Skip to content

April 4, 2014

Here’s how Titanfall’s Xbox 360 and Xbox One versions differ

by John_A

We’ve long known that Titanfall was coming to the Xbox 360 in addition to the Xbox One but, aside from that sliver of info, there hasn’t been much to go on — unless you count release delays, that is. Now we’re learning that on paper, at least, it won’t stray too far from the Xbox One version’s shadow when it comes out next week. The last-gen version has all of the maps, modes and features of the Respawn-developed game, but naturally some concessions have been made to accommodate the 360′s nine-year-old hardware. As developer Bluepoint Games’ senior producer Daryl Allison writes, the game can’t hit the same frame rates as its sibling, but it runs “above 30 fps” — around half the speed you’d get on the Xbox One.

That’s a pretty considerable difference, and it’s akin to what DICE has done to port the last few Battlefield games to older consoles. What’s troubling, however, is that even though the game releases in a few days, we still haven’t seen any screenshots or videos of it in action. That alone should be reason enough to hold off on buying until reviews start cropping up.

Filed under: , ,

Comments

Source: Titanfall (official)

Read more from News

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

Note: HTML is allowed. Your email address will never be published.

Subscribe to comments

%d bloggers like this: