by the time Destiny 2 was released so there wasn’t a lot that Bungie could do to address the issues.
With Forsaken Bungie has a chance to really change the game for the better. Like the Taken king from Destiny 1, Forsaken is adding a huge amount of new gameplay, story, powers, weapons and essentially altering the groundwork of the base game. Let’s take a look at what we know so far and what it might mean for us as players.
Find it at Amazon
What is the Forsaken update?

Forsaken is the newest expansion for Destiny 2 which seems to center around the Reef, one of the social spaces in Destiny 1 and home of the Prison of Elders. In this new storyline, Cayde-6 has been using the prison to store away some of the worst villains in the Solar System and, you guessed it, they break free.
Bungie is describing it as a western revenge story, dark and gritty.
On the Bungie Livestream they talk about you being outside the Vanguard authority as you hunt the escaped prisoners down. Bungie is describing it as a western revenge story, dark and gritty, which sounds great, though Nathan Fillion’s Cayde-6 is always light-hearted so I’m not sure how that will play out.
There are a lot of new gameplay mechanics, one called Baron Hunts, where you chase down and kill the “reverse magnificent seven” as Bungie call them, each with their own special abilities and skillset to test you. We don’t know a lot about the Barons right now, or the Scorn nation as a whole. What we do know is a sniper Baron and a melee Baron are key parts of the enemy combatant lineup, which will require some new tactics to take on effectively.
What new worlds are there?

There are two new playable areas in this update, the Tangled Shore and the new Raid area Dreaming City. The Tangled Shore is going to be where the storyline for Forsaken will be played out. A twisted interconnected group of busted up asteroids, the Shore is described by Bungie as an otherworldly landscape with tumbleweeds, very western and gritty. Like all the other playable areas, it will have missions and public events to help with the grind as well as the new collectibles that are available.
The Dreaming City is where the Awoken, one of the playable races in Destiny 2, come from. This new Raid area looks to be unlike any other before it, with a full story to explain the Awoken and persistent changes over time. Bungie has said what one Raid team does affect the Dreaming City for all the subsequent Raid teams who play it after, with secrets and quests to do inside the City that alter everything about it. This new dynamic will hopefully bring some much-needed replayability to these Raids.
Talk to me about Weapons and Armor

Of course there will be a whole new collection of exotic and legendary weapons and armor in Forsaken. From what we have seen on the live stream there is a definite western feel to a lot of the armor, we get a close up of boots with spurs on them, and some hand cannons that look suspiciously like Captain Mal Reynolds’ pistol from Firefly. There really isn’t a lot of detail on this yet, it’s still very early but we will keep you up to date as we hear more. what we do know about though is the new weapon class.
The bow seems to be an almost one shot kill weapon in PvP. if used correctly.
The bow is being introduced for the first time in Destiny 2: Forsaken, well you could use a bow as Hunters super but this will be a different kettle of fish. Available in short, medium, and long-range types, the bow seems to be an almost one shot kill weapon in PvP and may come in all three slots, kinetic, energy, and power, for the maximum destructive force.
Bungie has also tweaked how players can handle weapons allowing you to use the same weapon in all three slots if you want to — Shotguns are going to be insane in PvP so get ready for shotty shotty shotty matches — I can see some amazing all bow matches happening and that sounds awesome.
Do we get new PvP?

Yes we do, with a twist as well. Gambit mode is a PvP mode that also incorporates PvE. You start with two teams but instead of fighting directly with each other you are in two separate arenas fighting waves of enemies and collecting motes as you kill them. These motes can then be used to do multiple things. You can use them to summon your big bad to end the match, you can use them to shut down the other team’s mote bank until they have killed the miniboss that protects it, or my personal favorite, you can teleport one of your teammates over to their arena to cause some mayhem!
I get the feeling Gambit is going to become the main event for Bungie, with the clearly sporting nature of the event — you get to stand opposite your opponents before the match and emote at them — this will be a chance for Destiny 2 to make a name for itself in eSports in a way it hasn’t before. the addition of being able to affect the other team while still having AI enemies is exciting to me, I’m not really a big PvP guy so mixing the two makes me far more likely to try it out.
Anything else we should know?

The last two things are supers and collections. Collections are what they sound like, an area in the Director where you can see all the assorted collectibles in the game, from exotics to ghost shells, the collection tab will let you know what you have and don’t have. This is something a lot of people love to have in games, I’m not a hoarder personally but I know a lot of gamers who don’t feel complete until every little thing is in their hands. There is also a section called Triumphs, similar to collections, but instead collecting physical things you collect prestige for completing challenges. We are unsure if any mechanical bonus comes from completing collections or triumphs but we will keep an eye out.
The last big inclusion is the new supers. Destiny has always had amazing supers for your characters to do and Forsaken seems to be no exception. While they all seem to be a part of the same themes as before each one I have seen adds a new twist to give you a chance to differentiate the type of Hunter or Warlock you want to be. One of the clips shows a Warlock teleporting around before blasting void energy “like an anime character” as one Bungie team member said, or the new double-handed hammer for the Titan to lay the smack down in a big way on multiple enemies. All the supers look to add something new and exciting to Destiny 2.
When can I buy it?

Destiny 2: Forsaken is due for release on September 4th, 2018 and is available for pre-order on the PlayStation Store. At the moment it seems you can pre-order just the expansion or the expansion and the annual pass, though we don’t know what the annual pass will give us. Essentially, like the Taken King, you will be paying full price for a whole new game worth of content, we will have to wait and see if the cost is worth it.
Are you excited for Forsaken or are you done with Destiny 2? let us know in the comments.
Pre-Order now at the PlayStation Store
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MIT can charge implants with external wireless power from 125 feet away
Smart implants designed for monitoring conditions inside the body, delivering drug doses, or otherwise treating diseases are clearly the future of medicine. But, just like a satellite is a useless hunk of metal in space without the right communication channels, it’s important that we can talk to these implants. Such communication is essential, regardless of whether we want to relay information and power to these devices or receive data in return.
Fortunately, researchers from Massachusetts Institute of Technology (MIT) and Brigham and Women’s Hospital may have found a way to help. Scientists at these institutes have developed a new method to power and communicate with implants deep inside the human body.
“IVN (in-vivo networking) is a new system that can wirelessly power up and communicate with tiny devices implanted or injected in deep tissues,” Fadel Adib, an assistant professor in MIT’s Media Lab, told Digital Trends. “The implants are powered by radio frequency waves, which are safe for humans. In tests in animals, we showed that the waves can power devices located 10 centimeters deep in tissue, from a distance of one meter.”
These same demonstration using pigs showed that it is possible to extend this one-meter range up to 38 meters (125 feet), provided that the sensors are located very close to the skin’s surface. These sensors can be extremely small, due to their lack of an onboard battery. This is different from current implants, such as pacemakers, which have to power themselves since external power sources are not yet available. For their demo, the scientists used a prototype sensor approximately the size of a single grain of rice. This could be further shrunk down in the future, they said.
“The incorporation of [this] system in ingestible or implantable device could facilitate the delivery of drugs in different areas of the gastrointestinal tracts,” Giovanni Traverso, an assistant professor at Brigham and Women’s Hospital and Harvard Medical School, told us. “Moreover, it could aid in sensing of a range of signals for diagnosis, and communicating those externally to facilitate the clinical management of chronic diseases.”
The IVN system is due to be shown off at the Association for Computing Machinery Special Interest Group on Data Communication (SIGCOMM) conference in August.
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12 cool houseboats that will set your imagination adrift
With oceans, lakes, and rivers taking up a major chunk of the Earth’s surface, it was only a matter of time before structures typically reserved for land began to make their way to the water. As far back as the early 1900s — and likely earlier — the concept of creating a house on water began taking shape, popping up in water-friendly cities such as Amsterdam, Netherlands, and Portland, Oregon. Over the years, countries like Zimbabwe, India, and Laos have utilized houseboats to entertain tourists, travel from city to city, or simply enjoy some time spent off land.
While there still exists a community of these traditional houseboats, the market for lavish floating homes is at an all-time high. This new crop of luxurious, contemporary, and — at times — outrageous floating homes took the real estate world by storm, and we’ve found 11 of our absolute favorites from around the globe. With most of these designs coming from the minds of brilliant architects the world over, the following homes are truly works of incredible art and stunning construction. If the thought of a house that can sink makes you uncomfortable, we’ve also rounded up some of the wildest shipping container homes.
Here’s what we want to see from the next Surface Pro
Mark Coppock/Digital Trends
Microsoft’s Surface Pro is in an odd place at the moment. Last year, the Surface Pro 4 was followed by an updated model just called the Surface Pro, which makes it seem like Microsoft is trying to reboot the Surface Pro line. That leads us to wonder if the next Pro model will be called the Surface Pro 2 (in which case there would be two different models with that name), the Surface Pro 5, or some other classification we haven’t heard yet.
Well, we’ll probably find out sometime in fall 2018. Whatever the new Surface Pro is called, we can talk about the things it needs to change to remain a popular professional hybrid tablet. Let’s take a look at the top items on our wish list.
Important upgraded specs
The updated Surface Pro model maxes out at a dual-core, i7 processor and 8GB of RAM. Since it was released, Intel has introduced Coffee Lake U-series processors: This provides an excellent opportunity for Microsoft to upgrade the Surface Pro chip to a new, more powerful line and ditch the m3 entry-level processors that may not be able to keep up with all modern business needs.
For a tablet, 8GB of RAM is fine, and Microsoft has other devices to upgrade to if you want more, so we don’t necessarily expect RAM to receive its own (no doubt expensive) upgrade. However, a max of 256GB of storage does feel a little low to us, especially when the iPad Pro offers up to 512GB for its top model. We wouldn’t be surprised if bigger storage options make a debut on the next Pro.
USB-C ports
When the 2017 Surface Pro was announced, people were hopeful that it might contain a powerful USB-C port for ultra fast connections, new charging options, sending 4K video to separate screens, and a bunch of other useful USB-C features. Unfortunately, Microsoft decided that users were literally too stupid to understand how to use a USB-C port, and decided to not include it.
Well, it’ll have been a year since then, and it looks like Microsoft has finally decided to embrace USB-C. The company is already planning a Surface USB-C dongle for older devices, to launch in 2018, so this would be an excellent opportunity to include a USB-C port onboard a new Surface Pro model. There’s precedent for this, too — the Surface Book 2 upgrade included a USB-C port. Perhaps the Surface Pro could even use more than one.
A better screen for on-the-go work
Mark Coppock/Digital Trends
There’s nothing especially disappointing about the Surface Pro display, but it could definitely use an upgrade. First, 12.3-inches is a little on the small side for those who use their Pro as a primary computer, and an upgraded display size would definitely raise interest levels. Plus, the display hardly changed at all between the Pro 4 and 2017 Pro, so it may be time for an upgrade.
Second, it may be time for the Surface Pro to upgrade to 4K, which would go along great with a larger screen, and really help any designers or videographers that depend on the Pro to complete important tasks.
Finally, the Pro’s screen doesn’t deal with natural light very well. If you’re trying to use it on the move or at the café, glare can quickly become an issue. Microsoft could make the new model more appealing to busy workers by adding anti-glare properties.
New and changed peripherals
We would love to see more peripherals make their way onto the next Surface Pro. For example, while you can get fingerprint scanning via a Type Cover for today’s Pro, it would be excellent if fingerprint detection was built into the next model.
We’ll also remind you that Microsoft has filed a patent for haptic feedback for the Surface Pen, which means the new Pro Pen could come with advanced control features that make a mouse even less necessary.
A battery that lives up to reports
Microsoft claims the Surface Pro battery lasts “up to 13.5 hours,” which sounds impressive on paper. In the real world, it’s more problematic. Our own tests with the 2017 Surface Pro found that the hybrid only got close to that number on the looped video test, where the battery lasted for 10 hours and 16 minutes.
For live web browsing, the battery shot down to only around 5.5 hours. This is a tough ask for a work computer that needs to last throughout a professional day: It would be great if Microsoft could improve battery life so that it actually matched spec claims, instead of just playing a numbers game.
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