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16
Jun

LightSail solar spaceship ends its test flight with a fiery descent


LightSail

And just like that, LightSail’s inaugural flight is over. The Planetary Society has determined that its experimental solar sailer likely entered Earth’s atmosphere (and met a fiery end) near the South Atlantic Ocean at 1:23PM Eastern on Monday. Don’t bemoan the fate of the Carl Sagan-inspired spacecraft, however. While LightSail ran into more than a little trouble on its 25-day run, its mission was ultimately a success — the only real goal was to deploy the ship’s namesake sails and prove that the vehicle was spaceworthy. The real challenge comes late in 2016, when the Society expects to fly a second model that will actually use its photon-powered sails to get around.

Filed under: Science

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Source: The Planetary Society

16
Jun

Tablets: why we don’t love them anymore, but (maybe) we should


sony-xperia-z4-tablet-17

Whether to tote a tablet is an interesting discussion.

These days, it seems most of the world is smitten with smartphones. Sales are up, prices are going down, and the competition has never been fiercer. The same can not be said, however, about their sizer ilk, tablets. With even Apple finding that sales are slipping, it’s quite clear there is something up with large screen devices. Ironically enough, if we travel back in time just a few years, there was no shortage of optimism. Fast forward to the recent past however, and trouble is looming on the horizon. Things have changed indeed, with companies like Samsung and even Google experimenting with 4:3 aspect ratios, and rumors circulating that 2015 will pass without the release of a new Nexus tablet.

In this piece, we’re going to take a look at the tablet market, try to understand just why tablets aren’t faring as well as smartphones, and point out some plausible, possible reasons why you might want to (re)consider using one.

Looking back (to go forward)

samsung_p1000_galaxy_tab-309 (3)

Almost unthinkable: The original Samsung Galaxy Tab P1000 had just one size and no home button. Its Gingerbread build even referred to itself as a “phone” in many cases.

First and foremost, before we can begin to understand just what’s going on with tablets, it’s necessary to understand where the device format has came from, at least with respect to Android. The first tablet mainstay to hit the consumer market was Samsung’s Galaxy Tab. The original Galaxy Tab, back when there was only one Galaxy Tab line/size, if one can believe it. The product was launched the same year Apple gave the world the original iPad, and in no small way, was Samsung’s attempt to not only establish itself as a major force to be recognized with in the device classification format, but to pre-empt rival Android OEMs and potentially take a piece of the lion’s share of the market Apple was then-enjoying.

The device was, at best, a 7-inch Galaxy S, and indeed the OS itself would occasionally “forget” it was running on a tablet and instead refer to the Tab as a phone. The fact that non-North American models could also make voice phone calls with the included cellular radio definitely did little to clear up the confusion. ASUS was arguably the next major player when it decided to release the first 1080p Android tablet. Motorola would follow shortly with its XOOM, the Nexus-that-never-was device that launched the much-maligned Honeycomb.

WiFi-Motorola-Xoom

Despite the vast hatred of Honeycomb, I actually loved it. To this day the Motorola Xoom is my favorite Android experience ever.

Following Motorola’s “non-Nexus”, tablets more-or-less exploded, with established OEMs and non-brands alike trying to get in on the action. Asus had just released the Transformer, would later release the Transformer Prime which shocked owners when it received Ice Cream Sandwich quite quickly. Google itself made waves with the original Nexus 7 given the excellent price point (save for those who used eBay to buy the White-colored I/O Edition…) and great specs. By the time 2014 hit, the only real shake up in the tablet game was Samsung’s releasing a pair of products with a Super AMOLED display, the first time such technology was ever included on tablets larger than 7.7 inches.

Chances are you might (have) own(ed) or wanted one of the devices specifically mentioned above, or perhaps one that wasn’t. Either way, tablets were once big news, and it seemed like every one was racing to the bottom in their quest to sell as many as possible.

Tablapathy: why “no one” cares anymore

Now that we understand a bit about the general history of Android Tablets, let’s consider why it seems people don’t go for them with the same gusto that once rang true. Look no further than the following table (courtesy of IDC) to get a feel for the lengthening lethargy:

IDC Tablet Shippments Q1 2015

IDC Tablet Shippments Q1 2015

As you can see, tablet sales for Q1 decreased almost 6% year-on-year, mostly at the expense of the two largest players, Apple and Samsung. LG had a surprisingly strong boost with the release of the G Pad product line, though another mainstay, ASUS, faced the largest decline of all. What might be causing this?

The race for space

Unlike phones, which people carry with them and use daily, tablets are often seen as a “luxury” that extends only to the home and travel. Obviously, this doesn’t apply to everyone, but compared with the forced acceptance that carrying a phone means having it on you at all times, owning a tablet is something that need not go with you 24-7. While smaller devices are more convenient for say, using on the train during a commute to work, lugging around a 10.1 inch product, or dare I say, a 12.2-inch one, makes things just that much more cumbersome. On said crowded train, chances are you don’t have the luxury to make use of copious amounts of space, and thus the smartphone is enough. When you get home however, it’s much easier to use a tablet and prop it up on a sofa or kitchen table where you need not worry about a confined environment.

Size issues

Alcatel OneTouch Hero 6 Inch Phablet Hands On -20

Why is that a tablet in your hands? Nope, it’s just a big phone.

From my own personal observations here in Tokyo, for example, it’s shocking just how quickly tablets have vanished from visibility on the subway or train in the past few years. At one point the iPad and iPad Mini could be seen virtually everywhere, and even the Nexus 7 or a Fujitsu tablet. These days, it’s almost strange when someone is using a tablet if only for the fact that it’s so large. That largeness may indeed be a sizable reason why tablets sales are slagging. Once upon a time, when big Android phones were a scandalous 4.3 inches, the prospect of a 7-inch tablet, or especially a 10.1-inch product, were especially enticing. This was all the more true with something like ASUS’s second Transformer Prime, the first Android tablet to feature 1080p screen resolution. The experience was truly much more grandiose with a product that was potentially over twice-as-big as the phone you were carrying around on a daily basis.

In 2015 however, the phablet, once a word coined for Samsung’s hideously big Galaxy Note, can be seen everywhere, even on Google’s own Nexus line. Heck, I love the form factor so much that last year I spent several months rocking the Korea-only Galaxy W, a 7-inch phone. Still, for many people out there, a device like the Galaxy Note 4 is large enough to meet the needs of productivity and recreation, and if said needs are both met with one single product, why then would such a satisfied customer go out and spend money on something they don’t need.

The lack of motivation

samsung galaxy tab s 10.5 vs tabpro 10.1 (1 of 8)

Believe it or not, these are two completely different products. Can you tell which is the Galaxy Tab S 10.5 and which is the Galaxy Tab Pro 10.1?

Another problem tablets face is the need to buy another one, or specifically, the lack thereof. Phones are a daily necessity, and go with us everywhere. They are more likely to break or get damaged. A tablet that sits on the dining room table, on the other hand, is probably going to remain in relatively usable condition for years save for accidents or overly aggressive children. Unless we’re talking about the most die-hard of spec seekers, the vast majority of consumers simply won’t be interested in replacing a product that fulfills its uses sufficiently: “Sure a QHD display would be nice, but do I really need to spend the money when my 1080p looks fine?”

Therein lies the other main motivational problem: differentiation. Tablets release constantly, yet how much change can actually be made from product-to-product? Perhaps nowhere could this be seen best than to look at Cupertino’s small-sized embarrassment from 2014: there was almost no difference from the iPad Mini 2 and 3, save for the addition of Touch ID and a gold color scheme. With Android there tends to be a slight bit more inner upgrades (see the Galaxy Tab 3 vs Galaxy Tab 4, for example), but even then, it’s more of a spec-sheet situation than it is anything truly tangible to the masses. For someone who has paid $400-600+ for a tablet, specs really don’t matter when the thing is just going to “sit on the sofa all day”.

Pushing the envelope

Nexus 9 Magic Cover-17

While the true motivation behind Google’s unprecedented shape shifting shocker with the Nexus 9 might remain a mystery, it’s definitely a game changer.

Google sought to pose the tablet proposition in a new light late last year, when it unveiled the HTC constructed Nexus 9. The 4:3 aspect ratio was a dramatic change of pace from the 16:9 screen size that seemingly every OEM made use of. Things further advanced when Samsung announced the Galaxy Tab A series, also with a 4:3 aspect ratio, and now even Asus is in on the action. This may very well be an attempt to cash-in on iPad sales by emulating the viewing experience, but it could also simply be an attempt at trying something new just to revitalize the market itself. The size factor means that there is more space to view things such as websites, and as a result there are new perspectives in which OEMs could try and sell their devices. Samsung, for example, is clearly going to try and sell the Galaxy Tab S2 with its apparent 4:3 metal-build.

Still. There looks to be trouble in paradise, as mentioned earlier, rumor has it Google will not announce a new tablet this year, but instead two smartphone Nexus devices. This would make 2015 the first year since the start of the Nexus tablet line, not to receive such a device. (For those in need of a refresher, the original Nexus 7 launched in 2012, along the Nexus 10; then in 2013 the (newer) Nexus 7; 2014 was the year the Nexus 9 hit stores). Some are already lamenting the likelihood that there won’t be a Nexus 7 (2015 Edition), though in all probability the general public is likely to not notice anything whatsoever, with the endless supply of 7-inch products available, many of which have excellent specs and come at a reasonable price. Then again, if Google’s main objective was to get more OEMs to make tablets (thus translating to more revenue for Google via ads and whatnot) then it need not even care if there is a new Nexus or not, similar to what Microsoft was aiming for with its Surface tablet concept.

But let’s stop thinking of tablets as slates for a moment, and consider just what else they might be or become in the not-so-distant future:

samsung foldable tablet

This could be the future of the tablet, and indeed it might be the cure for the apathy facing the market.

The picture above was discovered a few days ago and may (or may not) be the rumored Project Valley that Samsung is said to be developing. What it is, however, is clearly a foldable tablet, and a rather sleek and realistic one at that (sorry folks, the whole Minority Report paper-thin newspaper concept is out of the realm of the real, for the time being). It’s very much a product that would have been right at home coming from Sony circa 2005. It’s also a tablet that would seek to redefine the very idea of what a tablet is, namely a rigid slate. A product like this could make a lot of waves and have a multitude of uses (especially with the right multitasking software) and very well ignite the world’s interest in the tablet form factor once again.

Wrap up  (or why you should still want a tablet)

Truth be told, I am very much a tablet person. The experience is markedly different from that of a phone. It’s larger, more leisurely, and more legible. Truth also be told that I’m someone who lusts after any new piece of tech, thus tablets are simply another venue for which I can pursue a potential purchase.

But what about you, the reader? Why should you care about tablets? Well in truth, it’s hard to convince someone to get something they don’t see a need for, but allow me to try nonetheless:

sony xperia z4 tablet 15

Balancing act: Devices like the Xperia Z4 Tablet are so thin and light that despite their size, are hardly a workout to work out.

1. Tablets are great for those with bad eyesight, especially larger devices. While even a Nexus 6 might be great for a phone, those with poor vision will no doubt benefit from having a 10.1 inch device, all the more so if the font size is increased dramatically. They can make great presents for those more senior in age who might otherwise have trouble reading books.

2. Tablets are great for those with good eyesight. Even people with 20/20 vision can strain their eyes, and staring at a (relatively) small screen for excessive amounts of time is a great way to elicit such a reaction. Just imagine how much more enjoyable a 14 hour flight could be if, instead of squinting at a 5-inch display, you were relaxing while feasting your eyes on a 10.1 inch panel.

3. Tablets are great for those with kids. Once again, the large size factor makes them very easy for little children to interact with. There are also many tablet-specific applications for kids. Many OEMs have woken up to this potential market and have included (or rather, left in) the ability to have multiple user accounts on tablet devices, or even have dedicated “Kids Mode” themes or settings.

4. Tablets are great for consumers who don’t have a large phone. For all those people who prefer a smartphone to fall under the 5-inch category, having a tablet means having a totally different user experience, and given how then and light many of them are, lugging one around is seemingly a chore in principal, not in practice.

5. Tablets are great for people who want to keep “business and pleasure” separated. I, for example, opt not to install many games on my smartphone so as to diminish the potential battery drain that would result from any number of background processes running or alerts or whatever else might be going on. With my tablet however, I have all the games and whatnot installed given the device’s larger battery and screen size. In doing so, I also eliminate the potential for me to be playing any random game at work or elsewhere when my attention should be focused on the task at hand.

6. Tablets are great for business-oriented consumers. I will be the first to admit that typing on a phone is perfectly natural for me (heck, I’ve scribed several lengthy pieces like this on my phone before, believe it or not) but not everyone might agree. Typing on a phone can be cramped and a tedious process. A tablet on the other hand, is a much more spacious experience and indeed there are any number of business productivity suites that are, arguably, best optimized for use on a larger device. Likewise, unlike smartphones which typically have nothing more than Bluetooth keyboard options, tablets often have any number of “laptop-esque” docks created for them to make a much more traditional experience out of business productivity.

Jide Android Remix OS Ultra surface tablet

The Ultra Remix tablet Surfaced, and definitely has a dedication to business productivity.

7. Tablets are good for people who are concerned with battery life. Let’s face it, even the best smartphone is only as good as it’s battery, and as screen resolution gets higher and higher, the power needed to push those pixels also increases exponentially. Rumor even has it that 2016 may see 4K displays. Set your current device to 75% brightness, then watch a 10-minute YouTube video. Note how much battery charge has dropped. This, for example, is one reason I am loathe to do such things on a smartphone, because what happens if you need to make a call or type an e-mail at the end of the day, and the device is hovering around 5% of battery life. Sure, the Ultra Power Saving Mode features in some phones might solve the problem, but isn’t it great to have a device explicitly for watching movies and whatnot? All the more so given the copious amount of mAh the average tablet battery has.

These are but seven reasons why you might want a tablet, but they are far from the only ones. Given the somewhat controversial nature of purchasing a tablet, we would be most interested to hear what you have to say. Please feel free to take the survey below, and leave us a comment with your thoughts on tablets, or your own purchase history. Why did you buy a tablet, or why aren’t you interested in owning one?

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16
Jun

SteelSeries announces the Stratus XL wireless gaming controller for Windows and Android


SteelSeries Stratus XL
Really good gaming controllers for mobile devices and tablets are few and far between. In some cases, like the Nvidia Shield Tablet, the controller is fantastic but only compatible with a couple of devices. SteelSeries is looking to help change that with their new Stratus XL wireless gaming controller which was announced at this year’s E3.

According to SteelSeries, the Stratus XL size, design, and layout were inspired by console controllers and you can see the similarities without trying too hard. The company boasts that the controller will connect via Bluetooth to various devices including PC, Android devices, Amazon Fire TV, the Ouya, and similar systems. We assume that means you’ll be able to use it on things like Nvidia’s newest console if you want to.

SteelSeries Stratus XL
The Stratus XL features a host of buttons including an 8-way D-Pad, four shoulder buttons, four face buttons, two clickable joysticks, and four LEDs in the middle of the controller that act as a player indicator (first player, second player, etc) and a battery gauge. There are also three buttons in the center that will act as Start, Select, and presumably a Home button.

It’s difficult to say how good this will be without going on hands on but it does at least look like a capable controller. It is a Bluetooth controller so it’s safe to assume that games that work with other third party Bluetooth controllers will also work with this one. Thankfully, that’s a pretty big number. It’ll be available sometime this July for $59.99/€59.99. For more details, check out the press release below!

SteelSeries Stratus XL

Show Press Release
SteelSeries Announces The Stratus XL Wireless Gaming Controller For Windows &
Android
Gaming Peripherals Leader Brings Bluetooth®-Enabled, Console-Style Controller to Windows PC & Android Device Gamers
LOS ANGELES, CA – E3 – June 16, 2015 – SteelSeries, the global gaming peripherals leader, today announced a new version of the Stratus XL Wireless Gaming Controller that is specifically designed for Windows and Android gaming. Gamers now have the option to control their games effortlessly and wireless via Bluetooth® on PC, Android devices, Amazon Fire TV, Ouya and other micro-console systems. “When SteelSeries introduced the first Stratus Controller we believed that the gaming ecosystem was on the cusp of changing and that gaming was becoming less restrictive to players who wanted to game on their mobile devices. Two years later we see this evolution happening across multiple platforms and devices,” said Ehtisham Rabbani, SteelSeries CEO. “The new controller creates an easy-to-use experience and allows that multiscreen experience to really happen.”Play all of your controller-enabled Steam® games with the Stratus XL for Windows & Android, which leverages the Microsoft® XInput game controller API. With XInput, the Stratus XL will function just like a console-style gaming controller on PC. Supported by the SteelSeries Engine software suite, gamers can personalize the controller adjust joystick settings, sensitivity levels, and invert the axis. The Stratus XL mirrors the familiar size and layout of console controllers; it features an 8-way directional pad (D-pad), two high fidelity, clickable analog joysticks, four face buttons and a total of four shoulder buttons, including two top shoulder buttons and two analog triggers. The Stratus XL also features four LEDs for player indicator and battery status level. For added convenience three center buttons allow easy navigation in games and Steam Big Picture Mode. The controllers Bluetooth connection will allow multiple players to connect to the same wireless system when gaming. Powered by AA batteries, the Stratus XL will deliver an estimated 40 hours of gameplay. Compatible on multiple platforms and devices paired with thousands of games on the Google Play® Store and on Steam, marks the Stratus XL for Windows & Android as the most versatile wireless gaming controller on the market. With thousands of game titles to choose from, the new The Witcher 3: Wild Hunt as well as Grand Theft Auto V, Call of Duty: Advanced Warfare, Outlast, The Binding of Isaac: Rebirth, Killing Floor 2, Middle-Earth: Shadow of Mordor, and ARK: Survival Evolved are just some of the controller-enabled games that when combined with the Stratus XL gamers are in for an incredible experience. The Stratus XL for Windows & Android is available starting this July for $59.99 / €59.99. Gamers can find more details and be alerted when the controller is available to order at http://steelseries.com. About SteelSeriesSteelSeries is a gaming brand that leads the market in building peripherals with quality, innovation and purpose. The company’s passion has been the driving force behind many first-to-

market innovations and technologies that continue to become the industry standard and have-to-have requirements of gamers. The global brand continues to support the growth of competitive gaming tournaments and electronic sports leagues through professional team sponsorships, partnerships and community support. The company surrounds itself with the passion and the commitment to being the best. It is with this mentality that SteelSeries chooses to partner with some of world’s most respected and recognized brands that work together to push the growth and evolution of the gaming industry into an even greater proposition. http://SteelSeries.com.

16
Jun

Google Play prepaid vouchers are finally available in India


Google Play gift cards india

It’s been a long time coming, but Google Play gift cards, also called prepaid vouchers, are finally making their way to India. For those living in the country, over the next few weeks at select stores of Vijay Sales and Spice Hotspot in Delhi NCR, Mumbai, Pune, Hyderabad, Bengaluru, Kolkata and Jaipur, you’ll be able to find Google Play prepaid vouchers worth INR 500, INR 1000 and INR 1500. All you need to do is ask the cashier for a Google Play voucher, and you can pay for it using cash or any other form of electronic payment accepted by these stores. After paying the cashier, you’ll receive a redemption code that you can use to purchase games, apps, movies and more on Google Play.

Although India is one of the fastest growing markets in the world, its exceptionally low credit card penetration rate has been one of the biggest struggles Google has faced trying to break into that market. Folks in India have previously had to resort to multiple different workarounds in order to score themselves some Google Play credit, but now it seems as though that problem has been partially resolved.

If you happen to have Google Play credit that you need to redeem, simply head to play.google.com/redeem, type in your redemption code, and the credit should automatically be added to your account. For more information, head to the source link below.

16
Jun

Sony Xperia Z4v heading to Verizon with QHD display


Sony Xperia Z4v 2

Sony’s latest flagship has only launched in a handful of countries since its quiet unveiling in Japan back in April, but the smartphone, or rather the Xperia Z4v, will be heading to the US this summer though Verizon Wireless.

As per Sony’s Xperia naming scheme, the Verizon handset will be known as the Xperia Z4v. However, it is making the journey to the US with a couple of hardware changes, so it’s not quite the same as model Japan’s Xperia Z4, which also known as the Xperia Z3+ in Europe.

The Z4v will ship with the same Qualcomm Snapdragon 810 SoC, 3GB of RAM, 20.7 megapixel rear and 5 megapixel front cameras, and the same IP65 and IP68 ratings for water and dust protection. The most noticeable change to the Z4v is the new 5.2-inch QHD (2560×1440) pixel display, which is a step up from the 1080p resolution found in the regular Z4. The Z4v also comes with an ever so slightly larger 3,000mAh battery, compared with the normal 2930mAh size, and features dual-mode Qi and PMA wireless charging technology, just like the Samsung Galaxy S6.

However, this extra technology comes at the expense of the handset’s aesthetics. The Z4v is 1.7mm thicker and weighs a minor 18g more than the regular Z4, making it look and handle more like the Z2 than Sony’s slimmer successors.

Sony Xperia Z4v colors

Much like last year’s Xperia Z3v, Sony is touting media consumption as the handset’s major selling point. Along with its audio software and higher resolution display, Sony is hoping that its PS4 Remote Play feature, which can stream games wirelessly to your smartphone or tablet over your home network, will make the handset an appealing choice for the country’s Playstation 4 owners. While the specifications easily match those of other recent flagships, we’ll have to see if the older look and feel of Sony’s handset is too much of a compromise for US consumers.

Sony and Verizon state that the handset will be arriving this summer, so it might be a few weeks until the smartphone goes on sale. We are still waiting for news about a retail price, but we know that the handset will ship in black and white color options.

What do you make of the Xperia Z4v? Will you be picking up Sony’s latest when it lands in the US?

16
Jun

Verizon announces Sony Xperia Z4v, set to launch later this summer






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For a number of years Sony’s presence in the states was limited in its offerings. In the early years AT&T brought the Xperia Play and then T-Mobile picked up with the Xperia Z and Xperia Z1s. It wasn’t until the Xperia Z3 that most US carriers started to offer Sony phones that were flagships from the company. Now it seems that Sony has a bit of staying power, at least with Verizon, and will be bringing the Xperia Z4 (Xperia Z4v to be precise) to consumers later this summer.

The Xperia Z4v isn’t light years ahead of the Xperia Z3v, but it does bring in a few upgraded specs that might sway you to the device. The screen is still a near perfect size for many at 5.2-inches, but this time around it is on par with the competition, boasting a 2560 x 1440 resolution. It packs in the Qualcomm Snapdragon 810 octa-core processor, 3GB of RAM, Sony’s 20.7MP rear camera and the 5MP front shooter. You will also find that the device sports the Qualcomm Quick Charge 2.0 function for fast charging and has wireless Qi and PMA charging built-in, like the Galaxy S6. As for battery size though, the Xperia Z4v is packing a 3,000 mAh power supply. That is 200mAh lower than the Xperia Z3v, but a slight bump from the standard Xperia Z4 device which carries a 2930mAh battery.  It comes in one storage size option of 32GB, but does offer micro SD support up to 128GB’s.

“The Sony Xperia Z4v continues a tradition of high-quality smartphones that have the best of entertainment with Sony movies, PlayStation gaming, and in-demand features like a powerful battery, all on the largest and most reliable 4G LTE network in the United States,” said Jeff Dietel, vice president, Marketing for Verizon Wireless. “This combination of a great network and a great device makes it easy for customers to explore and enjoy what wireless connectivity can bring to them where they live, work and play.”

I can’t forget to mention why the Xperia Z line is so great though, especially for Verizon, they are water and dust proof with an IP rating of 65 and 68 respectively. IP65 is listed as being Dust Tight which doesn’t allow dust or particles inside the device where as IP68 states it is protected from continued immersion in water at depths greater than 1 meter. For comparison, the Galaxy S6 Active is IP68 rated as well and Samsung states 1.5 meters for 30 minutes. You can check out what the various ratings means on Sony’s site.


You also get the benefits of the PS4 Remote Play support as well. Simply put, you can play your Playstation 4 games on the phone and use your DUALSHOCK 4 wireless controller to get the most out of it. Think NVIDIA Shield, but for your PS4. It is a pretty cool ability if you are a PS4 gamer.

Any current, or would be, Verizon customers looking forward to the launch of the Sony Xperia Z4v? If the answer is YES, then head over to the sign-up page to dump your email address for more details when the device launches. As for those of us on other networks, we are out of luck. At least, for now anyways. Verizon had the exclusive on the Xperia Z3v, but it soon found its way to other US networks. It is possible that the Xperia Z4 will do the same.

Via: Verizon | Sign-up page | XperiaZ4v Sony page

 

The post Verizon announces Sony Xperia Z4v, set to launch later this summer appeared first on AndroidSPIN.

16
Jun

Verizon launches the Sony Xperia Z4v as an exclusive this summer


sony_xperia_z4_verizon_white_and_black

There must be a multi-device agreement between Verizon and Sony because the carrier has received another exclusive device. The two worked together late last year on the Xperia Z3v and today Verizon introduced the Xperia Z4v. The device is very similar to the global Xperia Z4; however, the Xperia Z4v has some very noticeable changes. The display, while remaining the same size, has seen its resolution increase and the size of the battery has been altered to compensate for the display. Sony also included special charging technology just for Verizon’s Xperia Z4v.

Key specifications:

  • 5.2-inch, Quad HD display (2560×1440)
  • Qualcomm Snapdragon 810 octa-core processor
  • 3GB of RAM
  • 20.7MP rear camera, 5MP front camera
  • 3000mAh battery with Qualcomm Quick Charge 2.0, wireless charging (Qi, PMA)
  • 32BB internal storage, microSD card slot for an additional 128GB
  • 144.4 x 72.3 x 8.8mm measurements
  • Android 5.0.2 Lollipop

There seems to be a heavy focus on battery life since the Xperia Z4v features a bigger battery, quick charging capabilities, and wireless charging support. The 3000mAh battery should allow for “up to a full day of charge” and device owners will have access to the STAMINA modes to lower device performance and extend battery life. Then, when charging is necessary, use the Quick Charge 2.0 technology to get going in less time. The Xperia Z4 even supports Qi and PMA wireless charging standards for those that want to ditch wires. The high resolution display should cause not any major issues considering all of these options.

Sony develops camera technology worldwide and has the luxury of featuring much of it in its own devices. The Xperia Z4v has a rear camera of 20.7MP with an Exmor RS image sensor and 4K video recording. The 5MP front-facing camera has a 25mm wide-angle lens with Sony’s SteadyShot technology. Sony’s expertise in imaging should equate to crisp shots and beautiful selfies (and gorgeous videos).

Another area in which the company has an advantage over the competition is gaming. This year’s flagship supports PS4 Remote Play to mirror games from the video game console right on the Xperia Z4v.

On the audio side, yet another area Sony has experience in, the Xperia Z4v has a Digital Sound Enhancement Engine (DSEE HX). Basically, the Xperia Z4 supports audio of a very high resolution and tailors it based on the the speakers or headset being used.

Like other flagship devices from Sony, the Xperia Z4v features a dust-tight and waterproof design with tempered glass. Verizon did not share specific certifications for these, so just assume that the Xperia Z4v can handle being dropped into a puddle on a rainy day.

The Xperia Z4v will be available exclusively through Verizon this summer.

Come comment on this article: Verizon launches the Sony Xperia Z4v as an exclusive this summer

16
Jun

Nokia and LG reach smartphone patent licensing agreement


AT&T_LG_Optimus_G_Pro_TA_Front_Top_LG_Logo_Screen_OffLG and Nokia have announced that they’ve reached a licensing deal related to several of Nokia smartphone patents. LG has licensed a wide range of patents covering communications over a mobile network, although neither company disclosed how much LG is paying for the licensing.

Both companies have said the deal is mutually beneficial, which I’m sure everyone will agree with. LG gets access to some patents to make better phones, and Nokia gets some extra cash. It’s not like Nokia was using the technology to make any compelling smartphones.

Jabs aside, it’ll be interesting to see what comes of this agreement in the future. And we should all be very glad that this didn’t turn into another drawn out set of lawsuits.

source: Nokia

via: Android Central

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16
Jun

Saygus V2 gets delayed again, expected to ship in the fall if Indiegogo campaign is successful


saygus_v2_smartphoneThe Saygus V2 is trying its hardest to become the most delayed smartphone of all time. Just one day before it was supposed to begin shipping back in May, Saygus indefinitely pushed the launch of the device back with not much more than a small apology.

Fast forward one month, and in a move that should surprise absolutely no one, the phone has been delayed again. Saygus claims manufacturing issues are the problem here, so in an attempt to move things to another manufacturer, they’ve started up an Indiegogo campaign to raise $1 million to keep the ball rolling. Anyone that’s already pre-ordered the device will still be able to get one, although they are kindly offering refunds if you’re tired of waiting. If the fundraising campaign hits its target, you can expect the device to start shipping in the fall this year. Maybe. Possibly. Don’t hold your breath.

On the bright side, the device will include dual-SIM slots and Android 5.1 instead of 4.4 now. Are those extra features enough to make up for the constant delays? Eh.

Can’t wait to see what happens with this phone later this year.

Saygus Launches Indiegogo Campaign and Introduces New Feature to Saygus V-SQUARED

SALT LAKE CITY—June 15, 2015— The progressive American smartphone manufacturer, Saygus, today announced that it is launching an Indiegogo campaign athttp://igg.me/at/saygus. Along with the campaign, Saygus is introducing a new feature to the V-SQUARED that customers around the world have been asking for—a dual SIM card option.

“The Saygus V-SQUARED combines technologies that the mobile world has never seen in a smartphone such as the Wireless HD beaming feature and mega storage capacity of dual microSD card slots,” said Chad Sayers, Founder of Saygus. “Earlier this year, we conducted a pre-registration sales event through our website where people could secure an early place in line for our V-SQUARED smartphone. Customers ordered from 54 different countries across the globe confirming the demand for the V-SQUARED handset. Those who ordered during our pre-registration event will receive their phones as soon as they are ready to ship.

“We are now excited to announce the launch of an Indiegogo campaign. Saygus has combined incredible technology in the V-SQUARED and through this campaign we plan to bring together early adopters from around the world to join us. We believe people want to do more with mobile, and that they will, if they don’t have to compromise. Indiegogo is a great platform to assist us in bringing together a global community of technology enthusiasts who want to collaborate with Saygus to create the future of mobility,” he said.

Sayers continued, “Indiegogo is another vehicle to let people know about the V-SQUARED smartphone and enable consumers to understand the unique features and their benefits. This is one more way to inform consumers around the world about the V-SQUARED as it delivers unprecedented features, that combined, create an unparalleled mobile experience. All phones ordered through Indiegogo are scheduled to ship in the fall of 2015.”

One of the features that drove initial excitement in the Saygus V-SQUARED was the dual microSD card slots that provide its user 464GB of potential storage capacity. Saygus has implemented a new feature that provides the ability for a second SIM card. This feature has been requested from consumers around the world because it allows a user to switch between SIM cards for personal or work data or swap between carriers for plan savings.

Regarding the shipping plans, Sayers said, “We recently informed our customers who pre-registered for our phone that the shipment will be delayed due to our need to switch manufacturers because they were not meeting our stringent quality requirements. While we were changing manufacturers, we made the phone even more incredible by adding the capability for two SIM cards as well as moving from Android 4.4 (KitKat) to Android 5.1 (Lollipop). In the meantime, for any of our original customers, we can provide two options. First, we will ship them the V-SQUARED from our upcoming production run, or second, we can provide a refund, if preferred.”

About Saygus Saygus is a US-based mobile device designer and manufacturer located in Salt Lake City. Saygus is focused on delivering leading-edge cellular devices that introduce new, innovative features to the mobile marketplace for the benefit of the consumer. For more information on Saygus, please visit: http://www.saygus.com

Come comment on this article: Saygus V2 gets delayed again, expected to ship in the fall if Indiegogo campaign is successful

16
Jun

Google paying out cash bounties for identifying and solving Android vulnerabilities


Android SecurityGoogle takes security very seriously, and now that’s more true than ever. The company has offered bounties for anyone that could find or solve vulnerabilities in Chrome and their websites with their Security Rewards program, and today they’re extending that to cover Android, too.

Just how it works with other apps and services, if you find or fix a vulnerability in Android Google will pay out a bounty depending on how severe the bug or vulnerability is. Identifying a bug nets you anywhere from $500 to $2000 based on how severe the issue is. Providing test cases or patches for those bugs drastically increases the payout, topping out at around $8k for very critical vulnerabilities. If you can find a functional exploit via a third-party app installed on a device, Google will shell out upwards of $20k. Those are some pretty high rewards if you think you can slip through Android’s current state of security.

The only conditions to these bounties are that it must apply to the Nexus 6 or Nexus 9 AOSP or OEM code. They’ll also only be rewarding the first instance of a bug being disclosed. There are a handful of other rules and exceptions to read up on if you’re interested in taking a crack at snagging one of these bounties.

source: Android Security Rewards

 

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