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18
Jul

European Commission Fines Google $5.1B for Favoring and Pre-Installing Own Services on Android


The European Commission hit Google with a $5.1 billion fine today, stating that the tech company broke EU antitrust laws by striking deals with Android phone manufacturers to favor Google’s services over rival services (via The New York Times).

Android P is the newest version of the software, set to launch this fall
Specifically, the European Commission pointed towards the Google search bar and Chrome web browser coming pre-installed on Android smartphones like those made by HTC, Huawei, and Samsung. With these options already in smartphones when users purchase them, other services are “unfairly boxed out.”

“Google has used Android as a vehicle to cement the dominance of its search engine,” said Margrethe Vestager, Europe’s antitrust chief. “These practices have denied rivals the chance to innovate and compete on the merits. They have denied European consumers the benefits of effective competition in the important mobile sphere. This is illegal under E.U. antitrust rules.”

Now, Google has 90 days to ends these practices or face penalties of up to 5 percent of the worldwide average daily revenues of parent company Alphabet. In response, Google’s European Twitter account confirmed that the company will appeal the Commission’s decision.

.@Android provides choice. With Android, you have a choice of 24,000 devices, at every price point, from more than 1,300 different brands & with over 1 million apps available in the Google Play Store. #AndroidWorks More on our blog: https://t.co/dOXaQ6ZPT3 pic.twitter.com/kK8EHiAVqb

— Google Europe (@googleeurope) July 18, 2018

Google CEO Sundar Pichai commented on the decision in his own blog post today, pointing out that Android phones come preloaded “with as many as 40 apps from multiple developers,” not just Google. Users can delete them if they want and install their own choices after they purchase the smartphone.

According to Pichai, the EU fine “sends a troubling signal in favor of proprietary systems over open platforms.” Pichai also notes that Android phones compete with iOS phones, a factor that isn’t brought up in the ruling.

Today, the European Commission issued a competition decision against Android, and its business model. The decision ignores the fact that Android phones compete with iOS phones, something that 89 percent of respondents to the Commission’s own market survey confirmed.

It also misses just how much choice Android provides to thousands of phone makers and mobile network operators who build and sell Android devices; to millions of app developers around the world who have built their businesses with Android; and billions of consumers who can now afford and use cutting-edge Android smartphones.

The European Commission has targeted Google previously, fining the company $2.8 billion last year for unfairly favoring its own services in Google search results. For the new $5.1 billion fine, the EU is said to be taking advanced measures to “rein in the clout” of American tech companies, but Google is not expected to back down from its appeal decision and has begun to populate a hashtag on Twitter — #AndroidWorks — against the Commission’s fine. According to The New York Times, the case is now “likely to drag on for years.”

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18
Jul

From picking to pollinating, agribots are pushing farming into the future


A shiny, metallic one-armed robot wheels along the rows of red pepper plants, its video camera bobbing up and down to spot the ripened fruit. When it zeros-in on one, the arm, equipped with a gripper distantly resembling a human hand, stretches out and grasps the pepper, while a quick swish of a knife cuts it off the vine. The bot may not look like the elegant C-3PO from Star Wars, but don’t shrug it off as yet another dummy automation. This pepper-picker is a new breakthrough in modern engineering: a sophisticated AI-equipped machine, built by the leading Israeli and European roboticists, that may one day pick fruit for your snacks and veggies for your dinner — a task way more difficult and important than it appears.

In Europe, Israel, and elsewhere, finding agricultural workers is getting harder, explains Yael Edan, professor at Agricultural, Biological and Cognitive (ABC) Robotics at Ben-Gurion University in Israel.

Bringing robots into the field or greenhouses can help deal with many problems associated with farming today.

“It’s a hard job, done under harsh conditions, high temperatures, and humidity, whether in the fields on in greenhouses,” Edan told Digital Trends. Plus, it’s seasonal and only serves as temporary employment, “so nobody wants to do it.”

And because fruit tends to ripen all at once, while humans can only toil so many hours a day, a good chunk of every harvest simply falls off the trees and rots, releasing the infamous greenhouse gasses instead of gracing our tables.

Which is why experts, like Edan, are turning to robotics, artificial intelligence, machine learning, and other emerging technologies as a way to combat the demands of farming in the future. High-tech tools are being tested on everything from simple harvesting tasks to sophisticated wine production and pollination. While there will always be a need for human laborers — at least, in the near future — technology could help fill the voids where farmers cannot.

Robots can do more than just pick fruits

Bringing robots into the field or greenhouses can help deal with many problems associated with farming today. Machines can work around the clock, including even at night with sufficient lighting.  With some tinkering, they can be adjusted to tolerate heat and humidity without overheating or taking breaks. As a result, picky foodies would receive high-quality peppers, tomatoes, cucumbers, and other produce, harvested at their peak rather than too hard or too mushy. More fruit and vegetables will actually end up on our plates, because less would go to waste. The more efficient and economical process may also help balance the ever-increasing food prices too.

It’s easy to automate an assembly line, but Mother Nature doesn’t work like that.

But robots can do more than harvesting. BGU researchers are working on other “agribots,” such as drones that can pollinate flowers instead of bees, and smart sprayers that can calculate exactly how much pesticide should be spewed onto grapevines to prevent disease. Both projects could impact the future of food safety and security: As more crops move from fields into greenhouses, whether because of climate change or other reasons, pollinating can be a challenge. Plus, in the past decade bee populations around the world have been declining, because of the infamous colony collapse disorder, which poses a real threat to food supply.

The United Stated Department of Agriculture estimates that bees pollinate 80 percent of flowering plants and about 75 percent of the nuts, fruits, and vegetables Americans eat. Having robotic bee alternatives may one day come really handy if we want an uninterrupted vegetable supply. And with surging health concerns over pesticide overuse, smart sprayers can reduce the number of harmful chemicals dumped not only on grapevines, but any produce we eat and the soil it grows in.

Agribots’ challenges: funding, image recognition, Mother Nature

It seems that with so many benefits, we should’ve automated husbandry decades ago. But that’s trickier than it seems. Unlike other industries, agriculture remains the unconquered frontier for robots, and for good reasons. Humans can learn to spot the ripened fruit so easily, but for robots it’s a complex mathematical and spatial task, requiring machine learning and artificial intelligence, and still hard to computerize.

It’s easy to automate an iPhone assembly line or a car conveyor belt—because sizes, lengths, locations, and parts always stay the same for a given model. The holy grail of mass-produced goods is being able to repeat the same action thousands and millions of times. A screwdriver-wielding robot at a Toyota factory is programmed to place its instrument exactly at the same position on every car of the same make. And every time it raises the screwdriver, the screw is there, waiting to be screwed in.

But Mother Nature doesn’t work like that. It is utterly random. Even when produce is grown in greenhouses where many conditions like temperature, light, and humidity are controlled, exactly where each plant will decide to bloom is completely unpredictable. Unlike with a car assembly, you can’t program a shrub to flower at specific coordinates, and thus you can’t program robots to look for peppers at any exact locations.

“We don’t expect these robots to completely replace humans in the fields. We expect them to help with tasks humans can’t and don’t want to do.”

As a result, the simple action of fruit picking varies drastically, depending on the location of the fruit, its size, shape, and leaves it can hide under. The machines must be intelligent enough to recognize peppers or cucumbers by appearance, which, depending on the specific variety can differ in sizes, shapes, and color. The robots also need to learn to peek behind or under bunches of lush foliage, and they need to know how to handle their crops gently so they don’t squish them into a pepper puree or don’t pull out the entire plant along with one fruit.

To top it all, Edan says, traditionally there’s been little money for agricultural innovations, so robotic husbandry has been quite literally left out in the boondocks. But now that paradigm is changing. As part of the European Union’s SWEEPER collaboration with Dutch, Swedish, and Belgian researchers, Edan’s team is now testing the pepper-picking robot in some greenhouses in the Netherlands.

“It took hundreds of thousands of pepper pictures—huge databases of pictures to get the machine learning algorithm to recognize the peppers properly,” says Polina Kurtser, a Ph.D. student at Edan’s lab. “But now the computer can handle that.” The team is testing different harvesting strategies—cutting fruit off versus sucking it in with a vacuum, and other methods.

Smarter pollination, reduced pesticides

Other agribots are also sprouting roots. Shai Arogeti, Yael’s collaborator at BGU, is working on a pollinator drone. Still in early stages of development, the drone neither lands on flowers nor looks like a bee, but it can quite literally create enough buzz to achieve the same results.

Some plants, like tomatoes, don’t require bees to pollinate them—they can pollinate each other nicely in the wind. So Arogeti has been testing a bot that can fly between the rows of greenhouse plants, creating a gentle breeze with its spinning blades and blowing plants’ pollen around. The task deals with a similar precision challenge—the bot has to be smart enough to fly in between the lush vegetation without crashing into it. To prevent the bot mowing down the plants, it is tethered to “a base” and can only fly straight through the isles,” but the robo-pollination prove of concept works.

Dani Machlis

Another computerized helper in the works is the pesticide spraying robot—the brainchild of Ron Berenstein, formerly at BGU and now at the University of California, Berkeley. To keep fungi, insects, and other crop pests under control, farmers spray millions of gallons of chemicals all over the world. Quite often however, they only need to sprinkle a small amount of the specific affected spots rather than showering it all over the patch and soil. Berenstein’s vine-spraying robot can identify grape clusters and suggest to farmers where and how much pesticide should be sprayed. The goal is to reduce the amount of toxic chemicals sprayed over the vines and soil, which ultimately seeps into the grapes themselves and into the wine made from them. Berenstein’s design also allows operating the robo-sprayer remotely, reducing the farm workers’ exposure to pesticides.

We’ll still need humans to work alongside robots

Will robot farmers cause massive loss of jobs in agriculture? Scientists don’t think so.

“We don’t expect these robots to completely replace humans in the fields,” Edan says. “We expect them to help with tasks humans can’t and don’t want to do,” enabling us to grow the best produce possible.

Exactly when will robots join us in the field is a bit less clear. “It’s a million dollar question,” Bernstein chuckles, adding that commercializing depends on funding, investors interested in the project, and other things. “I think five years is a reasonable estimate—because the technology exists.”

So, some time next decade your perfect-looking strawberry pack may indeed say “robot-picked.” Or even, “robot-pollinated and sprayed.”

Editors’ Recommendations

  • A Swiss weedkiller robot could curb our dependence on herbicides
  • From robotic bees to bacteria, the tech that is making for a greener tomorrow
  • To give bees a break, farmers pollinated an apple orchard using drones
  • Click and Grow gardening starter kit provides you with micro greenhouses
  • Clorox won’t cut it. Volcanologists explain what it takes to clean up after Kilauea



18
Jul

Samsung mocks iPhone X download speed in new ad for Galaxy S9


Samsung has always had fun poking fun at Apple and its devotees when it comes to smartphones. With every new Galaxy handset, the Korean tech company goes all in on mocking its big rival by putting out amusing ads that seek to persuade consumers to reject the iPhone in favor of one of its own offerings.

The latest commercial from Samsung, set inside an Apple Store, is no different. The 30-second ad shows an exchange between a customer and an Apple “genius,” so-called because of their supposed expert knowledge of all things Apple. Except that the fella in this ad fails to answer the only question thrown at him.

The ad starts with the customer, Rosie, confirming with the genius that “the iPhone X doesn’t have the fastest download speeds.”

The genius agrees, but points out that it’s “faster than the iPhone 8.”

Rosie comes back with a line about the iPhone X being slower than Samsung’s Galaxy S9, a statement that prompts the genius to twist and contort his face in a way that surely no genius face has ever twisted or contorted before. As the various elements of his face return to their usual positions, the woman lands the killer blow, saying, “But I thought [the iPhone X] was the smartphone of the future.”

Unable to respond orally, and with his facial features unwilling to perform a second dance, the genius smiles and offers a more sober expression that suggests he, and indeed Apple, have been rumbled. He’s speechless, and the commercial ends right there.

Rosie is so determined to tout the Galaxy S9 that you’d be forgiven for thinking she already has the phone in her pocket and merely enjoys spending her spare time trolling members of staff in Apple Stores.

Samsung used recent data from internet speed-test company Ookla as the basis for its claim about the Galaxy S9’s download speed. The study indicated that the Galaxy S9 and S9 Plus sport speeds of up to 37 percent faster than the iPhone X, 17 percent faster than the Google Pixel 2, and 38 percent faster than the Galaxy S7.

Of course, there’s a lot more to a phone’s performance than just download speeds, and there are plenty of iPhone X owners perfectly happy with their Apple-made handset. But if you’re in the market for an upgrade and can’t decide between the X and the S9, check out our handy comparison guide. Don’t forget, too, that there are plenty of other excellent phone makers out there besides Apple and Samsung, so be sure to look for the best phone and deal that suits the way you intend to use it.

Editors’ Recommendations

  • New Samsung ad compares Galaxy S9 to iPhone 6, for some reason
  • Samsung thinks an iPhone X-like design will turn China on to the Galaxy S9
  • Samsung now offers 128GB and 256GB Galaxy S9, S9 Plus on website
  • Samsung sees a second-quarter slump, due in part to slow Galaxy S9 sales
  • Is the Samsung Galaxy era over? Are smartphones dying?



18
Jul

European Commission fines Google $5.1 billion for Android anti-trust issues


The European Union is to hit Google with a record-breaking fine of 4.3 billion Euros ($5.1 billion) over anti-trust issues linked to Google’s handling of the Android ecosystem.

The expected fine is the largest ever, exceeding the previous record of 2.4 billion Euros leveraged against Google last year for its online shopping service. But even with that being the case, it’s expected that the fine will only amount to two weeks of revenue for the search engine giant, making it barely more than a slap on the wrist.

However — and far more importantly for Google — the EU has also given Google 90 days to quit the actions the EU has deemed as illegal, or it will face further fines from the European Commission.

Why is the EU fining Google?

We’ve covered this question in great detail over the months it’s taken for this story to develop, but in brief, questions are being raised of the requirements that Google holds third-parties to when licensing out the Google Play Store and Google’s other popular apps. In essence, Google’s current methods require Chrome and Google’s own search app to be pre-installed to a phone that wants access to the Google Play Store.

Brussels is accusing Google of using their position of power in the market to unfairly keep its own search engine in a position of power, as well as offering a cut of search profits to manufacturers who exclusively install Google’s search engine on their phones. Under EU rules, this sort of action is illegal.

While it’s not required to cede to Google’s requests to utilize the Android operating system — Amazon’s Fire tablets run a “forked” version of Android that does not have access to the Play Store by default — it’s heavily expected of that most Android devices will have access to the Play Store. With Google search commanding around 95 percent of the search engine market, and Android devices making up 80 percent of the smartphone market, it’s easy to see how Google could be accused of unfair practices in when using one to maintain a hegemony over another.

With Google having been fined twice over anti-trust issues — and with the EU also looking at Google’s AdSense as also being problematic — expect to see some serious changes being made to law in response to what lawmakers are seeing as some imbalances in technology markets.

This story is developing.

Editors’ Recommendations

  • European Commission may slap Google with a game-changing fine over Android
  • ZTE could see ban lifted soon, but it’s still on thin ice
  • Here’s what we learned from Mark Zuckerberg’s EU hearing on privacy
  • European Commission prepares to assess Apple’s acquisition of Shazam
  • Facebook and Google racked up $8.8 billion in lawsuits from one day of GDPR



18
Jul

Your next virtual reality headset will require just one USB-C cable to connect


Nick Mokey/Digital Trends

Virtual reality headsets of the future will soon only need a single cable to connect to a PC. Rather than requiring a multitude of cables for today’s PC-based VR experiences, an industry consortium led by Nvidia, Oculus, Valve, AMD, and Microsoft wants to simplify connecting VR headsets with PCs by using the new VirtualLink specification, which relies on a single USB-C connector on the headset. VirtualLink is based on the Alternate Mode of USB-C, and it allows future headsets to replace the HDMI, USB, and power cables with a single cable in the future.

“VirtualLink enables next-generation VR headsets to connect with a PC or other device using a single, high-bandwidth USB Type-C connector,” the consortium said in a statement. “That includes support for four lanes of HBR3 DisplayPort for high-resolution displays, USB3.1 Gen2 SuperSpeed for headset cameras and sensors, and up to 27 watts of power delivery.”

Similar to how USB-C can handle video, USB data, and power on today’s laptops and desktops, the VirtualLink standard’s single USB-C cable will simplify the VR experience and cut down on cable clutter. A single cable will be easier and quicker for consumers to set up, reducing any friction to VR adoption.

Described as a connectivity standard that was purpose-built for virtual reality, VirtualLink claims that the connector is optimized to reduce latency and handle VR’s bandwidth demands. The standard could also help PC-based virtual reality, augmented reality, and mixed reality experiences compete against mobile-first devices, like Samsung’s Oculus-based Gear VR headset, which relies on a smartphone, rather than a PC.

Additionally, whereas today’s virtual reality experiences are limited to PCs that can handle multiple connectors, relying on a single cable will help VirtualLink bring virtual reality to more form factors, like thin and light notebooks and other small-form-factor devices.

While serious VR and AR experiences will still require more advanced processors and graphics chips, casual PC users won’t need to get HP’s Omen X backpack, for example, to get started with VR. Given Microsoft’s involvement, it may be just a matter of time before we see VirtualLink crop up on a future Windows Mixed Reality headset. “We have been involved on VirtualLink from the beginning and are supportive of industry-standard approaches for emerging Windows experiences including mixed reality,” Microsoft Mixed Reality general manager Scott Evans said.

Given that this is a new standard, only future headsets that support USB-C will be able to take advantage of single-cable benefit of VirtualLink.

Editors’ Recommendations

  • Microsoft’s new USB-C port could enable even slimmer Surface products
  • More than 1,000 experiences are available for the Oculus Go VR headset
  • HDMI 2.1 explained: Everything you need to know in one place
  • Baby-powered light makes ghosts appear? Sony’s ‘Death Stranding’ game gets weirder
  • Nvidia’s GTX 11 Series may get people ready for the next generation of VR



18
Jul

How to use Oculus TV for your Oculus Go


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Watch your favorite shows and movies from a virtual reality living room

Oculus TV has launched for the Oculus Go. This brings a fun and immersive way to watch your favorite shows and movies right from a living room setup in virtual reality (VR). The app was originally announced at F8 2018 and is now available to the public. On top of this epic release, Reddit user Colonel_Izzi has discovered that you can use this app to side load standard Android apps to your Oculus Go through it. If you’re interested in that, click the link below to see how. Otherwise, continue and we’ll show you how to use Oculus TV!

How to sideload Android Apps to Oculus TV on your Oculus Go

How to get started

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The first thing you want to do is get the Oculus TV app installed to your device. To do this, you want to head over to the Oculus Store page and download it. You can make this process even easier by saying, “Hey Oculus, show me Oculus TV” and your device will load up the page for you! After you have the app installed to your Oculus Go, open it up and get the show started.

Using the app

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To use Oculus TV, it will require you to download most of the apps you want to use within it. Some of the apps, listed below, will close you out of Oculus TV and launch you into the main apps. Whether this is on purpose or a glitch, we’re not sure, but we’ll keep you posted on updates.

Open Oculus TV.
Select the service you would like to watch.
When the selection opens press “Download.”
After it is finished installing, select “Watch.”

Most of the selections in the “Whats on now” section won’t require a download. These are the live TV options they have available for you. Anything from your Facebook videos to Red Bull TV can just be loaded up from your device where you can start watching all of the content they have to show.

Apps that take you out of Oculus TV

These following apps will take you out of Oculus TV and load you into their own app for your viewing pleasures. If you download an app that isn’t listed below and it takes you out of Oculus TV, don’t worry. It just means it wants you to sign into your account. After signing in on the main app, you can close it out, re-load Oculus TV and launch the content where it will then play from the same screen within the Oculus TV room.

  • Hulu
  • Netflix
  • Showtime
  • Showtime Anytime

UK compatibility

When it comes to live TV, some of the apps that are available in the United States aren’t always available in the UK, and vice versa. But, this app is compatible with users in the UK who want to view from the Oculus TV room! All of the same content works in the UK just as it does with other customers. All of the information listed above will still be able to help you out.

The only thing that isn’t compatible with the UK version of this app is Hulu. The Hulu app itself won’t even show up on the UK version of Oculus TV. If you download the Hulu app itself and try to load it, you’ll be faced with an error message saying that you won’t be able to use it because you are international.

Are you using Oculus TV?

What are your thoughts on Oculus TV? Let us know in the comment section below. On that note, what are your favorite shows?

Oculus Go: Finally, VR for Everyone

18
Jul

What to do when your PlayStation 4 headset doesn’t work


Your headset will break eventually. Be prepared.

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We’ve all been there before: you turn your PlayStation 4 on, plug your headset in, and you can’t hear anything. That or people can’t hear you when you’re trying to voice chat. Either way, something’s broken and you really don’t want to have to shell out a ton of money to fix it.

If that sounds like you and you want to be prepared for the next time you have headset issues, listen up. We’ll show you a few things you should do when you notice your PS4 headset isn’t working.

If it’s a wired headset

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Wired headsets are more susceptible to breaking. That’s just an unfortunate downside to having a physical cable that can get tangled and pulled on. Here’s what to do if you’re in that boat.

Make sure everything is plugged in correctly

This may seem obvious, but one of the most common causes of a headset malfunctioning is it simply not being plugged in right. Sometimes that 3.5mm headphone jack gets loose just enough to cause you some headaches.

Make sure everything is fully plugged in with a snug and secure fit. Then unplug them and plug them back in. Turn the controller off and back on, and then do it again. If it’s a wireless headset, turn it off and turn it back on. Finally, reset your PS4, resync the headset, and do it again.

Yes, that’s a lot of meandering, but it’ll take you just a few minutes and it’s worth confirming that you actually have a problem before you take drastic measures to solve it.

Test it with other controllers

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If you find things are still a bit wonky, try the headset with another controller. There’s a chance that the problem lies within the controller itself and not the headset.

If your headset works fine with another controller, then you’ll want to replace the one it’s not working with. Otherwise, it’s time to figure out how you’re going to get your headset fixed.

Make sure you have the latest updates

Check for updates to your PlayStation 4 if you aren’t sure whether you have the latest one. There’s a chance the issue could be resolved after the update, especially if the issue might be caused by some sort of change to the firmware inside the DualShock 4.

Also be sure to check for updates to your headset. Even some wired headsets can receive permanent software updates, so head to the manufacturer’s website to see if yours is in that boat.

Replace the cable or microphone

If you have a modular headset that lets you disconnect the cable or the microphone, check to see if you can get those two components replaced instead of having to get an entirely new headset. Most headset issues arise due to electric shorts in the cables, so there’s a high chance this will solve your issue.

You may request a replacement from your manufacturer (if it’s still under warranty) or buy one from websites like Amazon. Popular headsets like the Astro A40 have cables readily available, and you can even get third-party alternatives if you find the official replacements to be a bit too expensive for your budget. This is also the preferred route if you need the headset fixed fast, because the warranty process can be a bit lengthy depending on the manufacturer.

If it’s a wireless headset

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While wireless headsets are less likely to have mechanical issues, there’s still an entirely different set of problems they can have. Try these tips if yours isn’t working right.

Make sure the battery is still functional

Akin to the obvious “is it plugged in” approach, making sure your headset’s battery is fully charged is the first step. Wireless electronics just don’t work right when they don’t have enough juice to carry out their duties.

If your headset has an indicator light, plug it in until that light tells you it has a full charge. Once it does, try the headset out and see if it performs better. If you’ve found that the battery is actually dying right away, you may need to replace it.

Some headsets make it easy to replace the battery, while others may require some work from your manufacturer. Check the troubleshooting and support documents on your manufacturer’s website to see which route you should take.

Resync it with your PlayStation 4

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Have you ever been connected to WiFi or had a Bluetooth headset connected to your phone, and everything works perfectly until one day it suddenly doesn’t? You didn’t change anything — it just stopped working. That’s just what wireless electronics do, and it’s annoying.

In these cases, a simple resync can solve your issues. Go through the pairing process to resync the headset with your PlayStation 4 before you go any further.

Check for updates

Issues with wireless connectivity can potentially be fixed with updates to either the headset or the PlayStation 4. You’ll want to make sure you’re on the latest version for either of those things.

To check for updates on your PlayStation 4:

Head to the Settings menu on your PlayStation 4.
Select System Software Update.
If an update is available, it will download the file, after which it will install the file.
You will need to restart your PlayStation 4 to finish updating.

For updating your headset, refer to the support documents at your manufacturer’s website. Most headset updates require the use of a USB cable connected to a Windows PC. If you don’t have one of your own, see if you can use a friend’s.

Redeem your warranty

Sometimes, the problem just can’t be fixed by your own hands. In those cases, you’ll want to contact your manufacturer to go over your options for repairs or replacements.

You’ll likely need to be under warranty for the manufacturer to be able to help you in any capacity, but there’s a chance they’ll help you out even if you aren’t. Give them a call or send in a support ticket to get going on figuring it out.

Consider buying a new headset

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If you hit a dead end with your warranty, your only option is to buy a new headset. There are many great options out there to fit any budget.

If you’re going wired, try and choose a headset that lets you replace the cable and/or microphone easily, and make sure those replacements are readily available. This will be helpful in the future if you happen to suffer the same fate.

If wireless is your preference, check out reviews to ensure there are no damning bugs, and see if the manufacturer has a good track record for updating it in case any bugs do arise. You should also look to see whether the battery is user replaceable.

Need a good starting place on your search for a new headset? Be sure to check out our list of the best PlayStation 4 headsets.

Best PlayStation 4 headsets

PlayStation 4

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  • PS4 vs. PS4 Slim vs. PS4 Pro: Which should you buy?
  • PlayStation VR Review
  • Playing PS4 games through your phone is awesome

Amazon

18
Jul

Here’s how Samsung can make the S Pen a standout feature again with the Note 9


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It’s the one true differentiator of the Note line, and there’s room for improvement.

Samsung’s Galaxy S and Galaxy Note lines have converged over the past three generations, to the point where very little differentiates the two lines. The one true standout feature of the Note line is the S Pen, which really has no competition in the market — but even still, it hasn’t fundamentally changed since the Galaxy Note 5, leaving even Note fans clamoring for the next big advancement.

The latest rumors for the Galaxy Note 9 launch point to a new style of S Pen that keeps its home inside the phone but now connects over Bluetooth to offer new features. We don’t have much of a hint of what those improvements could be, but I have a few ideas — some practical, some far-flung enough that they’d have to be implemented in future versions of the Note. Let’s go through a thought experiment.

Better awareness of where the pen is

Never leave your S Pen behind, and keep using it away from the phone.

Galaxy Notes have always had a system to alert you if you have stopped using the S Pen and didn’t place it back inside the phone. With a full Bluetooth connection, this can go a step further — the phone would always know precisely whether the S Pen is within range of it. Alerts for leaving your S Pen behind somewhere would be far more reliable, and there would no longer be false positives so long as Bluetooth is turned on.

Going a step further, this new awareness of proximity opens up even more possibilities. Currently, the phone only knows that the S Pen is there when it’s extremely close to the display — move it about an inch away, and it no longer does anything because it’s a passive instrument. But with Bluetooth (and therefore a battery), the S Pen will always have a connection to the phone — the button(s) will still be able to perform functions and there are other possibilities for interaction other than only putting the tip of the S Pen on the screen.

Presentation and media controls

Let’s take that idea a bit further — what can you do with an S Pen if the phone can recognize its interactions even when it’s not in the immediate proximity of the display? The simplest feature would be using the S Pen’s button for media controls or as a presentation tool. With 30+ feet of range, you could easily see someone using the S Pen as a simple tool to play/pause video playing on the phone connected to an external display, or move through a presentation with the small S Pen rather than holding the big Note 9.

This would be extra useful if the S Pen added another button, rather than relying on the single button it’s historically had. This could be as simple as turning the clicky end piece into an actual button — currently, it’s just a retractable tab that helps you pull the S Pen out of the phone (and satiate your fidgeting habit).

Recording off-display writing

With the right developers on board, the possibilities are endless.

If the S Pen can send information to the phone over Bluetooth at a distance, why would you necessarily need to write on the display? I’d love to see Samsung implement some sort of way to record writing that you do off the display but within Bluetooth range of the phone. Much like dedicated “smart” pens have done in the past, perhaps you could do some scribbling on a flat surface with the S Pen and see it relayed in virtual space on the Note’s display. Whether that’s to give you a larger canvas to work on or just an extra option for expansion, it’d be a neat trick.

Even if this was only available as a secondary accessory for the S Pen that offered an ink-filled pen attachment, it’d be an amazing extension of the Note’s ability to be a productivity and artistic device.

Perhaps some gaming tie-in

Samsung’s CEO, DJ Koh, recently hinted that the S Pen may have some sort of tie-in with gaming. Being connected over Bluetooth and offering extra functions with its button(s) lends itself to this kind of advanced interaction, but it’s hard to imagine this going very deep considering its size. You’d have to imagine that any sort of “game” the S Pen is used for would have to be specially designed for it, and will most likely be some sort of casual game.

Leaning on the above idea of drawing off of the screen, you could easily see some sort of party game coming together where you would draw something on the table that nobody could see aside from the one with the phone, and others guess it. Not exactly something that’s going to sell a ton of Note 9s, but it could be something Samsung develops in-house just to show what the new phone and new stylus are capable of.

Use as a headset

Samsung’s done it before, and it can do it again.

As crazy as it sounds to have the S Pen work as a headset, Samsung actually has some standing in this area. It made an S Pen that doubled as a Bluetooth headset for the Galaxy Note 10.1 tablet, but it was obviously far too big to be considered as a phone accessory. Perhaps now it could get the technology down to a size small enough to fit inside a Galaxy Note phone.

Sure, we don’t make as many phone calls as we used to, but those who use a Note are the type who want to be able to multitask and may want to use a Bluetooth headset — with this, they could continue to use their phone while talking through the S Pen. It wouldn’t be as useful as a dedicated headset or headphones with a microphone, but in a pinch, it’d be far more helpful than talking on speakerphone.

What do you want?

samsung-galaxy-note-9-blue-gold-color.jp

We’re quickly approaching the launch of the Note 9, and we’re all interested in speculating about what Samsung could do with the S Pen to make the Note line stand out. Whether it’s for this release or the future, what do you want to see from the S Pen? Let us know in the comments!

Samsung Galaxy Note 9

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18
Jul

How to Use Instant Tuning in iOS 12 to Change Notification Behavior on the Fly


As part of its digital health initiative in iOS 12, Apple has introduced some improvements to the way app notifications can be managed, enabling users to more easily reduce the number of daily distractions their iPhone or iPad throws their way.

One of these new features is called Instant Tuning, which allows you to quickly adjust the future behavior of app notifications whenever they appear in the Lock Screen or the Notifications Center. Here’s how to make the most of it.

How to Use Instant Tuning in iOS 12

Next time an alert appears in your device’s Notifications Center or on the Lock Screen, swipe left on it, then tap Manage. Alternatively, if your device supports 3D Touch, hard press on the alert and then tap the three dots in the upper right corner of the expanded notification.

A Manage Notifications pop-up will appear on the screen featuring two blue button options. Deliver Quietly ensures future alerts from this app only appear in the Notification Center (accessed by swiping down from the top of your device’s screen).

Note that selecting this option means alerts will no longer show in the Lock Screen and you won’t see any banner notifications on any other screens. Deliver Quietly also turns off any sound or vibration alerts set for the associated app.

If you tap Deliver Quietly and then decide you’d rather not stick with the setting, open the Manage Notifications pop-up again in the same way and tap the Deliver Prominently button to reinstate the previous settings.


The second option, Turn Off…, completely disables all notifications for the related app. Tap this button and you will be prompted to confirm it’s what you want.

Below the two large blue buttons is a less prominent Settings button that takes you to the individual app’s various notification options, usually accessed via the main Settings app.

From here you can adjust where alerts should appear (if at all), enable or disable sounds and badges, select alert preview options (Always, When Unlocked, Never) and choose how notifications should be grouped (Automatic, By App, Off).

Related Roundup: iOS 12
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18
Jul

Apple Revises Vintage-Obsolete Date of 2012 15-Inch MacBook Pro With Retina Display to End of 2018


A few months ago, in an internal document obtained by MacRumors, Apple indicated the Mid 2012 model 15-inch MacBook Pro with Retina display would be classified as vintage or obsolete as of June 30, 2018, marking the end of hardware service from Apple Stores and Apple Authorized Service Providers.

In a notice distributed to Apple Stores and Apple Authorized Service Providers this week, however, Apple says it “incorrectly classified” the notebook as vintage or obsolete on June 30, and revised the date to December 31, 2018.

The full-length internal document, obtained from multiple sources:

In a Service News article published in May 2018, the MacBook Pro (Retina, 15-inch, Mid 2012) was incorrectly classified as vintage in the state of California (U.S.) and country of Turkey and obsolete worldwide (except for California and Turkey) on June 30, 2018.

Please note that the MacBook Pro (Retina, 15-inch, Mid 2012) will not become vintage in California (U.S.) and Turkey and obsolete in all other countries until the end of December 2018.

Apple apologizes for any inconvenience this may have caused.

Apple has yet to remove the notebook from its public-facing vintage and obsolete products list, as shown below.

Apple considers a product to be vintage or obsolete, depending on the region, when at least five years have passed since the product was last manufactured. When this happens, Apple and Apple Authorized Service Providers stop offering hardware service, like repairs, except in California and Turkey by law.

All in all, if you’re still using this particular MacBook Pro, it turns out you still have a little under six months of hardware support remaining from the Genius Bar and certified repair shops. So, if you’ve been looking to get that battery replaced, or otherwise, it would be best to do so sooner rather than later.

Beyond that date, you’re on your own. Fortunately, the repair experts at iFixit offer many do-it-yourself guides and replacement parts.

Related Roundup: MacBook ProTag: vintage and obsoleteBuyer’s Guide: MacBook Pro (Buy Now)
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