Aukey’s 4-port wall charger has dropped to $16 today
Plug it in, plug it in.
The Aukey 4-port USB wall charger is down to $15.99 with code AUKEY048 on Amazon. This wall charger usually sells for around $20, and the code brings it down to one of the best prices we’ve seen for this model.

If your device can be powered by a USB cable, it can use this charger. It has a total output of 8A so every device can get a max charge even when you have four items plugged in. It uses a travel-friendly design with a foldable plug so you can take it when you’re traveling. All Aukey devices are backed up with a two-year warranty.
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Spigen Neo Hybrid Case for Pixel 2 Review: The case I’ll be recommending to everyone
If you have a Pixel 2 and $15, you need to buy this case.

Unlike some Android phones, accessory support for Pixel devices is incredibly strong. Along with a lot of great options that are sold directly from Google, there’s also a host of third-party brands that have shown continued support for the Pixel line.
Spigen is one of those brands, and if you’ve got last year’s Pixel 2, its Neo Hybrid case has proven to be one of the best cases for the handset that you can buy.
What makes it so great? Keep reading to find out!
Spigen Neo Hybrid Case for Google Pixel 2

Price: $14.99
Bottom line: Spigen strikes the perfect balance of style and protection with a case that won’t break the bank.
The Good
- Adds plenty of protection without feeling bulky
- Feels great in the hand thanks to the textured back
- Fits the Pixel 2 perfectly
- It looks stylish
The Bad
- Buttons are a little hard to press
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Wow this is a great case
Spigen Neo Hybrid Case for Pixel 2 What I like
As you can probably already tell, there’s a lot about this case that I like.
I’ve mentioned this time and time again, but I’ve never been one for big, bulky cases. Even though they’re important for the longevity of your phone, ruining the design and/or feel in hand has never been worth it in my opinion. There are a number of cases that straddle the fine line of offering ample protection without being too thick, but Spigen’s Neo Hybrid might do it the best.
The case adds hardly any bulk to the Pixel 2, but even so, still manages to cram in a dual-layer design that’s made up of a shock-absorbent base layer and then a sturdy plastic bumper frame that surrounds it. In day-to-day use, this translates to a case that allows me to use my Pixel 2 without ever having to get stressed over dropping it or throwing it harder than I intended on a table.
That balance of non-bulkiness and protection would be good enough on its own, but Spigen goes an extra mile by making the Neo Hybrid case look darn good, too. Spigen also achieves a solid balance of form and function with its Rugged Armor series, but the Neo Hybrid looks much classier while offering even more security.
Rounding all that out, this case also has a great cutout for the USB-C port, rear camera, and fingerprint sensor. Unlike Spigen’s Slim Armor Wallet Case, using the fingerprint sensor with the Neo Hybrid feels just as natural as it does without a case at all.

Press, press again
Spigen Neo Hybrid Case for Pixel 2 What I don’t like
There’s not a whole lot to say in this section of the review.
If I could change one thing about the Neo Hybrid Case, it’d be the covers for the power/lock button and volume rocker. I appreciate the rubber texture over them to add even more grip, but I found that it can sometimes be difficult to actually press them down.
Aside from that, everything else just works.

Spigen Neo Hybrid Case for Pixel 2
If I were to buy a Pixel 2 case right now, my first choice would probably be the Totallee option I checked out back in June. However, that’s only because I’d rather sacrifice protection for the sake of slimness.
For just about everyone else, though, I’ll now be recommending the Neo Hybrid.
Spigen’s proven time and time again that it’s one of the biggest forces to be reckoned with when it comes to third-party cases, and the Neo Hybrid is a prime example of that. This is one of the best balances I’ve yet to see between style, functionality, and usability, and the end result is a case that’s a delight to own.
5
out of 5
If you’ve got $15 and need a case for your Pixel 2, you should absolutely buy this.
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The Division 2 for PlayStation 4: Everything you need to know
Save Washington, D.C. from falling into the enemy’s hands.

Back in 2016, Ubisoft introduced an original new IP called The Division. Set in New York City, The Division’s roots started firmly in the loot shooter genre. The genre isn’t difficult to describe: you shoot a bunch of baddies, get a bunch of gun, skill, and equipment upgrades, and then shoot bigger baddies to get even better upgrades.
The Division did this well at its core, but a lack of end-game content in the early going hurt Ubisoft up against games like Destiny. That changed over time, however, as the company spent the next couple of years doling out regular dosages of content and giving players something to do once they’ve reached the highest plateau.
Now, it’s time for the sequel and considering Ubisoft is going to take everything they’ve learned from their first crack at bat, expect The Division 2 to come out of the starting gate strong. Everything you need to know about The Division 2 is right here.
What is The Division 2?
The Division 2 is the sequel to an original loot shooter brought to us by Ubisoft. The game tasked you with taking on a rising threat of criminals in a New York City ravaged by disease and outbreak.
As with the original, The Divison 2 is played entirely online, though you can choose to tackle your missions solo if you so wish. But it’s always better with friends, right? You can finish those missions with up to three other people, either those you invite or through a matchmaking system.
The game is developed by Massive Entertainment, and the studio will receive help from all over, with Ubisoft Shanghai, Ubisoft Bucharest, Ubisoft Annecy, Redstorm, and Reflections all lending a hand to complete this massive undertaking. The game will be built on an updated version of Ubisoft’s Snowdrop Engine, which has been used to make much of the company’s current generation games to date.
What’s the story? Spoilers Ahead

In the original game, you are dropped into the middle of a New York that has been quarantined for a smallpox outbreak. The outbreak occurred on Black Friday and was transmitted by a virus that was planted on various banknotes. The distribution method and timing of the attack points to terrorist activities, but despite knowing it was a criminal act, the attack was too big and fast to handle.
That outbreak was significant enough to wipe out much of the civilization in New York City. Your job as an agent of the Strategic Homeland Division — otherwise known as The Division — was to get in, rebuild the agency’s base of operations, and help drive out the criminals who have taken control of much of the areas.
The plot eventually goes on to reveal that a biochemist known as Dr. Gordon Amherst developed a virus called Green Poison, with his goal being to wipe out much of humanity in efforts to preserve the earth. While Amherst was eventually killed by his own creation, a rogue Division agent ended up believing in the cause, so much so that he went rogue, killed a bunch of his colleagues, and took on the challenge of carrying out Dr. Amherst’s dream.

In The Division 2, a new epidemic has made its way to Washington D.C. It’s currently unclear whether the outbreak is based on the same smallpox epidemic that hit New York City or if it’s Dr. Amherst’s virus making its way to the nation’s capital. We do know that the backdrop for the story will be some sort of civil war, however, and that one group appears to be planning a coup to take control of what little government remains. Your goal will be to thwart those efforts, because if Washington, D.C. falls then so does America.
The game begins at level 30

The Division 2 will take after the original with its mix of loot shooting and RPG gameplay. While a riveting story will usually be enough to drive the player to finish the game, the promise of new abilities, equipment, and guns as you level up serves as the addictive mechanic that’ll keep you coming back. You’ll find new backpacks, gloves, armor pieces, guns, and a whole assortment of mods and attachments, each with varying degrees of rarities, status, and bonuses.
Players can choose between three classes — survivalist, sharpshooter, or demolition, each with their own set of subclasses — which will shape how they build their character. The survivalist is the medic of the crop, going around and healing teammates and fixing deployments to keep everyone alive for the fight. The sharpshooter naturally sits back to try and pop foes from a distance to make it easier for the guys up front. And demolitions experts will, of course, be the official proponents of blowing things up. Each class has its own skill tree with a variety of abilities and items to support any play style.

And that’s where The Division 2’s end-game will draw in the most dedicated and hardcore of players. You’ll spend much of your time after the campaign collecting and optimizing gear that enhances your preferred abilities and attributes. A sharpshooter might find a sniper rifle that adds 25% more damage on headshots, alongside a grip that lessens the sway you experience when aiming down sights. The goal is to get stronger in order to take on more challenging content, and it’s this system that explains why the game doesn’t truly begin until you hit level 30.
As far as content and modes are concerned, we know that the Dark Zone will be returning. This was an interesting area in the original game where things were far more dangerous. Enemies are tougher, and there are areas you can’t go without having proper anti-viral equipment on. While many of the enemies in the Dark Zone are still NPC enemies, you can also get into firefights with other players.

Much of the conflict that breaks out here is typically over the extraction of loot. You see, the Dark Zone is where the strongest gear is found, but to get it you have to first extract it via helicopter. Some players will be too busy finding their own loot to bother yours, but others might just as well shoot you and take everything you’ve worked for. It’s an intense dynamic which made the lack of a more structured PVP mode sting less.
And in The Division 2, getting that loot out of the Dark Zone will be more important than ever, with Ubisoft planning to introduce raids. These raids can be joined by up to 8 people, all of whom will work together to complete their objective and come out with some serious rewards.
The best part of all this is that Ubisoft is planning to make the entire first year of content for The Division 2 absolutely free. Community fragmentation due to premium content is one of the biggest things that contributed to the original game’s early stumbles, so it’s nice to know that it’s being addressed for the new title.
Play The Division 2 Beta
There will be a beta test for The Division 2, and fans can sign up to play it once available. Ubisoft has mentioned that the first of these betas will be closed, which sounds like there may be more than one beta period before the game’s launch.
In any case, signing up is easy: simply head to Ubisoft’s website, sign in with your UPlay account, and select which platform you’re interested in. You’ll get an email with further instructions if and when you’re eventually selected.
Sign up for The Division 2 beta
When can you play it?
The Division 2 launches March 15th, 2019. You’ll be able to play it on PlayStation 4, Xbox One, and PC. To get ready for the game, Ubisoft is running an event in the original game called Road to The Division 2 which lets you complete monthly challenges to earn exclusive items for the new game. You can find The Division for sale at Amazon.
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PlayStation 4

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iPad Putting Pressure on Windows and Android Tablet Competitors, Says Strategy Analytics
Despite the worldwide tablet market declining in shipments for 14 consecutive quarters, the iPad is seeing growth, and regaining market share over its competitors, according to research firm Strategy Analytics.
Earlier this week, Apple reported that it sold 11.55 million iPads in the second quarter of 2018, spanning April 1 through June 30. Those sales gave Apple a 28.2 percent share of the worldwide tablet market in the second quarter, its highest in that period since 2013, according to Strategy Analytics.

Apple’s second quarter share of the worldwide tablet market based on historical data from the research firm:
- 2012: 47.2%
- 2013: 28.3%
- 2014: 25.3%
- 2015: 21.5%
- 2016: 21.3%
- 2017: 26.1%
- 2018: 28.2%
Apple’s market share was boosted by the launch of a new lower-cost iPad in late March, shortly prior to the educational buying season, and just days before the second quarter. The tablet, starting at $329, lowered the iPad’s average selling price to $410 last quarter, down from $434 in the year-ago period.
Apple’s presence in both the lower-priced market, with the iPad, and higher-end market, with the iPad Pro, is putting pressure on its competitors like Microsoft and Samsung, according to Strategy Analytics.
Chirag Upadhyay, Senior Research Analyst at Strategy Analytics:
Apple is using its market size and brand power to put pressure on its Windows and Android competitors. By lowering prices and adding more functionality during every product cycle for the last year, Apple has regained several points of market share and still maintaining a strong ASP due to its Pro and standard iPad mix. Android vendors, in particular, should be very concerned with how much revenue they are losing to Apple in 2018.
Android shipments fell to 23.6 million units worldwide in the second quarter, down 10 percent from 26.4 million in the year-ago quarter, according to Strategy Analytics. Likewise, Windows shipments fell two percent to 5.8 million units in the second quarter, from 5.9 million a year earlier, the research firm said.
Nevertheless, Microsoft’s shipments of the Surface Pro and Surface Book 2 reached over one million in the second quarter, and could reap even better results in the current quarter with the release of the Surface Go, according to Eric Smith, Director of Connected Computing at Strategy Analytics.
Surface Go launches today with a base price of $399, although with a Type Cover keyboard, the price jumps to $498.
For now, though, the iPad easily remains the world’s most popular tablet, in a market where many Android vendors are losing share and revenue due to falling prices and a perceived lack of innovation.
Related Roundups: iPad Pro, iPadTag: Strategy AnalyticsBuyer’s Guide: 10.5″ iPad Pro (Don’t Buy), 12.9″ iPad Pro (Caution), iPad (Neutral)
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HomePod Estimated to Have 3 Million Sales and 6% Market Share in United States
The installed base of smart speakers in the United States, including the Amazon Echo, Google Home, and HomePod, has reached a combined 50 million units, according to research firm Consumer Intelligence Research Partners.
CIRP estimates that, of that installed base, the HomePod has increased its market share to six percent as of the second quarter of 2018, ending June 30, implying that HomePod sales have now crossed three million in the United States.
By comparison, the Amazon Echo has 70 percent market share in the United States, with the Google Home at 24 percent, so the HomePod has significant ground to make up, which is to be expected since it only launched this past February, two to three years after its biggest competitors.
Even now, the HomePod is only available in the United States, United Kingdom, Australia, Canada, France, and Germany.

Josh Lowitz, Partner and Co-Founder of CIRP, suggested that it may be difficult for Apple to gain additional market share among smart speakers, unless it releases a more competitively priced model:
Apple introduced HomePod in the first quarter, and now has a small but meaningful share. It took a small share of the market from both Amazon and Google. Still, Amazon has a two-year head start, and Amazon and Google each have a low-priced device that accounts for at least half of unit sales, so it’s not clear how much further Apple can establish itself in the market without a more competitive model.
Back in April, well-connected Apple analyst Ming-Chi Kuo said Apple was “mulling” a “low-cost version” of the HomePod, potentially due to shipments of the current $349 version potentially being “far below market expectations.”
A report out of China said the lower-cost HomePod could be priced between $150 and $200, although it’s unclear what tradeoffs would be made to achieve that price point. Most reviews agree the HomePod sounds great, but isn’t so smart, so it’s hard to envision that Apple would compromise on sound quality.
A few months ago, another Chinese report said the lower-priced HomePod could actually be a Siri-enabled Beats speaker.
Apple doesn’t disclose HomePod sales, instead grouping it under its “Other Products” category in its earnings reports, alongside the Apple Watch, Apple TV, AirPods, Beats, iPod touch, and accessories. In May, research firm Strategy Analytics estimated HomePod shipments totaled 600,000 in the first quarter.
CIRP said its findings are based on its survey of 500 owners of the Amazon Echo, Google Home, or HomePod in the United States, who owned one of these devices as of June 30, 2018. The survey was conducted between July 1 and July 18.
Related Roundup: HomePodTag: CIRPBuyer’s Guide: HomePod (Buy Now)
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Mammoth undertaking: Company to 3D print a full-size skeleton of elephant ancestor
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Considering that the last mammoths died out 3,600 years ago, they’ve had one heck of a 2018 so far. First, there was Harvard University’s plan to resurrect the woolly mammoth using gene-editing technology. Now, a Belgian 3D-printing company, Materialise, is putting its skills to the test by helping to create a life-size replica of a mammoth skeleton for public display.
The 3D-printed re-creation is of the Mammoth of Lier, the first mammoth ever displayed in Western Europe, which was first shown off to the public in 1869. “Because the original skeleton had to stay in Brussels, Kiwanis, a local service club, had the idea to re-create the skeleton with modern technology,” Bram Smits, public affairs officer for Materialise, told Digital Trends.
To rebuild the iconic mammoth, the Materialise team had to 3D scan a total of 320 bones, which were then printed on (appropriately named) Mammoth Stereolithography printers. The pieces are now due to be painted with a combination of paints, textures, and lacquers to make sure the printed pieces match the original bones as closely as possible. The finished mammoth model will be put on display in the city of Lier, Belgium, in October.
“Obviously, the scale is a lot bigger than most of our projects,” Smits continued. “We’ve developed our own printers in-house to be able to print prototypes from dashboards and bumpers for the automotive industry in one piece. With 15 of these printers in our production facility in Leuven, we had that part covered, although we never dreamed that one day we would actually print a mammoth on our Mammoth printer.”
Dr. Mietje Germonpré, from the Royal Belgian Institute of Natural Sciences, who served as an adviser on the project, told us that work such as this represents an exciting step forward for paleontology.
“[The] 3D printing of precious fossils means that the original material does not have to be handled,” Germonpré said. “An accurate and precise 3D print is as good as the original object to study scientifically. Secondly, a virtual reconstruction can be sent, 3D printed, and studied all over the world, without the need of scientists to undertake long travels in order to gain access to the fossil. An interior structure hidden inside the fossil that can normally be attained only by breaking the object can be printed and examined while the original fossil remains complete. Finally, missing parts or bones of a skull or skeleton can be virtually reconstructed based on the preserved paired elements.”
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- 15 major milestones along the brief history of 3D printing
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Google Home’s too boring? You want Gatebox’s cute virtual character in your life
We are one step closer to a sci-fi future where we can choose to live with artificially intelligent robots and digital humans. This is the Gatebox and at its most basic, it’s a piece of Internet-of-Things (IoT) technology for controlling your smart home. However, look closer and you’ll find that inside lives Hikari Azuma, an artificially intelligent virtual character ready to share your life. Moving beyond our simple interactions with Alexa or Google Home, Hikari-san will encourage you through the day, welcome you home, remember anniversaries, and ultimately, be your own digital companion.
If this sounds familiar, you’re right. Gatebox first made headlines in 2016 and 2017 with a limited first-run of the Gatebox. Now, following acquisition by messaging and technology platform Line, a revised version of the product is now ready for mass-production and is available for pre-order in Japan. The Gatebox device has been redesigned for a more space-age and home-friendly look, plus it has a motion detector and a camera for face recognition, which allows Hikari to recognize and respond to you.
The Gatebox is connected to the internet so can control smart home appliances, and perform other tasks such as providing news and weather updates. Additionally an infrared blaster means non-smart products can also be controlled. While all this is helpful, it’s the Hikari Azuma character that makes Gatebox so special. The projection itself looks considerably more detailed and far brighter (Hikari means “light,” or “brilliance” in Japanese, so it’s appropriate) than the limited edition models first released.
Initially, the software version will be the same as the model released before, but in December an updated version will come with greater capacity for interaction, including the ability to share a toast and celebrate anniversaries, as seen in the promotional video. She smiles when she “sees” you, and greets you after arriving home. While some will find the concept creepy, and the video does little to help avoid this; there is considerable value in providing company for those who live on their own. It’s also impossible to deny the sci-fi attraction of interacting with a friendly digital creation on a daily basis.
Line will also become more deeply involved, and will integrate its own Clova AI platform into Gatebox in the future. Line is very interested in the concept of artificially intelligent digital creations we can live with, therefore bringing Clova and Gatebox together makes sense. While AI devices like this are very different to Google Home or an Amazon Echo, other companies are working on competing products. South Korea’s SK Telecom showed the HoloBox at Mobile World Congress this year, with a custom made digital human called Wendy inside, which performed in a similar way to Gatebox.
The new Gatebox GTBX-100 is available as a pre-order in Japan now, with deliveries set to begin in October, at a cost of around $1,330. Gatebox will not ship outside Japan at the moment, but it does seem additional countries will be added in the future. However, this may take time due to both Hikari and Clova only speaking Japanese at the moment.
Editors’ Recommendations
- ‘Hey, Google, what’s wrong?’ Google Home ‘glitch’ gets a fix
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How to turn on and use Android P’s new gesture navigation system

Take a look at a huge fundamental change to Android navigation
Android P’s consumer launch is exciting for a whole bunch of reasons, not the least of which being a brand new gesture navigation system that eschews the standard “back, home, recents” buttons we’ve all grown accustomed to. The replacement is a gesture-based interface that hides the recents button, and even the back button sometimes, to hopefully let you move more fluidly and intuitively through the interface.
But when you install Android P on your phone, you won’t actually see this new gesture navigation system by default — you have to go enable it to experience this significant change to the way Android works. Follow these steps:
Open up your phone’s Settings.
Scroll down and tap on System.
Find Gestures and tap on it.
Tap on Swipe up on home button.
Toggle the switch to on — you’ll notice the navigation buttons change immediately.



Aside from the oddly named and placed settings, that’s a pretty simple process.
So, now you need to know how to actually use these gestures. Here’s a quick rundown of how the gesture system works:
- You still tap the new elongated “home” button to go home at any time, that doesn’t change.
- When you’re in an app or view that can use a back button, the back button will appear to the left of the home button where you’re used to seeing it.
- Swipe up on the home button and continue swiping to open the app drawer.
- Alternatively, swipe up on the home button and swipe up again to open the app drawer.
- Swipe up on the home button to enter the multitasking view.
- Swipe left and right to move the list, and tap to select apps.
- Swipe up to remove apps from the list.
- Press and hold on the app icon at the top to enter “split screen” view.
- Apps in this view are “live” — you can select, copy and paste text while in the multitasking view.
- Swipe right on home button and hold to scroll slowly between apps — release to open the center app.
-
Swipe right on home button quickly and release to just switch to the previous app — analogous to a double tap on recents currently.



This is a pretty considerable change to the way you interact with an Android phone, but I feel it’s intuitive and more directly interactive in a way that the static buttons weren’t. This change also affords Google the opportunity to dynamically adjust the buttons to the context of what the phone is doing, opening up even more possibilities going forward.
Android P
- Android P: Everything you need to know
- Android P Beta hands-on: The best and worst features
- All the big Android announcements from Google I/O 2018
- Will my phone get Android P?
- How to manually update your Pixel to Android P
- Join the Discussion
The CordCutters.com guide to streaming NFL games

From preseason games to the playoffs, we’ve got your guide for watching every NFL game on Android TV, Apple TV and more.

It’s that time again, folks. Time to break out the jerseys and prepare the seven-layer dip and go through all the weekly superstitions — the NFL season is nearly upon us. And since this time last year there’s a decent chance that you might have decided to cut the cord and move from the more-expensive cable and satellite TV to an all-streaming solution.
So how do you watch football without if you’re a TV streamer?
Turns out the answer isn’t all that hard. And while it’s not quite Sunday Ticket (seriously, we’d pay for more options on that!), there are plenty of ways for you to catch the games, whether it’s your regional matchups or Monday night contests.
You just have to know where to look.
Read at CordCutters.com: The streaming guide for NFL games
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- The hardware you need
- All about streaming services
- What channels are on which service
- FREE over-the-air TV
- How to watch sports
- Join the discussion
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Apple Working With Chinese Mobile Carriers to Reduce iMessage Spam
Apple is working with major mobile carriers in China on exploring ways to reduce iMessage spam, according to state media (via Reuters).
The company is actively exploring ways to further cut spam messages, including using advanced technology to identify junk messages and rolling out more tools to block hostile accounts, an Apple official was quoted as saying by the China News Service.
“We’ve been working to reduce the issue of spam for quite some time,” an Apple spokeswoman told Reuters in an email.
She declined to comment on the China News Service report that it was working with the country’s telecom firms.
Chinese iPhone users are said to be a regular target of spam iMessages, many of which are said to promote illegal gambling websites. The reason for the influx is that Chinese telecom firms are able to filter out regular spam SMS messages by blocking keywords, but the same approach isn’t possible with iMessages, which are end-to-end encrypted.
On Thursday, Chinese state media reportedly targeted Apple over the issue in a 30-minute broadside, claiming that Apple allowed illegal content like gambling apps to disseminate freely over the iMessage platform.
Apple’s decision to work with mobile carriers over the issue of spam will be seen as a move to protect its privacy policies in the region, where the government has been accused of snooping on its citizens. WhatsApp and Facebook have both been blocked in China at one time or another over the use of strong encryption, which makes it difficult for the government to monitor communications.
Apple has already transferred operations of its iCloud services in China to a Chinese cloud data company. Apple made the transfer to comply with the latest laws enacted in China regarding regulations on cloud services, requiring foreign firms to store data within the country.
Apple is also currently at loggerheads with telecom regulators in India over the development of an anti-spam iPhone app, which Apple is said to have raised concerns about, owing to the privacy implications of allowing the app broad access to customers’ call and text logs.
Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.
Tag: China
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