The government shouldn’t be in charge of smartphone kill switches
Few things are worse than realizing your smartphone’s been stolen. Your personal information is now in the hands of a dishonest soul, who can decide to either erase and sell the device or — even worse — do whatever they want with your contacts, photos and texts. If it’s happened to you, you’re not alone; millions of people have gone through the same nightmarish experience. The technology to deter thieves, known as “kill switches,” exists, but it’s up to phone makers and carriers to implement it.
Most major phone companies have committed to adding kill switches to their products, and some have already begun selling phones with the tech included. A handful of state governments, like California and Minnesota, don’t believe this is good enough, so they’re passing bills that mandate anti-theft measures in every phone sold in those states beginning next year. This seems like a great idea, but let’s take a closer look at what exactly these laws mean and if they make sense.
What is a kill switch?

The most basic definition of a kill switch is a feature that allows an owner to render a phone useless after it’s been lost or stolen. In theory, it’s supposed to deter thieves from being able to sell your phone or access any of the data on board; if every phone can be disabled remotely, why would thieves even bother trying to steal them anymore? If anything can be done to curb smartphone theft, it’s worth considering. An FCC report states these types of theft comprised nearly 30 to 40 percent of robberies in most major cities across the country in 2012. And it appears to be getting worse: According to Consumer Reports, 3.1 million Americans had their smartphones stolen in 2013 alone, which is a jump from 1.4 million in 2012.
There are two kinds of kill switches: Hard and soft. The former would “brick” the phone so it becomes a permanently disabled hunk of circuitry, never to be enjoyed or loved again, while the latter — the more popular alternative among companies and legislators — can be reversed as long as you have the authorization to do so. (At this moment, every existing switch is soft, as hard switches are much more difficult to implement.)
Even if your phone doesn’t have a kill switch, it likely can be remotely locked and wiped. This clears all of your personal data from your phone and reverts it back to the way it was when you bought it. Android’s official Device Manager is an example of this. Problem is, your device can be sold and reused. If you activate a kill switch and the thief can’t figure out how to bypass your authorization (more on that later), he or she has a useless and unsellable phone.

Regardless of government involvement, some companies are already adding soft kill switches to their products. Apple added Activation Lock to iOS 7 last year, which allows users to turn on Lost Mode (using Find my iPhone) and prevents others from unlocking your device without your Apple ID and password. Samsung’s added a similar feature called Reactivation Lock to the Galaxy Note 3 and Galaxy S5 that does essentially the same thing. Both options are opt-in, which ensures that your phone doesn’t get disabled by pure accident. That said, it also means a lot of phones will still be vulnerable if they’re stolen, so thieves still have a good shot at success if they snatch your handset.
A few preliminary studies show that kill switches have already caused a drop in smartphone theft. Police officers in London and San Francisco reported a noticeable drop in iPhone robberies (24 percent and 38 percent, respectively) between the six-month period before the feature came out and the six-month period after. This is an encouraging report, but it’ll be even more telling as a larger chunk of the wireless industry follows Apple’s and Samsung’s lead.
Within the next year, we may see exactly that — if you trust tech companies to live up to their word. Google and Microsoft have vowed to incorporate kill switch tech into the next major releases of Android and Windows Phone; and the CTIA, a lobbying group that represents nearly every wireless carrier and manufacturer in the country, teamed up with the US branches of LG, Samsung, HTC, Huawei, Motorola and Nokia, as well as the five largest US networks, to commit to adding “baseline anti-theft tools” to their devices by July 2015. Curiously, phone insurance provider Asurion was also listed as one of the supporters of the CTIA’s pledge; the company makes money by convincing people they need insurance to cover stolen phones, so the fact that it’s even voicing support for anti-theft measures is important.
Government to the rescue!

Phone makers and carriers may be getting their gears in motion, but it’s not enough for the government. In May, Minnesota passed a bill requiring that any smartphone manufactured (and sold or purchased in the state) on or after July 2015 “must be equipped with preloaded anti-theft functionality or be capable of downloading that functionality.” Additionally, it mandates manufacturers and carriers submit a report describing the anti-theft tool they use.
At first, it sounds like this is a foolproof method of ensuring that all phones will now come with a built-in kill switch, but the text of the bill is incredibly vague. It never mentions a kill switch, nor does it even specifically describe what the anti-theft functionality is supposed to do. Furthermore, it also doesn’t have to be installed on the device at launch; at minimum, it needs to be available as a free download for anyone who wants it.
Last week, California passed a very similar bill after its second run through the state Legislature, and it’s awaiting a signature from Governor Jerry Brown. In this case, the text of the bill, known as SB962, is more clear: It states that any smartphone manufactured on or after July 1, 2015, must have anti-theft functionality included at the time of sale. As long as the essential features of the phone are rendered inoperable when it’s stolen, it doesn’t matter if it’s a hardware or software solution. The feature should, “when enabled, be able to withstand a hard reset … and prevent reactivation of the smartphone on a wireless network except by an authorized user.”

The bill specifies that a soft switch is required; it must be reversible so that the owner can reuse their phone if it’s recovered. It’s also opt-out, which implies that manufacturers can enable the kill switch right out of the box as long as they let the user disable it at any time.
Arguably, California’s bill is important because it could impact devices all across the country. Since the state boasts a good chunk of the nation’s smartphone buyers, it likely doesn’t make sense for manufacturers to push out state-specific firmware. And because most companies are already committed to adding kill switches to their products anyway, this is simply more incentive for them to do so on all of their devices — precisely what the government wants.
Enforcing kill switches on a state-by-state basis might be messy, so it makes sense that it’s also being considered on a federal level. Members of Congress have proposed the Smartphone Theft Prevention Act, which is very similar to California’s in that a soft kill switch be made available to all new phones. It hasn’t been brought to the floor yet, and there’s no indication of if or when it’ll actually be voted on.
That’s a bad thing?

Just because these laws may seem innocent and even helpful doesn’t mean they’re the best idea for the consumer. If companies are already adopting kill switches, do we really need the government getting in the way? The Electronic Frontier Foundation (EFF), a nonprofit that focuses on defending digital civil liberties, doesn’t think so. The group argues that numerous kill switches are already available to the end user, either as built-in features or as third-party approaches (such as Lookout, Avast, Prey and others). And once the government gets in the way, SB962 could potentially “lock in” options that aren’t as effective and could therefore stifle competition and innovation among third-party developers. “Technology is fast; the law is slow,” the EFF’s Adi Kamdar said. The other issue, the EFF claims, is that the bill isn’t specific enough in its language regarding who’s “authorized” to activate the kill switch. If it’s not explicitly defined, the group argues, what’s stopping the government or wireless providers from considering themselves authorized to do it as well?
Even the CTIA, which (as mentioned earlier) voiced its support for the installation of kill switches in April, opposes SB962 for several reasons. The CTIA argues that the bill doesn’t make mention of educating consumers on smartphone theft and how to protect yourself; a stolen-phone database was established late last year and the government hasn’t given it enough time to prove its usefulness; state law may interfere with federal smartphone requirements, such as the mandate that each phone gets 911 service at all times; and if individual states pass bills with different requirements, it’ll make it more difficult for manufacturers to produce phones that can be sold in all 50 states.
Finally, other opponents of the measure, such as California state Sen. Mark Wyland, believe that the maximum $2,500 penalty that manufacturers would have to pay per phone is too high — especially if the wrong devices accidentally get shipped to California instead of some other part of the country. “It’s a big burden on a retailer to ensure that every single product they sell meets every single standard,” Wyland told the LA Times.
California and Minnesota may be the first states to pass legislation, but they may not be alone for long. New York and Illinois are also discussing similar measures, and other states — especially those with high rates of smartphone theft — could follow along as well. Additionally, a group of elected officials and law enforcement leaders signed the Secure Our Smartphones Initiative in June 2013, which calls for a hard kill switch in every device.

Kill switches in their current form aren’t foolproof, either. They can’t be activated without an internet connection, so the thief can simply activate airplane mode before the victim realizes the phone is missing. Hackers may also be able to find ways to bypass the switch and falsify authorization. After Apple introduced Activation Lock, a few loopholes were found in the phone’s security that allowed knowledgeable thieves to bypass the kill switch; the iPhone has fallen victim to a few of these bugs, and to its credit, Apple is often quick to fix them. But will other manufacturers take care of similar issues in a timely and effective manner? Especially when they require additional carrier tests before they can roll out? Proper and successful kill switch implementation takes time.
Sadly, although there are plenty of reasons to oppose legislation, state mandates still hold more weight than the CTIA’s commitment. Just because a group of companies have agreed to add anti-theft tech to their phones, doesn’t mean they’re held to a blood oath. The agreement isn’t an enforceable contract, nor will ramifications befall any of them if they fail to get it done in time.
There’s no longer any reason a phone shouldn’t have kill switches installed, but companies — not the government — need to be in charge of making sure the functionality is done properly. State involvement isn’t anywhere close to a perfect solution, but without their interference, individual companies won’t be held accountable if they sit on their hands and take forever to add this functionality to their phones. States like New York and Illinois aren’t going to wait around and see if companies will stay true to their word; if the wireless industry puts it off for too long, the government will simply take matters into its own hands.
[Image credits: Getty Creative (pickpocket), Getty Images (Killswitch Engage, California chambers)]
Filed under: Cellphones, Wireless, Mobile, Apple, Microsoft, Google
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Hospital network hackers nab personal info of 4.5 million US patients
In April and June, one of the largest hospital networks in the US was hacked. Community Health Systems says that cyber attacks originating in China stole the personal details of 4.5 million patients including names, addresses, telephone numbers, birth dates and Social Security numbers. In a regulatory filing, the company explained that an investigation into the breach showed “methods and techniques” used were similar to those employed by a group that’s been active in the country. Said group usually goes after intellectual property (like medical equipment data) according to the report, so the company doesn’t believe that the personal info would be exploited. What’s more, both credit card numbers and clinical data weren’t touched. Community Health Systems says it’s removed the hackers’ malware, and is in the process of notifying patients involved across its 206 hospitals that span 29 states.
[Photo credit: Jonathan Wiggs/The Boston Globe via Getty Images]
Source: Reuters
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KitKat rollouts begin for the Sony Xperia M2 and M2 Dual
Ten days ago Sony announced that an Android 4.4, KitKat, update was available fro the Sony Xperia E1 and E1 dual. Pending location and carrier pushes, of course. At the end of that announcement they said that KitKat was on the way for the Sony Xperia M2 and Xperia M2 dual next. While they were all slated for a July release, a month late ins’t all that terrible.
The changelog for what the update will bring looks pretty good, and very similar to previous Sony device updates.
- Google’s Android 4.4; KitKat as standard – bringing performance & UI optimisation…
- We’ve added our tweaked Status Bar and Quick Settings… now more intuitive and customisable (and pretty easy on the eye)… cleaned up to ensure you only get the notifications you really need
- If you’ve got a Sony PlayStation 4, you might recognize our new user interface – we’ve added the same sleek launch animation and live wallpaper across the lock and home screens
- Better storage choice – you now have the option to easily move applications from internal memory to SD card – we recognised the need to have more control over your content… as something particularly useful for devices with slightly less space
- We’re also uplifting Sony’s entire native app portfolio to the latest versions – bringing tweaked / improved / current experiences for (to name but a few): Messaging, Smart Connect, TrackID, What’s New, and Battery STAMINA Mode, Sony’s Media apps: WALKMAN, Album and Movies
- And proving pretty popular, now totalling over 2 million downloads (!) – our unique custom interface experience: “Xperia Themes”, with downloadable UI packs from Sony Select – skin up to 280 assets across your Xperia smartphone with a variety of styles…
- Compatibility with our SmartWear Experience; SmartBand SWR10 and Lifelog app – enabling you to record social, physical and entertainment activities and have them all visualised in a beautiful interface… reminisce at that past, make the best of the present and plan for the future
As with any update like this, specific market timing and availability will be released independently. Unlike the previous announcement, Sony didn’t toss out any device names that are next up. If you happen to own a Xperia M2 or M2 Dual, eel free to check for the update on your device and/or through the Sony Companion app. Let us know if you see it and where you are located.
Source: Sony Blog
The post KitKat rollouts begin for the Sony Xperia M2 and M2 Dual appeared first on AndroidSPIN.
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Flappy Bird Creator Set to Release New ‘Swing Copters’ Game This Thursday [iOS Blog]
Flappy Bird creator Dong Nguyen is preparing to launch a new iOS game in the near future, called Swing Copters. Previewed exclusively by our sister site TouchArcade, Swing Copters adopts the ultra tough Flappy Bird-style gameplay, adding new mechanics and a fresh skin.
In Swing Copters, players are tasked with navigating platforms with swinging hammers while climbing upwards towards the sky, a deviation from the original side-scrolling gameplay in Flappy Bird. According to TouchArcade editor-in-chief Eli Hodapp, Swing Copters emulates the “one more try” gameplay of Flappy Bird while being even more “brutally difficult.”
That five point run that I busted out at the start? That’s the best I’ve done so far, and that two minutes worth of video is basically my magnum opus as of this writing. Swing Copters is hard. Just getting through the gates themselves would be tricky enough, but adding in the swinging hammer things below them is just ridiculous, particularly as you’re desperately trying to control your guy as he wildly swings from one direction to the other.
…But, like Flappy Bird, I love it. It feels like it’s got all the same qualities that made Flappy Bird so sticky for me. Once you see even the smallest bit of success in the game, you can’t help but play again, and again, and again, always trying to (in my case, anyway) top that amazing five point flight.
Back in March, Flappy Bird creator Dong Nguyen promised that the once popular game that spawned thousands of clones would return to the App Store in August. It is unclear whether Swing Copters is Nguyen’s replacement for Flappy Bird or if Flappy Bird will also return to the App Store at some point.
Flappy Bird‘s incredible success in early 2014 prompted Nguyen to pull the game from the App Store in February, after the attention and media requests became overwhelming. At the height of its popularity, Flappy Bird was generating upwards of $50,000 per day. Nguyen also expressed concern over the response he was getting from parents and children, causing him to believe the game was simply too addictive. One woman reportedly told him he was “distracting the children of the world.”
Nguyen has said that he would ensure that any future version of Flappy Bird would be “less addictive.” He also suggested it would include multiplayer gameplay, but Swing Copters does not appear to include multiplayer capabilities at this time.
Swing Copters is set to be released this Thursday, August 21. The game will be a free download with a $0.99 in-app purchase to remove ads.![]()
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US nuclear regulator hit by two foreign cyberattacks in three years
It’s no secret that the White House is eager to protect the energy grid against cyberattacks, but it’s now clear that the government is speaking from bitter, first-hand experience. Nextgov has confirmed that foreign hacker groups broke into the Nuclear Regulatory Commission’s systems twice within the past three years, compromising PCs and accounts by tricking users into installing malware. A third, individually-launched attack also happened during the same time frame. While investigators couldn’t determine the origins due to internet providers deleting their logs, the targets suggest that the attacks were government-backed — the NRC knows the contents and health of reactors across the US. That logically draws suspicion toward China or Russia, although these could have simply been black market operators hoping to sell to the highest bidder.
The extent of the damage isn’t listed, and it’s not known if the NRC took any steps to bolster security and educate workers in the aftermath. However, the agency’s Inspector General is planning another probe into possible attacks this year, and stresses that it’s well aware of the dangers. A strong firewall and staff reporting stops the “vast majority” of would-be data thieves, the Inspector’s office says. While that’s good to hear, it only takes one intrusion to steal a lot of sensitive info — let’s hope that security is tighter these days.
[Image credit: Andy Rudorfer, Flickr]
Filed under: Internet
Source: Nextgov
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Pebble nabs the former interface designers for webOS and First Else
Here’s some rather unusual news from Pebble: Former webOS designers Itai Vonshak and Liron Damir have left LG to join the wearable startup, which is a pretty big deal given their unique spin on UI design — you’ll want to check out what they did to LG’s smart TVs before they left. In fact, if you recall the ill-fated First Else phone from late 2009, its Splay interface — now available as a standalone launcher (pictured above) on Google Play — was also the work of the Israeli duo. With Vonshak now in charge of Pebble’s Product and UX team plus Damir joining as the Head of Design, we can’t help but imagine what a webOS-powered smartwatch would look like. Well, at least someone’s already made a Palm OS watchface for the Pebble to keep us amused.
Filed under: Wearables
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‘Minecraft’ add-on helps you learn programming while you play
Programming languages can be daunting to learn, especially if you’re a kid who’d rather be playing games than creating them. Thankfully, ThoughtSTEM has found a way to make coding both accessible and entertaining in one shot. Its upcoming LearnToMod software teaches you how to write JavaScript code by producing Minecraft mods that are appropriate to your skill level. If you’re just starting out, you can use building blocks of code that produce simple-yet-fun features, such as a bow that shoots teleporters. Advanced students, meanwhile, can write in raw JavaScript and produce content that you wouldn’t think was possible in Minecraft‘s cuboid universe, such as a Tetris mini-game.
The system also includes plenty of motivators, in case the gameplay itself isn’t enough. There are more than 100 lessons with video tutorials, badges for accomplishing certain tasks and private servers that let you show projects to your friends. You can even get credit at the University of California in San Diego, if you’re pursuing a programming degree. While only 150 students are testing LearnToMod now, you can pre-order it for $30 ahead of its wider October launch — a bit late for back-to-school, but just fine if you’re hoping to get your feet wet.
Via: Wired
Source: LearnToMod
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Misfit Shine teams with Lose It! calorie-counting to keep your diet on course
Just last month, another sleep-tracking option came to Misfit’s Shine activity-logging app, and now, users can couple caloric burn with the intake. Thanks to a cooperative effort with Lose It! — a nutrition monitoring app/service — you’ll be able to log what you consume and keep track of all the corresponding stats across the web, Android and iOS with the diet-minded outfit. From there, send over Shine’s collected data to calculate your overall progress. As you might expect, Lose It! offers barcode scanning to enter foods and customized plans to keep things simple, and while a $40 annual subscription is usually required to leverage the skills of an activity tracker (Jawbone’s Up line, Nike FuelBand and Fitbit devices are already supported) or fitness app, Misfit tells us that’s not the case here. However, in order to gain access to the full gamut of tools from the nutrition-focused half of the duo, you will have to splurge for a membership.
Filed under: Wearables
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Tumblr’s going to scan your pictures to work out what brands you love
When Yahoo bought Tumblr for more than a billion dollars, a lot of us wondered how it would ever turn a profit. After all, people sharing cat GIFs and monochrome erotica didn’t seem like a very effective business model. According to Mashable, however, the social network is going to earn its keep by helping big brands like Coca Cola and Nike understand how they’re perceived. That’s because Tumblr is hooking up with analytics firm Ditto, which will scour your pictures looking for sneakers and soft drinks in the frame. It’ll then pass this data on to the companies involved for a fee, helping them to ensure the teenagers are all praising the right sort of soda at the next box social, or something.
Filed under: Internet
Source: Mashable
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Google’s getting ready to open its web services to kids

13 is a big year in a young one’s life: you’ve officially tip-toed into adolescence, your body starts to go a little batty and you can finally sign up for a Google account. According to a new report from The Information, though, Google is gearing up to unleash its services on an even younger audience, and it’s dealing with stringent legal requirements so it can start courting kids. Among the bits Google reportedly has in the works are a child-friendly version of YouTube (hard as that can be to imagine) and an online dashboard that allows parents to keep tabs on their kids goings-on as they flit around online.
Here’s the thing, though: trying to get your web services cleared for kids is a total pain. Extending its reach in a such a way means Google has to fight to comply with Coppa, a federal law that calls for (among other things) the strict and thoughtful handling of data collected from children. This whole rigmarole is made trickier by the fact that there are really two kinds of Google accounts: ones created from a traditional computer that require a user to provide their age (whether they’re honest about it is another story entirely) and ones created from Android devices that don’t have ages tied to them. The Information reports that you won’t be able to create one of those age-less mobile Google accounts before long, though it’s unclear how Google’s going to address about the ones that already exist.
So like we said, a total pain. The fact that Google’s pushing anyway highlights just how important this group of potential users is to them. Sure, kids get condoned access to tools they’ve never been able to use before, but Google gets a chance to hook new (and hopefully lifelong) users while they’re young. What’s a few legal headaches when you’ve got a big ol’ growth engine just sitting there waiting to be fired up?
Source: The Information
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