‘Battlefield 1’ breakdown reveals a close attention to history
Video games play fast and loose with realism by definition, but authenticity still matters to some degree After all, it’s hard to enjoy a history-focused game if there are obvious factual errors. So how does Battlefield 1 stack up, then? So far so good, if you ask the World War I history buffs at The Great War. They’ve conducted a shot-by-shot breakdown of the cinematic trailer and revealed that EA DICE is largely faithful to the technology of the conflict — including in ways you wouldn’t expect. That shovel-wielding German soldier you see above makes sense, for example, as the infantry learned that bayonets got stuck in victims. Early tanks behave as they should, and things like gas masks or pickaxes (for Italian soldiers scaling mountains) are true to form.
There are some obvious concessions to gameplay (a medic probably wouldn’t be carrying crutches around), but even some of these make sense. That British soldier carrying a German anti-armor rifle? There are many examples of one side using the other’s weapons in a pinch. In fact, the trailer is more realistic than The Great War suggests. That seemingly implausible metal body armor you see at one point is the “Sappenpanzer Gesichtsmaske,” an uncommon form of protection given to machine gunners and snipers who didn’t expect to move.
This doesn’t make Battlefield 1 a simulator by any means, and it’s not certain that everything you see in the trailer will make it to full-fledged gameplay. However, it’s apparent that the developers went out of their way to include gear you could have seen both in the trenches and beyond. Whatever you think of the title’s premise, it’s not just paying lip service to its setting.
Source: The Great War (YouTube)
HDHomeRun is ready to make your Android TV a DVR
When SiliconDust announced its DIY DVR project a year ago, recording your shows meant building a PC dedicated to the task, or hooking up network storage. Now it’s testing out HDHomeRun Record for Android TV, which lets you create an entire DVR with just one of its TV tuner devices and an Android box. Unfortunately, suggested requirements of Android 6.0, Ethernet, and a USB 3.0 connection for external storage mean Amazon’s Fire TV and Google’s Nexus Player won’t work, but NVIDIA Shield Pro owners should be able to try it out immediately, thanks to their 500GB of built-in storage. You can watch the recorded shows directly on the device, or on any platform that runs its HDHomeRun View app.

The HDHomeRun DVR still has some work to go before it’s officially released, but once it’s done the idea is for anyone to make the kind of DVR that suits them, with access to programming from antenna or cable TV. While Kickstarter backers and subscribers can try things out now, some of the features still in the works include the View app for OS X, support for protected premium channels and pause/rewing on live TV (trick play). With Windows Media Center on ice and TiVo recently acquired, it’s an option worth considering if you’re not ready to go all-in on internet TV just yet.
Source: HDHomeRun DVR Kickstarter, SiliconDust forum
Data breaches and spying fears are keeping people offline
Have countless data breaches and unfettered government surveillance left you nervous about doing things online? You’re definitely not alone. The US National Telecommunications and Information Administration has conducted a survey revealing that nearly half of the Americans it surveyed (41,000 homes) have scaled back their internet activity over privacy and security fears. About 29 percent have avoided online finances, while 26 percent skipped online shopping. A similar amount decided against posting on social networks, and 19 percent even decided against offering “controversial” opinions online.
Most of the concerns are more practical than philosophical. A total of 63 percent of those studied were worried about possible identity theft, and 45 percent about fraud. Only 23 percent were anxious about online services scraping their data, and 18 percent were fretting over government data collection. About 13 percent were worried about their safety. In short: while Edward Snowden’s surveillance leaks had an impact, money is still the driving factor for most people.
The NTIA wants to conduct further studies to know exactly what’s going on. However, it already believes that there’s a mounting “mistrust” of internet privacy and security. The researchers believe that the US government (and arguably, any government) should follow policies that encourage confidence, such as pushing for strong encryption and requiring a minimum level of privacy protection. If it doesn’t, it risks hurting the “digital economy” and holding the country back.
Via: BBC
Source: NTIA
Hatch Baby Smart Changing Pad review – CNET
The Good The Smart Changing Pad itself is well designed, and the scale is a great addition. The Hatch Baby app is the real star, though, as it makes tracking your baby’s growth and patterns easy.
The Bad To get good data, you have to constantly be entering information into the app. Practically, many users just won’t use it consistently enough after the first few weeks.
The Bottom Line The app is free, so the Smart Changing Pad itself isn’t much more than a comfy scale. It’s hard to dish out $250 for that.
I know it sounds crazy, but as a new parent, watching my kid learn to perform basic biological tasks is currently my favorite pastime. So when I first brought home the Hatch Baby Smart Changing Pad, which tracks your baby’s weight, waste, feeding and sleeping, I was so excited I barely registered the price: $250 (about £174 or AU$344).
After a week of using Hatch Baby, though, two big drawbacks made me reconsider my initial impression. First off, tracking all that data is fun for about two hours. Then your kid starts fussing during a movie, and you have a choice: pause the movie to go change him on the pad, or just change him in your lap while you keep watching. A brand-new parent might pause the movie, but even two months in, I’m not letting a dirty diaper interrupt a brilliant Kevin Spacey monologue.
The second problem is this: once you use the device awhile, it starts to become clear that most of the smarts are on the free app. All you really get out of the $250 Changing Pad is a scale for tracking weight, and a comfy pad for changing your baby. And when it comes down to it, those simply aren’t worth the price.
How smart can a baby changing pad be? (pictures)
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What it does
The Hatch Baby Changing Pad itself is a pretty simple device. Essentially, it’s a comfortable changing pad for your baby. The two features that make it “smart” are a scale built into the bottom, and a small touchscreen on the front. Using these features, you can weigh your baby to track his or her growth. You can then send that information (or any other manually recorded eating or waste data) to the Hatch Baby app via the touchscreen.
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Chris Monroe/CNET
The app is where the real smarts come in. From your iOS or Android device you can track your baby’s patterns, and display them in helpful graphics. For instance, once you’ve been tracking your child for some time, you can check their daily schedule to get an idea of when might be a good time to run out to the store with them, or when you might want to be ready with a bottle, some wipes and a diaper. Ostensibly, this data will help you get a handle on what can be a crazy time in life.
What goes wrong
The problem, as I mentioned before, comes with the actual data collection. It’s not only during movies — when you’re waking up in the middle of the night, the last thing you want to do is pull out your phone to record the number of ounces your kid just ate. You can go back to add entries, but I quickly ran into the problem of partial or estimated data. That meant Hatch Baby didn’t demystify my son’s schedule any more than just living with him.
Watch a 450-year-old supernova continue to bloom
Back in 1572, a white dwarf’s explosion shone brightly on the sky. It was visible to the naked eye, and astronomers like Tycho Brahe were able to monitor the event despite not having the equipment we do today. We might have missed the chance to see what’s now known as Tycho’s supernova, but thanks to Chandra X-ray observatory’s data, we can see its remnant continue to bloom almost 450 years later. A group of astronomers compiled Chandra’s observations from the year 2000 to 2015 to create a video showing its ongoing expansion.
It’s clear from the images that the puffy structure, which is located 10,000 light years away, is still growing from our planet’s point of view. The team also noticed that the circle’s rightmost and lower-right parts grow twice as fast as its left side. They believe that’s caused by the differences in the density of the gas enveloping the remnant. The astronomers published a paper detailing their findings, but you can watch and listen to the most important bits in the film below, which also features decades of radio wave observations.
Source: NASA, Cornell University Library
What we’re hoping to see at Google I/O 2016

It’s good to set expectations before a show, but it’s also okay to dream a little bit.
Google I/O is nearly here. Just days away. And while it’s important to remember that I/O is, first and foremost, a developer event, those of us who don’t code for a living have a few thoughts on what we’d like to see come out of this year’s conference.

There’s a lot to cover in three days. Android. Chrome. Chrome on Android. And, of course, virtual reality, maybe some stuff on connected homes, automotive, wearables — and who knows, maybe Google will surprise us with something nobody thought of.
There’s going to be a world of stuff to absorb over three days in in Mountain View. We’ve already heard about what you want to see. Now it’s our turn. This is just a smattering of what we’re hoping to find at Google I/O, as told by the Mobile Nations folks who will be there this year.
First, some background

Moscone West for Google I/O in 2010.
Give us your Google I/O background. Are you a total noob? Or a veteran?
Phil Nickinson: I remember being pretty new at this Android thing still and hearing about Google’s annual developer conference. It was definitely still a spectacle back in 2010, but I was in way over my head. I have few pictures from that event — and fewer that are good. But it served as the basis for what we do now — covering the heck out of one of the most awesome developer conferences there is. It’s so great to meet some of the folks who make the apps and devices and services we use every day.
Jerry Hildenbrand: I went to Google I/O in 2009 through a prior employer (we were interested in the Google App Engine) and have been every year since I started working for Mobile Nations in late 2010. It’s one of the highlights of my year.
Alex Dobie: This will be the second Google I/O for me, my first being way back in 2012 in the days of Jelly Beans, Google Glasses, Nexus 7s, blimps and Vic Gundotra
It was the first Google dev conference since Android really started to take off, and that was reflected in the OS’s prominence at I/O 2012 — and by the level of pomp and pageantry at the conference. Glass-equipped skydivers parachuted into the keynote. A giant robotic Nexus Q stalked the halls outside. Hell, the real, actual Nexus Q was crazy enough — a Chromecast trapped inside a bowling ball that Google planned to sell for $300.
This year’s I/O is going to be a bit different, with a new and upgraded venue — and a different Google along with it. I’m expecting the atmosphere at Shoreline Amphitheater to be quite unlike anything we’ve seen at Moscone.
Michael Fisher: For years I’ve experienced Google I/O from across the continent, consigned to watch the live stream from rainy Boston while friends and colleagues cavorted with life-sized Androids and super-scale confections in the bright California sun. Well NOT THIS YEAR, Universe! There might not be a new Nexus in sight and MrMobile might not even be halfway through his soft launch, but I’m going to I/O for the first time ever and dammit, I’m gonna find me a walking Nutella and I’ma hug it. Hard.
Daniel Bader: My first I/O was in 2012, when Sergey Brin fell from the sky like a peregrine falcon to drop Nexus 7s on our laps like an ultra-fit Santa Claus (I’m remembering that correctly, right?), and I’ve been every year since. It’s my favorite conference (and I attend a lot of them), with content considerably more accessible to the average person than Microsoft Build, and less manicured pomp than Apple’s WWDC. Google always makes it interesting, and there is a palpable sense of whimsy that only it can achieve.
Andrew Martonik: I’m happy to say this will be my first in-person experience of Google I/O, as the past few years have been spent steering the ship from back at home and watching all of the shenanigans unfold over the internet. Google is really great about live streaming the big keynotes and sessions, which has made it super easy to follow along remotely, but after going to plenty of other conferences I know there’s nothing like actually being there in person.
On Android

Android M got its start at Google I/O 2015.
What are you looking forward to in terms of Android at the conference?
Phil: It’s important to keep Google I/O in perspective, I think. We’re going to see a lot of great platform-level stuff. And that’s super important. But that’s not the same as consumer-level. The little details we’ve see in the Android N preview might or might not look the same by the time they hit the Samsung Galaxy S8, for example. Nexus is awesome, but still niche. (Which is a shame.) Hopefully we’ll see N do more to change that.
Jerry: I’m looking forward to hearing about what’s in store for the long term. Android N is going to be nice, but I really dig it when the people building Android start talking about their ideas for the next version, and the version after that. You can see the excitement when someone is telling you about things that can be done to improve the user experience with their part of a giant piece of software, and how it will fit together with all the other ideas to make things better, more efficient and easier. What we’re using in Marshmallow is based on ideas we first started hearing about in 2012. Watching Android morph over time and seeing how it all takes shape is a big part of how I get my nerd on.
Alex: Google set the ball rolling a lot earlier in the year with Android N compared to previous cycles. So while I’m expecting interesting announcements around the future of VR in Android, and the Android runtime in Chrome OS, I’m not holding out for any big product reveals. Those will come later in the summer when N is ready to ship.
Split-screen multitasking has been taking shape in the first couple of N Preview builds, and I’m curious to see how Google sells this to devs as a complete idea. What’s more, rumors have swirled about pressure-sensitive screen support in the next version of the OS (something that’s actually been around at a low level for years if you go digging in the code). And while I can definitely see that being A Thing in future Android versions, if 3D Touch on the iPhone is any indicator, it’s going to take a while to grow beyond a neat piece of technology looking for its killer app.
Michael: I seldom run beta or preview builds on my devices, so I’ll be using Android N for the very first time at I/O. On the smartphone side I can’t say I’m terribly excited – I’m quite happy with Marshmallow in its current state – but as the (sorta) proud owner of a Pixel C, I’m dying to see what split-screen implementation Google has come up with to make the most of tablet displays. Also, it sure would be nice to see improvement in areas like background memory management and audio handling, small but still unfortunate pain points in my Android experience thus far.
Daniel: I think we can all agree that the proliferation of exciting, whiz-bang achievements within the Android operating system itself has slowed. As we near the middle of the alphabet, there is a middle-aged maturity in each new version, a logical progression that, to my eyes, is more about refinement than revolution. Still, with Android growing up, it begins to enable everything, like cars, VR, and everything in between, that were traditionally marginalized while Google got the smartphone experience just right.
While I’m excited to see what Google does with split-screen multitasking, I’m more interested in how developers will respond to the new APIs built into Android N, since apps make Android what it is.
Andrew: Google let the cat out of the bag early again this year with the Android N Developer Preview, which is a great thing for enthusiasts but most importantly developers. All of the smart people who make the devices and apps we all use can go into I/O with early versions of the code already in their hands, and that makes a huge difference when you only have three days to collaborate in person.
Having the basic features of Android N out in the wild already also means that Google doesn’t have to spend time re-hashing it, and can move on to announcing truly new features and getting into the specifics of the operating system. We also haven’t heard much about how Android N is going to work with non-phone platforms, including the ultimate vision for tablets, wearables, embedded systems and more that all run on or interact with Android.
On virtual reality
.
Google took us by surprise with Cardboard, but it’s time for something new. What are your expectations for VR?
Phil: I’m all about 360-degree cameras these days. That’s not quite the same as virtual reality, but it’s definitely in the same ballpark. The ability to have a small, handheld camera capture still and video of the entire world around me at any given time is huge. And Google is basically turning us all into Street View photographers in the process. I really want to see some improvements from Google in sharing. YouTube is great (and easy) for video, but still images definitely need some work.
Jerry: We need an inexpensive, stand alone VR headset. Google is the right company to do this, and I have no doubt that someone is thinking about it. There’s a huge gap between Google Cardboard and something like the HTC Vive, and while Samsung is filling it their way with the Gear VR, a unit that doesn’t need specific hardware but can provide a similar experience would be awesome.
Alex: I think we can all agree that Cardboard needs to grow beyond Cardboard. Google can’t necessarily manufacture a more premium plastic, gasket-fitted headset that’ll fit all Android phones. But it can build an ecosystem around VR content and common hardware characteristics to make it easier for Android to offer a Gear VR-class experience across a wide range of handsets and headsets. That, I think, will be the focus of Google’s VR efforts at I/O.
Google Play VR, anyone?
Michael: I recently introduced a family friend to Gear VR, which had him so convinced he was about to be eaten by a Great White that his panicked flailing knocked a table lamp to the floor (along with his drink). I also recently bought an HTC Vive, whose VR experience has utterly flabbergasted every friend who’s come over during the past week. Google Cardboard is impressive and important mainly thanks to its accessibility (it doesn’t get much easier or cheaper than folding some card stock into a visor and sticking your phone into it) but I’ve never seen it evoke the kind of visceral awe that its higher-end competitors do. It’s going to be fun to see what Google does to take Cardboard to the next level; while it’s execution hasn’t always wowed, the company’s vision has never been wanting.
Daniel: I am so, so excited about what Google does with VR this year. I remember the profound confusion spreading through the crowd of media and developers as they were handed the first version of Cardboard upon exiting the keynote in 2014. Unwrapping the plastic, figuring out how to insert my phone, watching the few pieces of content available for it (on my Nexus 5, no less!). It was a fun ride. Since then, VR has become more mainstream (though, in retrospect, not that much more), but it is the perfect time to introduce a standalone VR headset a la Gear VR — just better! With projects like Tango and Ara already in the works, it wouldn’t be surprising to see Google take the standalone VR headset game to the next level — whatever that is.
Andrew: It’d be hard to say that the Cardboard initiative hasn’t been a huge success for Google, and it’s been a huge driver in the general understanding of virtual reality and immersive video. Now, it’s time for the industry to go beyond $15 Cardboard viewers and onto something more substantial.
I would be extremely surprised to see Google unveil its own next-generation higher-end VR experience to compete with the likes of the Gear VR, as that doesn’t really seem like a business it needs to be involved in. But I do think it’s very much in Google’s interest to foster development of such devices — whether that’s by offering reference hardware on an open design platform, or just further fostering VR content development in Google Play and YouTube.
On wearables

Android Wear was announced ahead of Google I/O in 2014, but the devcon is where we got our first good look.
Android Wear has kind of stagnated — what’s next for Google in wearables?
Phil: I can’t help but have the feeling that I’m only using about 2% of what my Android Wear watch is capable of. I archive email on the go. That’s about it. Is that my fault? Is that Android Wear’s fault? Both? What I’d really love to see is proper NFC payment support. The only thing easier than whipping out your phone to make a purchase is to just tap your watch, right?
Jerry: There has to be more that can be done in this space. Android Wear is handy, but mostly as a second-screen experience. I’m not really sure how wearables can be improved and made indispensable, or even if they can, but I know Google isn’t afraid to throw money and ideas at anything. There are some smart people working at Google who aren’t going to give up on wearables.
Alex: Qualcomm announced Snapdragon Wear 2100 — its new chip for wearables — back at Mobile World Congress in February, but we’ve yet to see any actual watches using the new chip. Android Wear has always more-or-less been on a different software track to other device types, so it’s possible we may see new hardware teased at I/O.
Put it this way: Almost every Android Wear device ever released so far has used the now ancient Snapdragon 400 SoC. This will be the first major silicon upgrade the platform has seen. So it’s to be expected that new software of some sort might go along with it. Whether it’ll make Android Wear any more useful (or popular) remains to be seen.
Michael: I still think there’s a lot of potential in Google’s smartwatch platform, but the major updates thus far have done little more than plug functionality gaps (and introduce gestures that make you look like you’re trying to flick a fly off your forearm). Which is a shame, because while it’s not the best interface I still much prefer Android Wear to nearly all of its competitors; the hardware selection is diverse and often quite beautiful, and even running on outdated silicon the software is usually zippy enough for the brief interactions the platform was designed for. This year I’m hoping Google applies that “zip” at a more fundamental level, by trimming and tightening the UX. In 2016, there’s really no reason it should take me seven swipes and taps to activate something as simple as a countdown timer.
Daniel: I’m not holding out my wrist for much news from the Android Wear space. I’ve never particularly warmed to Android Wear: the card-based interface still feels clumsy, and even with the recently-added gesture-based navigation I don’t feel like Google has done much to improve it. What I’d love to hear is an acquisition of Pebble by Google, combining the ruthless e-paper efficiency of the Pebble Time Steel with the power of Google Now. A man can dream!
Andrew: I’ve really lost faith in the power of Android Wear at this point, but I’d love to be proven wrong by seeing Google come out with some substantial updates to the platform. It’s so clear that Android Wear has potential, but it needs a lot more focus and especially an improvement in hardware. Obviously these wheels are going to turn a bit slower when Google has to work so tightly with manufacturing partners to get the platform moving together, but any sort of improvement would be welcomed here.
On another note, a funny thing happened this week: I took out my Google Glass and powered it up for the first time in over a year. Wearing it around the house for a few hours, I was reminded of how many great ideas were built into Google Glass that still amaze me today. We clearly see some tidbits of that experience in Android Wear, and I hope many of the innovations from Glass aren’t completely lost inside of Google.
On the connected home

What about Google’s connected home initiatives?
Phil: Google has to have something to compete with Amazon Echo. Alexa’s great, but she’s not as smart as Google Now. Sonos is killer for easy setup, but it’s pretty stagnant. Same goes for Nest. I’ve got some huge hopes for (former Motorola CEO) Rick Osterloh taking over hardware for Google. We might not see a lot on that front at I/O, but it’s a huge re-hire.
Jerry: OnHub 2. Don’t let Amazon have this space as their own!
Google Now on my router, which is also a smart hub and gateway between IoT devices and my phone would be sick. OK Google, what’s the weather? Oh, and please start my car and turn on the kitchen lights while you’re looking. Thanks.
In 2020, I want Google to be cutting my grass.
Alex: The rumor mill seems to have collectively decided we’ll get some kind of Amazon Echo competitor from Google, which could be a very big deal. Google’s international reach — in terms of its own hardware and services, at least — is far greater than Amazon’s. And the same goes for the range of services it offers. The possibilities of such a device connected to Google Now, Play Music, Inbox, Calendar, Android Pay and Google Maps, to name just a few, are phenomenal. It’s entirely possible it’ll be a continuation of the OnHub project, which could mean not just one device, but several from a wide range of partners. It’d be a very Google approach to that problem.
But if Google is serious about effectively putting its voice search engine in a box and selling it, it’ll need more than just routers. Maybe a series of mic/speaker boxes could be offered for multi-room support, or it could simultaneously hook into the audio hardware of your Android phones. In any case, given the privacy concerns already swirling in some parts of the world, selling consumers on an always-listening Google box in your living room could be another challenge altogether.
Michael: MrMobile is all about staying on the road, so he doesn’t spend much time thinking about technology to use on the homefront. Still, an Alexa competitor from Google would be compelling; despite its excellent reviews I’ve managed to avoid adopting Alexa because I just don’t spend enough time in Amazon’s ecosystem to make it worthwhile. Google, on the other hand, knows every step I’ve taken (and every move I’ve made/bond I’ve broken/game I’ve played) since 2006, and it knows me pretty well as a result. Having that kind of familiarity at my beck and call when I’m fiddling around the house could be very interesting indeed.
Daniel: Google’s parent company, Alphabet, already owns Nest, so let’s see that side of the business step up. Sure, Nest is an executive tire fire with a bevy of internal problems, but that doesn’t discount Tony Fadell’s theory of the unified home needed a central platform — such as a thermostat or router — to excel. Like Jerry, I’m a fan of the OnHub, and hope Google does more than just attach IFTTT support and call it a day.
Andrew: Connected home products just haven’t caught my interest up to this point, and Google has had a limited set of successes in this arena so far. Products like OnHub and Chromecast are great in their own respects, but Google’s attempt at unifying all of your connected home products hasn’t really gone anywhere.
I want to hear Google talk more about Brillo and Weave if only to reassure partners and independent companies working with the technologies that Google is still invested in them … at this point we haven’t heard enough to make that case.
On Chrome and Chrome OS

Sundar Pichai at Google I/O in 2011. Then, in charge of Chrome. Now, CEO of Google.
One of the most-hyped areas is Chrome and Chrome OS — what are you expecting?
Phil: More Chromebooks. And better, cheaper Chromebooks. At this point I can’t think of anything else I’d ever have my kids use. No applications to install. Easily managed by my Google Apps account. It’s an underrated product, for sure.
Jerry: Android runtime. Merging Android and Chrome is a silly idea and I’m glad that everyone addressing it is saying it’s not going to happen. Chrome is a better and stronger platform than Android and used for different purposes. We need to remember that the idea behind Android wasn’t to kill the mobile market and take it over, but to build a platform for applications that anyone can use. Let’s take that application layer (and its 1,000,000+ apps) and get them on Google’s other consumer product.
Alex: I’ve said it before and I’ll say it again here: Android apps on Chrome OS could be huge, if Google handles it right. As Android apps grow ever feature-rich, and the platform expands to incorporate resizeable apps, the Google Play Store could become an important destination for things that just aren’t convenient to do in a browser window. It’s also an important insurance policy against any long-term move away from the open web from rivals like Apple, Facebook and Microsoft. And that could all start at I/O 2016.
Even more tantalizing: if Android apps on Google Play come not just to Chromebooks but Windows and Mac machines running the Chrome browser, well that’s just an even bigger audience for Android developers — and more eyeballs for the Google ecosystem.
Michael: I’ve never laid hands on Chrome OS, and I’ve never felt a compelling urge to do so. Given how well Android works for my needs on most screen sizes (remember, I’m a Pixel C weirdo), I don’t see how exciting Chrome OS could possibly be – even with the much-ballyhooed Android app compatibility speculation. Being able to run Android apps in Bluestacks on a Windows machine didn’t make it any less cumbersome to do so, nor did it save BlackBerry or Sailfish from the rubbish bin. More to the point: these days, when I want a notebook experience and don’t have a notebook handy, I throw a keyboard on a tablet and nine times out of ten I can get work done pretty comfortably. When I’m done, I can toss the keyboard and have a tablet again – something I can’t do with Chrome OS. So while I’m interested to see what’s new for the platform, I can’t say I’m expecting wonders from Google in this regard.
Daniel: Chrome is in an interesting spot. As we’ve learned from Microsoft’s considerable Universal App Platform growing pains, it takes more than correct scaling to bring a smartphone application to the laptop form factor (and vice versa), so merely offering a universal Android runtime for Chrome OS is not a catch-all solution. As Jerry pointed out, Chrome is an incredibly powerful and robust operating system, and I’d like to see more done with it than pawn it off to Windows OEMs to sell at bargain-basement prices for the purposes of education or low-friction home use.
Andrew: This could perhaps be the most important year for Chromebooks, as their widespread appeal is creating a market that demands higher quality and a more diverse set of computer options. The benefits of Chrome OS are as clear today as they were at the start, but now we need better hardware and performance on the average Chromebook so they can appeal to even more people.
That’s especially true if Google decides to go all-in with bringing Android apps (and the Play Store) to Chromebooks, as the demands for resources will just keep going up. Google can only do so much when it’s the manufacturers who ultimately decide to make the devices, but as the platform leader it can do a lot to push them in the right direction.
On anything else you’d like to see

A giant Nexus Q in 2012 — only the coolest thing at Google I/O EVER.
Any other outliers you want to see covered this year?
Phil: I’d really like to see more on Android Auto. Getting folks to put down their phones while driving may be one of the most important things the mobile industry can do. And Android Auto is a killer product. But it’s still a little rough around the edges.
Jerry: Google Codsworth, please.
Alex: It’s basically an open secret that Google is working on bringing a subset of its services, including the Play Store, to China, a country from which it’s currently all but excluded. The major challenges there are likely political, not technological. Nevertheless, a developer conference would be the ideal location to announce a major new market for Android apps.
Michael: Project Ara — and really, the concept of a modular phone in general– has always seemed like kind of a long shot, at least in terms of widespread adoption. Nevertheless, I hope Google hasn’t given up on making it a reality, even on a small scale. The concept of a smartphone that can be repaired or upgraded piecemeal is exactly the kind of sci-fi stuff that flips my pancake, so I’m really hoping to hear that Google hasn’t left it to evaporate down at the far end of the Alphabet.
Daniel: Methinks it’s more than just population management why Google relocated this year’s I/O to its home campus of Mountain View. Self-driving cars are, of course, a big deal right now, and it wouldn’t surprise me to see Google spend a lot of time talking up its leadership in this area, especially as Tesla is slowing encroaching on that space with continued updates to its Model S.
I’d also love to hear more about Project Ara, which I hope has not been shelved as was rumoured earlier this year.
Andrew: Over the few days of Google I/O we’re always expecting a few oddball announcements, but one of the big things I’d like to see is a better explanation of where Google’s hardware efforts are headed under Rick Osterloh. The former Motorola exec certainly knows a thing or two about all of this, and I’d love to see what his vision is for Nexus, Chromecast, Pixel and more.
Google I/O 2016 kicks off on May 18th, and you can follow all of the Android Central coverage from the show right here!
Mobile Nations Weekly: Looking, planning, and debugging ahead

This week is brought to you by the future.
The whole Android world is looking ahead for Google I/O 2016. Google’s already unveiled and released a preview of Android N, so it’s anybody’s guess what exactly they’ll have on tap. VR? Smart speakers? Self-driving dirigibles? Tune in next week to find out!
As for Apple, there was a brouhaha over a supposed Apple Music bug that was deleting locally-stored music, but Apple says that is an iTunes bug, but they’re not even sure that it’s actually a bug. But, to discuss things like that and everything else in Apple’s business, iMore has a brand new podcast: Apple Talk. Joining hosts Michael Gartenberg, Serenity Caldwell, and Rene Ritchie for the first episode: none other than John Gruber of Daring Fireball.
Microsoft has released yet another update to the Windows 10 Anniversary Update Developer Preview, this time building out support for Ink and pulling a few lesser-used features at the same time. Also, be sure to check out Windows Central’s reviews of Superhot for Xbox and Hitman Episode 2
After losing two senior executives, Tesla’s made a big hire: bringing on the Audi exec in charge of the A4, A5, and Q5 as the new Tesla VP of Vehicle Production — he has a huge challenge in ramping up for the Model 3. And despite what you might have read on Facebook, lithium extraction is much cleaner than oil sands.
All of that and much much more inside this edition of Mobile Nations Weekly!
Android Central — Pending I/O

Google I/O is just around the corner, starting on May 18th. We’ll have a whole group of people there covering everything from the conference, and we’re just as excited as you are. To get ready, you’ll want to read our preview of I/O 16, and follow our dedicated Google I/O page for the news throughout.
Staying in Google land, you may have caught the news that the Google Developers site now offers OTA file downloads for Nexuses, which is helpful to enthusiasts (and developers) who want to update quickly. If you need a step-by-step guide on how to use them, we have you covered there
- Review: Acer Chromebook 14
- HTC 10 audio testing — BoomSound evolved
- An ode to the HTC 10’s SIM card tray
- The HTC 10’s monthly security patch isn’t missing — it’s hidden
- Logitech ZeroTouch review
- How the AC editors do phone security
- How to use WhatsApp for Android
- Your privacy, fingerprints and the fifth amendment
CrackBerry — A new COO

BlackBerry has named Ralph Pini to be its new Chief Operating Officer and General Manager for Devices, John Chen discusses why he believes the smartphone market is saturated and for those of you who must live on the bleeding edge, BlackBerry has now expanded their Android beta program.
- BlackBerry names Ralph Pini as its new COO and devices head
- John Chen talks to CNN Money about the saturated smartphone market
- BlackBerry expands their Android beta program to include BlackBerry-authored apps
iMore — Different bugs

What a week. After battling Apple Music bugs that turned out to be iTunes bugs, we woke up to find Tim Cook had bought into Chinese ride-sharing service Didi Chuxing. Oh, what, like you’ve never dropped a billion dollars on a Thursday night?
We also introduced a brand new podcast. It’s called Apple Talk and you can find it on RSS, iTunes, and Google Play. It’s hosted by iMore’s own Gartenberg, Caldwell, and Ritchie, and the first episode features John Gruber of Daring Fireball and a deep dive on the iPhone business. Subscribe!
- Introducing Apple Talk, a new in-depth industry analysis podcast from iMore
- What the Car really means for Apple’s future
- Apple Music review: Nine months later
- Tick-tock… tock?!—The future of iPhone product cycles
Tesla Central — Myths and untruths
After promising exciting new hires only a week prior, Tesla has brought on board a new VP of Vehicle Production. Peter Hochholdinger comes to Tesla from Audi, where he was in charge of production of the A4, A5, and Q5. He’ll be taking the lead in building up the Tesla Model 3 production line, which is set to scale to hundreds of thousands of cars by the end of next year.
The Model 3 is rumored to have a highly-advanced form of Tesla Autopilot installed, and that’ll be a good thing, as one Model S owner found out: he accidentally triggered the car’s Summon feature and the vehicle tried to un-park itself and drive to him — only to wedge itself under the front end of a semi truck trailer. Technology is awesome, but being on the cutting edge sometimes means that you’ll draw blood.
And despite whatever meme you’ve seen going around Facebook, the hard reality is that the process for extracting lithium for EV batteries is far far better for the environment than mining oil sands. Just because somebody wrote in big capital letters over a photo doesn’t mean the words — or the photo — are true.
- Tesla hires Audi exec as new VP of Vehicle Production
- Tesla owner blames Summon for self-wrecking Model S, Tesla disagrees
- Model 3, X, and updated Model S captured in gorgeous shots at the Gigafactory
- Lithium extraction is far cleaner than oil sands, no matter what lies you read on Facebook
- Wondering what the big deal is with the Tesla Model 3? Here’s everything you need to know.
Windows Central — All quiet on the Redmond front

This week was fairly quiet in the land of Windows. Post-Build Conference, Microsoft keeps plugging away at improving Windows 10 as it approaches a public release of the Anniversary Update. We’ve already seen some of the promised features, such as Ink support, but this latest version for Fast Ring users, build 14342, is all about minor tweaks and, the removal of less-popular features.
The gaming side was slightly more active this week, with reviews of the super interesting Superhot, arriving on Xbox One after debuting on the PC last year, and news that April was the most popular month for Xbox user engagement since the console’s launch.
- Hitman Episode 2 review: A deadly trip to a coastal utopia
- Traveling with Continuum: A verdict, and what I want next
- Microsoft pulls the plug on Project Spark
- Fingerprint reader support headed to Windows 10 Mobile this summer
How to cancel T-Mobile service

Is pink not your color anymore? Cancel T-Mobile and find one that suits you.
You may have signed a multi-year agreement with T-Mobile, but that doesn’t mean you’re truly locked in. You can cancel at any time; you just might have to pay some penalties.
- Can I cancel my T-Mobile contract online?
- What kind of fees will I have to pay to cancel?
- Is there any way I can avoid paying these fees?
- What’s the easiest way to get out of my T-Mobile agreement?
- The bottom line
Can I cancel my T-Mobile service online?
Nope. T-Mobile needs to verify who you are and the only way they’ll do that is in person or over the phone. You can call T-Mobile’s customer service line at 1-877-453-1304.
What kind of fees will I have to pay to cancel?
Depending on your plan and your agreement with T-Mobile, you may end up paying a variety of fees.
Billing charges
Depending on where you are in your monthly billing cycle, you might have to pay out the rest of the month.
Early termination fees
Compared to other carriers, T-Mobile lets you off easy. There are no early termination fees for cancellation.
Device/equipment charges
T-Mobile has separated the device payment contract from any service contract, but you will have to pay the balance for any phone you’re buying from T-Mobile in full if you stop using their service. If you return your phone within 14 days of purchase, you only have to pay the restocking fee of $50 ($75 for tablets). If you return your phone after 14 days, you’ll have to pay out whatever you owe. But then of course you also now own the phone, and can use it on another carrier, or sell it.
Is there any way I can avoid paying these fees?
You might be able to sweet-talk a T-Mobile customer service rep into waiving the restocking fee, but I wouldn’t count on it, and there’s certainly no guarantee.
As for paying out your phone, there’s no real way around it. You bought the phone; you might be paying for it on installments; if you want to keep it, you have to buy it out.
Here’s a couple tips to try to get around the penalties:
Poor service
You could try claiming that the service provided by T-Mobile was not what was guaranteed in your agreement. This might lead to them waiving the restocking fee and just taking your phone back for free. Then again, T-Mobile also has a response ready with its home Wi-Fi router program aimed at helping supplement service at your house. Again, it’s pretty unlikely that they’ll let you keep the phone for nothing.
New provider pays your fees
You could try to get your new carrier to buy out your phone for you, like T-Mobile does for other providers’ phones. Depending on the carrier’s policy, it might be a bit of a long shot, but it couldn’t hurt. You might just have to trade in your phone and buy a new one on that carrier’s network.
What’s the easiest way to get out of my T-Mobile agreement?
Tell them you’re moving to another country. Or, just tell them you’re switching providers. T-Mobile is all about “mobile freedom,” so they shouldn’t put up too much of a fuss when you want to leave.
The bottom line
If you’re with T-Mobile and want to cancel, you probably have it much easier than if you were with another carrier. While others charge hundreds of dollars in early termination fees, T-Mobile lets you off with just the restocking fee, taxes, and maybe your monthly bill amount.
Ben Heck’s portable Atari 2600
Ben completes the Portable Atari 2600 while wrestling with the trials of laser cutting and 3D printing. Why won’t everything fit just right? Ah well, nothing a bit of soldering can’t fix! Felix updates us on a side project he’s working on from the element14 community, and Karen gives advice on how to keep your workshop neat and tidy with items you might have lying around. Watch how Ben soldered the innards of the Atari 2600 in episode 226, where you can also find the files necessary to recreate a portable Atari 2600 of your very own.
EU agreement lets travelers watch Netflix like they’re at home
Most streaming services aren’t very useful when you leave your home country. If you don’t lose access entirely, you’ll probably be forced to look at unfamiliar content and equally unfamiliar languages. However, that shouldn’t be a problem in the European Union as of next year. EU member states have tentatively agreed to a proposed law that would require temporary roaming access to subscription streaming services in 2017, complete with the content that you’re used to from back home. If you’re a British traveler, for instance, you could watch Netflix’s UK library while sunning yourself on a Spanish vacation.
Provided officials formally approve the agreement on May 26th, it could give these services a few headaches. Many of them will have to change how they authenticate visitors (they can’t just check your location), and there’s a worry that producers will demand more money for content you can see while abroad. However, the EU would likely argue that these trade-offs are worthwhile — it believes you’re better off in a roaming-friendly single market where you don’t have to worry about losing service when you cross borders.
Source: Reuters



