Apple Creates ‘Orchard’ Program to Find Upcoming Marketing Talent
In the past couple of days, several Apple employees have begun tweeting about the Orchard, a new program created by Apple to find upcoming marketing talent. The Cupertino company has also created an Orchard page on its website teasing the program.
The moment is now. Throw everything you know out the window. All in. Head first. Join the Orchard. If you’re lucky enough to make the cut, expect to surround yourself with like-minded souls who are as terrified and excited as you are. Be part of a hand-picked team with a plethora of talent. Kick ass together. Panic together. Grow together. Work alongside the brains of all the iconic work you love from Apple. Watch and learn. Trust your gut. Challenge our ways. Have an impact on everything you touch. Be prepared to stumble and fumble and embarrass yourself. It will be messy, and it won’t be pretty at times, but if you stick together as a team, you’ll build a special bond and something truly great will come out of it all. Take it from us. It’s the only way. Does this whole proposal sound crazy to you? Good. We like crazy.
On its jobs page, Apple explains that the Orchard will be made up of 10 particpants. Of those 10, there will be 4 art directors, 4 copywriters and 2 strategic planners. The program will last for six months and give participants the opportunity to work and grow alongside Apple’s marketing communications team. The Orchard is intended for those with 0 to 3 years of experience.
The goal of the program, according to Apple, is for the “mutual learning and growth of the next generation of Apple thinkers and creators.” Participants of the Orchard will also go through a set curriculum, receive mentoring from Apple employees and work on Apple projects. Enrichment opportunities and sessions with leaders of Apple departments outside of marketing will also be available.
Applicants must submit a cover letter, resume and examples of design, marketing or advertising that show a “talent or passion for communication.” Applications will only be accepted from October 3 to November 4, and a selection committee will review all applications and screen applicants via FaceTime. In December, finalists will be flown to Apple’s Cupertino headquarters for one-on-one interviews. Orchard participants will then be with the company from January 16, 2017 to August 25, 2017. All participants will be given a competitive salary and a relocation package.
This isn’t the first time Apple has created a program intended to educate the next generation of Apple employees. In 2011, Apple created Apple University, an internal program to teach new employees about management techniques and the history of how Apple has approached problems and decisions.
Tag: The Orchard
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Daily brief: A Pixel in every pocket, a Note 7 in every nightmare

What happened in Android news on October 5, 2016?
We took the day off yesterday because it was all about the Pixel. And that’s OK, because the Pixel was a pretty big deal. I couldn’t help be caught up in the excitement, enjoying the dual-toned finish of the phones, and the promise of the best phone camera ever (though, probably not). I even enjoyed Google’s rather cheesy Assistant demoes, which showcased the artificial intelligence at its most benign.
I think people are underestimating just how important Assistant is going to be to Google’s future. Sundar Pichai opened the keynote by saying that “it is clear we are evolving from a mobile-first to an AI-first world.” That sentence alone places Google far ahead of companies like Apple and Samsung in its product strategy, since it’s clearly developing hardware to showcase both local and cloud-based software, and not the other way around. Samsung has little in the way of software prowess, and relies on Google’s advances in Android, year after year, to leverage its increasingly capable design chops. But to say that Samsung understands the internet, that it takes advantage of its position in the mobile space to push services, would be untrue. Now that Google is launching its first phones, that so-called synergy can finally happen.
The problem is that Samsung is so far ahead — like way, way further ahead — in both market share and brand recognition, that Google’s advantage is, at least right now, largely moot. The next few months is going to be very interesting, especially as the fallout from the Note 7 recall plays out into 2017.
And with that, the top stories you need to know from October 4 and 5.
Replacement Samsung Galaxy Note 7 reportedly explodes on a (still-grounded) plane
Well, this isn’t good. A Galaxy Note 7 — one of the shiny new ones, with the black square and green battery icon and everything — reportedly caught fire on a Southwest flight prior to taking off. The phone’s owner says that he powered down the device, as per the flight attendant’s request, but it caught fire shortly after putting it in his pocket. Very worrisome indeed. More
Cruise lines ban Galaxy Note 7 following recall
They’re somewhat late to the party, with the Note 7 recall now wrapping up in many countries, but several major cruise lines have banned the device from use aboard their vessels, according to The Telegraph. In some cases the ban only applies to unreturned, recalled Notes; in others, it’s all Note 7 phones. It’s unclear how the ban will be enforced onboard, but it’s largely in line with the guidance for Note 7 use (or lack thereof) aboard airplanes.
Motorola reveals which phones are getting Nougat
A total of 15 devices are set for an Android 7.0 upgrade, including the latest Moto Z phones — but not the Moto E and Moto G from 2015. More
Nexus is officially dead
Going forward, Google’s new internal hardware division, under Rick Osterloh, will produce in-house Pixel hardware. So long, Nexus! More
Galaxy Note 7 back on sale at T-Mobile U.S.
With the recall beginning to wrap up, T-Mobile is the first U.S. carrier to put the Note 7 back on sale. Pricing is unchanged, but now T-Mo’s product page lets you know you’re buying the non-exploding version. More
Google may make its own custom cores for upcoming Pixel phones
Google has started to assert control over hardware with the Pixel and Pixel XL, and it looks like the company will build its own silicon for upcoming handsets. That’s according to Bloomberg, citing VP of Android engineering Dave Burke:
Going forward, more and more of the phones’ guts will be developed in-house. Burke says the company will eventually be able to ship its own custom “silicon,” a buzzword for customized processors that make devices work better.
Google’s Quick Switch Adapter lets you easily move from iOS to Pixel
Google is bundling a Quick Switch Adapter with every Pixel and Pixel XL that makes it easy for those switching from an iPhone to Android. The Lightning-to-USB-C adapter lets you move contacts, iMessages, photos, videos, calendar events, music, and more.
Verizon is packing the Pixel and Pixel XL with its delightful bloatware
We apologize for the bit of editorializing above, but dang! A report from CNET answers the question we’ve all been pondering: Will the Verizon-exclusive Pixels be stuffed to the brim with Big Red’s own application suite? The answer is yes, and the Pixel and Pixel XL will come bundled with apps like Verizon Messaging, Go90, and MyVerizon. It’s too bad the Pixels won’t get the same treatment as Apple’s iPhones.
Unlocked Moto Z available in the U.S.
After a period of Verizon exclusivity, the Moto Z is now available unlocked in the U.S. It’s not necessarily any better than the Verizon model — it’s actually more expensive — since that version is SIM-unlocked and works on AT&T and T-Mobile, but the unlocked model is bloatware-free. Get it for $699.99, if you dare. See at Amazon
Moto Z and Moto Z Play go on sale in Canada
Canadian carriers have launched their versions of the Moto Z and Moto Z Play, which have been available since July and September, respectively, on Verizon. Thanks to a weak Canadian dollar, the phones are $900 and $650 when purchased outright (ouch!), but they’re much less encumbered with bloatware than Verizon’s options. Yay?
The Moto Z is available at Bell, Koodo (Online Only), Rogers, Sasktel, TBooth, TELUS, WIND, and WirelessWave for around $400 on contract.
The Moto Z Play is available at Koodo, Rogers, TBooth, TELUS and WirelessWave.
Lenovo Phab2 Pro: Project Tango’s first phone will launch in November
Google’s not done releasing new phones in 2016.
One day after the company introduced two Pixel-branded flagship smartphones, each with very non-Nexus price tags, it has confirmed that the first Google Project Tango phone will go on sale in November.
According to CNET, which spoke to Clay Bavor, head of VR at Google, the 6.4-inch Lenovo Phab2 Pro, which comes loaded with Tango’s depth-sensing 3D camera system in order to scan the world around you and deliver an augmented reality experience (whether that’s play games, navigate indoors, or see how furniture fits in your home) is finally ready.
The phone was originally suppose to launch in the summer but had been delayed to autumn. The Phab2 Pro should cost around $499 unlocked in the US (about £345 in the UK). Keep in mind this device won’t work with Google’s Daydream View, as only the new Google Pixel phones are compatible with the VR headset.
When Lenovo unveiled the phone last summer, it said PhabPro 2 would be sold globally, though in the US, it will be exclusively sold in the colours champagne gold and gunmetal grey at select Lowe’s stores and online toward the end of the year. The phone will arrive running Android 6.0 Marshmallow.
It also has a 4,050mAh battery and Dolby Atmos audio capabilities.
- What is Google Tango?
- Project Tango demoed in first sneak peek video of 3D-mapped room
Sony PSVR: Here’s every game and app that’ll be ready for launch day
Sony has released the full list of titles that’ll be available when PSVR launches.
Sony already confirmed at E3 2016 in Los Angeles that – when the PlayStation VR for the PS4 releases on 13 October – over 50 games would be available come launch day, and each one is built specifically for the virtual reality world. PSVR is going to be home to all types of games: from driving games like DriveClub to VR specific thrillers like Golem.
So, while incomplete lists of the system’s upcoming games and apps have already been compiled, this new list from Sony is the definitive lineup. As you can, see about half the games mentioned will be available on 13 October, while the other half is slated for release in Q4 2016. A few have also been delayed to first quarter of 2017, such as Golem.
- SEE FULL LIST HERE: PlayStation VR: Launch Lineup and Beyond
There’s also some apps, like Ethan Hawke’s interactive narrative Invasion, and shorter experiences, like Tomb Raider: Blood Ties, all of which is included in the list of 80+ titles. Sony previously revealed what we can expect from these, by releasing their game trailers, which you can see here, though viewing them on a 2D screen doesn’t do them justice.
If you wondering what you get in the box with your PSVR and, perhaps as importantly, what you don’t, Pocket-lint rounded up those details too. You do get a demo disc with the PSVR, but you will want to grab more games.
These can cost up to £50 each.
Enter to win your own virtual reality headset in the Choose Your Own VR Experience giveaway
We all love having options, and options are what you get with this giveaway.
One hundred per cent free to enter, the Choose Your Own VR Experience Giveaway is your shot at winning either an Oculus Rift or an HTC Vive. Whichever device you choose, you’ll get to experience the groundbreaking world of virtual reality absolutely free.
The Oculus Rift uses cutting-edge optics and displays that are tailor-made for VR. Boasting a high refresh rate and a low-persistence display, the Rift creates a wide field of view that’s breathtakingly immersive. To take the experience further, the Rift’s advanced display technology works in tandem with a low-latency constellation tracking system to truly immerse you in your digital world.
Meanwhile, the HTC Vive comes out swinging with a stunningly-crisp 2160 x 1200 combined resolution and 90 Hz refresh rate for seamless interaction. The Vive also uses a front-facing camera to mesh real-world elements into your VR experience. What’s more, the HTC Vive features 32 headset sensors used to establish 360 degree motion tracking, picking up even the most subtle movements.
If you’re worried about either device fitting, fear not. The HTC Vive features interchangeable foam inserts and nose pads and fits most eyeglasses, and the Oculus Rift boasts an adjustable headset as well. Go with the Rift, and you can dive right into the thick of space combat with EVE: Valkyrie, or you can test your zombie fighting skills with the HTC Vive’s Zombie Training Simulator.
Either way, you can’t win either device without entering first. Sign up now for a free entry into the Choose Your Own VR Experience Giveaway.
MIT engineers make beaver-inspired wetsuit to keep surfers warmer
Large oceangoing creatures, like whales and seals, keep warm with thick layers of blubber. But smaller mammals like beavers and otters have a different method of insulation: Their dense fur, which traps warm air bubbles to separate their body from cold waters. MIT engineers have devised a wetsuit featuring a similar hairy layer made of rubber to insulate divers and surfers.
The researchers looked at beavers and otters because the small mammals stayed warm while remaining nimble and agile, key traits for wetsuit material. Their pelts also offered clues for how to keep surfers warm while submerged yet quickly shed water when they pop up on their boards. While the current understanding of their hair theorizes longer “guard” fur trapping air in the dense “underfur” beneath it, the exact mechanics were unknown, requiring further research by the engineers.
Their results, published in the journal Physical Review Fluids, found that the spacing of each individual hair and the animal’s diving speed affected how much air a surface would trap. They simulated the fur strands as tubes in a computer equation, resulting in a mathematical model to trapping different amounts of air, and thus, warmth.
“We have now quantified the design space and can say, ‘If you have this kind of hair density and length and are diving at these speeds, these designs will trap air, and these will not.’ Which is the information you need if you’re going to design a wetsuit,” associate head of the mechanical engineering department at MIT and co-author of the study Anette (Peko) Hosoi told MIT News. “Of course, you could make a very hairy wetsuit that looks like Cookie Monster and it would probably trap air, but that’s probably not the best way to go about it.”
Source: MIT News
Netflix deal screens movies both online and in theaters
Netflix’s first experiment with showing its original movies in theaters didn’t extend very far, but you’re about to get a better chance at catching those productions on a giant screen. The streaming service has forged a deal with iPic Entertainment that will screen movies in iPic’s upscale theaters the same day they’re available online. The agreement covers just 10 titles (starting with The Siege of Jadotville on October 7th) and will be limited to theaters in New York City and Los Angeles, at least at first. However, it’s a start — and iPic’s posh dine-in experience should make it more engaging than firing up a projector at home.
To no one’s surprise, both companies stand to gain a lot from the pact. For Netflix, this demonstrates that it’s making ‘real’ movies (i.e. not straight-to-video fluff) and might remind you that the service doesn’t just revolve around episodic stories. The move could also help close the largely arbitrary gap between theater releases and streaming availability. If studios feel the pressure to stream movies quickly, that increases the odds that they’ll turn to Netflix. It even gives Netflix a chance at winning Oscars, since the Academy won’t consider a movie unless it screens for at least a week in New York and Los Angeles.
And for iPic, this delivers a dash of much-needed content. Although it likes to host some not-quite-mainstream movies to begin with, iPic is also fighting a legal battle against major theater chains that land exclusives for big releases. This gives it a chance to fill seats in those moments when a conventionally-released blockbuster isn’t available.
Source: Wall Street Journal
ASUS ZenBook 3 review: A powerful MacBook competitor with issues
Apple’s tiny MacBook was a revelation when it debuted last year. It was thinner and lighter than most ultraportables on the market, and its refined design brought over some cues from Apple’s mobile hardware. So it was only a matter of time before a PC maker took a swing at a similar design. Enter the ASUS ZenBook 3, a minuscule machine that promises to be just as portable as the MacBook while packing in much faster hardware. But while ASUS has proved it can sell powerful machines for far less than the competition, it’s less experienced when it comes to delivering truly premium hardware. The ZenBook 3, while attractive on the surface, is a reminder that ASUS still has a lot to learn.
Hardware

At first glance, the Zenbook 3 screams luxury. Its aluminum alloy case is smooth and sleek, and it measures an impressive 11.9mm at its thickest point. I particularly liked the deep shade of blue and the gold accents, which are classy in a subtle way. ASUS’s ZenBook line is unquestionably “Apple-inspired,” with an emphasis on thin profiles and all-metal cases. But the ZenBook 3’s design in particular looks like a mixture of the MacBook and the 11-inch MacBook Air, right down to the small notch below the trackpad and the look of the speakers above the keyboard. That’s one way to evoke a premium feel, I guess. But it would have been nice to see some actual innovation, as with HP’s sexy new Spectre.
With a 12.5-inch display, ASUS managed to outdo the MacBook by half an inch. But Apple’s laptop boasts a higher-resolution 2,304 x 1,440 display, as compared with 1080p on the ZenBook. At least it’s a good-looking display, though; it’s bright enough for outdoor use, while colors appear vibrant and mostly accurate. Though it’s not a touchscreen display (that’s to be expected with such a thin laptop), ASUS covered it in Gorilla Glass 4 for extra protection. After testing out plenty of touchscreen Windows laptops over the past few years, though, I’m surprised by how much I missed that feature here.
While the two-pound ZenBook 3 feels light and sturdy at first, it wasn’t long before I started noticing flaws. Applying a bit of pressure around the laptop’s keyboard leads to some seriously disturbing creaking noises, as if the seams around the bottom of the case are rubbing against each other. It’s not something you might ever do to your laptop, but this also doesn’t bode well for long-term durability. If a bit of force from my hands can disturb the case’s integrity, how can I ever trust it in a book bag with other heavy items?
Then there’s the keyboard and trackpad, which present a different set of issues. The ZenBook 3’s buttons have more travel than those on the relatively flat MacBook, but the feedback you get when pressing them is mushy and insubstantial. Perhaps it’s just because I’m a heavy typer, but I was never able to get into a decent typing flow. While I eventually got used to the wonky feedback, I still get more typos with this machine compared with every other laptop keyboard I’ve tested recently. Honestly, even though the MacBook’s keyboard isn’t ideal either, I still prefer it to the ZenBook 3’s.

The trackpad, while large and relatively smooth, is a chore to use. It requires a lot of pressure to register clicks, which isn’t great when you’re trying to balance an ultralight notebook on your lap. It would often get confused with left and right clicks, and on several occasions I had to press down multiple times for it to register anything. Tapping the trackpad to select things isn’t great either, as it often moves the pointer off your target. And for some reason, ASUS thought it was a good idea to put its fingerprint sensor right on the trackpad. That effectively renders the top-right portion of the trackpad a dead zone most of the time.
At least the fingerprint sensor works well; it usually gets me to the desktop in less than a second. On several occasions, I received warnings about Windows Hello being disabled because of too many fingerprint login attempts, even after I was just waking it up from sleep mode. I’m not sure why those errors occurred, but it makes me think that Windows Hello is somehow trying to identify fingerprints even when the ZenBook’s lid is shut. (And that could be tied to the flexing issue as well.)

You might have noticed one other nod to the MacBook: The ZenBook 3’s only ports are a single USB-C socket and a 3.5mm headphone jack. At least ASUS was kind enough to bundle in a USB-C mini-dock, which includes an HDMI port, a traditional USB connection and another USB-C socket. Unfortunately, you can use the dock’s USB-C port only for charging, which will make life difficult if you want to connect a USB-C device and an external monitor at the same time.
Performance and battery life
| ASUS ZenBook 3 (2.7GHz Intel Core-i7-7500U, Intel HD 620) | 5,448 | 3,911 | E2,791 / P1,560 | 3,013 | 1.67 GB/s / 1.44 GB/s |
| HP Spectre 13 (2.5GHz Intel Core i7-6500U, Intel HD 520) | 5,046 | 3,747 | E2,790 / P1,630 / X375 | 3,810 | 1.61 GB/s / 307 MB/s |
| Huawei MateBook (1.1 GHz Core M3, Intel HD 515) | 3,592 | 2,867 | E1,490 / P887 | 2,454 | 538 MB/s / 268 MB/s |
| Lenovo ThinkPad X1 Tablet (1.2 GHz Core M7-6Y75, Intel HD 515) | 4,951 | 3,433 | E1,866 / P1,112 | 2,462 | 545 MB/s / 298 MB/s |
| Dell XPS 13 (2.3GHz Core i5-6200U, Intel Graphics 520) | 4,954 | 3,499 | E2,610 / P1,531 | 3,335 | 1.6GB/s / 307 MB/s |
| Razer Blade Stealth (2.5GHz Intel Core i7-6500U, Intel HD 520) | 5,131 | 3,445 | E2,788 / P1,599 / X426 | 3,442 | 1.5 GB/s / 307 MB/s |
| Microsoft Surface Pro 4 (2.4GHz Core i5-6300U, Intel HD 520) | 5,403 | 3,602 |
E2,697/ P1,556/ X422 |
3,614 | 1.6 GB/s / 529 MB/s |
| Lenovo Yoga 900 (2.5GHz Core i7-6500U, Intel HD 520) | 5,368 | 3,448 |
E2,707 / P1,581 |
3,161 | 556 MB/s / 511 MB/s |
What’s truly impressive about the ZenBook 3 is that ASUS has managed to fit in seventh-generation Intel Core processors and gobs of memory in such a tiny case. Our review unit came with a Core i7-7500U, which offers speeds between 2.7GHz and 2.9GHz, and 16GB of LPDDR3 RAM clocked at 2,133MHz. ASUS says it worked with Intel to achieve that memory speed, which is faster than any other ultraportable on the market. It even exceeds the maximum 1,866MHz RAM speeds Intel officially supports for its latest chips.
The MacBook, on the other hand, is still stuck with slow Core m3 and m5 CPUs and a maximum of 8GB of RAM. Apple might refresh it soon, now that the seventh-gen Intel CPUs are available, but for the time being, ASUS wins the spec battle.
The ZenBook 3 felt just as zippy as other high-end ultraportables. It didn’t skip a beat during my typical workflow, which involves having several browsers open with dozens of tabs each, plus Slack, Spotify and Photoshop. And thanks to the video-decoding capabilities in Intel’s new processors, the CPU usage managed to stay below 20 percent when I streamed 4K video from YouTube. Basically, you’re not sacrificing any performance here.
Battery life
ASUS ZenBook 3
9:45
Surface Book (Core i5, integrated graphics)
13:54 / 3:20 (tablet only)
HP Spectre x360 (13-inch, 2015)
11:34
Surface Book (Core i7, discrete graphics)
11:31 / 3:02 (tablet only)
Apple MacBook Pro with Retina display (13-inch, 2015)
11:23
iPad Pro (12.9-inch, 2015)
10:47
HP Spectre x360 15t
10:17
Chromebook Pixel (2015)
10:01
Lenovo Yoga 900
9:36
Apple MacBook (2016)
8:45
Samsung Notebook 9
8:16
Dell XPS 13 (2015)
7:36
Microsoft Surface Pro 4
7:15
HP Spectre 13
7:07
Huawei MateBook
6:35
Razer Blade Stealth
5:48
Dell XPS 15 (2016)
5:25 (7:40 with the mobile charger)
When it comes to real-world battery life, the ZenBook 3 also outshines some recent ultraportables I’ve seen, like the Huawei MateBook and the Lenovo X1 Yoga with OLED. It typically lasted an entire workday, and sometimes it even had juice left over by the time I got home. In our typical battery test, which involves looping an HD video until the power dies, it lasted around nine hours and 45 minutes. Given that Intel is stressing video decoding with its new chips, though, that figure might not be directly comparable to other ultraportables. I’ll be testing the ZenBook 3 with other battery benchmarks soon and will report back with the results.
Configuration options and the competition

You have two choices with the ZenBook: the $1,099 model with a Core i5-7200U processor, 8GB of RAM and 25GB of storage; or the more powerful $1,599 version with a Core i5-7500U chip, 16GB of RAM and a 512GB SSD. The latter model was the one I tested, so keep that in mind if you’re hoping to achieve the kind of performance reflected in our benchmarks.
Apple’s MacBook, which is really the only direct competitor, starts at $1,299, with a significantly slower Core M3 CPU, 8GB of RAM and a 256GB SSD. Bumping up to $1,599 gets you a Core M5 and more storage, but you’ll still be stuck with 8GB of RAM.
If you can live with something slightly heavier, then you’ve got a wealth of ultraportable options to choose from, including HP’s revamped Spectre 13 (2.45 pounds), the fantastic Dell XPS 13 (2.6 pounds), and even Microsoft’s Surface Pro 4. All of those machines will likely get upgraded soon with Intel’s seventh-gen CPUs, so it might be worth waiting a bit (or snap up one of last year’s models if they’re on sale).
Wrap-up

Ultimately, with the ZenBook 3, ASUS did what it does best: pack in plenty of powerful hardware for a cheaper price than the competition. But the company’s inexperience at crafting truly high-end machines shows, with some truly worrying durability and usability issues. I give ASUS credit for building such a thin and powerful device, but what does that matter if the keyboard and trackpad are a pain to use?
‘Gears of War’ is headed to the silver screen
Today Microsoft has announced that it’s partnering with Universal Pictures to bring Gears of War’s hulking soldiers and massive monsters to the big screen. There’s no word on casting yet, but there is some information about who will be on the other side of the camera. Scott Stuber and Dylan Clark (Ted and the recent Planet of the Apes movies) will produce, and… well, that’s about all that’s known.
The Hollywood Reporter writes that New Line tried adapting the game for awhile before, but then licensing rights lapsed. We can only hope that this turns out better than the most recent, long-in-development video game movie, Warcraft.
This isn’t the first time Microsoft has flirted with Hollywood. However, a fundamental lack of knowledge for how the movie industry works rendered a Halo movie stillborn. It looks like since then, the folks in Redmond have learned a bit more about the movie business.
Gears of War 4 comes out October 11, 2016.
Samsung acquires Viv, an AI platform from the makers of Siri
Just a day after Google revealed its premium Pixel phone and Google Home featuring Assistant AI baked in, Samsung is making a splash by buying up some AI power of its own. Viv Labs was founded by some of the same people behind Apple’s Siri technology, who have referred to their new platform as an assistant that’s capable of anything. Co-founder and CEO Dag Kittlaus writes in a blog post that “Samsung will drastically accelerate our vision.” Samsung says the team will continue to operate independently, but it clearly has an eye towards integrating natural language understanding into its phones, TVs, appliances, VR and everything else.
Developing…
Source: Dag Kittlaus (Medium), Samsung Newsroom



