Apple moving international iTunes arm to Ireland next month
In a note sent out to developers, Apple has confirmed it’s moving its international iTunes business from Luxembourg to its European hub in Ireland effective February 5th. The company pre-empted the move last September, when it transferred all developer contracts and an estimated $9 billion in assets between the countries in preparation. And from next month, responsibility for Apple’s iTunes arm serving over 100 countries (not including the US) — and covering the iTunes, iBook and App Stores as well as Apple Music — will formally transfer to its offices in Cork, Ireland.
What’s particularly interesting about the commitment is the European Union’s kerfuffle with Apple over its favorable tax arrangements in Ireland clearly hasn’t put the company off expanding its operations in the country — Luxembourg is something of a tax haven itself, of course. At the end of August last year, the EU Commission concluded Apple must pay €13 billion (just shy of $14 billion by current exchange rates) plus interest in what are effectively back taxes, arguing that a seriously low tax deal agreed with the Irish government amounted to an illegal competitive advantage (aka “state aid”).
Apple CEO Tim Cook has called the ruling “total political crap,” while Ireland believes the EU is overstepping its authority and misconstruing local law. Both are working together to appeal the ruling, and it’s perhaps this solidarity that has convinced Apple to progress with its plans to ship its iTunes business out of Luxembourg.
Via: Ars Technica
Source: Steve T-S (Twitter)
Seven Years Ago Today: Steve Jobs Introduces the iPad
After teasing fans to “come see our latest creation” in the weeks leading up to one of its famous media events, seven years ago today former Apple CEO Steve Jobs unveiled the first-generation iPad to the world. The iPad was announced as a larger-screen counterpart to the company’s three-years-old iPhone, with Scott Forstall pointing out during the conference that the tablet could run “virtually every” iPhone app thanks to an on-screen button that users could press to scale the app’s resolution up and down on a whim.
The original iPad launched with a 9.7-inch 1024 x 768 resolution touch screen, in 16GB, 32GB, and 64GB capacities. The 1.5lb tablet included Apple’s A4 chip and was priced at $499, $599, and $699 for Wi-Fi only models, and $629, $729, and $829 for Wi-Fi + 3G models in each respective capacity. The Wi-Fi version debuted on April 3, 2010, while users interested in Wi-Fi and 3G had to wait until April 30 for Apple’s new tablet.
Steve Jobs on the iPad:
“iPad is our most advanced technology in a magical and revolutionary device at an unbelievable price,” said Steve Jobs, Apple’s CEO. “iPad creates and defines an entirely new category of devices that will connect users with their apps and content in a much more intimate, intuitive and fun way than ever before.”
After the event in 2010, initial reactions to the iPad were largely positive, with sites like Engadget calling it “blazingly fast” and remarking that the tablet had no lag when hopping around its various apps. The screen was thought to be “stunning” and the iPad’s iBooks application impressed, thanks to its flipping page animations and library-inspired bookshelf space for eBooks that upheld Apple’s then popular skeuomorphic iOS design.
The original iPad’s largest drawback centered on its substantial 1.5lb weight, as well as the lack of Flash in its operating system, no multitasking, and no camera. Seven years later, Apple has iterated on its original design and addressed most of these user complaints with each update to the iPad.
The current 12.9-inch iPad Pro weighs about the same as the original iPad at 1.57lbs, and still runs a larger version of iOS, but it’s thinner (6.9mm vs 13mm) and is the “most capable and powerful” iPad yet, according to Apple, putting it on par with desktop-class machines.
While the iPad saw strong early adoption, Apple has experienced sales declines in the past few years, with users replacing their iPads less frequently than iPhones. Most commonly, users update their iPhones every year or two, while finding their iPads remain serviceable for longer.
In the company’s annual earnings report last October focusing on the fourth fiscal quarter of 2016, iPad sales were down slightly to 9.3 million from 9.9 million in the same year-ago quarter. Although they were also infamously down in sales in 2016, Apple still sold 45.5 million iPhones in the same quarter, down from 48 million in the fourth quarter of 2015.

New iPads are consistently part of the Apple rumor cycle, and 2017 has been no different, with current reports pointing towards the launch of three new iPad Pro models sometime during the calendar year. Apple is believed to put out a new 9.7-inch and 12.9-inch iPad, but the exact screen size of a mysterious middle size model has been up for debate, including 10.1, 10.5, and 10.9-inches.
When it launches, the new 10-inch model may look very different from the 2010 iPad, reportedly doing away with the iconic Home Button, further reducing the size of the tablet’s bezels with an edge-to-edge display, and include the usual iterative bumps to camera resolution and speed. One of the ports that the 2017 iPad is rumored to keep intact from its seven-year-old progenitor is the 3.5mm headphone jack, which the iPhone 7 ditched last year.
The full press conference covering Steve Jobs’ introduction of the iPad can be viewed on YouTube here.
Related Roundup: iPad Pro
Tag: Steve Jobs
Buyer’s Guide: 12.9″ iPad Pro (Caution)
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Microsoft Says Windows PC Makers Seeing ‘Continued Growth’ in Premium Market Led by Apple
Microsoft on Thursday reported a 5% increase in revenue from licensing Windows to PC makers as part of its latest quarterly earnings results.
In a subsequent conference call, Microsoft’s chief financial officer Amy Hood said its “partner ecosystem continued to see growth and share gains in the Windows premium device category,” according to Business Insider. The comment has been interpreted by some as Microsoft stepping up its game against the Mac.
Microsoft reportedly defines “premium devices” as computers that are in the $900-plus price range, which equates to the higher end of the market traditionally led by Apple products such as the MacBook Pro. By its own definition, this includes Microsoft’s latest Surface Book and Surface Studio desktop.
Last month, Microsoft said “more people are switching from Macs to Surface than ever before” following “the disappointment of the new MacBook Pro.” The company has not released actual sales numbers to back that claim, however, while Microsoft’s latest results include licensing to all Windows PC vendors.
While research firm Gartner says the worldwide PC market continues to decline, Mac sales grew by 2.4% in the fourth quarter. Lenovo, HP, and Dell, the top three vendors, saw an estimated 5.4%, 4.3%, and 1.6% growth respectively during the quarter as well, while Asus, Acer, and others faced declines, according to Gartner.
Tags: Microsoft, Windows
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First hydrogen metal created on Earth draws critical doubt
Scientists from Harvard University say they’ve ended an 80-year quest by compressing hydrogen into a potentially superconducting metal. Using a diamond-tipped anvil, the team squeezed a hydrogen gas sample to 71 million PSI, more than the pressure at the Earth’s core. “It’s the first-ever sample of metallic hydrogen on Earth, so … you’re looking at something that’s never existed before,” says research lead Isaac Silvera. However, other scientists have reservations, saying it’s possible the solid material they created (pictured above) is actually aluminum oxide that came from the anvil’s diamond tips.
It has long been thought that hydrogen could be compressed into a metallic form, where it could conduct electricity and possibly act as a superconductor. What’s more, it may remain “metastable” as a solid, even when cooled to room temperatures and pressures. If so, it could act as a superconductor without being chilled or compressed, resulting in cheap energy and new types of transportation.
Hydrogen can be cryogenically frozen into a liquid, and by ramping up the pressure, transformed into a non-metallic, non-conductive solid. In 1935, Princeton physicists Eugene Wigner and Hillard Bell Huntington predicted that with enough pressure, solid hydrogen would become metal and conduct current. However, at higher pressures, hydrogen is forced into defects on a diamond’s surface, causing it to crack. What’s more, lasers used to measure the pressure and confirm the presence of a metal can cause excessive heating, further stressing the diamonds.

Ranga Dias and Isaac F. Silvera
To overcome those issues, the Harvard team fitted their diamond anvil into a cryostat cooled to just above absolute zero. They also perfect a new diamond-polishing technique that would eliminate surface irregularities. That enabled them to crank the vice up to 495 billion pascals (71 million PSI), the highest pressure achieved so far. By shining a low-powered laser that wouldn’t harm the diamonds, they detected a change in the hydrogen’s reflectance. “Then suddenly, it becomes a lustry, reflective sample, which you can only believe is a metal,” Silvera says.
However, other researchers are not convinced that the Harvard team saw hydrogen metal. Rather, they think that the team may have misjudged the pressure, and that the shiny material glimpsed could be alumina residue from the anvil’s diamonds. “I don’t think the paper is convincing at all,” French physicist Paul Loubeyre told Nature. “If they want to be convincing, they have to redo the measurement, really measuring the evolution of pressure.”
However, Silvera’s team only had one cryostat available, and wanted to avoid doing more tests for fear of breaking their specimen. “Now that that paper has been accepted, we’re going to do further experiments,” he said. Despite the skepticism, the team is confident of the findings. “It’s a tremendous achievement, and even if it only exists in this diamond anvil cell at high pressure, it’s a very fundamental and transformative discovery,” Silvera said. Pending further testing, you might want to temper your own excitement, however.
Via: Reuters
Source: Harvard University
Apple Formally Announced as ‘Partnership on AI’ Founding Member
Apple has formally joined the Partnership on AI as a founding member, confirming an earlier report, the organization announced today.
Apple has joined the Partnership on AI as a founding member. The company has been involved and collaborating with the Partnership since before it was first announced and is thrilled to formalize its membership alongside Amazon, Facebook, Google/DeepMind, IBM, and Microsoft.
Siri co-founder Tom Gruber, who heads advanced development of the assistant at Apple, will serve on the Partnership’s inaugural Board of Trustees.
The Partnership on AI is a non-profit research consortium established in September to “study and formulate best practices, to advance the public’s understanding of AI, and to serve as an open platform for discussion and engagement about AI and its influences on people and society,” according to its website.
Apple has always been notoriously secretive, but it recently started allowing its AI and machine learning researchers to publish papers. The company’s contributions to the broader artificial intelligence research community could help it attract top talent that would not otherwise want to join the tech giant.
Apple has been recruiting talent and acquired several AI-related companies in recent months, including Turi, VocalIQ, Perceptio, and Emotient, to build out its in-house AI team led by Carnegie Mellon professor Russ Salakhutdinov.
Apple is rumored to be working on “enhanced” Siri capabilities for next-generation iPhones to keep up with competitors such as Amazon’s Alexa.
Tag: artificial intelligence
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Huawei P10: News and rumors
Why it matters to you
Huawei smartphones are getting better and better, and the successor to the excellent P9 is looking like another winner
The Huawei P9 was one of our favorite smartphones released in 2016, due to its superb dual-lens camera produced with the help of camera experts Leica. We’ve subsequently been even more impressed by the Huawei Mate 9, and if the rumors turn out to be accurate, the P10 is coming to challenge it for supremacy in the company’s range. Here’s what we think we know about it so far.
Design
Huawei’s P-series smartphones are always the stylish ones, compared to the business-like Mate series, blending good-looks with high-quality materials, for a fashion-forward result. Leaks have shown the P10 may look similar to the P9, with a metal body, and a glass or other material section housing the camera lenses on the back. Interestingly, a Weibo-sourced leak points to Huawei shifting the fingerprint sensor from the back of the phone to the front, in a home button beneath the screen. This is a new design direction for the P-series.
More: Everything we think we know about the Huawei Watch 2
The front fingerprint sensor also appears on a leak that shows a phone said to be the P10, but with a curved screen and back panel, making it look quite similar to the Porsche Design Mate 9. It doesn’t entirely match other leaked pictures of the P10, aside from an image linked to a post quoting Huawei CEO Richard Yu. However, while none of this has been confirmed yet, but the possibility of a P10, a P10 Plus, and a Porsche Design P10 can’t be ruled out.

Another leak, this time originating from Chinese social network Weibo, shows the P10 in additional colors — a minty green, a champagne, and a purple — where a curved edge is definitely visible on the back of the phone. The source isn’t well know though, and its accuracy can’t be judged yet. Huawei did add a gorgeous blue and red color option to the P9 after launch though, so we know it’s not afraid of experimenting outside of the usual silver, black or white options.
Release date
When will the P10 be announced? The Huawei P9 was revealed in April 2016, and the P10 is likely to follow a year afterwards. A quote attributed to Huawei CEO Richard Yu says the P10 will arrive in March or April 2017. This would put it after Mobile World Congress, which takes place at the end of February, and does fall in with Huawei’s preference for launching a P-series phone at a separate, usually glitzy event.
Specifications
The P9 may have an awesome camera, but the other specifications won’t stand up to the competition in 2017, so what’s Huawei planning for the successor? Specs supposedly for the P10 were found in a log of GFXBench, and they give some insight into what we should expect. In the log, we can see the phone being referred to as LON-L29. This year’s P9 had a model number of LON-L19, so the model number found in the benchmark log most likely refers to what will eventually be the P10.
More: Porsche Design Huawei Mate 9: Our first take
So what exactly does the benchmark log reveal? Well, for starters the device will have a 5.5-inch display with a resolution of 2,560 x 1,440 pixels — that’s a bump up from the full HD display on the P9. On top of that, we should expect a new 2.3GHz octa-core Kirin 960 processor, as well as a hefty 6GB of RAM — an amount that very few phones, including the OnePlus 3, have today. The P9 has only 3GB of RAM, so the bump up to 6GB represents a pretty major upgrade. When it comes to onboard storage, the device listed boasts a whopping 256GB.
A further leak repeats the chance of a 5.5-inch screen with a 2560 x 1440 pixel resolution, but also mentions a standard P9 model with 4GB of RAM and 64GB of storage, indicating the 6GB/256GB version will be a premium-style model for limited release.
Camera
The camera was the P9’s standout feature, so we’re hoping the P10 uses the Mate 9’s second generation Leica dual-lens setup, or even better. The benchmark report also mentions the camera, suggesting it as 12-megapixels, however the log doesn’t say whether it has two lenses. The front-facing camera apparently has 8-megapixels.
Software
The only leak mentioning the software so far indicates the device will ship with Android 7.0 Nougat. We’re hoping for EMUI 5 or later, and all the improvements it brings with it, to be placed over the top. Additionally, Amazon’s Alexa digital assistant may be onboard, following its debut on the Mate 9.
Overall, the phone seems to be shaping up to be pretty darn impressive. We’ll keep you updated with all the news and rumors here.
Article originally published November 2016. Updated on 01-27-2017 by Andy Boxall: Added in new leaked pictures, specifications, and launch date rumors.
How to use Game Tools on the Samsung Galaxy S7

Game Tools makes gaming easier on your Galaxy S7 and S7 edge.
The Samsung Galaxy S7 is an outstanding phone, and our pick for the best phone for gamers.
Besides the outstanding hardware, the Galaxy S7 and S7 edge rise above the rest due to some tools designed specifically for gamers that you can activate from your phone’s settings.
Here’s some info about what Game Tools and Game Launcher offer, and how to activate and use these services on the Galaxy S7 and S7 edge.
(Note: These features were also retroactively added to Samsung’s entire Galaxy S6 line up as well.)
See at Amazon
What are Game Tools and Game Launcher?

Turning on Game Tools activates a handy floating button that provides easy access to a bunch of really important settings.
Turning on Game Tools activates a handy floating button that provides easy access to a bunch of really important settings that are great to have on hand during a gaming marathon. This includes quick access to disabling distracting notifications, locking out the recent and back keys, and a button for minimizing the game.
You also get two tools for sharing what you’re playing: Screenshot and Record. Screenshot allows you to quickly tap twice to grab a screenshot of what you’re playing without resorting to awkwardly pressing the home and power button, and record lets you screen record yourself playing on your phone, with options in settings to overlay an image or video of yourself playing for recording Let’s Play videos to share on YouTube, Twitch, or other social media.
Game Launcher creates an icon for your home screen that, as the name implies, allows you to launch all your games from one place. It allows you to toggle the Game Tools icon without heading back to Settings, and also lets you launch a game muted if you’re in a quiet place, or quickly turn on power saving modes. Ultimately, it allows you to keep an uncluttered home screen while still giving you quick access to all of your favorite games.
How to turn on Game Mode and Game Launcher
Both Game Mode and Game Launcher are turned off by default, so you’ll need to go into Settings to turn them on.
Open Settings from your home screen and or app drawer.
Swipe up to scroll down.
Tap Advanced Features.

4. Tap Games.
5. Tap Game Mode or Game Launcher to learn more about their features and find the toggle switch for them on or off.
6. Tap the switch to turn Game Mode on.

It’s the same process to turn on Game Launcher, which offers three pages of information on the different features included:

How to use Game Tools
Ok, so you’ve turned on Game Tools in settings and you’re ready to play. When you load up a game now, you’ll now see a floating red button along the edge of the screen. That’s your Game Tools menu, and you’re able to tap and hold to drag it wherever is most convenient for you on the screen.
Tap it at any time to bring up the Game Tools Menu. From there, you can quickly toggle some really handy features, such as turning off alerts while you’re playing the game and disabling the recent and back buttons — a frequent frustration for some.

If you’re interested in using the screen record option, you’ll want to tap Settings first. It includes a bunch of important features and settings that you’ll want to set up ahead of time, including setting up an avatar or live video recorded from the front-facing camera while you play, along with options to record audio from the microphone so you can provide your own live commentary as you play, or choose to only record the game audio. Lastly, you’re able to set the resolution your video will be recorded at along with bitrate settings.

What are your thoughts?
Do you find these tools useful, or not worth the effort to set them up? Let us know in the comments!
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Alphabet posts revenue of $26 billion as hardware unit gains momentum

Alphabet’s Other Bets are starting to pay off.
Google’s parent company Alphabet posted Q4 2016 earnings of $26 billion, an increase of 22% from the $21.3 billion it netted during the same period in 2015. Profits also saw a healthy increase to $5.3 billion, up $300 million from last quarter.
With $22.4 billion coming in from advertising, search and YouTube ads continue to be the main driver for Alphabet. As usual, Google led the way with overall revenue of $25.8 billion and profits of $7.8 billion. What’s particularly interesting is the revenue from Google’s non-advertising business — Google Play, Google Cloud, and the hardware unit, which exceeded $3.4 billion. Google didn’t provide a breakdown of how each individual business unit performed, but it’s clear that the company’s hardware and cloud push is gaining momentum.
Without revealing sales figures, Google CEO Sundar Pichai said that the company was “thrilled” with the performance of the Pixel. The phone has certainly exceeded expectations, with Google struggling to meet demand three months after launch.
Alphabet’s Other Bets are also starting to bear fruit. Revenue from its moonshots increased to $262 million, up from $150 million in Q4 2015. Operating loss also came down by 10% to $1.09 billion.
Is sideloading APK files considered piracy?

Is sideloading an Android app considered piracy? Yes. No. Maybe. It depends.
Recently, we got a question from someone new to Android about sideloading apps. For the most part, this isn’t something you do (or can do) on iOS and seeing people in the comments of articles here and elsewhere about getting APK files online and sideloading them was a little confusing. Along with some confirmation about the hows and the whys, the meat of the question centered around piracy.
Let’s start by explaining what an APK is for the people who aren’t quite sure. Technonerd jargon aside, an APK file holds the contents of an Android app; inside it is everything needed to install and use the app as long as it’s built with support for your phone. This APK file is stand-alone and can be downloaded to your phone’s storage. Clicking on it will install it once you’ve given permission to install apps from Unknown sources (downloaded from somewhere that’s not the Play Store). You’ll find APK files hosted in plenty of places on the web. The act of installing an app using this APK method is called ‘sideloading’.
Sideloading doesn’t mean stealing. There are plenty of legitimate reasons to get an app that’s not from Google’s Play Store.
Finding them and installing them is simple. And there are plenty of good reasons to do things this way — using an alternative app store like Amazon or F-Droid, or even MiKandi (NSFW) comes to mind. There are also plenty of not-so-good reasons to do it, like pirating paid apps and games. The more difficult part is the grey area that emerges when you want a free app that is regularly distributed through the Play Store, but rolls out slowly.
Without getting into a discussion about software piracy and morality, it’s safe to say that using any app without a license to do so is definitely piracy. But that’s not the entire picture. When the newest Google Something app is released that does something new and everyone wants it, the APK file for it gets spread around liberally. You’ll find people here talking about it and where to get it, and the same goes for most any other Android blog or social space where Android users talk to each other.
It’s pretty obvious that Google isn’t concerned about it or they would find a way to shut down the distribution of such files. They push updates for their apps out slowly so they can monitor for bugs with a manageable sample size. It’s easier to stop things and fix them for a few users than it is for a billion users. The want everyone on the planet to be using that app in the long run. Technically, though, it’s piracy because you only have a license to use the app if you downloaded it from Google Play on that device.
And wait forever to get to try it unless you sideload it
Things get even murkier. Every developer who uploads an app into Google Play is doing so under Google’s rules. Those rules go both ways and one of them says Google will allow a developer to decide which devices can install his or her app and Google will only let those devices download and install it.
Someone downloading an app then pulling it from their phone to share with others is the complete opposite of that. A developer might care. I know some do because they have told me. Not because they don’t want everyone to have a copy of their app but because sometimes an app runs poorly on a particular brand of Android phones or a particular model. So yes, this is technically piracy, too.
The answer to the piracy question is up to the developer and the publisher. That means it’s confusing.
The simple answer to this one — is sideloading an app considered piracy? — is yes, if you didn’t pay for it and should have, or it wasn’t approved for use where you are or on your phone, or is only supposed to be available through Google Play.
A better question (that gives the answer we’re looking for) is, How much does it matter for free apps that I would have downloaded anyway once available?
That one’s between you and the people who developed it. As for what I think? I do it. I don’t just grab an app from someone I don’t know or a site that anyone can upload to because of security concerns, but I’ll install the latest Google gotta-have-it app for my Pixel if someone gets it first. I know Google isn’t going to mind if another nerd installs an app that turns out bad. I don’t do it for apps from another developer, though. I respect whatever reason they have to not let me install it the “right” way and move on to a different app.
What about you?
Now I’m curious. Not counting apps from Google, what do you do? Shout out in the comments and tell us what you think. No judging. Just looking for honest feedback.
Got a question for AC? Ask Jerry in the forums!
A budget Blackberry could be on the way, but with a catch
Blackberry’s new flagship, currently codenamed Mercury, is set for a full unveiling at Mobile World Congress, following a preview at CES back in January. But if a leak from Twitter user @rquant is to be believed, the company will have a budget phone in tow as well, but before you get your hopes up, there could be a slight caveat.
- Blackberry Mercury preview: Fingerprint scanner and QWERTY keyboard for BB’s next flagship
The mysterious phone is currently codenamed BBC100-1 and features specs that firmly place it in the low-end category.
For starters there’s said to be a 5.5-inch 720p display, Snapdragon 425 processor with 4GB RAM and 32GB of internal storage. Battery life could be quite good though, since there’s expected to be a 3,000mAh battery, along with dual-SIM support, 13-megapixel and 8MP rear- and front-facing cameras respectively.
But, about that catch we mentioned. This potentially budget device is thought to Blackberry’s joint BB Merah Putih venture. This venture, according to Venture Beat, has been set up in Indonesia and is said to be lead by PT Tiphone, which is an affiliate of Telkomsel, one of Indonesia’s biggest mobile networks.
BB Merah Putih will “source, distribute and market Blackberry devices in Indonesia”. It will also have access to Blackberry’s software and produce new devices locally in Indonesia. It’s therefore possible that this new device, if real, will be reserved for Indonesia only.
- Mobile World Congress 2017: Nokia, Sony, Huawei smartphones and more
With any luck we’ll hear more information about the device at Mobile World Congress at the end of February.



