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October 7, 2016

An extra $79 turns the Oculus into a room-scale VR system

by John_A

At Oculus Connect 3, the VR company announced room-scale support for its upcoming Touch controllers. To enable the feature users will need a third sensor in the room for an additional $79.

The room-scale features lets VR users move within a real space by 3D mapping the room. By adding that third sensor, games and other content should be more immersive because you can wander around in an area while wearing an Oculus Rift.

Adding room-scale support and putting extra sensors on sale isn’t that big of a surprise. Back in July, Rift’s Oculus Home software gained support for multiple sensors.

Oculus isn’t the first VR company to add this feature. The HTC Vive already supports 3D room-scale and developers can already add this to their games.

Both the Touch controllers and the extra sensors will launch on December 6th for $199 and $79 respectively.

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