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31
Jul

Spotify ‘Coming After’ Apple With Strong Push Into Podcasts


Spotify is experimenting with a new podcast initiative that’s said to be aimed at gaining ground on the current leader in the field, Apple, as a way to convince Spotify users on iOS to stick around in the Spotify app, and not migrate over to Apple Podcasts. As of now, the podcast initiative is described as a “test,” with Spotify launching a few original podcasts and running promotions for the shows to see how users respond (via Bloomberg).

Currently, podcasts on Spotify sit within the Browse tab of the iOS app and lack any highlighted featured section on the Home screen. Spotify’s new initiative seeks a way to change that and begin showcasing podcasts for users in the same way that the service curates music. Earlier this year, Spotify commissioned original podcasts focused on music, premiering first on Spotify before expanding to other services.

Next, more original shows will continue the podcast test over the coming months.

Spotify will fund a new batch of original podcasts in the coming months, according to people familiar with the matter who asked not to be identified discussing the private plans.

“Spotify has the potential to do a lot for podcasting,” Quah said. “They have a large user base, and all it takes is a few tweaks here and there to put podcasting in the foreground for the daily listeners.”

The initiative is also expanding into advertising fields, with Spotify agreeing to promote specific podcasts within the app and on mobile transportation, in return for these podcast hosts “talking up” Spotify on social media and throughout their shows. Right now, the podcasts in agreement with Spotify include “Reply All,” “Pod Save America,” and “The Bill Simmons Podcast.”

At WWDC this year, Apple announced major features for both users and podcast creators coming to the overhauled Podcasts app in iOS 11. Although the recently rebranded “Apple Podcasts” holds the majority share of the podcast market (around 55 percent, according to weekly podcast newsletter author Nick Quah), Spotify’s stance as the largest streaming service in the world presents it with “an opportunity to steal share from Apple.”

Due to the surge in popularity of podcasts over recent years, Apple in 2016 even met with leading podcasters to discuss their grievances over iTunes and its podcasts section.

Tags: Spotify, Podcasts
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31
Jul

Apple Denied Motion to Dismiss Lawsuit Related to Disabling FaceTime on iOS 6 and Earlier


United States district judge Lucy Koh has denied Apple’s motion to dismiss a lawsuit related to disabling FaceTime on iOS 6 and earlier software versions three years ago, allowing the case to proceed as a class action lawsuit. MacRumors obtained court documents of the opinion filed electronically.

The lawsuit was filed in February by California resident and iPhone 4 owner Christina Grace, who claims Apple intentionally broke FaceTime on iOS 6 and earlier by disabling a digital certificate that caused the service to cease functioning. California resident Ken Patter was later named as a second plaintiff.

FaceTime abruptly stopped functioning for all iOS 6 users in April 2014. At the time, a spokesperson for Apple said devices may have encountered a “bug” resulting from a device certificate that expired on that date, and the company advised affected users to update to iOS 7 to fix the issue.

The lawsuit, however, alleges that Apple intentionally broke FaceTime, prioritizing its financial interests over its customers.

Apple used two connection methods when launching FaceTime in 2010: a peer-to-peer method that created a direct connection between two iPhones, allegedly used between 90 and 95 percent of the time, and a relay method that used data servers from content delivery network company Akamai Technologies.

Apple’s peer-to-peer FaceTime technology was found to infringe on VirnetX’s patents in 2012, however, so the company began to shift toward the relay method, which used Akamai’s servers. Within a year, Apple was paying $50 million in fees to Akamai, according to testimony from the VirnetX trial.

Apple eventually solved the problem by creating new peer-to-peer technology that would debut in iOS 7 in September 2013. But not all users upgraded and, seven months later, the lawsuit alleges that Apple intentionally broke FaceTime on iOS 6 and earlier to stop paying millions per month to Akamai.

Testimony from Apple’s 2016 retrial with VirnetX indicated that, between April 2013 and September 2013 alone, Apple paid approximately $50 million as a result of FaceTime functioning in relay mode only on iOS 6 and earlier.

Updating to iOS 7 could be seen as the simple solution in this situation. But the plaintiffs owned an iPhone 4 and iPhone 4s, and cited internet articles that claim updating to iOS 7 significantly impairs the performance and functionality of those smartphones. Their complaint also cited Bluetooth and Wi-Fi issues.

In its now-denied motion to dismiss, one of Apple’s arguments was that the plaintiffs have no right to uninterrupted, continuous, or error-free FaceTime service under the terms of its iOS Software License Agreement. Apple also said the plaintiffs didn’t experience the iOS 7 issues mentioned on their own iPhones.

The class action lawsuit would apply to all iPhone 4 or iPhone 4s owners in the United States who, on April 16, 2014, had iOS 6 or an earlier version of the operating system installed on that device. The plaintiffs claim Apple’s actions violate California’s Unfair Competition Law and are seeking a jury trial.

Tags: lawsuit, FaceTime, VirnetX
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31
Jul

Slow cooker do’s and don’ts that home cooks should live by


In 1936, an inventor named Irving Naxon applied for a patent for a cooking device that would promote more consistent and even cooking. This device held a crock inside of a heating element. Then, in the early 1950s, an appliance company called West Bend started selling an electric bean pot to make cooking chili and a variety of other foods easier. Since then, slow cookers have made their way into kitchens across the world; some have smart capabilities or do more than just slow cook food.

When most people think of slow cooker recipes, they think of easy instructions that allow you to toss ingredients in a pot and walk away for up to eight hours. While this is partly true — cooking in a slow cooker is nothing shy of convenient — your food may not come out right if you don’t follow best practices. If you use your slow cooker incorrectly, your meal may turn out unappetizing, you could start a fire in your home, or you could make someone sick.

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Check out our collection of slow cooker dos and don’ts, which will help make your slow cooking safer and your recipes better.

Do…

Cut up large meats and brown beforehand

If you want a roast that’s so tender it falls apart, you probably won’t get it by tossing a large 5- or 10-pound hunk of meat into your slow cooker. If you cut your meat into smaller pieces, this will help ensure you get that tender, stringy texture you want with foods such as pot roast, pulled beef, or pulled pork. Cutting up your meat also helps it reach safe temperatures faster. A large hunk of meat has a greater risk of sitting in the danger zone.

A slow cooker can make your meat tender, but unless you sear it beforehand, your meat may turn out one dimensional. If you take a moment to sear your roast before you place it in your slow cooker, however, this will enhance its flavor and help give it a better texture.

Submerge your meats completely, if you want them to fall apart

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Submerge your meat in liquid completely if you want to achieve the kind of texture that falls apart with ease. If you don’t want a lot of liquid in your end product, you can drain out the excess liquid when you’re finished cooking, or you can take out the meat and shred it with a fork. Either way, it should break apart easily.

Use broth instead of water

If you use a beef or chicken broth instead of water in your soups, stews, and roasts, your meat will be more flavorful than if you were to just use water.

Clean your pot with a non-abrasive cleaner or vinegar

Cleaning a slow cooker can be a pain. Baked-on sauce often sticks to the sides, and it’s really difficult to remove. However, tempted as you may be to take a Brillo pad to your slow cooker, try to resist the temptation. After all, most manufacturers advise against using abrasive cleaners on your slow cooker.

To clean your crock, soak it in hot soap and water, and then use soap or vinegar and a sponge to remove any leftover residue.

Put food safety first

Follow all safety guidelines and thaw meats properly. When you’re slow cooking foods, you have to be especially careful to avoid food poisoning. To kill bacteria, start with your slow cooker on the highest setting for an hour, then reduce it to the setting the recipe calls for. This will help your slow cooker reach a high enough temperature faster. Also, if you’re unsure whether your food is done, use a thermometer. Poultry needs to reach at least 165 degrees Fahrenheit, while beef, pork, veal, and lamb need to reach temperatures of at least 145 degrees Fahrenheit.

Don’t…

Add raw ground beef, raw eggs, raw seafood, or certain other raw meats

You may notice how slow cooker recipes using ground beef typically instruct you to brown the ground beef beforehand. This is because certain raw foods — such as raw eggs, raw shrimp, and raw ground beef — don’t agree with your slow cooker. They won’t cook properly, and you run the risk of some these foods coming out under cooked or sitting at dangerous temperatures for prolonged periods of time.

You should also avoid adding uncooked rices or pastas to your slow cooker. Even if your slow cooker cooks them fully, they’re likely to come out mushy and unappetizing. Instead, use a rice cooker to perfect your rice dishes.

Add dairy at the beginning

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Many recipes call for dairy products, such as heavy cream, sour cream, or cream cheese. It’s best to add these ingredients at the end (during the last hour) because if you let them sit in your Crock-Pot for several hours, they may curdle or separate.

Taste test during cooking

As hard as it may be, avoid opening the pot and tasting your creation halfway through cooking. When meats are covered in sauce or seasoned broth, it can be difficult to tell whether or not they’re fully cooked, so you may end up tasting under cooked meat. Also, opening the pot lets precious heat escape, and it takes time to restore that heat each time you open the lid. This can mess up the recipe you worked so hard on.

Use the pot for storage or as another type of cooking vessel

For food safety purposes, don’t store leftover foods in your crock, as they may not cool properly. You should also avoid reheating leftovers in your pot.

If you want to prepare a recipe like chili in advance and then heat it in your slow cooker at a later time, feel free to do so. However, do not store your recipe in the pot insert. You should only use the pot inside your slow cooker to cook foods that it’s designed for. Avoid putting the vessel in the oven, on the stovetop, or in the refrigerator.

Use a slow cooker that’s cracked or damaged

A cracked or damaged slow cooker can result in a flawed meal, burns, or even worse, an electrical fire if liquid leaks through to the heating element.

Leave your slow cooker unattended near electrical outlets

Slow cookers typically heat your food to 209 degrees Fahrenheit or higher in a few hours (after three to four hours on high and after six to eight hours on low). Your pot may release steam or droplets of water from the top, especially after your food has been cooking for a decent amount of time. This water can damage surfaces (like countertops), get into electrical sockets, toasters, surge protectors, and other places that may pose a hazard. If you’re going to be leaving your pot unattended, it’s best to keep your slow cooker at least 8 to 12 inches away from appliances and uncovered outlets. Also, follow your manufacturer’s instructions regarding safety and handling procedures.




31
Jul

Origin PC beefs up two of its notebooks with Nvidia Max-Q-based graphics


Why it matters to you

Origin PC is upgrading two thin and light laptops with powerful graphics chips designed for maximum performance in a super-slim form factor.

Origin PC revealed on Monday a hardware refresh of its EVO15-S and NT-15 laptops. Both are fitted with seventh-generation Intel Core processors, graphics provided by Nvidia, and USB 3.1 Gen2 technology supporting data transfers at up to 10 gigabits per second (10Gbps). The refreshed EVO15-S targets PC gamers while the NT-15 “Quadro” is built for professionals looking for a thin and light workstation.

The EVO15-S for Gamers

Although Origin PC already serves up this laptop with Intel’s Core i7-7700HQ processor, the big upgrade appears to be support for Nvidia’s GTX 1070 graphics chip with Max-Q technology, a considerable jump up from the previous GTX 1050 Ti chip. The refresh also introduces USB 3.1 Gen2 technology, which is twice as fast as USB 3.1 Gen1 (formerly USB 3.0). This laptop includes two USB 3.1 Gen2 ports with the thin Type-C connector, and three USB 3.1 Gen1 ports with larger, rectangular Type-A connectors.

If you’re not familiar with Nvidia’s Max-Q technology, it’s exclusive to the company’s GeForce 10 Series graphics chips installed in laptops. The technology allows laptop makers to create solutions at up to 18mm thinness without sacrificing the GeForce chip’s performance due to heat and power draw. OEMs also don’t need to install bulky, loud cooling fans.

That said, thinner laptops don’t mean smaller components, and with Max-Q technology, the GeForce chip doesn’t need to be slowed down (underclocked) to limit its thermal output and power consumption. Heat causes nasty performance issues and can damage the components within, which is why you see many PC gaming laptops without Max-Q sporting thick form factors, large cooling fans, and large exhaust vents. That’s not what you’re getting with the latest EVO15-S laptop.

According to the specifications, Origin PC’s laptop measures just 0.70 inches in width. Add the GTX 1070 graphics chip, an Ultra HD resolution, and speedy PCI Express-based storage, and you have one heck of a thin-and-light gaming machine. Here are the goods:

Screen size:
15.6 inches
Screen technology:
In-Plane Switching (IPS)
Screen resolution:
3,840 x 2,160
1,920 x 1,080
Processor:
Intel Core i7-7700HQ
Graphics:
Up to GeForce GTX 1070 with Max-Q
Memory:
Up to 32GB DDR4 @ 2,666MHx (2x 16GB)
Storage 1:
Up to 1x 2TB M.2 PCI Express SSD
Storage 2:
Up to 1x 4TB HDD or SSD (2.5 inches)
Audio:
Sound BlasterX Pro-Gaming 360
Connectivity:
Intel Dual Band Wireless AC 8260 (up to 867Mbps)
Bluetooth 4.2
Ports:
2x USB 3.1 Gen2 Type-C
3x USB 3.1 Gen1 Type-A
1x USB 2.0 Type-A
1x 6-in-1 card reader
1x Ethernet
1x HDMI
1x Microphone jack
1x Headphone jack
Battery:
4-cell 55Wh polymer battery, up to five hours
Dimensions:
14.90 (W) x 0.70 (H) x 9.90 (D) inches
Weight:
4.3 pounds

The NT-15 Quadro for Pros

With this model, Origin PC is shooting for a thin and light workstation. Like the EVO15-S, this business-oriented workhorse already offers the Intel Core i7-7700HQ. However, Origin PC ripped out Nvidia’s gaming-focused GTX 1060 graphics chip for Nvidia’s professional Quadro P3000 and P4000 GPUs, which also utilize Max-Q technology.

Compared to the previous model, the NT-15 Quadro is still the same size, measuring just 0.69 inches in width. However, thanks to Nvidia’s Max-Q technology, Origin PC’s professional notebook provides increased performance without sacrificing its thin and light form factor. The company also outfitted this model with USB 3.1 Gen2 technology behind one Type-C port, which joins three other Gen1 ports using the fatter Type-A connector.

Screen size:
15.6 inches
Screen technology:
In-Plane Switching (IPS)
Screen resolution:
1,920 x 1,080
Processor:
Intel Core i7-7700HQ
Graphics:
Up to Nvidia Quadro P4000 with Max-Q
Memory:
Up to 32GB DDR4 @ 2,400MHz (2x 16GB)
Storage 1:
Up to 512GB M.2 NVMe PCI Express SSD
Storage 2:
Up to 2TB HDD or SSD (2.5 inches)
Audio:
Sound Blaster Cinema 3
Connectivity:
Intel Dual Band Wireless-AC 8260 (up to 867Mbps)
Bluetooth 4.2
Ports:
1x USB 3.1 Gen2 Type-C
3x USB 3.1 Gen1 Type-A
1x USB 2.0 Type-A
1x SD card reader
1x Ethernet
1x Microphone jack
1x Headphone jack
Keyboard:
Custom multi-color illumination, anti-ghosting
Special features:
Custom paint or laser etching
Fingerprint scanner
Battery:
3-cell 51.3Wh Getac battery, up to four hours
Dimensions:
15.00 (W) x 0.69 (H) x 9.80 (D) inches
Weight:
~ 4.0 pounds

“Our new EVO15-S and NT-15 Quadro laptops are the most powerful thin and light laptops that Origin PC has ever offered,” said Kevin Wasielewski, Origin PC CEO and co-founder. “Both the EVO15-S and NT-15 Quadro offer incredible next-gen desktop-class performance inside a remarkably thin and light laptop.”

Pricing

As for how much Origin PC customers should expect to pay for the refreshed laptops, here are the starting prices Origin PC provided to Digital Trends:

Processor
Memory
Graphics
Starting Price
EVO15-S
Core i7-7700HQ
8GB @ 2,400MHz
GTX 1060
$1,609
EVO15-S
Core i7-7700HQ
8GB @ 2,400MHz
GTX 1070
$1,762
NT-15 Quadro
Core i7-7700HQ
32GB
Quadro P3000
$3,073
NT-15 Quadro
Core i7-7700HQ
32GB
Quadro P4000
$3,885




31
Jul

Origin PC beefs up two of its notebooks with Nvidia Max-Q-based graphics


Why it matters to you

Origin PC is upgrading two thin and light laptops with powerful graphics chips designed for maximum performance in a super-slim form factor.

Origin PC revealed on Monday a hardware refresh of its EVO15-S and NT-15 laptops. Both are fitted with seventh-generation Intel Core processors, graphics provided by Nvidia, and USB 3.1 Gen2 technology supporting data transfers at up to 10 gigabits per second (10Gbps). The refreshed EVO15-S targets PC gamers while the NT-15 “Quadro” is built for professionals looking for a thin and light workstation.

The EVO15-S for Gamers

Although Origin PC already serves up this laptop with Intel’s Core i7-7700HQ processor, the big upgrade appears to be support for Nvidia’s GTX 1070 graphics chip with Max-Q technology, a considerable jump up from the previous GTX 1050 Ti chip. The refresh also introduces USB 3.1 Gen2 technology, which is twice as fast as USB 3.1 Gen1 (formerly USB 3.0). This laptop includes two USB 3.1 Gen2 ports with the thin Type-C connector, and three USB 3.1 Gen1 ports with larger, rectangular Type-A connectors.

If you’re not familiar with Nvidia’s Max-Q technology, it’s exclusive to the company’s GeForce 10 Series graphics chips installed in laptops. The technology allows laptop makers to create solutions at up to 18mm thinness without sacrificing the GeForce chip’s performance due to heat and power draw. OEMs also don’t need to install bulky, loud cooling fans.

That said, thinner laptops don’t mean smaller components, and with Max-Q technology, the GeForce chip doesn’t need to be slowed down (underclocked) to limit its thermal output and power consumption. Heat causes nasty performance issues and can damage the components within, which is why you see many PC gaming laptops without Max-Q sporting thick form factors, large cooling fans, and large exhaust vents. That’s not what you’re getting with the latest EVO15-S laptop.

According to the specifications, Origin PC’s laptop measures just 0.70 inches in width. Add the GTX 1070 graphics chip, an Ultra HD resolution, and speedy PCI Express-based storage, and you have one heck of a thin-and-light gaming machine. Here are the goods:

Screen size:
15.6 inches
Screen technology:
In-Plane Switching (IPS)
Screen resolution:
3,840 x 2,160
1,920 x 1,080
Processor:
Intel Core i7-7700HQ
Graphics:
Up to GeForce GTX 1070 with Max-Q
Memory:
Up to 32GB DDR4 @ 2,666MHx (2x 16GB)
Storage 1:
Up to 1x 2TB M.2 PCI Express SSD
Storage 2:
Up to 1x 4TB HDD or SSD (2.5 inches)
Audio:
Sound BlasterX Pro-Gaming 360
Connectivity:
Intel Dual Band Wireless AC 8260 (up to 867Mbps)
Bluetooth 4.2
Ports:
2x USB 3.1 Gen2 Type-C
3x USB 3.1 Gen1 Type-A
1x USB 2.0 Type-A
1x 6-in-1 card reader
1x Ethernet
1x HDMI
1x Microphone jack
1x Headphone jack
Battery:
4-cell 55Wh polymer battery, up to five hours
Dimensions:
14.90 (W) x 0.70 (H) x 9.90 (D) inches
Weight:
4.3 pounds

The NT-15 Quadro for Pros

With this model, Origin PC is shooting for a thin and light workstation. Like the EVO15-S, this business-oriented workhorse already offers the Intel Core i7-7700HQ. However, Origin PC ripped out Nvidia’s gaming-focused GTX 1060 graphics chip for Nvidia’s professional Quadro P3000 and P4000 GPUs, which also utilize Max-Q technology.

Compared to the previous model, the NT-15 Quadro is still the same size, measuring just 0.69 inches in width. However, thanks to Nvidia’s Max-Q technology, Origin PC’s professional notebook provides increased performance without sacrificing its thin and light form factor. The company also outfitted this model with USB 3.1 Gen2 technology behind one Type-C port, which joins three other Gen1 ports using the fatter Type-A connector.

Screen size:
15.6 inches
Screen technology:
In-Plane Switching (IPS)
Screen resolution:
1,920 x 1,080
Processor:
Intel Core i7-7700HQ
Graphics:
Up to Nvidia Quadro P4000 with Max-Q
Memory:
Up to 32GB DDR4 @ 2,400MHz (2x 16GB)
Storage 1:
Up to 512GB M.2 NVMe PCI Express SSD
Storage 2:
Up to 2TB HDD or SSD (2.5 inches)
Audio:
Sound Blaster Cinema 3
Connectivity:
Intel Dual Band Wireless-AC 8260 (up to 867Mbps)
Bluetooth 4.2
Ports:
1x USB 3.1 Gen2 Type-C
3x USB 3.1 Gen1 Type-A
1x USB 2.0 Type-A
1x SD card reader
1x Ethernet
1x Microphone jack
1x Headphone jack
Keyboard:
Custom multi-color illumination, anti-ghosting
Special features:
Custom paint or laser etching
Fingerprint scanner
Battery:
3-cell 51.3Wh Getac battery, up to four hours
Dimensions:
15.00 (W) x 0.69 (H) x 9.80 (D) inches
Weight:
~ 4.0 pounds

“Our new EVO15-S and NT-15 Quadro laptops are the most powerful thin and light laptops that Origin PC has ever offered,” said Kevin Wasielewski, Origin PC CEO and co-founder. “Both the EVO15-S and NT-15 Quadro offer incredible next-gen desktop-class performance inside a remarkably thin and light laptop.”

Pricing

As for how much Origin PC customers should expect to pay for the refreshed laptops, here are the starting prices Origin PC provided to Digital Trends:

Processor
Memory
Graphics
Starting Price
EVO15-S
Core i7-7700HQ
8GB @ 2,400MHz
GTX 1060
$1,609
EVO15-S
Core i7-7700HQ
8GB @ 2,400MHz
GTX 1070
$1,762
NT-15 Quadro
Core i7-7700HQ
32GB
Quadro P3000
$3,073
NT-15 Quadro
Core i7-7700HQ
32GB
Quadro P4000
$3,885




31
Jul

How to print from an iPhone and iPad


The printer is the Keith Richards of machines — slowly on the decline, but seemingly immortal. They are no longer our go-to source of information, but they still hold a special place in the hearts of those of us who prefer the physical print medium to the digital format we’ve grown accustomed to. You don’t necessarily need a fully-fledged computer to serve all your basic printing needs, however. Your smartphone will do just fine, and we’re here to break it down for you. You’ll know how to print from an iPhone or iPad in no time.

There are plenty of options for printing Instagram selfies, work-related emails, or directions for when you have plans to venture into the boonies and getting a cell signal is nigh impossible. The best inkjet printers and best photo printers on the market have also made the task of wireless printing from an iOS device a breeze, having incorporated Apple AirPrint functionality and a number of native and third-party apps that utilize your local Wi-Fi network for remote printing. Regardless of which method you prefer, here’s how to get it done.

Looking to offload content? Lucky for you, we have guides on how to transfer photos from an iPhone to your Mac or PC and how to import videos from an iPhone to a Mac.

How to print using Apple AirPrint

AirPrint-enabled apps let you create and print full-quality documents and graphics without the chore of installing drivers or configuring the printer queue. The requirements are rather minimal — you need any model iPad, an iPhone 3GS or later, or a third-generation iPod Touch — as well as the latest version of iOS and an AirPrint-compatible printer with the latest firmware. Check Apple’s AirPrint basic support page for a comprehensive list of all compatible devices, including popular models from Canon, Epson, HP, Samsung, Brother, and a ton of other noteworthy manufacturers. AirPrint functionality is also the same across all iPhone models, which makes the software incredibly easy to use no matter if you have an iPhone 5c or a 7 Plus.

Step 1: Connect to Wi-Fi

In order to use AirPrint, both your printer and iPhone must be connected to the same Wi-Fi network. Keep in mind there may be multiple networks available in an office setting and you might have to enable the AirPrint function depending on your printer. Check your printer’s manual or the manufacturer’s website for more detailed instructions about how to turn on the function and connect to Wi-Fi.

Step 2: Select the printer

Check the connection between your iPhone and the printer by opening an AirPrint-supported app such as Mail, Safari, or Evernote. Most apps will feature a familiar arrow that resembles a forward or reply email icon. Tap the icon, select Print and your printer should appear as the selected device by default. Otherwise, tap Select Printer at the top and allow your iPhone to scan for nearby printers.

Step 3: Choose the number of copies

Select the number of copies you want to print by tapping the addition and subtraction arrows to the right of Copy. Obviously at least one copy is mandatory, but you can print up to a total of 99 pages at once if you’re feeling trigger happy. You can also tap Options to reveal color options and which pages to print (if there are multiple pages).

Step 4: Print

Once you’ve selected the printer and the number of pages you want, hit Print in the top-right corner of the page. You can cancel your print job or check its status by double-tapping the Home button, choosing Print Center while in the App Switcher, and tapping Cancel Printing.

How to print using email

Did you think people were the only ones with email addresses? Many of Epson and HP’s new models feature HP ePrint or Epson Email Print for printing anywhere in the world by simply emailing a photo or document file to your printer’s assigned email. Once set up, the process is relatively easy and straightforward, requiring you to merely send an email from your iPhone to your email-compatible printer. This is obviously not an option for all users and printer models, but it is available for many models, such as the Epson Expression and WorkForce series, as well as most recent HP printers.

Step 1: Activate email printing

Assuming you have an email-compatible printer, the first thing you need to do is activate the email function. The enabling process will vary from device to device — Epson users are going to want to activate Epson Connect, for instance — but the entire process should be outlined in greater detail in your printer’s manual or on the manufacturer’s website. The printer will be assigned a default email address upon activation, which will likely amount to a series of random characters at a specified domain name, but you can change this later to something you’ll actually remember. Although your iPhone doesn’t need to be connected to the same wireless network as your printer in order to use email printing, the printer will still be required to connect via Wi-Fi as opposed to a standard USB cable.

Step 2: Print

If set up properly, all you need to do is email a document or image from your iPhone to your printer and it will automatically print the file to the default specifications — typically letter size on plain paper unless you adjusted the default settings during activation. Your printer won’t accept all file formats, but should be able to handle files from Word, PowerPoint, and Excel, as well as JPGs, GIFS, and PNGs, among others. Check your printer for details regarding acceptable file formats, size, and the number of printable attachments you can include per email.

31
Jul

AMD updates its professional Radeon software with driver switching capability


Why it matters to you

AMD’s big update to its Radeon software for professionals should be exciting news for content creators and game developers.

Following AMD’s release of the mainstream Radeon software suite update last week, the company is now releasing a new driver bundle for professionals: Radeon Pro Software Crimson ReLive Edition 17.8. It is a huge update just like the mainstream version, only here the gaming-focused features are replaced with professional applications.

Driver switching

The big feature in AMD’s updated Radeon software is the ability to switch drivers without a system reboot. Prior to the update, professionals could merely change the user interface. However, now they can change the actual driver itself to see and experience the end-user side without a reboot. Professionals can switch between three drivers installed on a single PC, such as one Radeon Pro driver and two Radeon “vanilla” drivers.

For example, a game developer would use the Radeon Pro driver while creating content using Autodesk Maya, the Unreal Engine, and so on. After that, the developer could switch over to a gaming-focused Radeon driver to test their game. When done, the developer could switch back to the Radeon Pro driver to continue working and optimize the code for the target Radeon driver without having to reboot the PC.

Radeon ProRender

Along with the driver-swap feature, there is an update to Radeon ProRender. This is a “physically based” rendering engine used with AMD’s graphics cards that plug into popular creation tools. It is now fully compatible with Blender, integrating into the program’s viewport for real-time rendering. It comes with “physically correct” materials and lighting to provide accurate, photo-realistic renderings.

Radeon ProRender works with Solidworks too, packing support for decals, animation, and live updates. For 3DS Max and Maya, the update brings multiple new features such as tone mapping, render stamp support, motion blur support, textures emission, and more. AMD also improved the viewport rendering performance, and fine-tuned Radeon ProRender to balance the CPU and CPU compute loads.

Lastly, Radeon ProRender now provides a beta version of a new game engine importer. Currently, this works with Epic’s Unreal Engine, allowing developers to import their geometry and materials into Epic’s gaming software. For instance, developers using Solidworks can now directly export their creations into the Unreal Engine using the new tool.

And more

The other notable mentions in AMD’s Radeon software update include Radeon Pro Security, which only works with AMD’s Vega-based graphics cards. That is because the Vega GPU design includes a tiny processor dedicated to security for a safe processor boot and firmware validation. It works with Microsoft Device Guard and is capable of securing graphics-bound intellectual property, keeping valuable assets out of the hands of hackers.

Also thrown into the mix is support for the world’s first 31.5-inch monitor with an 8K resolution, the Dell UP3218K. Backing that up is Radeon Pro SSG for native, real-time post-production of 8K video. There is also now support for HDR displays, starting with Dell’s first Ultra HD HDR10 display, the Dell UP2718Q. AMD’s Radeon Pro ReLive tool received an update too, which appears to have the same updates already detailed in last week’s Radeon driver update.




31
Jul

Google’s ad blocker found in Chrome dev release ahead of 2018 launch


Why it matters to you

Chrome is the world’s biggest browser, and soon it will come with a built-in ad blocker — albeit one based on Google’s guidelines.

We’ve known for some time that Google is planning an ad blocker, to be released in all versions of its Chrome browser. While it’s not expected to launch until 2018, we’re getting our first look at it early thanks to the latest developer build of Chrome on Android, via the Canary app.

The ad blocker was discovered by German-language Caschys Blog. In Canary, it takes the form of a toggle in preferences, though it’s switched off by default. Not all Canary users have received the setting at this time, so it appears to be a server-side update.

Part of the reason Google is waiting until the new year to launch its ad blocker is to give web developers some time to prepare. Chrome’s native solution won’t block all ads indiscriminately — only those ads that don’t comply with Google’s new guidelines that denote “intrusive” ads. That includes pop-ups (which Chrome already blocks), autoplay videos, and timed ads that lock away content behind a countdown.

The guidelines were developed in partnership with the Coalition for Better Ads, which includes other big names such as Facebook, News Corp., and Thomson Reuters.

Google’s primary source of revenue is ads, so it may seem counterproductive for the company to build a blocker into the world’s most widely used desktop and mobile browser. The thought process is that if Google can do away with the kinds of ads users really can’t stand, they won’t have as much motivation to install a third-party blocker, and can simply rely on Chrome’s.

If you do opt to continue to use a third-party blocker, however, Google is developing a new tool for sites that asks users to disable them, or pay a fee for ad-free access.

In recent months, developers of other major mobile web browsers, like Apple and Samsung, have embraced support for ad blocker plugins, while Google has prepared its own built-in solution. The ability to download and run Samsung’s Internet app was opened up to non-Samsung devices around the same time, making it a popular choice for mobile Chrome users frustrated with the browser’s lack of compatibility with third-party blockers.




31
Jul

Google’s ad blocker found in Chrome dev release ahead of 2018 launch


Why it matters to you

Chrome is the world’s biggest browser, and soon it will come with a built-in ad blocker — albeit one based on Google’s guidelines.

We’ve known for some time that Google is planning an ad blocker, to be released in all versions of its Chrome browser. While it’s not expected to launch until 2018, we’re getting our first look at it early thanks to the latest developer build of Chrome on Android, via the Canary app.

The ad blocker was discovered by German-language Caschys Blog. In Canary, it takes the form of a toggle in preferences, though it’s switched off by default. Not all Canary users have received the setting at this time, so it appears to be a server-side update.

Part of the reason Google is waiting until the new year to launch its ad blocker is to give web developers some time to prepare. Chrome’s native solution won’t block all ads indiscriminately — only those ads that don’t comply with Google’s new guidelines that denote “intrusive” ads. That includes pop-ups (which Chrome already blocks), autoplay videos, and timed ads that lock away content behind a countdown.

The guidelines were developed in partnership with the Coalition for Better Ads, which includes other big names such as Facebook, News Corp., and Thomson Reuters.

Google’s primary source of revenue is ads, so it may seem counterproductive for the company to build a blocker into the world’s most widely used desktop and mobile browser. The thought process is that if Google can do away with the kinds of ads users really can’t stand, they won’t have as much motivation to install a third-party blocker, and can simply rely on Chrome’s.

If you do opt to continue to use a third-party blocker, however, Google is developing a new tool for sites that asks users to disable them, or pay a fee for ad-free access.

In recent months, developers of other major mobile web browsers, like Apple and Samsung, have embraced support for ad blocker plugins, while Google has prepared its own built-in solution. The ability to download and run Samsung’s Internet app was opened up to non-Samsung devices around the same time, making it a popular choice for mobile Chrome users frustrated with the browser’s lack of compatibility with third-party blockers.




31
Jul

Microsoft’s City Art Search app now documents over 8,000 great works


Why it matters to you

Microsoft’s free City Art Search app is a great way to seek out specific pieces art and individual artists in cities all over the world.

Microsoft has released a new update to its City Art Search app, making it an even more comprehensive directory of the world’s greatest works of art. It now covers a total of 8,614 different artworks, situated in major metropolitan areas all over the world.

The idea behind the City Art Search app is to give users a way to seek out fine art in a number of different ways. It’s possible to search by artist, by the century the piece was produced in, or even by artistic movement.

The app’s main focus is directing users toward the galleries and museums where they can see particular pieces of art in person. You can specify a city or even a particular gallery, and find out which well known works are situated in that area, making it a great tool for people who want to take in some culture while they’re travelling.

Of course, it’s impossible for the app to document every single piece of art in every single gallery worldwide, so Microsoft started out documenting many of the big hitters of the art world. Girl with a Pearl Earring, A Sunday Afternoon on the Island of La Grande Jatte, and The Great Wave off Kanagawa are just a few of the instantly recognizable paintings that were added early on.

With the app’s database now fleshed out, it’s becoming an increasingly powerful tool whether you’re touring the galleries of Europe or enjoy some art closer to home in North America. It seems that Microsoft will continue to add more entries with each new version. This update also contributes some minor improvements to the user interface, bug fixes, and some data cleansing.

The City Art Search app also offers art lovers a neat way to beautify their Windows devices. Outside of its search capabilities, there’s the option to set the Lock Screen to display a different work from its collection every hour, according to a report from MS Power User.

Microsoft’s City Art Search app is available now for free via the Windows Store, for devices running Windows 10, Windows 10 Mobile, Windows 8.1, and Windows 8.1 Mobile.




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