A recent content agreement between Ouya and Mad Catz will see the service be included on the M.O.J.O. Android Micro-consoles, and in addition the price is being dropped to $199.99 in the United States, with similar discounts being applied worldwide.
OUYA on M.O.J.O is expected to appear on the Micro-Consoles later this spring, with all existing and upcoming OUYA content being made available.
“Up until now, the game console experience has been locked inside a box,” said Julie Uhrman, CEO and founder of OUYA. “Together with the hardware veterans at Mad Catz, we end that. Today’s announcement signifies the inception of a truly open platform where independent developers can bring their creations to the platforms where gamers actually play: everywhere.”
OUYA latest numbers claim more than 680 games, with more than 33,000 developers on board, so this is a huge step forward for Android gaming, and the Micro-Console M.O.J.O.
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The Last of Us made its debut last year to critical (and commercial) acclaim from the gaming community, and it appears that the film industry’s just as smitten with the story it tells. Deadline Hollywood reports that Sony Pictures’ Screen Gems production company has decided to develop a “live-action adaptation” of the PS3 version of the game, and Neil Druckmann, who was The Last of Us‘ creative director, will be writing the screenplay. Evan Wells and Christophe Balestra, the co-presidents of Naughty Dog, the studio that created the game, and the game’s director, Bruce Straley will also lend their talents to the project as “creative architects,” whatever that means. Naturally, since the deal has just been done, we don’t know when to expect The Last of Us to make its way to the silver screen, but at least we know it’s coming… at some point.
Source: Deadline Hollywood
Or at least, he will have done so come April 1st, no foolin‘. Sony just announced that the long time SCEA executive will be making way for his replacement Shawn Layden, current EVP and COO of Sony Network Entertainment International. According to the company, Tretton’s parting is the result of a “mutual agreement,” but naturally, neither side’s saying how that agreement was reached. The move certainly comes as a surprise, as Tretton had been with SCEA for almost 20 years, and was a part of the PlayStation team from the very beginning — most recently overseeing the successful launch of Sony’s most recent console, the PS4. Evidently, that wasn’t enough to keep him around… time will tell if Layden’s a worthy successor.
Image Credit: ROBYN BECK/AFP/Getty Images
Source: Sony Computer Entertainment
Americans won’t necessarily have to track down a Titanfall bundle (or move to Europe) to get a free game when they buy an Xbox One. Microsoft has announced that some US retailers will start including free digital copies of Forza Motorsport 5 with the console as of next week, offering gamers a flagship game no matter what system they get. However, the Forza deal will only be available for a “limited time.” We’ve reached out for a clearer time frame, but it’s safe to say that you’ll want to hurry if you’re a racing fan. Don’t fret too much if you miss out, though. Microsoft’s willingness to give away major titles so early in the Xbox One’s life cycle suggests that this is the start of a trend — it may launch similar offers in the future to help fend off some very fierce competition.
Source: Major Nelson
Service at restaurants can be decidedly slow. But for those of you who frequent Buffalo Wild Wings, relying on the waitstaff to place an order could soon be a thing of the past. The company has revealed that, after a successful pilot program, it’s going to put tablets on each one of its tables, with all US locations expected to be outfitted “by the end of 2015.” Powered by a platform dubbed BEOND, these 7-inch Samsung Galaxy slates (no word on the specific model) will let customers order food and drinks, play games, pay the bill, request to have a channel changed and more. Even though this type of setup isn’t particularly novel, it’s great to see that it’s becoming the norm at dining places.
Source: Buffalo Wild Wings
When Ubisoft showed off Watch Dogs for the first time in 2012, there was no such thing as PlayStation 4 and Xbox One. Well, okay, they existed in some sense of the word, but both consoles were far from publicly ready, making Watch Dogs an unbelievably pretty game for Xbox 360 and PlayStation 3. Unbelievable to the point that many journalists were incredulous about it not being touted as intended for next-gen, but Ubisoft couldn’t say it was headed to unannounced consoles. In so many words, Watch Dogs was essentially the first “next-gen” game shown off…even before the consoles were unveiled. It’s somewhat hilarious then that we’re here to tell you today that Watch Dogs now has a release date — May 27th — after being delayed past the actual launch of the new consoles. It’s unclear if that means all versions (Xbox 360, Xbox One, PlayStation 3, PlayStation 4, PC and Wii U) will arrive on the same day, though the Wii U version was already given a release date sometime after the other versions. Sorry Wii U, owners!
When OUYA announced it was expanding its gaming platform beyond its own hardware, it also said it’d share its first deal with a hardware manufacturer within two weeks. Well, it turns out that we only had to wait a couple of days, after accessory maker Mad Catz confirmed it’s signed a deal to bring OUYA’s software to its M.O.J.O. Android game console. The company says it’s already working to incorporate its new partner’s content and expects to roll out an update “later this spring,” giving die-hard Android gamers access to exclusive OUYA titles on top of regular Google Play and Amazon app store downloads. If this unexpected Android union leaves you pining for some dedicated console action, Mad Catz has slashed $50 off the price of the M.O.J.O. in the US, although the new $199.99 price tag is still pretty hard to swallow.
Filed under: Gaming
Source: Mad Catz (Businesswire)
If you aren’t among the lucky few attending the Electronics Entertainment Expo each June, Twitch wants to take a bit of the sting out of that. 2014 is the start of a three year deal with the ESA making it the official streaming partner for the tradeshow. According to Twitch, this means its broadcasts will be integrated into every facet of the show, and it’s bringing news, original interviews and behind-the-scenes programming from the LA Convention Center directly to your Xbox 360, Xbox One or computer (unfortunately, there’s still no Twitch viewing ability on PS4). It’s also likely that you’ll be able to catch all of the major press conferences this way too, similar to last year. Of course we’ll be on the ground with liveblogs, breaking news and and hands-on coverage making the remote experience just as informative and much easier on your feet, however it gets to you.
Filed under: Gaming
That death knell AMD has been ringing for DirectX? Microsoft’s having none of it. The software giant is now teasing the next version of the Windows graphics API, inviting developers to join it at GDC for the official reveal of DirectX 12. The splash page reveals little besides the version’s numeric and announcement time, but it does feature partner logos for Intel, Qualcomm, Nvidia and, of course, AMD. AMD’s disdain for the platform helped birth Project Mantle — a competing API that gives developers lower-level access (and as a result, more leverage over) PC graphics hardware. One of Microsoft’s GDC sessions suggest that something similar is in the works for its own development platform: “You asked us to bring you even closer to the metal… …so that you can squeeze every last drop of performance out of your PC, tablet, phone and console,” reads the description for one of the firms DirectX presentations. “Come learn our plans to deliver.”
It sure sounds similar, and indeed, it meshes well with recent rumors. Sources close to ExtremeTech say that while the two APIs will have different implementations, both should offer the same benefits. They also say that Microsoft’s “close to the metal” lower-level access API is a relatively new project in Redmond, meaning it probably won’t muscle in on Mantle’s territory until sometime next year. Between that, and the fact that Microsoft has recently taken to limiting Direct X upgrades to Windows upgrades, it’s possible that we might not see DirectX 12 in access until we’re installing Windows 9.
Need further evidence that robots improve just about everything? EA and Respawn are more than happy to provide it. They’ve launched Titanfall Arcade, a promotional gaming website that thrusts Titanfall‘s namesake giant machines into classic 8-bit Atari titles. The only working game at present is an Asteroids remake, but it proves the point — the typically nerve-wracking space shooter becomes easy once a Titan’s weaponry comes into play. Tributes to Centipede and Missile Command are coming in the future. The arcade is primarily meant to whet your appetite ahead of Titanfall‘s release next week, but we’d say it’s worth a visit even if you don’t plan to buy the game — it’s a nostalgic gaming experience without the frustrating difficulty levels that often come along for the ride.
Via: Titanfall (Twitter)
Source: Titanfall Arcade