Skip to content

Archive for

9
Dec

Sky agrees to sell business to Fox for £18.5bn


Twenty-First Century Fox has been in talks to buy Sky before but it seems there is a breakthrough in the acquisition of the satellite broadcaster and entertainment company.

After a new approach by the movie studio and media firm, and subsequent negotiations, the Independent Directors of Sky have agreed on a purchase price and have set a date for a formal offer to be made.

Sky values its shares for the buyout at £10.75 a share, which is a premium of 40 per cent per share on the closing price on 6 December. If taken up, it will value the company at £18.5 billion.

Fox has until 6 January 2017 to make a full offer or make its intentions known if it decides against pressing forward with the acquisition.

  • Sky Q review: 4K, multi-room support, apps and more
  • What is Sky Q, how much does it cost and how can I get it?

21st Century Fox is already a major shareholder in Sky, currently owning 39 per cent. Any purchase will give it complete control over the organisation. Fox is currently headed by CEO James Murdoch, who previously held the same position at BSkyB, before it rebranded as simply Sky.

Fox had been forced to abandon plans to buy the remaining shares in Sky in 2011. Whether the deal would be approved this time around is unsure.

Sky states that discussions are continuing and further announcements will be made in due course.

9
Dec

Apple HomeKit tips and tricks without Apple TV


Apple’s HomeKit app Home is simple and easy to use, but it also comes with a load of hidden features that you might not, on the surface, realise are available.

We’ve put together a number of tips, which don’t require you to have an Apple TV 4, to allow you to get the most from the Apple backed service that supports hundreds of different smart home devices from companies like Elgato and Philips.

How to change the wallpaper in Home app

The Home Tab wallpaper can be modified by tapping the location icon in the top left and choosing a new one in Home settings. You can do the same for rooms: after picking a room, tap the list icon in the top left, open Room Settings, and assign a new wallpaper.

How to create a HomeKit scenes

A scene is where any number of your accessories can work together with a single command and is one of the key features of HomeKit. This is great for times like when you wake up, leave the house, come home or go to bed. The Apple Home app lets you create custom scenes giving you plenty of options. To create a scene, tap on the “+” icon at the top right of the screen in the Home app and follow the instructions from there.

How to add new accessories and scenes

Easily add a new accessory or scene by tapping on the “+” sign in the top right corner of the Home tab or any room page. 

Setting up HomeKit favourites

“Favourite” scenes and accessories for them to appear on the Home tab and in the Control Center. To set a device or scene as a favourite, long press (Using 3D Touch with the iPhone 6S or 7) on the device or scene and then press “Details”. Scroll down the page until you see “Include in Favourites” and make sure it is selected.

Accessing HomeKit devices through the Control Center

When you have at least one HomeKit accessory set up, a third Control Center card will appear, giving you an easy way to quick access your favourite accessories and scenes. Simply swipe up from the bottom of the page and then scroll right to left twice to see your HomeKit enabled devices.

Pocket-lint

Quickly see the status of your Home

You’ll find a summary of average conditions and statuses at the top of the Home page in the Home app like humidity, temperature and door lock status. You can tap Details for an accessory overview.

How to get deeper HomeKit controls

3D Touch lets you press and hold an accessory icon to perform more complex tasks like dimming the lights or adjusting the thermostat. With multicolour lights, you can tap on a Colours button below the intensity slider to modify presets and open a colour wheel to pick a different shade. The wheel even has a segmented control to switch between colour and temperature. 

How to share your HomeKit home

If you want to add members to your home, you can invite other people and give them access to your home. Go to the Home app and tap on the location arrow icon at the top left of the screen. Here you can invite people via their Apple Cloud ID username to be able to control the devices in your system. They will only be able to control it in the house unless you have an Apple TV.

Rename your HomeKit Home

Press on the location arrow icon at the top left of the screen and change the name from Home to Castle if you are feeling the need to be a little more grandeur.

Add a second home to HomeKit

If you have more than one home you can set up multiple homes that can be controlled via the Home app. Tap on the location arrow icon at the top left of the screen in the Home app, and tap on Add Home. You can follow the instructions for setup from there. You can then switch between your homes by tapping on the location arrow icon at the top left of the screen, then choosing the home you’d like to access.

How to add automation to HomeKit

To run automations, like Timers, Location commands, Sensors, or triggers like turning on the light when a door opens, you have to have an Apple TV or an iPad that stays in the home connected to your system.

9
Dec

‘Super Mario Run’ won’t work offline due to piracy concerns


Super Mario Run doesn’t arrive for another few days, but when it does, you’ll need a constant internet connection to play the game. In an interview with Mashable, Nintendo’s Shigeru Miyamoto confirmed that due to piracy concerns, the latest installment of Mario doesn’t have an offline mode. The company is worried about piracy because the game will be available in 150 countries on devices that it doesn’t have direct control over.

“For us, we view our software as being a very important asset for us,” Miyamoto explained to Mashable. “And also for consumers who are purchasing the game, we want to make sure that we’re able to offer it to them in a way that the software is secure, and that they’re able to play it in a stable environment.”

The constant network connection will not only be used to save progress, but it will also sync that saved info across devices. Nintendo apparently wanted to make the World Tour available offline, but the technical hurdles to doing so and having it still play nice with the Toad Rally and Kingdom modes proved problematic.

“We wanted to be able to leverage that network connection with all three of the modes to keep all of the modes functioning together and offering the game in a way that keeps the software secure,” Miyamoto continued. “This is something that we want to continue to work on as we continue to develop the game.”

In a statement to Engadget, Nintendo said that Super Mario Run’s online connection allows it to “enhance the play experience.” An internet connection provides access to scores from other players’ Toad Rally challenges and handles new in-game events while you’re playing. The company also reiterated that being constantly connected lets users to link to a Nintendo Account so that saved progress can sync across all of their iOS devices. You know, if you need to switch from your iPad to your iPhone for some reason.

Super Mario Run arrives for iPhone and iPad on December 15th. While the game is free to download, you’ll need to hand over $10 to unlock all of its levels. Of course, with no offline mode, you won’t be able to play during your next flight or on a commute that takes you underground. Here’s Nintendo’s full statement on the matter:

Online connectivity allows us to offer a variety of features and services that enhance the play experience. Super Mario Run is not a static experience, but rather one that players can continue to return to again and again to enjoy something new and unexpected. For example, online connectivity can offer the following:

  • Access to other users’ play data and scores for automatically generated Toad Rally challenges.
  • In-game events that will offer players new challenges and rewards for a limited time.
  • Linkage to Nintendo Account to access save data from multiple devices. For example, if players have Super Mario Run on their iPhone and iPad, they can share one save file across the different devices. However, this save data cannot be used with different devices at the same time.

Via: 9to5Mac

Source: Mashable

9
Dec

Obama opens investigation into cyber attacks on US election


President Barack Obama has ordered an investigation into cyber attacks and foreign influence during the 2016 US presidential election, Reuters reports. He’s asking intelligence agencies to provide a report on the issue before he leaves office on January 20th, and the review will be shared with lawmakers and other stakeholders, homeland security adviser Lisa Monaco reportedly said. Monaco added that cyber attacks may have crossed a “new threshold” this year.

“The president has directed the intelligence community to conduct a full review of what happened during the 2016 election process… and to capture lessons learned from that and to report to a range of stakeholders, to include the Congress,” Monaco said, according to Reuters.

The US intelligence community said in October that top Russian officials were behind this year’s hacks of the Democratic National Committee, and the email accounts of Hillary Clinton campaign chairman John Podesta and General Colin Powell. The attacks were intended to disrupt the election process, intelligence officials found. Russia has denied its involvement. However, the evidence against Russia is piling up: German intelligence officials this week accused Russia of attempting to empower extremist groups in the country and hijack the political process across the EU via cyber attacks.

Source: Reuters

9
Dec

Samsung will disable remaining US Note 7s with software update (updated)


Samsung’s Galaxy Note 7 recall in the US is still ongoing, but the company will release an update in a couple of weeks that will basically force customers to return any devices that may still be in use. The company announced today that a December 19th update to the handsets in the States will prevent them from charging at all and “will eliminate their ability to work as mobile devices.” In other words, if you still have a Note 7, it will soon be completely useless.

Samsung says that 93 percent of all recalled Note 7s have been returned through the refund and exchange program in the US. Of course, the expanded recall applies to both original and replacement devices after the company’s attempt to remedy the issue with a fresh round of handsets didn’t fix the battery problem. Samsung permanently halted production of the Note 7 back in October, but it looks like the company will take one last step to reduce fire risk from any remaining devices.

The pending update follows a previous software tweak that attempted to annoy users into returning any remaining devices by limiting charging to 60 percent and displaying recall notifications every time the display is turned on. Samsung says it will work with carriers to notify customers “through multiple touchpoints” about the options that are still available for exchanges and returns. But seriously, if you still have a Note 7, it’s beyond time to stop using it.

Update: After this post was published, Verizon announced that it would not participate in the upcoming Note 7 update. The carrier says that disabling devices for customers who may not have another handset poses “added risk” during the busy holiday travel season.

“We will not push a software upgrade that will eliminate the ability for the Note 7 to work as a mobile device in the heart of the holiday travel season,” Verizon VP of global communications Jeffrey Nelson said in a statement. “We do not want to make it impossible to contact family, first responders or medical professionals in an emergency situation.”

Via: The Verge

Source: Samsung

9
Dec

The Huawei Mate 9 stands out with long battery life and a little AI


Huawei needs new tricks to differentiate its products from the crowd of Chinese phones permeating the US market, and it’s turning to artificial intelligence to set it apart. The Mate 9 is a new Android device that offers a “Machine Learning Algorithm” that purports to learn your habits over time and optimize performance so that the device is more responsive. The Mate 9, which is expected to arrive in the US soon (although the exact timing is unknown), also has one of the largest displays on the market. We don’t yet know how much it’ll cost in the US, but we expect the Mate 9 to sell for about the same as it does in Europe (€699), which would make it slightly more affordable than other leading big-screen flagships too. That, along with the promised performance boost and supposedly safer battery tech, might be reason enough to consider the Mate 9 as your next large-screen smartphone.

Hardware

Huawei has proven in recent years that it is capable of crafting a gorgeous device. The Mate 9 is another example of this though its design is reminiscent of other Android phones such as the ZTE Axon 7 and Huawei’s own P9. The all-metal unibody, rounded corners, sloping back and shiny silver accents give it a premium, modern look. My review unit is silver, but gray, gold, white and black are also available.

The Mate 9 has a relatively large 5.9-inch screen, but the phone doesn’t feel much bigger than competing devices with 5.5-inch displays. There are no physical keys on the device’s front, and you’ll have to rely on software buttons to get around the interface.

On the Mate 9’s back sits a dual-lens camera, with the word Leica faintly printed in between the two sensors. Below that is a slightly indented pinkie-sized fingerprint sensor; the rest of the phone’s matte rear has a smooth texture. The phone’s left edge houses a dual-SIM tray, and one of the slots is also capable of holding a microSD card. At the bottom is a USB-C port for charging and data transfer, and on the top edge is (you can breathe a sigh of relief here) a 3.5mm headphone jack. Huawei didn’t make any drastic changes to its overall aesthetic; this handset looks a lot like its predecessor and the P9 and falls in line with what we’ve come to expect from the Chinese phone maker.

Now, if you want the Mate 9 in a fancier chassis, you should consider the Porsche Design version, which will be available for €1,395 in Europe later this month, and globally (except the US) in January. Despite having the same guts as the regular Mate 9, this model is slightly smaller, and its curved edges make it feel thinner. The all-black exterior and so-called graphite finish lend it a classy, mysterious air — like a phone James Bond would use. Other than its better-looking frame, though, the Porsche Design Mate 9 is no different from the regular, save for some included themes and Porsche apps.

Display and sound

Although it’s not as pixel dense as others on the market, the Mate 9’s 5.9-inch display still manages to deliver crisp, rich images. The screen’s colors are actually nicely saturated for an LCD panel, which usually lacks the deep blacks and high contrast of OLED displays. The pink furniture and orange flames in the music video for Britney Spears’ Slumber Party, for instance, looked vibrant and bold.

Viewing angles are generous too though darker backgrounds were slightly hard to see when the phone was tilted far away from me. The screen also gets very bright (a scorching 677 nits at maximum intensity), which makes the screen easy to view in most lighting conditions.

If, for some reason, you don’t like the display’s color temperature, you can tweak it through the settings, dragging a slider to make it as blue or orange as you’d like. I liked the original warmth of the panel, so I didn’t find this particular feature very helpful. In addition to the default setting, you can choose what Huawei calls “Eye Comfort,” which immediately gives the interface a warm, yellowish cast. This is similar to Night Shift on iOS and is designed to reduce the blue light that can interrupt your body’s circadian rhythms.

The phone’s bottom-mounted speaker is also loud enough to fill my apartment with sound, but certain songs, including my current earworm (Oh Lord by Mic Lowry), are lacking in bass. Tracks that are percussion-heavy, like Bruno Mars’ 24K Magic, also tend to get slightly tinny at top volume, but you’ll rarely need to crank it to the max anyway.

Software

Like other Huawei handsets, the Mate 9 runs the company’s own Emotion UI 5.0 over Android (7.0 Nougat, to be precise). EMUI has several differences from stock Android, with the most obvious being no apps drawer by default (you’ll instead see endless home pages, similar to iOS). However, you can now choose in the settings to use a drawer if that’s more your speed. You’ll also find more options in the quick settings panel than were there before — stuff like Huawei Share, Floating Dock and Screen Recording.

Floating Dock is a new feature that, when enabled, places a penny-sized circle on the screen. You can anchor this to the left or right side of the display, and tap it to show the home, back and all apps keys that are also at the bottom of the screen. This makes navigating such a large device easier because you won’t have to stretch your finger all the way to the bottom to reach the buttons.

The latest version of EMUI was streamlined to make it easier to get to common settings. Indeed, nowhere is that more evident than in the Settings app. The blue-and-white theme will take some getting used to, but the new search bar at the top makes finding specific tools more convenient. You’ll also get the so-called knuckle-sensing features as on previous versions of EMUI, which lets you knock on the display to outline screenshots or start screen recordings.

In place of the typical Android apps like Messages and Photos, you’ll find Huawei’s own offerings. These are mostly skinned versions of Google’s own apps though they give you some additional functionality. For example, the Contacts app has a tool that lets you scan business cards to create new listings. Huawei also threw in some helpful apps like Files, Notepad, Calculator and Phone Manager, the last of which optimizes the Mate 9’s performance by closing unnecessary apps and processes. That app also performs virus scans and lets you lock specific apps behind a password or your fingerprint.

Along with these useful tools, Huawei also included a small set of unnecessary apps like Booking.com and News Republic. But as far as bloatware goes, this is a relatively short list — and everything is stashed away in an unobtrusive folder too.

Ultimately, the biggest difference between EMUI 5.0 and previous iterations of the software is its machine-learning algorithm, and that’s not even something you can see. Weirdly, on that note, Huawei also doesn’t let you set your own macros, such as preparing to launch Facebook right after you close Messages. It’s not clear if this will ever happen, but it’d be a nice tool for power users. Still, the new EMUI offers a host of ways to customize your interface, which should appease people who want a less heavy-handed UI.

Cameras

Huawei has once again teamed up with famed camera maker Leica to “co-engineer” its imaging system. Like the Huawei P9 that was unveiled in April, the Mate 9 has a dual-lens system on its rear that’s similar to the iPhone 7 Plus. One sensor captures 12-megapixel RGB data while the other records 20-megapixel monochrome information. Together, they’re supposed to deliver rich colors and fine details.

I was generally happy with the pictures I took; they were typically sharp though often overexposed. They also generally lacked the vivid colors you’d get from, say, the Galaxy S7 or one of the Google Pixels. Photos taken with the Mate 9 in low light were also grainier than what I got from the other two handsets. As on previous devices, Huawei is offering a Night Shot mode that’s supposed to take better images in the dark, thanks to longer exposure. This starts a 10- to 17-second recording session, during which any movement of phone blurs the scene. You’d either have to use a tripod, or sit extremely still for your photos to come out clean.

Still, thanks to a wide aperture mode on the camera, you’ll be able to achieve a pleasant depth-of-field effect on your shots. Though the rear lenses have fixed apertures of f/2.2, you can play with the software setting here to make it seem wider than that. The feature is also easy to enable and disable; a tap of the aperture icon on top of the viewfinder turns it on and off. This effect works well on pictures of people or food, but slows down the capture of landscapes as the camera struggles to find a foreground to keep in focus.

An example of wide aperture mode applied with maximum blur.

The nice thing about Huawei’s implementation here compared to Apple and Samsung’s is that the Mate 9 lets you decide how much blur you want before you take the shot. You can drag a slider on the screen to choose just how much background you want out of focus. Samsung’s All Focus tool only lets you do that after you take the picture, while Apple’s tool doesn’t let you customize the level of intensity.

Unfortunately, wide aperture mode does not extend to the front camera, where it would have made my selfies pop. Still, the 8-megapixel front camera captured sharp images with mostly accurate colors. Sometimes, when shooting indoors and with Beauty Mode activated, the Mate 9 tended to overexpose, resulting in garishly colored lips and excessive contrast. At its default setting of five on a scale of one to ten, Beauty Mode made people look artificial, with the rest of the image appearing blown out, to boot. Dialing down to level three and below alleviated the problem though.

Overall, the Mate 9’s cameras are capable of capturing decent photos that are clear and colorful, and that wide aperture mode is nifty, but they won’t impress you like the iPhone 7 Plus or Google Pixel will.

Performance and battery life

In a sea of phones powered by Qualcomm’s mobile processors, the Mate 9 stands out for using Huawei’s octa-core Kirin 960 processor. This allows the company to tweak both hardware and software to offer some extra features, like that Machine Learning Algorithm I mentioned, which promises smoother and more responsive performance. In other words, the Mate 9 will learn your behavior over time and optimize performance so it appears faster to you.

Say, for example, you habitually open Instagram right after you close Twitter. The algorithm will remember your behavior and eventually start diverting resources like part of its 4GB of RAM to prepare Instagram the next time you have Twitter open.

During my time testing the Mate 9, the set of actions I performed the most were launching the Gallery app right after closing the camera, as well as checking a battery drain application after looping a video on MX Player. The thing is, I couldn’t really tell if the overall smoothness I experienced on the Mate 9 was due to artificial intelligence or simply thanks to a relatively new, speedy processor. It’s not as if there’s a way for me to A/B test that. Jumping from app to app was a lag-free experience, and I noticed no difference in smoothness whether I was opening programs I had previously used or those that I had never launched. I ran a screen recording app while loading up a game and scrolling up and down repeatedly on Engadget’s page on Chrome, and didn’t encounter a hiccup.

Samsung Galaxy S7 Edge
HTC 10
AndEBench Pro
15,424
14,941
16,164
13,030
16,673
Vellamo 3.0
7,207
5,343
5,800
4,152
4,876
3DMark IS Unlimited
28,139
28,645
29,360
26,666
26,747
GFXBench 3.0 1080p Manhattan Offscreen (fps)
30
46
48
47
48
CF-Bench
64,154
30,997
39,918
46,290
49,891

The Mate 9’s performance on synthetic benchmarks puts it in the same league as leading flagships like the Google Pixel and the Galaxy S7. It beat competing phones, including both versions of the Pixel, the Galaxy S7 Edge and the HTC 10, on the browser-based Vellamo but lost to the Pixel XL and the HTC 10 on AndEBench. The Mate 9 didn’t fare as well on graphics-intensive tests, falling behind the two Pixels on 3DMark Ice Storm Unlimited. Even then, the gap wasn’t huge. The Mate 9 still outperformed the Samsung and HTC devices on that test too.

All of that horsepower is matched by a generous 4,000mAh battery, which Huawei promises will provide 20 hours of continuous video playback. On Engadget’s rundown test, which involves looping an HD video with the brightness set to 50 percent, the Mate 9 lasted an impressive 14 hours and 34 minutes. That’s 20 minutes longer than the Pixel XL, one hour longer than the Galaxy, and a whopping two hours more than the Pixel.

In the real world, that longevity meant I barely had to recharge the Mate 9 (except after battery tests) during my review period. After I left the phone in my purse for two days without using it, I was pleasantly surprised to find that it still retained 80 percent of its power. On a typical workday, too, during which I received notifications throughout the day, snapped a bunch of pictures and uploaded dozens of images to my Google Drive, it sipped power at a slow rate. At the end of the day, the battery life rating had dipped from 57 percent at the start of the day to 36 percent in the evening.

When it did need recharging, the Mate 9 got back up to 55 percent within an hour of being plugged in, thanks to Huawei’s SuperCharge technology. That’s fast, considering how large the battery is and how long 55 percent can last. Getting through the first 10 percent was slower, though; it took about 20 minutes to fill up.

In case you were worried that squeezing a big battery into a thin frame could make the phone susceptible to exploding (as was reportedly what happened with the Samsung Galaxy Note 7), Huawei promises its battery is safe. The company says it uses a five-gate protection system that monitors real-time temperature, voltage and current to “eliminate safety hazards and safeguard battery life.” Indeed, during my testing, the Mate 9 never got too warm, even during resource-intensive tasks.

The competition

It’s hard to find comparisons for the Mate 9 when we don’t yet know how much it’ll cost or when it will launch in the US, but perhaps we’ll find out at Huawei’s CES press conference early next month. But based on its European pricing (€699 or about $752), it looks like the Huawei phone will go up against the Google Pixel XL ($769 and up) and the Samsung Galaxy S7 Edge (north of $760 through most carriers).

While both the Pixel XL and the S7 Edge offer ample, 5.5-inch screens, the Mate 9’s roomier 5.9-inch panel will appeal to those who need even more real estate to for easier reading, gaming or multitasking. The Mate 9 also has the longest endurance of the lot.

However, both the Pixel and the Galaxy have much better cameras than the Mate 9, while the Pixel in particular runs a cleaner version of Nougat, making it the best choice for Android purists.

Wrap-up

Ultimately, what sets the Huawei Mate 9 apart is its large screen and excellent battery life. Although the company has been touting its machine-learning algorithm, it’s something that you won’t notice or think about unless performance starts to suffer. Either way, the Mate 9 is a perfectly capable device. That said, photography aficionados and stock-Android fans will still prefer the Pixel. Instead, the Mate 9 will mostly appeal to those who want a large canvas to watch videos or play games in a phone that’s not too hefty. If the handset’s US price is close to what it costs in Europe, it could be a slightly more affordable option than some rivals, making it a good value for the performance it delivers.

9
Dec

Sky receives takeover bid from 21st Century Fox


21st Century Fox is in advanced talks to buy Sky, a major telecoms player and the biggest pay-TV provider in the UK. Negotiations are underway and the directors of both companies have reached an “agreement” of £10.75 per share. As Bloomberg reports, the deal values Sky at £18.5 billion ($23.2 billion). Fox already owns 39 percent of Sky, and media mogul Rupert Murdoch has tried to buy the remaining slice before. A takeover in 2010 was eventually abandoned, however, after News Corporation (now known as 21st Century Fox) was embroiled in a huge phone hacking scandal.

While Sky’s directors have approved the deal and are willing to recommend it to stakeholders, it’s not quite in the bag. In a document announcing the bid, it’s stressed that “there can be no certainty that an offer will be made by 21st Century Fox, nor as to the terms of any such offer.” That means the provisional agreement is just that — provisional. For now, anyway.

Sky’s media empire stretches further than the UK. In 2014, the company bought Sky Italia and the bulk of Sky Deutschland from 21st Century Fox for £4.9 billion ($8.3 billion). Should the new takeover go through, these businesses would fall back under 21st Century Fox’s influence. Its global reach would be considerable, and give the company a large platform to distribute content and services. Before the papers can be signed, however, we suspect some regulatory bodies will want to examine the deal and its impact on competition, both in the UK and on an international stage.

Source: Sky

9
Dec

The best soundbar


By Chris Heinonen and Dennis Burger

This post was done in partnership with The Wirecutter, a buyer’s guide to the best technology. When readers choose to buy The Wirecutter’s independently chosen editorial picks, it may earn affiliate commissions that support its work. Read the full article here.

After conducting a thorough survey of Wirecutter readers and combining those insights with extensive research and testing, we think the Sonos Playbar is the right soundbar for most people. The Playbar sounds fantastic and it’s easier to set up and operate than any other soundbar we’ve tested.

Who this is for

A soundbar provides much better sound quality than the speakers in a TV, computer, or smartphone, without the complexity of a receiver and speakers. Separate components almost always provide more value for your dollar, but they also take up more space and require additional cables; their operation is more complicated, too. Using a soundbar, you can have most of that additional sound quality without adding much complexity to your setup.

How we picked and tested

Three of the soundbars we tested (top to bottom): Sonos Playbar, Paradigm Soundscape, and Yamaha YSP-4300. Photo: Chris Heinonen

After parsing through many, many reviews and speaking to soundbar reviewers, we selected the soundbars to bring in for evaluation based on sound quality and price. We eliminated soundbars with pedestal designs, passive soundbars, and almost anything without Bluetooth or AirPlay support. For more on how we picked, read our full guide.

After selecting six bars, we set them up in a home theater room with acoustic treatments for listening and evaluation. Over one week, we listened to and took extensive listening notes for each individual bar playing from the same selection of music and movies for almost three hours. We did additional listening in a living room with the soundbar on top of a credenza, with a wall to the left and open space to the right, to weed out any soundbars that relied on having a perfect room to pull off their surround effects or imaging, which people don’t always (or ever) have.

Then we consulted the ears of Stephen Hornbrook, an audio reviewer at Secrets of Home Theater and High Fidelity, to help us directly compare the soundbars with one another and narrow the group to an overall winner. We listened to the soundbars over HDMI, optical, coaxial, and analog inputs, and we used blind A-B switching when possible.

Our pick

The Sonos Playbar is low but deep. Photo: Michael Zhao

The Sonos Playbar is a great-sounding soundbar with lots of features that make it easy to use as the center of an entertainment system. The Playbar is dead simple to set up and gives you the best access to streaming content or your music library of any soundbar out there. Aside from wireless connectivity using its proprietary app, the Sonos is rather limited connectionwise: It doesn’t have traditional Bluetooth or AirPlay support and has only a single optical input. But if you’re simply looking for a great-sounding, simple option that you can expand into a whole-home audio system, it’s hard to knock. And if you access all your content from a digital music library or streaming services, or if you’ve already bought into the Sonos ecosystem and want a soundbar to add to your setup, the Playbar is pretty much a no-brainer.

All in all, the sound quality of the Playbar is noticeably better than most rivals. It can’t hit the low octaves our upgrade pick, the Paradigm Soundscape, can, at least not without the assistance of a Sonos Sub (which itself costs as much as the Playbar). It does offer very good performance above those lowest octaves. Even without the benefit of surround speakers, it delivers a soundstage that is both wide and pleasantly deep, and thanks to its discrete tweeters, it produces clear highs and highly intelligible voices without the muddiness that can plague many single-driver (i.e., cheaper) soundbars.

Upgrade pick

The Paradigm Soundscape has a lot of inputs and great, rich sound. Photo: Dennis Burger

The Paradigm Soundscape offers even better sound quality than the Sonos and is one of the best-sounding soundbars available. It also has a wide selection of inputs (including Bluetooth with AptX), and simple setup and operation. Setting it up is as easy as plugging it into the wall and TV. An LED readout lets you quickly determine your input and volume, and if you want more bass, the included wireless adapter works with any subwoofer that you choose—a rarity in this age of proprietary protocols.

When you’re paying this much for a soundbar, you want it to sound great, which the Paradigm Soundscape does. It bested almost all its competitors in our testing thanks to a more-accurate lower-mid range that bestows some extra richness and warmth on movies and music. It throws a very large, involving soundstage and offers clear dialogue too.

The best surround-sound bar

Photo: Yamaha

The Yamaha YSP-4300 is a slim soundbar with an included wireless subwoofer that does a better job of providing simulated surround effects than anything else we’ve heard. An array of 22 “beam drivers” in the middle of the bar reflect sound off the walls and ceiling to simulate the presence of surround speakers in the room. Using an included calibration microphone, it determines the correct levels and automatically sets up the beam system for you. When you’re watching movies, the surround effects seem to come from your side or even behind you (depending on your room), an impression that no other bar in our test could manage. It’s not the best bar overall because it’s hundreds of dollars more than the Paradigm Soundscape, which sounds better overall (though without the flashy surround sound beaming), However, the Yamaha is great for TV and movies.

This guide may have been updated by The Wirecutter. To see the current recommendation, please go here.

Note from The Wirecutter: When readers choose to buy our independently chosen editorial picks, we may earn affiliate commissions that support our work.

9
Dec

Mixed reality comes to your iPhone thanks to the Bridge headset


There’s something more than a little magical about seeing the world in front of you being devastated by dragons or augmented with arrows pointing you to your next meeting. Alas, while mixing realities like that with our smartphones is already possible, the tech still is a long way off from reaching its potential — just look at early, disappointing efforts like Lenovo’s enormous Tango phone. Luckily, startups are chasing the mixed reality dream too, including one — Occipital — that has a solid track record of solving the tricky problems that pop up when blurring boundaries between worlds. That’s why the team’s new mixed reality, the Bridge, seems so impressive right out of the gate.

Oh, and another thing: it’s specifically for iPhones. For years now, most mobile virtual reality fun has been confined to Android, with cheap Gear VRs and Daydream Views making it easy to see what all the hype was about. While some VR games and apps exist for iPhones, Apple hardware historically hasn’t gotten the same kind of developer love as Android has. To Occipital, that smelled like an opportunity. The Bridge will go one sale to the masses for $399 starting in March, but developers and the adventurous can snag their Explorer Editions as soon as next week. To understand what you’ll actually get for your money, we’ll have to rewind a bit.

Three years ago, the company released the Structure sensor, a fascinating bit of depth-sensing tech that was originally meant to bring augmented reality experiences to the iPad. Mixed reality still seemed like a hard sell back then, but there no denying the sensor’s ability to measure the world around it was the real deal. To hear Occipital marketing chief Adam Rodnitzky tell it, the sensor eventually started being used by real estate agents, interior decorators and doctors, and after three years, the Structure was still excellent at its job.

So, with headsets being hawked alongside smartphones all over the place, Occipital decided to make their own — they took a Structure sensor, slapped a five-element wide-angle lens in front of it, and built a sturdy, balanced frame around it. Turning an existing product like the Structure into headset might seem like opportunism at its finest, but the end result has so much potential it almost doesn’t matter.

I played with one of the Explorer Editions recently, and it was more impressive — and elaborate — than I expected. You can pop an iPhone 6 (or newer, but no SEs) into the frame and a magnetically latched door keeps it in place. From there, you place the Bridge on your head as you would a crown, and use a dial in the back to tighten it. Yes, it sounds like a sort of torture device, but the system actually works like a charm. The only real problem I came across was that the lenses sit closer to your eyes than in most other mobile VR headsets — that meant they pushed right up against my glasses most of the time. It could’ve been worse, but Rodnitzky assured me future models wouldn’t smash my frames so noticeably.

Actually using Bridge was a much smoother experience. Occipital doesn’t have any launch titles planned for the Bridge’s debut, but it does come with a demo app that stars at adorable robot pet of sorts named Bridget. With the help of a Wiimote-like Bluetooth controller, I spent a good ten minutes tossing a virtual ball around the office and watching Bridget loop around coffee tables to retrieve it. Her understanding of the world around her was fueled by a depth-scanning session that only lasted a few seconds — once that was done, I had a mapped out a corner of our office with a level of precision that Lenovo’s Phab 2 Pro wasn’t able to match.

That might not be the fairest comparison to make, though: for now, the Structure sensor’s software is only tuned to capture spaces of about 10 ft. by 10 ft., while Tango software usually tries to record whole swaths of a room at once. Structure’s scope might be more limited, but it does a much better job within those constraints.

After dropping that ball one time too many, Bridget was tired and needed to charge. The answer? To grab her power cord and connect it to something that lit up, like a lamp. This is what I so sorely missed when I played with Tango — I wanted to badly for someone standing next to a virtual dinosaur to be able to interact with it or to pluck a virtual domino off the ground. This was a pretty basic example, but the sort of object recognition the Structure can pull off was unexpectedly good for a headset.

Don’t think the Bridge is only capable of the usual augmented reality tricks, either: at one point, I was directed to drop a portal on the ground in front of me. Once I stepped into it, I found myself walking around inside a space station with a planet hanging lazily in the dark outside a hatch. A red mesh enveloped real-world obstacles, allowing me to dodge coffee tables and loungers as I (all too briefly) explored the station. After a few more moments of stumbling, that was that — demo over. I was just a little crushed.

With any luck, Occipital gets the sort of support from developers it’s been gunning for. The Bridge system isn’t perfect for a whole host of reasons, like the iPhone’s non-AMOLED display and the potentially big hit on the phone’s battery, but even the unfinished demo software was almost enough to make me toss the Phab 2 Pro in a desk drawer. The right kind of love could turn the Bridge into a must-have down the road — for now, I’ll just have to wait and hope.

9
Dec

Rockstar classic ‘Bully’ arrives on iOS and Android


Think of Rockstar and your mind probably jumps to the Grand Theft Auto franchise, or Red Dead Redemption. While excellent games, they’ve arguably overshadowed an oft-forgotten classic from the PlayStation 2 era: Bully. The adventures of Jimmy Hopkins at Bullworth Academy were charming and mischievous, blending pranks and favors with classroom mini-games. Ten years after its original release, the game is now available on Android and iOS. It comes with the extra classes, missions and characters from the Scholarship Edition (released on Xbox 360 and Wii in 2008), while introducing new lighting, textures and character models.

Like the mobile Grand Theft Auto titles, you’ll have to put up with some tricky on-screen controls. The games were never designed for touch screens, so switching between fisticuffs and slingshots can be a real nuisance. You can, however, use a standalone controller with the iOS version — we recommend it, especially if you’re playing at home. Bully: Anniversary Edition also comes with a new, asynchronous multiplayer mode called “Friend Challenges.” Here you can race to dissect a frog, try word problems or kick back with the in-game arcade title ConSumo.

The app costs $6.99/£4.99, which is in line with previous Rockstar games on the App Store. If you haven’t played Bully before, it’s well worth checking out — especially if you’re travelling a bunch this Christmas.

Source: Bully: Anniversary Edition (iOS), (Android)